Expand description
A 3-dimensional vector.
Fields
x: i32
y: i32
z: i32
Implementations
sourceimpl IVec3
impl IVec3
sourcepub const X: IVec3 = Self::new(1, 0, 0)
pub const X: IVec3 = Self::new(1, 0, 0)
A unit-length vector pointing along the positive X axis.
sourcepub const Y: IVec3 = Self::new(0, 1, 0)
pub const Y: IVec3 = Self::new(0, 1, 0)
A unit-length vector pointing along the positive Y axis.
sourcepub const Z: IVec3 = Self::new(0, 0, 1)
pub const Z: IVec3 = Self::new(0, 0, 1)
A unit-length vector pointing along the positive Z axis.
sourcepub const NEG_X: IVec3 = Self::new(-1, 0, 0)
pub const NEG_X: IVec3 = Self::new(-1, 0, 0)
A unit-length vector pointing along the negative X axis.
sourcepub const NEG_Y: IVec3 = Self::new(0, -1, 0)
pub const NEG_Y: IVec3 = Self::new(0, -1, 0)
A unit-length vector pointing along the negative Y axis.
sourcepub const NEG_Z: IVec3 = Self::new(0, 0, -1)
pub const NEG_Z: IVec3 = Self::new(0, 0, -1)
A unit-length vector pointing along the negative Z axis.
sourcepub fn select(mask: BVec3, if_true: IVec3, if_false: IVec3) -> IVec3
pub fn select(mask: BVec3, if_true: IVec3, if_false: IVec3) -> IVec3
Creates a vector from the elements in if_true
and if_false
, selecting which to use
for each element of self
.
A true element in the mask uses the corresponding element from if_true
, and false
uses the element from if_false
.
sourcepub const fn from_array(a: [i32; 3]) -> IVec3
pub const fn from_array(a: [i32; 3]) -> IVec3
Creates a new vector from an array.
sourcepub const fn from_slice(slice: &[i32]) -> IVec3
pub const fn from_slice(slice: &[i32]) -> IVec3
Creates a vector from the first 3 values in slice
.
Panics
Panics if slice
is less than 3 elements long.
sourcepub fn write_to_slice(self, slice: &mut [i32])
pub fn write_to_slice(self, slice: &mut [i32])
Writes the elements of self
to the first 3 elements in slice
.
Panics
Panics if slice
is less than 3 elements long.
sourcepub fn truncate(self) -> IVec2
pub fn truncate(self) -> IVec2
Creates a 2D vector from the x
and y
elements of self
, discarding z
.
Truncation may also be performed by using self.xy()
or IVec2::from()
.
sourcepub fn dot_into_vec(self, rhs: IVec3) -> IVec3
pub fn dot_into_vec(self, rhs: IVec3) -> IVec3
Returns a vector where every component is the dot product of self
and rhs
.
sourcepub fn min(self, rhs: IVec3) -> IVec3
pub fn min(self, rhs: IVec3) -> IVec3
Returns a vector containing the minimum values for each element of self
and rhs
.
In other words this computes [self.x.min(rhs.x), self.y.min(rhs.y), ..]
.
sourcepub fn max(self, rhs: IVec3) -> IVec3
pub fn max(self, rhs: IVec3) -> IVec3
Returns a vector containing the maximum values for each element of self
and rhs
.
In other words this computes [self.x.max(rhs.x), self.y.max(rhs.y), ..]
.
sourcepub fn clamp(self, min: IVec3, max: IVec3) -> IVec3
pub fn clamp(self, min: IVec3, max: IVec3) -> IVec3
Component-wise clamping of values, similar to i32::clamp
.
Each element in min
must be less-or-equal to the corresponding element in max
.
Panics
Will panic if min
is greater than max
when glam_assert
is enabled.
sourcepub fn min_element(self) -> i32
pub fn min_element(self) -> i32
Returns the horizontal minimum of self
.
In other words this computes min(x, y, ..)
.
sourcepub fn max_element(self) -> i32
pub fn max_element(self) -> i32
Returns the horizontal maximum of self
.
