Enum bevy::pbr::SimulationLightSystems
pub enum SimulationLightSystems {
AddClusters,
AssignLightsToClusters,
UpdateLightFrusta,
CheckLightVisibility,
}
Variants§
Trait Implementations§
§impl Clone for SimulationLightSystems
impl Clone for SimulationLightSystems
§fn clone(&self) -> SimulationLightSystems
fn clone(&self) -> SimulationLightSystems
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Debug for SimulationLightSystems
impl Debug for SimulationLightSystems
§impl Hash for SimulationLightSystems
impl Hash for SimulationLightSystems
§impl PartialEq<SimulationLightSystems> for SimulationLightSystems
impl PartialEq<SimulationLightSystems> for SimulationLightSystems
§fn eq(&self, other: &SimulationLightSystems) -> bool
fn eq(&self, other: &SimulationLightSystems) -> bool
§impl SystemLabel for SimulationLightSystemswhere
SimulationLightSystems: 'static,
impl SystemLabel for SimulationLightSystemswhere
SimulationLightSystems: 'static,
impl Eq for SimulationLightSystems
impl StructuralEq for SimulationLightSystems
impl StructuralPartialEq for SimulationLightSystems
Auto Trait Implementations§
impl RefUnwindSafe for SimulationLightSystems
impl Send for SimulationLightSystems
impl Sync for SimulationLightSystems
impl Unpin for SimulationLightSystems
impl UnwindSafe for SimulationLightSystems
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