#[repr(transparent)]pub struct Vec3(_);
Expand description
A 3-dimensional vector without SIMD support.
Implementations
sourceimpl Vec3
impl Vec3
sourcepub const X: Vec3 = Self(Vector3Const::X)
pub const X: Vec3 = Self(Vector3Const::X)
[1, 0, 0]
: a unit-length vector pointing along the positive X axis.
sourcepub const Y: Vec3 = Self(Vector3Const::Y)
pub const Y: Vec3 = Self(Vector3Const::Y)
[0, 1, 0]
: a unit-length vector pointing along the positive Y axis.
sourcepub const Z: Vec3 = Self(Vector3Const::Z)
pub const Z: Vec3 = Self(Vector3Const::Z)
[0, 0, 1]
: a unit-length vector pointing along the positive Z axis.
sourcepub fn truncate(self) -> Vec2
pub fn truncate(self) -> Vec2
Creates a Vec2
from the x
and y
elements of self
, discarding z
.
Truncation may also be performed by using self.xy()
or Vec2::from()
.
sourcepub fn select(mask: BVec3, if_true: Vec3, if_false: Vec3) -> Vec3
pub fn select(mask: BVec3, if_true: Vec3, if_false: Vec3) -> Vec3
Creates a vector from the elements in if_true
and if_false
, selecting which to use
for each element of self
.
A true element in the mask uses the corresponding element from if_true
, and false
uses the element from if_false
.
sourcepub fn min(self, other: Vec3) -> Vec3
pub fn min(self, other: Vec3) -> Vec3
Returns a vector containing the minimum values for each element of self
and other
.
In other words this computes [self.x.max(other.x), self.y.max(other.y), ..]
.
sourcepub fn max(self, other: Vec3) -> Vec3
pub fn max(self, other: Vec3) -> Vec3
Returns a vector containing the maximum values for each element of self
and other
.
In other words this computes [self.x.max(other.x), self.y.max(other.y), ..]
.
sourcepub fn clamp(self, min: Vec3, max: Vec3) -> Vec3
pub fn clamp(self, min: Vec3, max: Vec3) -> Vec3
Component-wise clamping of values, similar to f32::clamp
.
Each element in min
must be less-or-equal to the corresponding element in max
.
Panics
Will panic if min
is greater than max
when glam_assert
is enabled.
sourcepub fn min_element(self) -> f32
pub fn min_element(self) -> f32
Returns the horizontal minimum of self
.
In other words this computes min(x, y, ..)
.
sourcepub fn max_element(self) -> f32
pub fn max_element(self) -> f32
Returns the horizontal maximum of self
.
In other words this computes max(x, y, ..)
.
sourcepub fn cmpeq(self, other: Vec3) -> BVec3
pub fn cmpeq(self, other: Vec3) -> BVec3
Returns a vector mask containing the result of a ==
comparison for each element of
self
and other
.
In other words, this computes [self.x == other.x, self.y == other.y, ..]
for all
elements.
sourcepub fn cmpne(self, other: Vec3) -> BVec3
pub fn cmpne(self, other: Vec3) -> BVec3
Returns a vector mask containing the result of a !=
comparison for each element of
self
and other
.
In other words this computes [self.x != other.x, self.y != other.y, ..]
for all
elements.
sourcepub fn cmpge(self, other: Vec3) -> BVec3
pub fn cmpge(self, other: Vec3) -> BVec3
Returns a vector mask containing the result of a >=
comparison for each element of
self
and other
.
In other words this computes [self.x >= other.x, self.y >= other.y, ..]
for all
elements.
sourcepub fn cmpgt(self, other: Vec3) -> BVec3
pub fn cmpgt(self, other: Vec3) -> BVec3
Returns a vector mask containing the result of a >
comparison for each element of
self
and other
.