In other words this computes max(x, y, ..)
.
sourcepub fn cmpeq(self, rhs: IVec3) -> BVec3
pub fn cmpeq(self, rhs: IVec3) -> BVec3
Returns a vector mask containing the result of a ==
comparison for each element of
self
and rhs
.
In other words, this computes [self.x == rhs.x, self.y == rhs.y, ..]
for all
elements.
sourcepub fn cmpne(self, rhs: IVec3) -> BVec3
pub fn cmpne(self, rhs: IVec3) -> BVec3
Returns a vector mask containing the result of a !=
comparison for each element of
self
and rhs
.
In other words this computes [self.x != rhs.x, self.y != rhs.y, ..]
for all
elements.
sourcepub fn cmpge(self, rhs: IVec3) -> BVec3
pub fn cmpge(self, rhs: IVec3) -> BVec3
Returns a vector mask containing the result of a >=
comparison for each element of
self
and rhs
.
In other words this computes [self.x >= rhs.x, self.y >= rhs.y, ..]
for all
elements.
sourcepub fn cmpgt(self, rhs: IVec3) -> BVec3
pub fn cmpgt(self, rhs: IVec3) -> BVec3
Returns a vector mask containing the result of a >
comparison for each element of
self
and rhs
.
In other words this computes [self.x > rhs.x, self.y > rhs.y, ..]
for all
elements.
sourcepub fn cmple(self, rhs: IVec3) -> BVec3
pub fn cmple(self, rhs: IVec3) -> BVec3
Returns a vector mask containing the result of a <=
comparison for each element of
self
and rhs
.
In other words this computes [self.x <= rhs.x, self.y <= rhs.y, ..]
for all
elements.
sourcepub fn cmplt(self, rhs: IVec3) -> BVec3
pub fn cmplt(self, rhs: IVec3) -> BVec3
Returns a vector mask containing the result of a <
comparison for each element of
self
and rhs
.
In other words this computes [self.x < rhs.x, self.y < rhs.y, ..]
for all
elements.
sourcepub fn abs(self) -> IVec3
pub fn abs(self) -> IVec3
Returns a vector containing the absolute value of each element of self
.
sourcepub fn signum(self) -> IVec3
pub fn signum(self) -> IVec3
Returns a vector with elements representing the sign of self
.
1.0
if the number is positive,+0.0
orINFINITY
-1.0
if the number is negative,-0.0
orNEG_INFINITY
NAN
if the number isNAN
sourcepub fn is_negative_bitmask(self) -> u32
pub fn is_negative_bitmask(self) -> u32
Returns a bitmask with the lowest 3 bits set to the sign bits from the elements of self
.
A negative element results in a 1
bit and a positive element in a 0
bit. Element x
goes
into the first lowest bit, element y
into the second, etc.
