Function bevy::sprite::queue_mesh2d_view_bind_groups
[−]pub fn queue_mesh2d_view_bind_groups(
commands: Commands<'_, '_>,
render_device: Res<'_, RenderDevice>,
mesh2d_pipeline: Res<'_, Mesh2dPipeline>,
view_uniforms: Res<'_, ViewUniforms>,
views: Query<'_, '_, Entity, With<ExtractedView>>
)