pub struct Access { /* private fields */ }Expand description
Tracks read and write access to specific elements in a collection.
Used internally to ensure soundness during system initialization and execution.
See the is_compatible and get_conflicts functions.
Implementations§
Source§impl Access
impl Access
Sourcepub fn add_read(&mut self, index: ComponentId)
pub fn add_read(&mut self, index: ComponentId)
Adds access to the component given by index.
Sourcepub fn add_write(&mut self, index: ComponentId)
pub fn add_write(&mut self, index: ComponentId)
Adds exclusive access to the component given by index.
Sourcepub fn remove_read(&mut self, index: ComponentId)
pub fn remove_read(&mut self, index: ComponentId)
Removes read access to the component given by index.
This also removes write access, since if you can’t even read a component, you also can’t write to it.
Because this method corresponds to the set difference operator ∖, it can
create complicated logical formulas that you should verify correctness
of. For example, A ∪ (B ∖ A) isn’t equivalent to (A ∪ B) ∖ A, so you
can’t replace a call to Self::remove_read followed by a call to
Self::extend with a call to Self::extend followed by a call to
Self::remove_read.
Sourcepub fn remove_write(&mut self, index: ComponentId)
pub fn remove_write(&mut self, index: ComponentId)
Removes write access to the component given by index.
Unlike Self::remove_read, this method only removes write access, since it’s reasonable
to “downgrade” write access to only read access.
Because this method corresponds to the set difference operator ∖, it can
create complicated logical formulas that you should verify correctness
of. For example, A ∪ (B ∖ A) isn’t equivalent to (A ∪ B) ∖ A, so you
can’t replace a call to remove_write followed by a call to
extend with a call to extend followed by a call to
remove_write.
Sourcepub fn add_archetypal(&mut self, index: ComponentId)
pub fn add_archetypal(&mut self, index: ComponentId)
Sourcepub fn has_read(&self, index: ComponentId) -> bool
pub fn has_read(&self, index: ComponentId) -> bool
Returns true if this can access the component given by index.
Sourcepub fn has_any_read(&self) -> bool
pub fn has_any_read(&self) -> bool
Returns true if this can access any component.
Sourcepub fn has_write(&self, index: ComponentId) -> bool
pub fn has_write(&self, index: ComponentId) -> bool
Returns true if this can exclusively access the component given by index.
Sourcepub fn has_any_write(&self) -> bool
pub fn has_any_write(&self) -> bool
Returns true if this accesses any component mutably.
Sourcepub fn has_archetypal(&self, index: ComponentId) -> bool
pub fn has_archetypal(&self, index: ComponentId) -> bool
Returns true if this has an archetypal (indirect) access to the component given by index.
This is a component whose value is not accessed (and thus will never cause conflicts), but whose presence in an archetype may affect query results.
Currently, this is only used for Has<T>.
Sourcepub fn read_all(&mut self)
pub fn read_all(&mut self)
Sets this as having access to all components (i.e. EntityRef and &World).
Sourcepub fn write_all(&mut self)
pub fn write_all(&mut self)
Sets this as having mutable access to all components (i.e. EntityMut and &mut World).
Sourcepub fn has_read_all(&self) -> bool
pub fn has_read_all(&self) -> bool
Returns true if this has access to all components (i.e. EntityRef and &World).
Sourcepub fn has_write_all(&self) -> bool
pub fn has_write_all(&self) -> bool
Returns true if this has write access to all components (i.e. EntityMut and &mut World).
Sourcepub fn clear_writes(&mut self)
pub fn clear_writes(&mut self)
Removes all writes.
Sourcepub fn remove_conflicting_access(&mut self, other: &Access)
pub fn remove_conflicting_access(&mut self, other: &Access)
Removes any access from self that would conflict with other.
This removes any reads and writes for any component written by other,
and removes any writes for any component read by other.
Sourcepub fn is_compatible(&self, other: &Access) -> bool
pub fn is_compatible(&self, other: &Access) -> bool
Returns true if the access and other can be active at the same time.
Access instances are incompatible if one can write
an element that the other can read or write.
Sourcepub fn is_subset(&self, other: &Access) -> bool
pub fn is_subset(&self, other: &Access) -> bool
Returns true if the set is a subset of another, i.e. other contains
at least all the values in self.