Trait Implementations
sourceimpl AddAssign<IVec3> for IVec3
impl AddAssign<IVec3> for IVec3
sourcefn add_assign(&mut self, rhs: IVec3)
fn add_assign(&mut self, rhs: IVec3)
+=
operation. Read moresourceimpl AddAssign<i32> for IVec3
impl AddAssign<i32> for IVec3
sourcefn add_assign(&mut self, rhs: i32)
fn add_assign(&mut self, rhs: i32)
+=
operation. Read moreimpl AsMutVectorParts<i32, 3> for IVec3where
IVec3: AsMut<[i32; 3]>,
i32: VectorScalar,
impl AsMutVectorParts<i32, 3> for IVec3where
IVec3: AsMut<[i32; 3]>,
i32: VectorScalar,
fn as_mut_parts(&mut self) -> &mut [i32; 3]
impl AsRefVectorParts<i32, 3> for IVec3where
IVec3: AsRef<[i32; 3]>,
i32: VectorScalar,
impl AsRefVectorParts<i32, 3> for IVec3where
IVec3: AsRef<[i32; 3]>,
i32: VectorScalar,
fn as_ref_parts(&self) -> &[i32; 3]
impl CreateFrom for IVec3where
IVec3: FromVectorParts<i32, 3>,
i32: VectorScalar + CreateFrom,
impl CreateFrom for IVec3where
IVec3: FromVectorParts<i32, 3>,
i32: VectorScalar + CreateFrom,
fn create_from<B>(reader: &mut Reader<B>) -> IVec3where
B: BufferRef,
sourceimpl<'de> Deserialize<'de> for IVec3
impl<'de> Deserialize<'de> for IVec3
sourcefn deserialize<D>(
deserializer: D
) -> Result<IVec3, <D as Deserializer<'de>>::Error>where
D: Deserializer<'de>,
fn deserialize<D>(
deserializer: D
) -> Result<IVec3, <D as Deserializer<'de>>::Error>where
D: Deserializer<'de>,
sourceimpl DivAssign<IVec3> for IVec3
impl DivAssign<IVec3> for IVec3
sourcefn div_assign(&mut self, rhs: IVec3)
fn div_assign(&mut self, rhs: IVec3)
/=
operation. Read moresourceimpl DivAssign<i32> for IVec3
impl DivAssign<i32> for IVec3
sourcefn div_assign(&mut self, rhs: i32)
fn div_assign(&mut self, rhs: i32)
/=
operation. Read moreimpl FromReflect for IVec3where
i32: FromReflect,
impl FromReflect for IVec3where
i32: FromReflect,
fn from_reflect(reflect: &(dyn Reflect + 'static)) -> Option<IVec3>
fn from_reflect(reflect: &(dyn Reflect + 'static)) -> Option<IVec3>
Self
from a reflected value.impl FromVectorParts<i32, 3> for IVec3where
IVec3: From<[i32; 3]>,
i32: VectorScalar,
impl FromVectorParts<i32, 3> for IVec3where
IVec3: From<[i32; 3]>,
i32: VectorScalar,
fn from_parts(parts: [i32; 3]) -> IVec3
impl GetTypeRegistration for IVec3
impl GetTypeRegistration for IVec3
sourceimpl MulAssign<IVec3> for IVec3
impl MulAssign<IVec3> for IVec3
sourcefn mul_assign(&mut self, rhs: IVec3)
fn mul_assign(&mut self, rhs: IVec3)
*=
operation. Read moresourceimpl MulAssign<i32> for IVec3
impl MulAssign<i32> for IVec3
sourcefn mul_assign(&mut self, rhs: i32)
fn mul_assign(&mut self, rhs: i32)
*=
operation. Read moreimpl ReadFrom for IVec3where
IVec3: AsMutVectorParts<i32, 3>,
i32: VectorScalar + ReadFrom,
impl ReadFrom for IVec3where
IVec3: AsMutVectorParts<i32, 3>,
i32: VectorScalar + ReadFrom,
impl Reflect for IVec3
impl Reflect for IVec3
fn get_type_info(&self) -> &'static TypeInfo
fn get_type_info(&self) -> &'static TypeInfo
fn into_any(self: Box<IVec3, Global>) -> Box<dyn Any + 'static, Global>
fn into_any(self: Box<IVec3, Global>) -> Box<dyn Any + 'static, Global>
Box<dyn Any>
.fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut dyn Any
.fn into_reflect(self: Box<IVec3, Global>) -> Box<dyn Reflect + 'static, Global>
fn into_reflect(self: Box<IVec3, Global>) -> Box<dyn Reflect + 'static, Global>
fn as_reflect(&self) -> &(dyn Reflect + 'static)
fn as_reflect(&self) -> &(dyn Reflect + 'static)
fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
fn clone_value(&self) -> Box<dyn Reflect + 'static, Global>
fn clone_value(&self) -> Box<dyn Reflect + 'static, Global>
Reflect
trait object. Read morefn set(
&mut self,
value: Box<dyn Reflect + 'static, Global>
) -> Result<(), Box<dyn Reflect + 'static, Global>>
fn set(
&mut self,
value: Box<dyn Reflect + 'static, Global>
) -> Result<(), Box<dyn Reflect + 'static, Global>>
fn apply(&mut self, value: &(dyn Reflect + 'static))
fn apply(&mut self, value: &(dyn Reflect + 'static))
fn reflect_ref(&self) -> ReflectRef<'_>
fn reflect_ref(&self) -> ReflectRef<'_>
fn reflect_mut(&mut self) -> ReflectMut<'_>
fn reflect_mut(&mut self) -> ReflectMut<'_>
fn reflect_owned(self: Box<IVec3, Global>) -> ReflectOwned
fn reflect_owned(self: Box<IVec3, Global>) -> ReflectOwned
fn reflect_partial_eq(&self, value: &(dyn Reflect + 'static)) -> Option<bool>
fn reflect_partial_eq(&self, value: &(dyn Reflect + 'static)) -> Option<bool>
fn reflect_hash(&self) -> Option<u64>
fn reflect_hash(&self) -> Option<u64>
fn serializable(&self) -> Option<Serializable<'_>>
fn serializable(&self) -> Option<Serializable<'_>>
sourceimpl RemAssign<IVec3> for IVec3
impl RemAssign<IVec3> for IVec3
sourcefn rem_assign(&mut self, rhs: IVec3)
fn rem_assign(&mut self, rhs: IVec3)
%=
operation. Read moresourceimpl RemAssign<i32> for IVec3
impl RemAssign<i32> for IVec3
sourcefn rem_assign(&mut self, rhs: i32)
fn rem_assign(&mut self, rhs: i32)
%=
operation. Read moresourceimpl Serialize for IVec3
impl Serialize for IVec3
sourcefn serialize<S>(
&self,
serializer: S
) -> Result<<S as Serializer>::Ok, <S as Serializer>::Error>where
S: Serializer,
fn serialize<S>(
&self,
serializer: S
) -> Result<<S as Serializer>::Ok, <S as Serializer>::Error>where
S: Serializer,
impl ShaderSize for IVec3where
i32: ShaderSize,
impl ShaderSize for IVec3where
i32: ShaderSize,
const SHADER_SIZE: NonZeroU64 = Self::METADATA.min_size().0
const SHADER_SIZE: NonZeroU64 = Self::METADATA.min_size().0
ShaderType::min_size
)impl ShaderType for IVec3where
i32: ShaderSize,
impl ShaderType for IVec3where
i32: ShaderSize,
fn min_size() -> NonZeroU64
fn min_size() -> NonZeroU64
fn size(&self) -> NonZeroU64
fn size(&self) -> NonZeroU64
Self
at runtime Read morefn assert_uniform_compat()
fn assert_uniform_compat()
Self
meets the requirements of the
uniform address space restrictions on stored values and the
uniform address space layout constraints Read moreimpl Struct for IVec3
impl Struct for IVec3
fn field_at_mut(&mut self, index: usize) -> Option<&mut (dyn Reflect + 'static)>
fn field_at_mut(&mut self, index: usize) -> Option<&mut (dyn Reflect + 'static)>
index
as a &mut dyn Reflect
. Read morefn iter_fields(&self) -> FieldIter<'_>ⓘ
