Enum bevy::render::settings::PowerPreference
[−]#[repr(C)]
pub enum PowerPreference {
LowPower,
HighPerformance,
}
Expand description
Power Preference when choosing a physical adapter.
Corresponds to WebGPU GPUPowerPreference
.
Variants
LowPower
Adapter that uses the least possible power. This is often an integrated GPU.
HighPerformance
Adapter that has the highest performance. This is often a discrete GPU.
Trait Implementations
impl Clone for PowerPreference
impl Clone for PowerPreference
fn clone(&self) -> PowerPreference
fn clone(&self) -> PowerPreference
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
impl Debug for PowerPreference
impl Debug for PowerPreference
impl Default for PowerPreference
impl Default for PowerPreference
fn default() -> PowerPreference
fn default() -> PowerPreference
Returns the “default value” for a type. Read more
impl Hash for PowerPreference
impl Hash for PowerPreference
impl PartialEq<PowerPreference> for PowerPreference
impl PartialEq<PowerPreference> for PowerPreference
fn eq(&self, other: &PowerPreference) -> bool
fn eq(&self, other: &PowerPreference) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
impl Copy for PowerPreference
impl Eq for PowerPreference
impl StructuralEq for PowerPreference
impl StructuralPartialEq for PowerPreference
Auto Trait Implementations
impl RefUnwindSafe for PowerPreference
impl Send for PowerPreference
impl Sync for PowerPreference
impl Unpin for PowerPreference
impl UnwindSafe for PowerPreference
Blanket Implementations
impl<T, U> AsBindGroupShaderType<U> for T where
U: ShaderType,
&'a T: for<'a> Into<U>,
impl<T, U> AsBindGroupShaderType<U> for T where
U: ShaderType,
&'a T: for<'a> Into<U>,
fn as_bind_group_shader_type(
&self,
_images: &HashMap<Handle<Image>, <Image as RenderAsset>::PreparedAsset, RandomState, Global>
) -> U
fn as_bind_group_shader_type(
&self,
_images: &HashMap<Handle<Image>, <Image as RenderAsset>::PreparedAsset, RandomState, Global>
) -> U
Return the T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist. Read more
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
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Convert Box<dyn Trait>
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) to Box<dyn Any>
. Box<dyn Any>
can
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into Box<ConcreteType>
where ConcreteType
implements Trait
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert Rc<Trait>
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. Rc<Any>
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fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert &Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
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’s vtable from &Trait
’s. Read more
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert &mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more
sourceimpl<Q, K> Equivalent<K> for Q where
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
impl<Q, K> Equivalent<K> for Q where
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
sourcefn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to key
and return true
if they are equal.
impl<T> FromWorld for T where
T: Default,
impl<T> FromWorld for T where
T: Default,
fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates Self
using data from the given World
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
fn instrument(self, span: Span) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
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T: 'static + Send + Sync + Clone,
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impl<T> WithSubscriber for T
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S: Into<Dispatch>,
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T: Future, type Output = <T as Future>::Output;
where
S: Into<Dispatch>,
T: Future, type Output = <T as Future>::Output;
Attaches the provided Subscriber
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T: Future, type Output = <T as Future>::Output;
fn with_current_subscriber(self) -> WithDispatch<Self>ⓘNotable traits for WithDispatch<T>impl<T> Future for WithDispatch<T> where
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