Sourcepub fn get_conflicts(&self, other: &Access) -> AccessConflicts
pub fn get_conflicts(&self, other: &Access) -> AccessConflicts
Returns a vector of elements that the access and other cannot access at the same time.
Sourcepub fn archetypal(&self) -> &ComponentIdSet
pub fn archetypal(&self) -> &ComponentIdSet
Returns the indices of the components that this has an archetypal access to.
These are components whose values are not accessed (and thus will never cause conflicts), but whose presence in an archetype may affect query results.
Currently, this is only used for Has<T>.
Sourcepub fn try_reads_and_writes(
&self,
) -> Result<&ComponentIdSet, UnboundedAccessError>
👎Deprecated since 0.20.0: use `reads_and_writes().as_finite_set()
pub fn try_reads_and_writes( &self, ) -> Result<&ComponentIdSet, UnboundedAccessError>
use `reads_and_writes().as_finite_set()
Returns the set of components with read access, or an error if the access is unbounded.
This includes components with write access, since write access also allows you to read the component.
Sourcepub fn reads(&self) -> &InvertibleComponentIdSet
pub fn reads(&self) -> &InvertibleComponentIdSet
Returns the set of components with read or write access.
This includes components with write access, since write access also allows you to read the component.
Sourcepub fn try_writes(&self) -> Result<&ComponentIdSet, UnboundedAccessError>
👎Deprecated since 0.20.0: use `writes().as_finite_set()
pub fn try_writes(&self) -> Result<&ComponentIdSet, UnboundedAccessError>
use `writes().as_finite_set()
Returns the set of components with write access, or an error if the access is unbounded.
Sourcepub fn writes(&self) -> &InvertibleComponentIdSet
pub fn writes(&self) -> &InvertibleComponentIdSet
Returns the set of components with write access.
Sourcepub fn try_iter_access(
&self,
) -> Result<impl Iterator<Item = ComponentAccessKind>, UnboundedAccessError>
pub fn try_iter_access( &self, ) -> Result<impl Iterator<Item = ComponentAccessKind>, UnboundedAccessError>
Returns an iterator over the component IDs and their ComponentAccessKind.
Returns Err(UnboundedAccess) if the access is unbounded.
This typically occurs when an Access is marked as accessing all
components, and then adding exceptions.
§Examples
let mut access = Access::default();
access.add_read(ComponentId::new(1));
access.add_write(ComponentId::new(2));
access.add_archetypal(ComponentId::new(3));
let result = access
.try_iter_access()
.map(Iterator::collect::<Vec<_>>);
assert_eq!(
result,
Ok(vec![
ComponentAccessKind::Shared(ComponentId::new(1)),
ComponentAccessKind::Exclusive(ComponentId::new(2)),
ComponentAccessKind::Archetypal(ComponentId::new(3)),
]),
);Examples found in repository?
69fn main() {
70 let mut world = World::new();
71 let mut lines = std::io::stdin().lines();
72 let mut component_names = HashMap::<String, ComponentId>::new();
73 let mut component_info = HashMap::<ComponentId, ComponentInfo>::new();
74 let mut event_names = HashMap::<String, EventKey>::new();
75
76 println!("{PROMPT}");
77 loop {
78 print!("\n> ");
79 let _ = std::io::stdout().flush();
80 let Some(Ok(line)) = lines.next() else {
81 return;
82 };
83
84 if line.is_empty() {
85 return;
86 };
87
88 let Some((first, rest)) = line.trim().split_once(|c: char| c.is_whitespace()) else {
89 match &line.chars().next() {
90 Some('c') => println!("{COMPONENT_PROMPT}"),
91 Some('s') => println!("{ENTITY_PROMPT}"),
92 Some('q') => println!("{QUERY_PROMPT}"),
93 Some('e') => println!("{EVENT_PROMPT}"),
94 Some('t') => println!("{EMIT_PROMPT}"),
95 _ => println!("{PROMPT}"),
96 }
97 continue;
98 };
99
100 match &first[0..1] {
101 "c" => {
102 rest.split(',').for_each(|component| {
103 let mut component = component.split_whitespace();
104 let Some(name) = component.next() else {
105 return;
106 };
107 let size = match component.next().map(str::parse) {
108 Some(Ok(size)) => size,
109 _ => 0,
110 };
111 // Register our new component to the world with a layout specified by its size
