Enum bevy::render::renderer::RenderResourceBinding[]

pub enum RenderResourceBinding {
    Buffer {
        buffer: BufferId,
        range: Range<u64>,
        dynamic_index: Option<u32>,
    },
    Texture(TextureId),
    Sampler(SamplerId),
}

Variants

Buffer

Fields of Buffer

buffer: BufferIdrange: Range<u64>dynamic_index: Option<u32>
Texture(TextureId)
Sampler(SamplerId)

Implementations

impl RenderResourceBinding

pub fn get_texture(&self) -> Option<TextureId>

pub fn get_buffer(&self) -> Option<BufferId>

pub fn is_dynamic_buffer(&self) -> bool

pub fn get_sampler(&self) -> Option<SamplerId>

Trait Implementations

impl Clone for RenderResourceBinding

impl Debug for RenderResourceBinding

impl Eq for RenderResourceBinding

impl PartialEq<RenderResourceBinding> for RenderResourceBinding

impl StructuralEq for RenderResourceBinding

impl StructuralPartialEq for RenderResourceBinding

Auto Trait Implementations

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