Struct bevy::pbr::Light[]

pub struct Light {
    pub color: Color,
    pub fov: f32,
    pub depth: Range<f32>,
    pub intensity: f32,
    pub range: f32,
}

A point light

Fields

color: Colorfov: f32depth: Range<f32>intensity: f32range: f32

Trait Implementations

impl Debug for Light

impl Default for Light

impl GetTypeRegistration for Light

impl Reflect for Light

impl Struct for Light

Auto Trait Implementations

impl RefUnwindSafe for Light

impl Send for Light

impl Sync for Light

impl Unpin for Light

impl UnwindSafe for Light

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Any for T where
    T: Any

impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Component for T where
    T: 'static + Send + Sync

impl<T> Downcast for T where
    T: Any

impl<T> Downcast<T> for T

impl<T> DowncastSync for T where
    T: Any + Send + Sync

impl<T> From<T> for T[src]

impl<T> FromWorld for T where
    T: Default

impl<S> GetField for S where
    S: Struct

impl<T> GetPath for T where
    T: Reflect

impl<T> Instrument for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Upcast<T> for T

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,