In other words this computes [self.x > other.x, self.y > other.y, ..]
for all
elements.
sourcepub fn cmple(self, other: Vec3) -> BVec3
pub fn cmple(self, other: Vec3) -> BVec3
Returns a vector mask containing the result of a <=
comparison for each element of
self
and other
.
In other words this computes [self.x <= other.x, self.y <= other.y, ..]
for all
elements.
sourcepub fn cmplt(self, other: Vec3) -> BVec3
pub fn cmplt(self, other: Vec3) -> BVec3
Returns a vector mask containing the result of a <
comparison for each element of
self
and other
.
In other words this computes [self.x < other.x, self.y < other.y, ..]
for all
elements.
sourcepub fn from_slice(slice: &[f32]) -> Vec3
pub fn from_slice(slice: &[f32]) -> Vec3
Creates a vector from the first N values in slice
.
Panics
Panics if slice
is less than N elements long.
sourcepub fn write_to_slice(self, slice: &mut [f32])
pub fn write_to_slice(self, slice: &mut [f32])
Writes the elements of self
to the first N elements in slice
.
Panics
Panics if slice
is less than N elements long.
sourcepub fn abs(self) -> Vec3
pub fn abs(self) -> Vec3
Returns a vector containing the absolute value of each element of self
.
sourcepub fn signum(self) -> Vec3
pub fn signum(self) -> Vec3
Returns a vector with elements representing the sign of self
.
1.0
if the number is positive,+0.0
orINFINITY
-1.0
if the number is negative,-0.0
orNEG_INFINITY
NAN
if the number isNAN
sourcepub fn is_finite(self) -> bool
pub fn is_finite(self) -> bool
Returns true
if, and only if, all elements are finite. If any element is either
NaN
, positive or negative infinity, this will return false
.
sourcepub fn is_nan_mask(self) -> BVec3
pub fn is_nan_mask(self) -> BVec3
Performs is_nan
on each element of self, returning a vector mask of the results.
In other words, this computes [x.is_nan(), y.is_nan(), z.is_nan(), w.is_nan()]
.
sourcepub fn length_squared(self) -> f32
pub fn length_squared(self) -> f32
Computes the squared length of self
.
This is faster than length()
as it avoids a square root operation.
sourcepub fn length_recip(self) -> f32
pub fn length_recip(self) -> f32
Computes 1.0 / length()
.
For valid results, self
must not be of length zero.
sourcepub fn distance(self, other: Vec3) -> f32
pub fn distance(self, other: Vec3) -> f32
Computes the Euclidean distance between two points in space.
sourcepub fn distance_squared(self, other: Vec3) -> f32
pub fn distance_squared(self, other: Vec3) -> f32
Compute the squared euclidean distance between two points in space.
sourcepub fn normalize(self) -> Vec3
pub fn normalize(self) -> Vec3
Returns self
normalized to length 1.0.
For valid results, self
must not be of length zero, nor very close to zero.
See also Self::try_normalize
and Self::normalize_or_zero
.
Panics
Will panic if self
is zero length when glam_assert
is enabled.
sourcepub fn try_normalize(self) -> Option<Vec3>
pub fn try_normalize(self) -> Option<Vec3>
Returns self
normalized to length 1.0 if possible, else returns None
.
In particular, if the input is zero (or very close to zero), or non-finite,
the result of this operation will be None
.
See also Self::normalize_or_zero
.
sourcepub fn normalize_or_zero(self) -> Vec3
pub fn normalize_or_zero(self) -> Vec3
Returns self
normalized to length 1.0 if possible, else returns zero.
In particular, if the input is zero (or very close to zero), or non-finite, the result of this operation will be zero.
See also Self::try_normalize
.
sourcepub fn is_normalized(self) -> bool
pub fn is_normalized(self) -> bool
Returns whether self
is length 1.0
or not.
Uses a precision threshold of 1e-6
.
sourcepub fn project_onto(self, other: Vec3) -> Vec3
pub fn project_onto(self, other: Vec3) -> Vec3
Returns the vector projection of self
onto other
.
other
must be of non-zero length.
