pub struct Instant(/* private fields */);Expand description
A measurement of a monotonically nondecreasing clock.
Opaque and useful only with Duration.
Instants are always guaranteed, barring platform bugs, to be no less than any previously measured instant when created, and are often useful for tasks such as measuring benchmarks or timing how long an operation takes.
Note, however, that instants are not guaranteed to be steady. In other words, each tick of the underlying clock might not be the same length (e.g. some seconds may be longer than others). An instant may jump forwards or experience time dilation (slow down or speed up), but it will never go backwards. As part of this non-guarantee it is also not specified whether system suspends count as elapsed time or not. The behavior varies across platforms and Rust versions.
Instants are opaque types that can only be compared to one another. There is no method to get “the number of seconds” from an instant. Instead, it only allows measuring the duration between two instants (or comparing two instants).
The size of an Instant struct may vary depending on the target operating
system.
Example:
use std::time::{Duration, Instant};
use std::thread::sleep;
fn main() {
let now = Instant::now();
// we sleep for 2 seconds
sleep(Duration::new(2, 0));
// it prints '2'
println!("{}", now.elapsed().as_secs());
}§OS-specific behaviors
An Instant is a wrapper around system-specific types and it may behave
differently depending on the underlying operating system. For example,
the following snippet is fine on Linux but panics on macOS:
use std::time::{Instant, Duration};
let now = Instant::now();
let days_per_10_millennia = 365_2425;
let solar_seconds_per_day = 60 * 60 * 24;
let millennium_in_solar_seconds = 31_556_952_000;
assert_eq!(millennium_in_solar_seconds, days_per_10_millennia * solar_seconds_per_day / 10);
let duration = Duration::new(millennium_in_solar_seconds, 0);
println!("{:?}", now + duration);For cross-platform code, you can comfortably use durations of up to around one hundred years.
§Underlying System calls
The following system calls are currently being used by now() to find out
the current time:
| Platform | System call |
|---|---|
| SGX | insecure_time usercall. More information on timekeeping in SGX |
| UNIX | clock_gettime with CLOCK_MONOTONIC |
| WASI | clock_gettime with CLOCK_MONOTONIC |
| Darwin | clock_gettime with CLOCK_UPTIME_RAW |
| VXWorks | clock_gettime with CLOCK_MONOTONIC |
| SOLID | get_tim |
| Windows | QueryPerformanceCounter |
Disclaimer: These system calls might change over time.
Note: mathematical operations like
addmay panic if the underlying structure cannot represent the new point in time.
§Monotonicity
On all platforms Instant will try to use an OS API that guarantees monotonic behavior
if available, which is the case for all tier 1 platforms.
In practice such guarantees are – under rare circumstances – broken by hardware, virtualization
or operating system bugs. To work around these bugs and platforms not offering monotonic clocks
duration_since, elapsed and sub saturate to zero. In older
Rust versions this lead to a panic instead. checked_duration_since can be used to detect and
handle situations where monotonicity is violated, or Instants are subtracted in the wrong order.
This workaround obscures programming errors where earlier and later instants are accidentally swapped. For this reason future Rust versions may reintroduce panics.
Implementations§
Source§impl Instant
impl Instant
1.8.0 · Sourcepub fn now() -> Instant
pub fn now() -> Instant
Returns an instant corresponding to “now”.
§Examples
use std::time::Instant;
let now = Instant::now();Examples found in repository?
