pub struct RenderLayers(_);
Expand description

Describes which rendering layers an entity belongs to.

Cameras with this component will only render entities with intersecting layers.

There are 32 layers numbered 0 - TOTAL_LAYERS. Entities may belong to one or more layers, or no layer at all.

The Default instance of RenderLayers contains layer 0, the first layer.

An entity with this component without any layers is invisible.

Entities without this component belong to layer 0.

Implementations

The total number of layers supported.

Create a new RenderLayers belonging to the given layer.

Create a new RenderLayers that belongs to all layers.

Create a new RenderLayers that belongs to no layers.

Create a RenderLayers from a list of layers.

Add the given layer.

This may be called multiple times to allow an entity to belong to multiple rendering layers. The maximum layer is TOTAL_LAYERS - 1.

Panics

Panics when called with a layer greater than TOTAL_LAYERS - 1.

Removes the given rendering layer.

Panics

Panics when called with a layer greater than TOTAL_LAYERS - 1.

Get an iterator of the layers.

Determine if a RenderLayers intersects another.

RenderLayerss intersect if they share any common layers.

A RenderLayers with no layers will not match any other RenderLayers, even another with no layers.

Trait Implementations

Returns a copy of the value. Read more
Performs copy-assignment from source. Read more
Formats the value using the given formatter. Read more

Defaults to containing to layer 0, the first layer.

Returns the “default value” for a type. Read more
Creates a value from an iterator. Read more
This method returns an Ordering between self and other. Read more
Compares and returns the maximum of two values. Read more
Compares and returns the minimum of two values. Read more
Restrict a value to a certain interval. Read more
This method tests for self and other values to be equal, and is used by ==. Read more
This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason. Read more
This method returns an ordering between self and other values if one exists. Read more
This method tests less than (for self and other) and is used by the < operator. Read more
This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
This method tests greater than (for self and other) and is used by the > operator. Read more
This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
Returns the type name of the underlying type.
Returns the TypeInfo of the underlying type. Read more
Returns the value as a Box<dyn Any>.
Returns the value as a &dyn Any.
Returns the value as a &mut dyn Any.
Casts this type to a boxed reflected value.
Casts this type to a reflected value.
Casts this type to a mutable reflected value.
Clones the value as a Reflect trait object. Read more
Performs a type-checked assignment of a reflected value to this value. Read more
Applies a reflected value to this value. Read more
Returns an enumeration of “kinds” of type. Read more
Returns a mutable enumeration of “kinds” of type. Read more
Returns an owned enumeration of “kinds” of type. Read more
Returns a “partial equality” comparison result. Read more
Returns a hash of the value (which includes the type). Read more
Debug formatter for the value. Read more
Returns a serializable version of the value. Read more
Returns a reference to the value of the field with index index as a &dyn Reflect. Read more
Returns a mutable reference to the value of the field with index index as a &mut dyn Reflect. Read more
Returns the number of fields in the tuple struct.
Returns an iterator over the values of the tuple struct’s fields.
Clones the struct into a DynamicTupleStruct.
Returns the compile-time info for the underlying type. Read more

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more
Return the T ShaderType for self. When used in AsBindGroup derives, it is safe to assume that all images in self exist. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more
Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read more
Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait. Read more
Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s. Read more
Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s. Read more
Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait. Read more
Compare self to key and return true if they are equal.

Returns the argument unchanged.

Creates Self using data from the given World
Returns a reference to the value specified by path. Read more
Returns a mutable reference to the value specified by path. Read more
Returns a statically typed reference to the value specified by path.
Returns a statically typed mutable reference to the value specified by path. Read more
Returns a reference to the value of the field with index index, downcast to T. Read more
Returns a mutable reference to the value of the field with index index, downcast to T. Read more
Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
Instruments this type with the current Span, returning an Instrumented wrapper. Read more

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The resulting type after obtaining ownership.
Creates owned data from borrowed data, usually by cloning. Read more
Uses borrowed data to replace owned data, usually by cloning. Read more
The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.
Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more