Panics
Will panic if other
is zero length when glam_assert
is enabled.
sourcepub fn reject_from(self, other: Vec3) -> Vec3
pub fn reject_from(self, other: Vec3) -> Vec3
Returns the vector rejection of self
from other
.
The vector rejection is the vector perpendicular to the projection of self
onto
other
, in other words the result of self - self.project_onto(other)
.
other
must be of non-zero length.
Panics
Will panic if other
has a length of zero when glam_assert
is enabled.
sourcepub fn project_onto_normalized(self, other: Vec3) -> Vec3
pub fn project_onto_normalized(self, other: Vec3) -> Vec3
Returns the vector projection of self
onto other
.
other
must be normalized.
Panics
Will panic if other
is not normalized when glam_assert
is enabled.
sourcepub fn reject_from_normalized(self, other: Vec3) -> Vec3
pub fn reject_from_normalized(self, other: Vec3) -> Vec3
Returns the vector rejection of self
from other
.
The vector rejection is the vector perpendicular to the projection of self
onto
other
, in other words the result of self - self.project_onto(other)
.
other
must be normalized.
Panics
Will panic if other
is not normalized when glam_assert
is enabled.
sourcepub fn round(self) -> Vec3
pub fn round(self) -> Vec3
Returns a vector containing the nearest integer to a number for each element of self
.
Round half-way cases away from 0.0.
sourcepub fn floor(self) -> Vec3
pub fn floor(self) -> Vec3
Returns a vector containing the largest integer less than or equal to a number for each
element of self
.
sourcepub fn ceil(self) -> Vec3
pub fn ceil(self) -> Vec3
Returns a vector containing the smallest integer greater than or equal to a number for
each element of self
.
sourcepub fn fract(self) -> Vec3
pub fn fract(self) -> Vec3
Returns a vector containing the fractional part of the vector, e.g. self - self.floor()
.
Note that this is fast but not precise for large numbers.
sourcepub fn exp(self) -> Vec3
pub fn exp(self) -> Vec3
Returns a vector containing e^self
(the exponential function) for each element of
self
.
sourcepub fn powf(self, n: f32) -> Vec3
pub fn powf(self, n: f32) -> Vec3
Returns a vector containing each element of self
raised to the power of n
.
sourcepub fn recip(self) -> Vec3
pub fn recip(self) -> Vec3
Returns a vector containing the reciprocal 1.0/n
of each element of self
.
sourcepub fn lerp(self, other: Vec3, s: f32) -> Vec3
pub fn lerp(self, other: Vec3, s: f32) -> Vec3
Performs a linear interpolation between self
and other
based on the value s
.
When s
is 0.0
, the result will be equal to self
. When s
is 1.0
, the result
will be equal to other
.
sourcepub fn abs_diff_eq(self, other: Vec3, max_abs_diff: f32) -> bool
pub fn abs_diff_eq(self, other: Vec3, max_abs_diff: f32) -> bool
Returns true if the absolute difference of all elements between self
and other
is
less than or equal to max_abs_diff
.
This can be used to compare if two vectors contain similar elements. It works best when
comparing with a known value. The max_abs_diff
that should be used used depends on
the values being compared against.
For more see comparing floating point numbers.
sourcepub fn clamp_length(self, min: f32, max: f32) -> Vec3
pub fn clamp_length(self, min: f32, max: f32) -> Vec3
Returns a vector with a length no less than min
and no more than max
Panics
Will panic if min
is greater than max
when glam_assert
is enabled.
sourcepub fn clamp_length_max(self, max: f32) -> Vec3
pub fn clamp_length_max(self, max: f32) -> Vec3
Returns a vector with a length no more than max
sourcepub fn clamp_length_min(self, min: f32) -> Vec3
pub fn clamp_length_min(self, min: f32) -> Vec3
Returns a vector with a length no less than min
sourcepub fn angle_between(self, other: Vec3) -> f32
pub fn angle_between(self, other: Vec3) -> f32
Returns the angle (in radians) between two vectors.
