Struct bevy::scene::SceneSpawner

pub struct SceneSpawner { /* private fields */ }

Implementations

Check that an scene instance spawned previously is ready to use

Get an iterator over the entities in an instance, once it’s spawned.

Before the scene is spawned, the iterator will be empty. Use Self::instance_is_ready to check if the instance is ready.

Trait Implementations

Returns the “default value” for a type. Read more

Auto Trait Implementations

Blanket Implementations

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