81fn start_thread(receiver: crossbeam_channel::Receiver<()>) {
82 std::thread::spawn(move || {
83 while receiver.recv().is_ok() {
84 let start = bevy::platform::time::Instant::now();
85
86 // You can also make any part outside of a system hot patchable by wrapping it
87 // In this part, only the duration is hot patchable:
88 let duration = bevy::app::hotpatch::call(|| Duration::from_secs(2));
89
90 std::thread::sleep(duration);
91 info!("done after {:?}", start.elapsed());
92 }
93 });
94}More examples
257fn explode(
258 mut commands: Commands,
259 keys: Res<ButtonInput<KeyCode>>,
260 mut toggle: Local<Option<(bool, Instant, f32)>>,
261 mut explode_amount: Local<f32>,
262 mut redraw: MessageWriter<RequestRedraw>,
263 mut parts: Query<(Entity, &mut Transform, &Aabb, Option<&StartPos>), With<Mesh3d>>,
264 mut matls: ResMut<Assets<StandardMaterial>>,
265) {
266 let animation = Duration::from_millis(2000);
267 if keys.just_pressed(KeyCode::KeyE) {
268 let new = if let Some((last, ..)) = *toggle {
269 !last
270 } else {
271 true
272 };
273 *toggle = Some((new, Instant::now(), *explode_amount));
274 }
275 if let Some((toggled, start, start_amount)) = *toggle {
276 let goal_amount = toggled as usize as f32;
277 let t = (start.elapsed().as_secs_f32() / animation.as_secs_f32()).clamp(0.0, 1.0);
278 let progress = CubicSegment::new_bezier_easing((0.25, 0.1), (0.25, 1.0)).ease(t);
279 *explode_amount = start_amount + (goal_amount - start_amount) * progress;
280 for (part, mut transform, aabb, start) in &mut parts {
281 let start = if let Some(start) = start {
282 start.0
283 } else {
284 let start = aabb.max().y;
285 commands.entity(part).insert(StartPos(start));
286 start
287 };
288 transform.translation.y = *explode_amount * (start) * 2.0;
289 }
290 if t < 1.0 {
291 redraw.write(RequestRedraw);
292 }
293 }
294 for (_, matl) in matls.iter_mut() {
295 matl.perceptual_roughness = matl.perceptual_roughness.clamp(0.3, 1.0);
296 }
297}1.8.0 · Sourcepub fn duration_since(&self, earlier: Instant) -> Duration
pub fn duration_since(&self, earlier: Instant) -> Duration
Returns the amount of time elapsed from another instant to this one, or zero duration if that instant is later than this one.
§Panics
Previous Rust versions panicked when earlier was later than self. Currently this
method saturates. Future versions may reintroduce the panic in some circumstances.
See Monotonicity.
§Examples
use std::time::{Duration, Instant};
use std::thread::sleep;
let now = Instant::now();
sleep(Duration::new(1, 0));
let new_now = Instant::now();
println!("{:?}", new_now.duration_since(now));
println!("{:?}", now.duration_since(new_now)); // 0ns1.39.0 · Sourcepub fn checked_duration_since(&self, earlier: Instant) -> Option<Duration>
pub fn checked_duration_since(&self, earlier: Instant) -> Option<Duration>
Returns the amount of time elapsed from another instant to this one, or None if that instant is later than this one.
Due to monotonicity bugs, even under correct logical ordering of the passed Instants,
this method can return None.
§Examples
use std::time::{Duration, Instant};
use std::thread::sleep;
let now = Instant::now();
sleep(Duration::new(1, 0));
let new_now = Instant::now();
println!("{:?}", new_now.checked_duration_since(now));
println!("{:?}", now.checked_duration_since(new_now)); // None1.39.0 · Sourcepub fn saturating_duration_since(&self, earlier: Instant) -> Duration
pub fn saturating_duration_since(&self, earlier: Instant) -> Duration
Returns the amount of time elapsed from another instant to this one, or zero duration if that instant is later than this one.
§Examples
use std::time::{Duration, Instant};
use std::thread::sleep;
let now = Instant::now();
sleep(Duration::new(1, 0));
let new_now = Instant::now();
println!("{:?}", new_now.saturating_duration_since(now));
println!("{:?}", now.saturating_duration_since(new_now)); // 0ns1.8.0 · Sourcepub fn elapsed(&self) -> Duration
pub fn elapsed(&self) -> Duration
Returns the amount of time elapsed since this instant.
§Panics
Previous Rust versions panicked when the current time was earlier than self. Currently this method returns a Duration of zero in that case. Future versions may reintroduce the panic. See Monotonicity.
§Examples
use std::thread::sleep;
use std::time::{Duration, Instant};
let instant = Instant::now();
let three_secs = Duration::from_secs(3);
sleep(three_secs);
assert!(instant.elapsed() >= three_secs);Examples found in repository?