The input vectors do not need to be unit length however they must be non-zero.
sourcepub fn any_orthogonal_vector(&self) -> Vec3
pub fn any_orthogonal_vector(&self) -> Vec3
Returns some vector that is orthogonal to the given one.
The input vector must be finite and non-zero.
The output vector is not necessarily unit-length.
For that use Self::any_orthonormal_vector
instead.
sourcepub fn any_orthonormal_vector(&self) -> Vec3
pub fn any_orthonormal_vector(&self) -> Vec3
Returns any unit-length vector that is orthogonal to the given one. The input vector must be finite and non-zero.
Panics
Will panic if self
is not normalized when glam_assert
is enabled.
Trait Implementations
sourceimpl AddAssign<Vec3> for Vec3
impl AddAssign<Vec3> for Vec3
sourcefn add_assign(&mut self, other: Vec3)
fn add_assign(&mut self, other: Vec3)
Performs the +=
operation. Read more
sourceimpl AddAssign<f32> for Vec3
impl AddAssign<f32> for Vec3
sourcefn add_assign(&mut self, other: f32)
fn add_assign(&mut self, other: f32)
Performs the +=
operation. Read more
impl AsStd140 for Vec3
impl AsStd140 for Vec3
fn as_std140(&self) -> <Vec3 as AsStd140>::Output
fn as_std140(&self) -> <Vec3 as AsStd140>::Output
Convert this value into the std140
version of itself.
fn from_std140(value: <Vec3 as AsStd140>::Output) -> Vec3
fn from_std140(value: <Vec3 as AsStd140>::Output) -> Vec3
Converts from std140
version of self to self.
fn std140_size_static() -> usize
fn std140_size_static() -> usize
Returns the size of the std140
version of this type. Useful for
pre-sizing buffers. Read more
impl AsStd430 for Vec3
impl AsStd430 for Vec3
fn as_std430(&self) -> <Vec3 as AsStd430>::Output
fn as_std430(&self) -> <Vec3 as AsStd430>::Output
Convert this value into the std430
version of itself.
fn from_std430(value: <Vec3 as AsStd430>::Output) -> Vec3
fn from_std430(value: <Vec3 as AsStd430>::Output) -> Vec3
Converts from std430
version of self to self.
fn std430_size_static() -> usize
fn std430_size_static() -> usize
Returns the size of the std430
version of this type. Useful for
pre-sizing buffers. Read more
sourceimpl<'de> Deserialize<'de> for Vec3
impl<'de> Deserialize<'de> for Vec3
sourcefn deserialize<D>(
deserializer: D
) -> Result<Vec3, <D as Deserializer<'de>>::Error> where
D: Deserializer<'de>,
fn deserialize<D>(
deserializer: D
) -> Result<Vec3, <D as Deserializer<'de>>::Error> where
D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
sourceimpl DivAssign<Vec3> for Vec3
impl DivAssign<Vec3> for Vec3
sourcefn div_assign(&mut self, other: Vec3)
fn div_assign(&mut self, other: Vec3)
Performs the /=
operation. Read more
sourceimpl DivAssign<f32> for Vec3
impl DivAssign<f32> for Vec3
sourcefn div_assign(&mut self, other: f32)
fn div_assign(&mut self, other: f32)
Performs the /=
operation. Read more
impl FromReflect for Vec3
impl FromReflect for Vec3
fn from_reflect(reflect: &(dyn Reflect + 'static)) -> Option<Vec3>
fn from_reflect(reflect: &(dyn Reflect + 'static)) -> Option<Vec3>
Constructs a concrete instance of Self
from a reflected value.
