Struct bevy::render::camera::CameraUpdateSystem
[−]pub struct CameraUpdateSystem;
Trait Implementations
impl Clone for CameraUpdateSystem
impl Clone for CameraUpdateSystem
fn clone(&self) -> CameraUpdateSystem
fn clone(&self) -> CameraUpdateSystem
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
impl Debug for CameraUpdateSystem
impl Debug for CameraUpdateSystem
impl Hash for CameraUpdateSystem
impl Hash for CameraUpdateSystem
impl PartialEq<CameraUpdateSystem> for CameraUpdateSystem
impl PartialEq<CameraUpdateSystem> for CameraUpdateSystem
impl SystemLabel for CameraUpdateSystem where
CameraUpdateSystem: 'static,
impl SystemLabel for CameraUpdateSystem where
CameraUpdateSystem: 'static,
impl Eq for CameraUpdateSystem
impl StructuralEq for CameraUpdateSystem
impl StructuralPartialEq for CameraUpdateSystem
Auto Trait Implementations
impl RefUnwindSafe for CameraUpdateSystem
impl Send for CameraUpdateSystem
impl Sync for CameraUpdateSystem
impl Unpin for CameraUpdateSystem
impl UnwindSafe for CameraUpdateSystem
Blanket Implementations
impl<T, U> AsBindGroupShaderType<U> for T where
U: ShaderType,
&'a T: for<'a> Into<U>,
impl<T, U> AsBindGroupShaderType<U> for T where
U: ShaderType,
&'a T: for<'a> Into<U>,
fn as_bind_group_shader_type(
&self,
_images: &HashMap<Handle<Image>, <Image as RenderAsset>::PreparedAsset, RandomState, Global>
) -> U
fn as_bind_group_shader_type(
&self,
_images: &HashMap<Handle<Image>, <Image as RenderAsset>::PreparedAsset, RandomState, Global>
) -> U
Return the T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
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impl<T> AsSystemLabel<()> for T where
T: SystemLabel,
impl<T> AsSystemLabel<()> for T where
T: SystemLabel,
fn as_system_label(&self) -> SystemLabelId
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
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Convert Box<dyn Trait>
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) to Box<dyn Any>
. Box<dyn Any>
can
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert Rc<Trait>
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) to Rc<Any>
. Rc<Any>
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fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert &Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
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’s vtable from &Trait
’s. Read more
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert &mut Trait
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) to &Any
. This is needed since Rust cannot
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’s vtable from &mut Trait
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sourceimpl<Q, K> Equivalent<K> for Q where
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
impl<Q, K> Equivalent<K> for Q where
Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
sourcefn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to key
and return true
if they are equal.
sourceimpl<T> Instrument for T
impl<T> Instrument for T
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T: Future, type Output = <T as Future>::Output;
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impl<T> TypeData for T where
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impl<T> TypeData for T where
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fn clone_type_data(&self) -> Box<dyn TypeData + 'static, Global>
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fn with_current_subscriber(self) -> WithDispatch<Self>ⓘNotable traits for WithDispatch<T>impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
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Attaches the current default Subscriber
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