81fn start_thread(receiver: crossbeam_channel::Receiver<()>) {
82 std::thread::spawn(move || {
83 while receiver.recv().is_ok() {
84 let start = bevy::platform::time::Instant::now();
85
86 // You can also make any part outside of a system hot patchable by wrapping it
87 // In this part, only the duration is hot patchable:
88 let duration = bevy::app::hotpatch::call(|| Duration::from_secs(2));
89
90 std::thread::sleep(duration);
91 info!("done after {:?}", start.elapsed());
92 }
93 });
94}More examples
257fn explode(
258 mut commands: Commands,
259 keys: Res<ButtonInput<KeyCode>>,
260 mut toggle: Local<Option<(bool, Instant, f32)>>,
261 mut explode_amount: Local<f32>,
262 mut redraw: MessageWriter<RequestRedraw>,
263 mut parts: Query<(Entity, &mut Transform, &Aabb, Option<&StartPos>), With<Mesh3d>>,
264 mut matls: ResMut<Assets<StandardMaterial>>,
265) {
266 let animation = Duration::from_millis(2000);
267 if keys.just_pressed(KeyCode::KeyE) {
268 let new = if let Some((last, ..)) = *toggle {
269 !last
270 } else {
271 true
272 };
273 *toggle = Some((new, Instant::now(), *explode_amount));
274 }
275 if let Some((toggled, start, start_amount)) = *toggle {
276 let goal_amount = toggled as usize as f32;
277 let t = (start.elapsed().as_secs_f32() / animation.as_secs_f32()).clamp(0.0, 1.0);
278 let progress = CubicSegment::new_bezier_easing((0.25, 0.1), (0.25, 1.0)).ease(t);
279 *explode_amount = start_amount + (goal_amount - start_amount) * progress;
280 for (part, mut transform, aabb, start) in &mut parts {
281 let start = if let Some(start) = start {
282 start.0
283 } else {
284 let start = aabb.max().y;
285 commands.entity(part).insert(StartPos(start));
286 start
287 };
288 transform.translation.y = *explode_amount * (start) * 2.0;
289 }
290 if t < 1.0 {
291 redraw.write(RequestRedraw);
292 }
293 }
294 for (_, matl) in matls.iter_mut() {
295 matl.perceptual_roughness = matl.perceptual_roughness.clamp(0.3, 1.0);
296 }
297}1.34.0 · Sourcepub fn checked_add(&self, duration: Duration) -> Option<Instant>
pub fn checked_add(&self, duration: Duration) -> Option<Instant>
Returns Some(t) where t is the time self + duration if t can be represented as
Instant (which means it’s inside the bounds of the underlying data structure), None
otherwise.
1.34.0 · Sourcepub fn checked_sub(&self, duration: Duration) -> Option<Instant>
pub fn checked_sub(&self, duration: Duration) -> Option<Instant>
Returns Some(t) where t is the time self - duration if t can be represented as
Instant (which means it’s inside the bounds of the underlying data structure), None
otherwise.
Trait Implementations§
1.9.0 · Source§impl AddAssign<Duration> for Instant
impl AddAssign<Duration> for Instant
Source§fn add_assign(&mut self, other: Duration)
fn add_assign(&mut self, other: Duration)
+= operation. Read moreimpl Copy for Instant
impl Eq for Instant
Source§impl FromReflect for Instant
impl FromReflect for Instant
Source§fn from_reflect(reflect: &(dyn PartialReflect + 'static)) -> Option<Instant>
fn from_reflect(reflect: &(dyn PartialReflect + 'static)) -> Option<Instant>
Self from a reflected value.Source§fn take_from_reflect(
reflect: Box<dyn PartialReflect>,
) -> Result<Self, Box<dyn PartialReflect>>
fn take_from_reflect( reflect: Box<dyn PartialReflect>, ) -> Result<Self, Box<dyn PartialReflect>>
Self using,
constructing the value using from_reflect if that fails. Read moreSource§impl GetOwnership for Instant
impl GetOwnership for Instant
Source§impl GetTypeRegistration for Instant
impl GetTypeRegistration for Instant
Source§fn get_type_registration() -> TypeRegistration
fn get_type_registration() -> TypeRegistration
TypeRegistration for this type.Source§fn register_type_dependencies(_registry: &mut TypeRegistry)
fn register_type_dependencies(_registry: &mut TypeRegistry)
Source§impl IntoReturn for Instant
impl IntoReturn for Instant
1.8.0 · Source§impl Ord for Instant
impl Ord for Instant
1.21.0 (const: unstable) · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
1.21.0 (const: unstable) · Source§fn min(self, other: Self) -> Selfwhere
Self: Sized,
fn min(self, other: Self) -> Selfwhere
Self: Sized,
1.8.0 · Source§impl PartialOrd for Instant
impl PartialOrd for Instant
Source§impl PartialReflect for Instant
impl PartialReflect for Instant
Source§fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
Source§fn to_dynamic(&self) -> Result<Box<dyn PartialReflect>, ReflectCloneError>
fn to_dynamic(&self) -> Result<Box<dyn PartialReflect>, ReflectCloneError>