impl GetTypeRegistration for Vec3
impl GetTypeRegistration for Vec3
impl Mul<Vec3> for GlobalTransform
impl Mul<Vec3> for GlobalTransform
sourceimpl MulAssign<Vec3> for Vec3
impl MulAssign<Vec3> for Vec3
sourcefn mul_assign(&mut self, other: Vec3)
fn mul_assign(&mut self, other: Vec3)
Performs the *=
operation. Read more
impl MulAssign<Vec3> for Color
impl MulAssign<Vec3> for Color
fn mul_assign(&mut self, rhs: Vec3)
fn mul_assign(&mut self, rhs: Vec3)
Performs the *=
operation. Read more
sourceimpl MulAssign<f32> for Vec3
impl MulAssign<f32> for Vec3
sourcefn mul_assign(&mut self, other: f32)
fn mul_assign(&mut self, other: f32)
Performs the *=
operation. Read more
impl Reflect for Vec3
impl Reflect for Vec3
fn any_mut(&mut self) -> &mut (dyn Any + 'static)
fn any_mut(&mut self) -> &mut (dyn Any + 'static)
Returns the value as a &mut dyn Any
.
fn clone_value(&self) -> Box<dyn Reflect + 'static, Global>ⓘNotable traits for Box<F, A>impl<F, A> Future for Box<F, A> where
F: Future + Unpin + ?Sized,
A: Allocator + 'static, type Output = <F as Future>::Output;impl<I, A> Iterator for Box<I, A> where
I: Iterator + ?Sized,
A: Allocator, type Item = <I as Iterator>::Item;
fn clone_value(&self) -> Box<dyn Reflect + 'static, Global>ⓘNotable traits for Box<F, A>impl<F, A> Future for Box<F, A> where
F: Future + Unpin + ?Sized,
A: Allocator + 'static, type Output = <F as Future>::Output;impl<I, A> Iterator for Box<I, A> where
I: Iterator + ?Sized,
A: Allocator, type Item = <I as Iterator>::Item;
F: Future + Unpin + ?Sized,
A: Allocator + 'static, type Output = <F as Future>::Output;impl<I, A> Iterator for Box<I, A> where
I: Iterator + ?Sized,
A: Allocator, type Item = <I as Iterator>::Item;
Clones the value as a Reflect
trait object. Read more
fn apply(&mut self, value: &(dyn Reflect + 'static))
fn apply(&mut self, value: &(dyn Reflect + 'static))
Applies a reflected value to this value. Read more
fn set(
&mut self,
value: Box<dyn Reflect + 'static, Global>
) -> Result<(), Box<dyn Reflect + 'static, Global>>
fn set(
&mut self,
value: Box<dyn Reflect + 'static, Global>
) -> Result<(), Box<dyn Reflect + 'static, Global>>
Performs a type-checked assignment of a reflected value to this value. Read more
fn reflect_ref(&self) -> ReflectRef<'_>
fn reflect_ref(&self) -> ReflectRef<'_>
Returns an enumeration of “kinds” of type. Read more
fn reflect_mut(&mut self) -> ReflectMut<'_>
fn reflect_mut(&mut self) -> ReflectMut<'_>
Returns a mutable enumeration of “kinds” of type. Read more
fn reflect_hash(&self) -> Option<u64>
fn reflect_hash(&self) -> Option<u64>
Returns a hash of the value (which includes the type). Read more
fn reflect_partial_eq(&self, value: &(dyn Reflect + 'static)) -> Option<bool>
fn reflect_partial_eq(&self, value: &(dyn Reflect + 'static)) -> Option<bool>
Returns a “partial equality” comparison result. Read more
fn serializable(&self) -> Option<Serializable<'_>>
fn serializable(&self) -> Option<Serializable<'_>>
Returns a serializable version of the value. Read more
sourceimpl RemAssign<Vec3> for Vec3
