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pub struct MeshVertexAttribute {
    pub name: &'static str,
    pub id: MeshVertexAttributeId,
    pub format: VertexFormat,
}

Fields

name: &'static str

The friendly name of the vertex attribute

id: MeshVertexAttributeId

The unique id of the vertex attribute. This will also determine sort ordering when generating vertex buffers. Built-in / standard attributes will use “close to zero” indices. When in doubt, use a random / very large usize to avoid conflicts.

format: VertexFormat

The format of the vertex attribute.

Implementations

Trait Implementations

Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

Formats the value using the given formatter. Read more

Converts to this type from the input type.

Auto Trait Implementations

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