Function bevy::sprite::extract_sprite_events
[−]pub fn extract_sprite_events(
render_world: ResMut<'_, RenderWorld>,
image_events: EventReader<'_, '_, AssetEvent<Image>>
)
pub fn extract_sprite_events(
render_world: ResMut<'_, RenderWorld>,
image_events: EventReader<'_, '_, AssetEvent<Image>>
)