impl RemAssign<Vec3> for Vec3
sourcefn rem_assign(&mut self, other: Vec3)
fn rem_assign(&mut self, other: Vec3)
Performs the %=
operation. Read more
sourceimpl RemAssign<f32> for Vec3
impl RemAssign<f32> for Vec3
sourcefn rem_assign(&mut self, other: f32)
fn rem_assign(&mut self, other: f32)
Performs the %=
operation. Read more
sourceimpl Serialize for Vec3
impl Serialize for Vec3
sourcefn serialize<S>(
&self,
serializer: S
) -> Result<<S as Serializer>::Ok, <S as Serializer>::Error> where
S: Serializer,
fn serialize<S>(
&self,
serializer: S
) -> Result<<S as Serializer>::Ok, <S as Serializer>::Error> where
S: Serializer,
Serialize this value into the given Serde serializer. Read more
sourceimpl SubAssign<Vec3> for Vec3
impl SubAssign<Vec3> for Vec3
sourcefn sub_assign(&mut self, other: Vec3)
fn sub_assign(&mut self, other: Vec3)
Performs the -=
operation. Read more
sourceimpl SubAssign<f32> for Vec3
impl SubAssign<f32> for Vec3
sourcefn sub_assign(&mut self, other: f32)
fn sub_assign(&mut self, other: f32)
Performs the -=
operation. Read more
sourceimpl Vec3Swizzles for Vec3
impl Vec3Swizzles for Vec3
type Vec2 = Vec2
type Vec4 = Vec4
fn xxxx(self) -> Vec4
fn xxxy(self) -> Vec4
fn xxxz(self) -> Vec4
fn xxyx(self) -> Vec4
fn xxyy(self) -> Vec4
fn xxyz(self) -> Vec4
fn xxzx(self) -> Vec4
fn xxzy(self) -> Vec4
fn xxzz(self) -> Vec4
fn xyxx(self) -> Vec4
fn xyxy(self) -> Vec4
fn xyxz(self) -> Vec4
fn xyyx(self) -> Vec4
fn xyyy(self) -> Vec4
fn xyyz(self) -> Vec4
fn xyzx(self) -> Vec4
fn xyzy(self) -> Vec4
fn xyzz(self) -> Vec4
fn xzxx(self) -> Vec4
fn xzxy(self) -> Vec4
fn xzxz(self) -> Vec4
fn xzyx(self) -> Vec4
fn xzyy(self) -> Vec4
fn xzyz(self) -> Vec4
fn xzzx(self) -> Vec4
fn xzzy(self) -> Vec4
fn xzzz(self) -> Vec4
fn yxxx(self) -> Vec4
fn yxxy(self) -> Vec4
fn yxxz(self) -> Vec4
fn yxyx(self) -> Vec4
fn yxyy(self) -> Vec4
fn yxyz(self) -> Vec4
fn yxzx(self) -> Vec4
fn yxzy(self) -> Vec4
fn yxzz(self) -> Vec4
fn yyxx(self) -> Vec4
fn yyxy(self) -> Vec4
fn yyxz(self) -> Vec4
fn yyyx(self) -> Vec4
fn yyyy(self) -> Vec4
fn yyyz(self) -> Vec4
fn yyzx(self) -> Vec4
fn yyzy(self) -> Vec4
fn yyzz(self) -> Vec4
fn yzxx(self) -> Vec4
fn yzxy(self) -> Vec4
fn yzxz(self) -> Vec4
fn yzyx(self) -> Vec4
fn yzyy(self) -> Vec4
fn yzyz(self) -> Vec4
fn yzzx(self) -> Vec4
fn yzzy(self) -> Vec4
fn yzzz(self) -> Vec4
fn zxxx(self) -> Vec4
fn zxxy(self) -> Vec4
fn zxxz(self) -> Vec4
fn zxyx(self) -> Vec4
fn zxyy(self) -> Vec4
fn zxyz(self) -> Vec4
fn zxzx(self) -> Vec4
fn zxzy(self) -> Vec4
fn zxzz(self) -> Vec4
fn zyxx(self) -> Vec4
fn zyxy(self) -> Vec4
fn zyxz(self) -> Vec4
fn zyyx(self) -> Vec4
fn zyyy(self) -> Vec4
fn zyyz(self) -> Vec4
fn zyzx(self) -> Vec4
fn zyzy(self) -> Vec4
fn zyzz(self) -> Vec4
fn zzxx(self) -> Vec4
fn zzxy(self) -> Vec4
fn zzxz(self) -> Vec4
fn zzyx(self) -> Vec4
fn zzyy(self) -> Vec4
fn zzyz(self) -> Vec4
fn zzzx(self) -> Vec4
fn zzzy(self) -> Vec4
fn zzzz(self) -> Vec4
fn xxx(self) -> Vec3
fn xxy(self) -> Vec3
fn xxz(self) -> Vec3
fn xyx(self) -> Vec3
fn xyy(self) -> Vec3
fn xzx(self) -> Vec3
