Struct bevy::ui::TransparentUi
[−]pub struct TransparentUi {
pub sort_key: FloatOrd,
pub entity: Entity,
pub pipeline: CachedPipelineId,
pub draw_function: DrawFunctionId,
}
Fields
sort_key: FloatOrd
entity: Entity
pipeline: CachedPipelineId
draw_function: DrawFunctionId
Trait Implementations
impl CachedPipelinePhaseItem for TransparentUi
impl CachedPipelinePhaseItem for TransparentUi
pub fn cached_pipeline(&self) -> CachedPipelineId
impl EntityPhaseItem for TransparentUi
impl EntityPhaseItem for TransparentUi
impl PhaseItem for TransparentUi
impl PhaseItem for TransparentUi
pub fn sort_key(&self) -> <TransparentUi as PhaseItem>::SortKey
pub fn sort_key(&self) -> <TransparentUi as PhaseItem>::SortKey
Determines the order in which the items are drawn during the corresponding RenderPhase
.
pub fn draw_function(&self) -> DrawFunctionId
pub fn draw_function(&self) -> DrawFunctionId
Specifies the Draw
function used to render the item.
Auto Trait Implementations
impl RefUnwindSafe for TransparentUi
impl Send for TransparentUi
impl Sync for TransparentUi
impl Unpin for TransparentUi
impl UnwindSafe for TransparentUi
Blanket Implementations
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