Struct bevy::app::AppTypeRegistry
pub struct AppTypeRegistry(pub TypeRegistryArc);Expand description
The Resource that stores the App’s TypeRegistry.
Tuple Fields
0: TypeRegistryArcMethods from Deref<Target = TypeRegistryArc>
pub fn read(&self) -> RwLockReadGuard<'_, RawRwLock, TypeRegistry>
pub fn read(&self) -> RwLockReadGuard<'_, RawRwLock, TypeRegistry>
Takes a read lock on the underlying TypeRegistry.
pub fn write(&self) -> RwLockWriteGuard<'_, RawRwLock, TypeRegistry>
pub fn write(&self) -> RwLockWriteGuard<'_, RawRwLock, TypeRegistry>
Takes a write lock on the underlying TypeRegistry.
Trait Implementations
impl Clone for AppTypeRegistry
impl Clone for AppTypeRegistry
fn clone(&self) -> AppTypeRegistry
fn clone(&self) -> AppTypeRegistry
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Default for AppTypeRegistry
impl Default for AppTypeRegistry
fn default() -> AppTypeRegistry
fn default() -> AppTypeRegistry
Returns the “default value” for a type. Read more
impl Deref for AppTypeRegistry
impl Deref for AppTypeRegistry
type Target = TypeRegistryArc
type Target = TypeRegistryArc
The resulting type after dereferencing.
fn deref(&self) -> &<AppTypeRegistry as Deref>::Target
fn deref(&self) -> &<AppTypeRegistry as Deref>::Target
Dereferences the value.
impl DerefMut for AppTypeRegistry
impl DerefMut for AppTypeRegistry
fn deref_mut(&mut self) -> &mut <AppTypeRegistry as Deref>::Target
fn deref_mut(&mut self) -> &mut <AppTypeRegistry as Deref>::Target
Mutably dereferences the value.
impl Resource for AppTypeRegistrywhere
AppTypeRegistry: 'static + Send + Sync,
Auto Trait Implementations
impl !RefUnwindSafe for AppTypeRegistry
impl Send for AppTypeRegistry
impl Sync for AppTypeRegistry
impl Unpin for AppTypeRegistry
impl !UnwindSafe for AppTypeRegistry
Blanket Implementations
impl<T, U> AsBindGroupShaderType<U> for Twhere
U: ShaderType,
&'a T: for<'a> Into<U>,
impl<T, U> AsBindGroupShaderType<U> for Twhere
U: ShaderType,
&'a T: for<'a> Into<U>,
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T ShaderType for self. When used in AsBindGroup
derives, it is safe to assume that all images in self exist. Read moresourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read morefn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait. Read morefn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s. Read morefn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s. Read moreimpl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere
T: Default,
fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates
Self using data from the given World