fn iter_fields(&self) -> FieldIter<'_>ⓘ
fn clone_dynamic(&self) -> DynamicStruct
fn clone_dynamic(&self) -> DynamicStruct
DynamicStruct
.sourceimpl SubAssign<IVec3> for IVec3
impl SubAssign<IVec3> for IVec3
sourcefn sub_assign(&mut self, rhs: IVec3)
fn sub_assign(&mut self, rhs: IVec3)
-=
operation. Read moresourceimpl SubAssign<i32> for IVec3
impl SubAssign<i32> for IVec3
sourcefn sub_assign(&mut self, rhs: i32)
fn sub_assign(&mut self, rhs: i32)
-=
operation. Read moresourceimpl Vec3Swizzles for IVec3
impl Vec3Swizzles for IVec3
type Vec2 = IVec2
type Vec4 = IVec4
fn xx(self) -> IVec2
fn xy(self) -> IVec2
fn xz(self) -> IVec2
fn yx(self) -> IVec2
fn yy(self) -> IVec2
fn yz(self) -> IVec2
fn zx(self) -> IVec2
fn zy(self) -> IVec2
fn zz(self) -> IVec2
fn xxx(self) -> IVec3
fn xxy(self) -> IVec3
fn xxz(self) -> IVec3
fn xyx(self) -> IVec3
fn xyy(self) -> IVec3
fn xyz(self) -> IVec3
fn xzx(self) -> IVec3
fn xzy(self) -> IVec3
fn xzz(self) -> IVec3
fn yxx(self) -> IVec3
fn yxy(self) -> IVec3
fn yxz(self) -> IVec3
fn yyx(self) -> IVec3
fn yyy(self) -> IVec3
fn yyz(self) -> IVec3
fn yzx(self) -> IVec3
fn yzy(self) -> IVec3
fn yzz(self) -> IVec3
fn zxx(self) -> IVec3
fn zxy(self) -> IVec3
fn zxz(self) -> IVec3
fn zyx(self) -> IVec3
fn zyy(self) -> IVec3
fn zyz(self) -> IVec3
fn zzx(self) -> IVec3
fn zzy(self) -> IVec3
fn zzz(self) -> IVec3
fn xxxx(self) -> IVec4
fn xxxy(self) -> IVec4
fn xxxz(self) -> IVec4
fn xxyx(self) -> IVec4
fn xxyy(self) -> IVec4
fn xxyz(self) -> IVec4
fn xxzx(self) -> IVec4
fn xxzy(self) -> IVec4
fn xxzz(self) -> IVec4
fn xyxx(self) -> IVec4
fn xyxy(self) -> IVec4
fn xyxz(self) -> IVec4
fn xyyx(self) -> IVec4
fn xyyy(self) -> IVec4
fn xyyz(self) -> IVec4
fn xyzx(self) -> IVec4
fn xyzy(self) -> IVec4
fn xyzz(self) -> IVec4
fn xzxx(self) -> IVec4
fn xzxy(self) -> IVec4
fn xzxz(self) -> IVec4
fn xzyx(self) -> IVec4
fn xzyy(self) -> IVec4
fn xzyz(self) -> IVec4
fn xzzx(self) -> IVec4
fn xzzy(self) -> IVec4
fn xzzz(self) -> IVec4
fn yxxx(self) -> IVec4
fn yxxy(self) -> IVec4
fn yxxz(self) -> IVec4
fn yxyx(self) -> IVec4
fn yxyy(self) -> IVec4
fn yxyz(self) -> IVec4
fn yxzx(self) -> IVec4
fn yxzy(self) -> IVec4
fn yxzz(self) -> IVec4
fn yyxx(self) -> IVec4
fn yyxy(self) -> IVec4
fn yyxz(self) -> IVec4
fn yyyx(self) -> IVec4
fn yyyy(self) -> IVec4
fn yyyz(self) -> IVec4
fn yyzx(self) -> IVec4
fn yyzy(self) -> IVec4
fn yyzz(self) -> IVec4
fn yzxx(self) -> IVec4
fn yzxy(self) -> IVec4
fn yzxz(self) -> IVec4
fn yzyx(self) -> IVec4
fn yzyy(self) -> IVec4
fn yzyz(self) -> IVec4
fn yzzx(self) -> IVec4
fn yzzy(self) -> IVec4
fn yzzz(self) -> IVec4
fn zxxx(self) -> IVec4
fn zxxy(self) -> IVec4
fn zxxz(self) -> IVec4
fn zxyx(self) -> IVec4
fn zxyy(self) -> IVec4
fn zxyz(self) -> IVec4
fn zxzx(self) -> IVec4
fn zxzy(self) -> IVec4
fn zxzz(self) -> IVec4
fn zyxx(self) -> IVec4
fn zyxy(self) -> IVec4
fn zyxz(self) -> IVec4
fn zyyx(self) -> IVec4
fn zyyy(self) -> IVec4
fn zyyz(self) -> IVec4
fn zyzx(self) -> IVec4
fn zyzy(self) -> IVec4
fn zyzz(self) -> IVec4
fn zzxx(self) -> IVec4
fn zzxy(self) -> IVec4
fn zzxz(self) -> IVec4
fn zzyx(self) -> IVec4
