Struct bevy::render::render_asset::PrepareAssetSystem
[−]pub struct PrepareAssetSystem<R>(_)
where
R: RenderAsset;
Expand description
This system prepares all assets of the corresponding RenderAsset
type
which where extracted this frame for the GPU.
Trait Implementations
impl<R> RunSystem for PrepareAssetSystem<R> where
R: RenderAsset,
impl<R> RunSystem for PrepareAssetSystem<R> where
R: RenderAsset,
type Param = (ResMut<'static, ExtractedAssets<R>>, ResMut<'static, HashMap<Handle<R>, <R as RenderAsset>::PreparedAsset, RandomState>>, ResMut<'static, PrepareNextFrameAssets<R>>, <R as RenderAsset>::Param)
type Param = (ResMut<'static, ExtractedAssets<R>>, ResMut<'static, HashMap<Handle<R>, <R as RenderAsset>::PreparedAsset, RandomState>>, ResMut<'static, PrepareNextFrameAssets<R>>, <R as RenderAsset>::Param)
The SystemParam
type passed to the system when it runs.
pub fn run(
<<<PrepareAssetSystem<R> as RunSystem>::Param as SystemParam>::Fetch as SystemParamFetch<'_, '_>>::Item
)
pub fn run(
<<<PrepareAssetSystem<R> as RunSystem>::Param as SystemParam>::Fetch as SystemParamFetch<'_, '_>>::Item
)
Runs the system.
fn system(world: &mut World) -> ParamSystem<Self::Param>
fn system(world: &mut World) -> ParamSystem<Self::Param>
Creates a concrete instance of the system for the specified World
.
Auto Trait Implementations
impl<R> RefUnwindSafe for PrepareAssetSystem<R> where
R: RefUnwindSafe,
impl<R> Send for PrepareAssetSystem<R>
impl<R> Sync for PrepareAssetSystem<R>
impl<R> Unpin for PrepareAssetSystem<R> where
R: Unpin,
impl<R> UnwindSafe for PrepareAssetSystem<R> where
R: UnwindSafe,
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcepub fn borrow_mut(&mut self) -> &mut T
pub fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Downcast for T where
T: Any,
impl<T> Downcast for T where
T: Any,
pub fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>ⓘNotable traits for Box<I, A>impl<I, A> Iterator for Box<I, A> where
I: Iterator + ?Sized,
A: Allocator, type Item = <I as Iterator>::Item;impl<F, A> Future for Box<F, A> where
F: Future + Unpin + ?Sized,
A: Allocator + 'static, type Output = <F as Future>::Output;
pub fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>ⓘNotable traits for Box<I, A>impl<I, A> Iterator for Box<I, A> where
I: Iterator + ?Sized,
A: Allocator, type Item = <I as Iterator>::Item;impl<F, A> Future for Box<F, A> where
F: Future + Unpin + ?Sized,
A: Allocator + 'static, type Output = <F as Future>::Output;
I: Iterator + ?Sized,
A: Allocator, type Item = <I as Iterator>::Item;impl<F, A> Future for Box<F, A> where
F: Future + Unpin + ?Sized,
A: Allocator + 'static, type Output = <F as Future>::Output;
Convert Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
. Read more
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
pub fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
. Read more
pub fn as_any(&self) -> &(dyn Any + 'static)
pub fn as_any(&self) -> &(dyn Any + 'static)
Convert &Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s. Read more
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
pub fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert &mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s. Read more
sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
fn instrument(self, span: Span) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
T: Future, type Output = <T as Future>::Output;
sourcefn in_current_span(self) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
fn in_current_span(self) -> Instrumented<Self>ⓘNotable traits for Instrumented<T>impl<T> Future for Instrumented<T> where
T: Future, type Output = <T as Future>::Output;
T: Future, type Output = <T as Future>::Output;
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
impl<V, T> VZip<V> for T where
V: MultiLane<T>,
pub fn vzip(self) -> V
sourceimpl<T> WithSubscriber for T
impl<T> WithSubscriber for T
sourcefn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>ⓘNotable traits for WithDispatch<T>impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
where
S: Into<Dispatch>,
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T: Future, type Output = <T as Future>::Output;
where
S: Into<Dispatch>,
T: Future, type Output = <T as Future>::Output;
Attaches the provided Subscriber
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WithDispatch
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T: Future, type Output = <T as Future>::Output;
fn with_current_subscriber(self) -> WithDispatch<Self>ⓘNotable traits for WithDispatch<T>impl<T> Future for WithDispatch<T> where
T: Future, type Output = <T as Future>::Output;
T: Future, type Output = <T as Future>::Output;
Attaches the current default Subscriber
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WithDispatch
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