Struct bevy::render::render_resource::RawVertexBufferLayout
[−]pub struct RawVertexBufferLayout<'a> {
pub array_stride: u64,
pub step_mode: VertexStepMode,
pub attributes: &'a [VertexAttribute],
}
Expand description
Describes how the vertex buffer is interpreted.
Fields
array_stride: u64
The stride, in bytes, between elements of this buffer.
step_mode: VertexStepMode
How often this vertex buffer is “stepped” forward.
attributes: &'a [VertexAttribute]
The list of attributes which comprise a single vertex.
Trait Implementations
impl<'a> Clone for VertexBufferLayout<'a>
impl<'a> Clone for VertexBufferLayout<'a>
pub fn clone(&self) -> VertexBufferLayout<'a>
pub fn clone(&self) -> VertexBufferLayout<'a>
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
impl<'a> Debug for VertexBufferLayout<'a>
impl<'a> Debug for VertexBufferLayout<'a>
impl<'a> Hash for VertexBufferLayout<'a>
impl<'a> Hash for VertexBufferLayout<'a>
impl<'a> PartialEq<VertexBufferLayout<'a>> for VertexBufferLayout<'a>
impl<'a> PartialEq<VertexBufferLayout<'a>> for VertexBufferLayout<'a>
pub fn eq(&self, other: &VertexBufferLayout<'a>) -> bool
pub fn eq(&self, other: &VertexBufferLayout<'a>) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
pub fn ne(&self, other: &VertexBufferLayout<'a>) -> bool
pub fn ne(&self, other: &VertexBufferLayout<'a>) -> bool
This method tests for !=
.
impl<'a> Eq for VertexBufferLayout<'a>
impl<'a> StructuralEq for VertexBufferLayout<'a>
impl<'a> StructuralPartialEq for VertexBufferLayout<'a>
Auto Trait Implementations
impl<'a> RefUnwindSafe for VertexBufferLayout<'a>
impl<'a> Send for VertexBufferLayout<'a>
impl<'a> Sync for VertexBufferLayout<'a>
impl<'a> Unpin for VertexBufferLayout<'a>
impl<'a> UnwindSafe for VertexBufferLayout<'a>
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcepub fn borrow_mut(&mut self) -> &mut T
pub fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
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F: Future + Unpin + ?Sized,
A: Allocator + 'static, type Output = <F as Future>::Output;
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F: Future + Unpin + ?Sized,
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A: Allocator, type Item = <I as Iterator>::Item;impl<F, A> Future for Box<F, A> where
F: Future + Unpin + ?Sized,
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Convert Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
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where ConcreteType
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pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
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pub fn as_any(&self) -> &(dyn Any + 'static)
Convert &Trait
(where Trait: Downcast
) to &Any
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pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert &mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more
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K: Borrow<Q> + ?Sized,
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Q: Eq + ?Sized,
K: Borrow<Q> + ?Sized,
sourcepub fn equivalent(&self, key: &K) -> bool
pub fn equivalent(&self, key: &K) -> bool
Compare self to key
and return true
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The resulting type after obtaining ownership.
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pub fn to_owned(&self) -> T
Creates owned data from borrowed data, usually by cloning. Read more
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pub fn clone_into(&self, target: &mut T)
toowned_clone_into
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