Source§fn try_apply(
&mut self,
value: &(dyn PartialReflect + 'static),
) -> Result<(), ApplyError>
fn try_apply( &mut self, value: &(dyn PartialReflect + 'static), ) -> Result<(), ApplyError>
Source§fn reflect_kind(&self) -> ReflectKind
fn reflect_kind(&self) -> ReflectKind
Source§fn reflect_ref(&self) -> ReflectRef<'_>
fn reflect_ref(&self) -> ReflectRef<'_>
Source§fn reflect_mut(&mut self) -> ReflectMut<'_>
fn reflect_mut(&mut self) -> ReflectMut<'_>
Source§fn reflect_owned(self: Box<Instant>) -> ReflectOwned
fn reflect_owned(self: Box<Instant>) -> ReflectOwned
Source§fn try_into_reflect(
self: Box<Instant>,
) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
fn try_into_reflect( self: Box<Instant>, ) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
Source§fn try_as_reflect(&self) -> Option<&(dyn Reflect + 'static)>
fn try_as_reflect(&self) -> Option<&(dyn Reflect + 'static)>
Source§fn try_as_reflect_mut(&mut self) -> Option<&mut (dyn Reflect + 'static)>
fn try_as_reflect_mut(&mut self) -> Option<&mut (dyn Reflect + 'static)>
Source§fn into_partial_reflect(self: Box<Instant>) -> Box<dyn PartialReflect>
fn into_partial_reflect(self: Box<Instant>) -> Box<dyn PartialReflect>
Source§fn as_partial_reflect(&self) -> &(dyn PartialReflect + 'static)
fn as_partial_reflect(&self) -> &(dyn PartialReflect + 'static)
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fn as_partial_reflect_mut(&mut self) -> &mut (dyn PartialReflect + 'static)
Source§fn reflect_hash(&self) -> Option<u64>
fn reflect_hash(&self) -> Option<u64>
Source§fn reflect_partial_eq(
&self,
value: &(dyn PartialReflect + 'static),
) -> Option<bool>
fn reflect_partial_eq( &self, value: &(dyn PartialReflect + 'static), ) -> Option<bool>
Source§fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
Source§fn reflect_clone(&self) -> Result<Box<dyn Reflect>, ReflectCloneError>
fn reflect_clone(&self) -> Result<Box<dyn Reflect>, ReflectCloneError>
Self using reflection. Read moreSource§fn apply(&mut self, value: &(dyn PartialReflect + 'static))
fn apply(&mut self, value: &(dyn PartialReflect + 'static))
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PartialReflect, combines reflect_clone and
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&self,
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) -> Option<Ordering>
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Source§fn is_dynamic(&self) -> bool
fn is_dynamic(&self) -> bool
Source§impl Reflect for Instant
impl Reflect for Instant
Source§fn into_any(self: Box<Instant>) -> Box<dyn Any>
fn into_any(self: Box<Instant>) -> Box<dyn Any>
Box<dyn Any>. Read moreSource§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut dyn Any. Read moreSource§fn into_reflect(self: Box<Instant>) -> Box<dyn Reflect>
fn into_reflect(self: Box<Instant>) -> Box<dyn Reflect>
Source§fn as_reflect(&self) -> &(dyn Reflect + 'static)
fn as_reflect(&self) -> &(dyn Reflect + 'static)
Source§fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
impl StructuralPartialEq for Instant
1.8.0 · Source§impl Sub for Instant
impl Sub for Instant
Source§fn sub(self, other: Instant) -> Duration
fn sub(self, other: Instant) -> Duration
Returns the amount of time elapsed from another instant to this one, or zero duration if that instant is later than this one.
§Panics
Previous Rust versions panicked when other was later than self. Currently this
method saturates. Future versions may reintroduce the panic in some circumstances.
See Monotonicity.
1.9.0 · Source§impl SubAssign<Duration> for Instant
impl SubAssign<Duration> for Instant
Source§fn sub_assign(&mut self, other: Duration)
fn sub_assign(&mut self, other: Duration)
-= operation. Read moreSource§impl TypePath for Instant
impl TypePath for Instant
Source§fn type_path() -> &'static str
fn type_path() -> &'static str
Source§fn short_type_path() -> &'static str
fn short_type_path() -> &'static str
Source§fn type_ident() -> Option<&'static str>
fn type_ident() -> Option<&'static str>
Source§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
Auto Trait Implementations§
impl Freeze for Instant
impl RefUnwindSafe for Instant
impl Send for Instant
impl Sync for Instant
impl Unpin for Instant
impl UnsafeUnpin for Instant
impl UnwindSafe for Instant
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
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T: Any,
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