fn xzy(self) -> Vec3
fn xzz(self) -> Vec3
fn yxx(self) -> Vec3
fn yxy(self) -> Vec3
fn yxz(self) -> Vec3
fn yyx(self) -> Vec3
fn yyy(self) -> Vec3
fn yyz(self) -> Vec3
fn yzx(self) -> Vec3
fn yzy(self) -> Vec3
fn yzz(self) -> Vec3
fn zxx(self) -> Vec3
fn zxy(self) -> Vec3
fn zxz(self) -> Vec3
fn zyx(self) -> Vec3
fn zyy(self) -> Vec3
fn zyz(self) -> Vec3
fn zzx(self) -> Vec3
fn zzy(self) -> Vec3
fn zzz(self) -> Vec3
fn xx(self) -> Vec2
fn xy(self) -> Vec2
fn xz(self) -> Vec2
fn yx(self) -> Vec2
fn yy(self) -> Vec2
fn yz(self) -> Vec2
fn zx(self) -> Vec2
fn zy(self) -> Vec2
fn zz(self) -> Vec2
fn xyz(self) -> Self
impl Copy for Vec3
impl Pod for Vec3
Auto Trait Implementations
impl RefUnwindSafe for Vec3
impl Send for Vec3
impl Sync for Vec3
impl Unpin for Vec3
impl UnwindSafe for Vec3
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>ⓘNotable traits for Box<F, A>impl<F, A> Future for Box<F, A> where
F: Future + Unpin + ?Sized,
A: Allocator + 'static, type Output = <F as Future>::Output;impl<I, A> Iterator for Box<I, A> where
I: Iterator + ?Sized,
A: Allocator, type Item = <I as Iterator>::Item;
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>ⓘNotable traits for Box<F, A>impl<F, A> Future for Box<F, A> where
F: Future + Unpin + ?Sized,
A: Allocator + 'static, type Output = <F as Future>::Output;impl<I, A> Iterator for Box<I, A> where
I: Iterator + ?Sized,
A: Allocator, type Item = <I as Iterator>::Item;
F: Future + Unpin + ?Sized,
A: Allocator + 'static, type Output = <F as Future>::Output;impl<I, A> Iterator for Box<I, A> where
I: Iterator + ?Sized,
A: Allocator, type Item = <I as Iterator>::Item;
Convert Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read more
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read more
fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert &Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read more
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert &mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more
impl<T> FromWorld for T where
T: Default,
impl<T> FromWorld for T where
T: Default,
fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates Self
using data from the given World
impl<T> GetPath for T where
T: Reflect,
impl<T> GetPath for T where
T: Reflect,
fn path(
&'r self,
path: &'p str
) -> Result<&'r (dyn Reflect + 'static), ReflectPathError<'p>>
fn path(
&'r self,
path: &'p str
) -> Result<&'r (dyn Reflect + 'static), ReflectPathError<'p>>
Returns a reference to the value specified by path
. Read more
fn path_mut(
&'r mut self,
path: &'p str
) -> Result<&'r mut (dyn Reflect + 'static), ReflectPathError<'p>>
fn path_mut(
&'r mut self,
path: &'p str
) -> Result<&'r mut (dyn Reflect + 'static), ReflectPathError<'p>>
Returns a mutable reference to the value specified by path
. Read more
fn get_path<T>(&'r self, path: &'p str) -> Result<&'r T, ReflectPathError<'p>> where
T: Reflect,
fn get_path<T>(&'r self, path: &'p str) -> Result<&'r T, ReflectPathError<'p>> where
T: Reflect,
Returns a statically typed reference to the value specified by path
.
