Struct bevy::core_pipeline::Opaque3d
[−]pub struct Opaque3d {
pub distance: f32,
pub pipeline: CachedPipelineId,
pub entity: Entity,
pub draw_function: DrawFunctionId,
}
Fields
distance: f32
pipeline: CachedPipelineId
entity: Entity
draw_function: DrawFunctionId
Trait Implementations
impl CachedPipelinePhaseItem for Opaque3d
impl CachedPipelinePhaseItem for Opaque3d
pub fn cached_pipeline(&self) -> CachedPipelineId
impl EntityPhaseItem for Opaque3d
impl EntityPhaseItem for Opaque3d
impl PhaseItem for Opaque3d
impl PhaseItem for Opaque3d
pub fn sort_key(&self) -> <Opaque3d as PhaseItem>::SortKey
pub fn sort_key(&self) -> <Opaque3d as PhaseItem>::SortKey
Determines the order in which the items are drawn during the corresponding RenderPhase
.
pub fn draw_function(&self) -> DrawFunctionId
pub fn draw_function(&self) -> DrawFunctionId
Specifies the Draw
function used to render the item.
Auto Trait Implementations
impl RefUnwindSafe for Opaque3d
impl Send for Opaque3d
impl Sync for Opaque3d
impl Unpin for Opaque3d
impl UnwindSafe for Opaque3d
Blanket Implementations
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