fn zzyy(self) -> IVec4
fn zzyz(self) -> IVec4
fn zzzx(self) -> IVec4
fn zzzy(self) -> IVec4
fn zzzz(self) -> IVec4
impl WriteInto for IVec3where
IVec3: AsRefVectorParts<i32, 3>,
i32: VectorScalar + WriteInto,
impl WriteInto for IVec3where
IVec3: AsRefVectorParts<i32, 3>,
i32: VectorScalar + WriteInto,
fn write_into<B>(&self, writer: &mut Writer<B>)where
B: BufferMut,
impl Copy for IVec3
impl Eq for IVec3
impl Pod for IVec3
impl StructuralEq for IVec3
impl StructuralPartialEq for IVec3
Auto Trait Implementations
impl RefUnwindSafe for IVec3
impl Send for IVec3
impl Sync for IVec3
impl Unpin for IVec3
impl UnwindSafe for IVec3
Blanket Implementations
impl<T, U> AsBindGroupShaderType<U> for Twhere
U: ShaderType,
&'a T: for<'a> Into<U>,
impl<T, U> AsBindGroupShaderType<U> for Twhere
U: ShaderType,
&'a T: for<'a> Into<U>,
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist. Read moresourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
impl<T> CheckedBitPattern for Twhere
T: AnyBitPattern,
type Bits = T
type Bits = T
Self
must have the same layout as the specified Bits
except for
the possible invalid bit patterns being checked during
is_valid_bit_pattern
. Read morefn is_valid_bit_pattern(_bits: &T) -> bool
fn is_valid_bit_pattern(_bits: &T) -> bool
impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read morefn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read morefn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read morefn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read moresourceimpl<Q, K> Equivalent<K> for Qwhere
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
impl<Q, K> Equivalent<K> for Qwhere
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
sourcefn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
key
and return true
if they are equal.impl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere
T: Default,
fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Self
using data from the given Worldimpl<S> GetField for Swhere
S: Struct,
impl<S> GetField for Swhere
S: Struct,
impl<T> GetPath for Twhere
T: Reflect,
impl<T> GetPath for Twhere
T: Reflect,
fn path<'r, 'p>(
&'r self,
path: &'p str
) -> Result<&'r (dyn Reflect + 'static), ReflectPathError<'p>>
fn path<'r, 'p>(
&'r self,
path: &'p str
) -> Result<&'r (dyn Reflect + 'static), ReflectPathError<'p>>
path
. Read morefn path_mut<'r, 'p>(
&'r mut self,
path: &'p str
) -> Result<&'r mut (dyn Reflect + 'static), ReflectPathError<'p>>
fn path_mut<'r, 'p>(
&'r mut self,
path: &'p str
) -> Result<&'r mut (dyn Reflect + 'static), ReflectPathError<'p>>
path
. Read morefn get_path<T, 'r, 'p>(
&'r self,
path: &'p str
) -> Result<&'r T, ReflectPathError<'p>>where
T: Reflect,
fn get_path<T, 'r, 'p>(
&'r self,
path: &'p str
) -> Result<&'r T, ReflectPathError<'p>>where
T: Reflect,
path
.fn get_path_mut<T, 'r, 'p>(
&'r mut self,
path: &'p str
) -> Result<&'r mut T, ReflectPathError<'p>>where
T: Reflect,
fn get_path_mut<T, 'r, 'p>(
&'r mut self,
path: &'p str
) -> Result<&'r mut T, ReflectPathError<'p>>where
T: Reflect,
path
. Read more