fn get_path_mut<T>(
&'r mut self,
path: &'p str
) -> Result<&'r mut T, ReflectPathError<'p>> where
T: Reflect,
fn get_path_mut<T>(
&'r mut self,
path: &'p str
) -> Result<&'r mut T, ReflectPathError<'p>> where
T: Reflect,
Returns a statically typed mutable reference to the value specified by
path
. Read more
impl<T> GlslArray for T where
T: Glsl,
impl<T> GlslArray for T where
T: Glsl,
type ArraySize = DimensionNil
type ArraySize = DimensionNil
Type-level linked list of array dimensions, ordered outer to inner.
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
fn instrument(self, span: Span) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
T: Future, type Output = <T as Future>::Output;
sourcefn in_current_span(self) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
fn in_current_span(self) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
T: Future, type Output = <T as Future>::Output;
sourceimpl<T> Serialize for T where
T: Serialize + ?Sized,
impl<T> Serialize for T where
T: Serialize + ?Sized,
fn erased_serialize(&self, serializer: &mut dyn Serializer) -> Result<Ok, Error>
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more
impl<T> TypeData for T where
T: 'static + Send + Sync + Clone,
impl<T> TypeData for T where
T: 'static + Send + Sync + Clone,
fn clone_type_data(&self) -> Box<dyn TypeData + 'static, Global>ⓘNotable traits for Box<F, A>impl<F, A> Future for Box<F, A> where
F: Future + Unpin + ?Sized,
A: Allocator + 'static, type Output = <F as Future>::Output;impl<I, A> Iterator for Box<I, A> where
I: Iterator + ?Sized,
A: Allocator, type Item = <I as Iterator>::Item;
F: Future + Unpin + ?Sized,
A: Allocator + 'static, type Output = <F as Future>::Output;impl<I, A> Iterator for Box<I, A> where
I: Iterator + ?Sized,
A: Allocator, type Item = <I as Iterator>::Item;
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
fn vzip(self) -> V
sourceimpl<T> WithSubscriber for T
impl<T> WithSubscriber for T
sourcefn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>ⓘNotable traits for WithDispatch<T>impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
where
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>ⓘNotable traits for WithDispatch<T>impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
where
S: Into<Dispatch>,
T: Future, type Output = <T as Future>::Output;
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
sourcefn with_current_subscriber(self) -> WithDispatch<Self>ⓘNotable traits for WithDispatch<T>impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
fn with_current_subscriber(self) -> WithDispatch<Self>ⓘNotable traits for WithDispatch<T>impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
T: Future, type Output = <T as Future>::Output;
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
impl<T> WriteStd140 for T where
T: AsStd140,
impl<T> WriteStd140 for T where
T: AsStd140,
fn std140_size(&self) -> usize
fn std140_size(&self) -> usize
The space required to write this value using std140
layout rules. This
does not include alignment padding that may be needed before or after
this type when written as part of a larger buffer. Read more
impl<T> WriteStd430 for T where
T: AsStd430,
impl<T> WriteStd430 for T where
T: AsStd430,
fn std430_size(&self) -> usize
fn std430_size(&self) -> usize
The space required to write this value using std430
layout rules. This
does not include alignment padding that may be needed before or after
this type when written as part of a larger buffer. Read more