112 // SAFETY: [u64] is Send + Sync
113 let id = world.register_component_with_descriptor(unsafe {
114 ComponentDescriptor::new_with_layout(
115 name.to_string(),
116 StorageType::Table,
117 Layout::array::<u64>(size).unwrap(),
118 None,
119 true,
120 false,
121 ComponentCloneBehavior::Default,
122 None,
123 )
124 });
125 let Some(info) = world.components().get_info(id) else {
126 return;
127 };
128 component_names.insert(name.to_string(), id);
129 component_info.insert(id, info.clone());
130 println!("Component {} created with id: {}", name, id.index());
131 });
132 }
133 "s" => {
134 let mut to_insert_ids = Vec::new();
135 let mut to_insert_data = Vec::new();
136 rest.split(',').for_each(|component| {
137 let mut component = component.split_whitespace();
138 let Some(name) = component.next() else {
139 return;
140 };
141
142 // Get the id for the component with the given name
143 let Some(&id) = component_names.get(name) else {
144 println!("Component {name} does not exist");
145 return;
146 };
147
148 // Calculate the length for the array based on the layout created for this component id
149 let info = world.components().get_info(id).unwrap();
150 let len = info.layout().size() / size_of::<u64>();
151 let mut values: Vec<u64> = component
152 .take(len)
153 .filter_map(|value| value.parse::<u64>().ok())
154 .collect();
155 values.resize(len, 0);
156
157 // Collect the id and array to be inserted onto our entity
158 to_insert_ids.push(id);
159 to_insert_data.push(values);
160 });
161
162 let mut entity = world.spawn_empty();
163
164 // Construct an `OwningPtr` for each component in `to_insert_data`
165 let to_insert_ptr = to_owning_ptrs(&mut to_insert_data);
166
167 // SAFETY:
168 // - Component ids have been taken from the same world
169 // - Each array is created to the layout specified in the world
170 unsafe {
171 entity.insert_by_ids(&to_insert_ids, to_insert_ptr.into_iter());
172 }
173
174 println!("Entity spawned with id: {}", entity.id());
175 }
176 "q" => {
177 let mut builder = QueryBuilder::<FilteredEntityMut>::new(&mut world);
178 parse_query(rest, &mut builder, &component_names);
179 let mut query = builder.build();
180 query.iter_mut(&mut world).for_each(|filtered_entity| {
181 let terms = filtered_entity
182 .access()
183 .try_iter_access()
184 .unwrap()
185 .map(|component_access| {
186 let id = *component_access.index();
187 let ptr = filtered_entity.get_by_id(id).unwrap();
188 let info = component_info.get(&id).unwrap();
189 let len = info.layout().size() / size_of::<u64>();
190
191 // SAFETY:
192 // - All components are created with layout [u64]
193 // - len is calculated from the component descriptor
194 let data = unsafe {
195 std::slice::from_raw_parts_mut(
196 ptr.assert_unique().as_ptr().cast::<u64>(),
197 len,
198 )
199 };
200
201 // If we have write access, increment each value once
202 if matches!(component_access, ComponentAccessKind::Exclusive(_)) {
203 data.iter_mut().for_each(|data| {
204 *data += 1;
205 });
206 }
207
208 format!("{}: {:?}", info.name(), data[0..len].to_vec())
209 })
210 .collect::<Vec<_>>()
211 .join(", ");
212
213 println!("{}: {}", filtered_entity.id(), terms);
214 });
215 }
216 "e" => {
217 rest.split(',').for_each(|event| {
218 let name = event.trim();
219 if name.is_empty() {
220 return;
221 }
222
223 // Register a ComponentId for this event, no Rust type needed.
224 // SAFETY: ZST with no drop
225 let event_component_id = world.register_component_with_descriptor(unsafe {
226 ComponentDescriptor::new_with_layout(
227 format!("event:{name}"),
228 StorageType::Table,
229 Layout::new::<()>(),
230 None,
231 false,
232 false,
233 ComponentCloneBehavior::Ignore,
234 None,
235 )
236 });
237 // SAFETY: event_component_id was just registered for this event
238 let event_key = unsafe { EventKey::new(event_component_id) };
239 event_names.insert(name.to_string(), event_key);
240
241 // Build a dynamic observer that prints when the event fires.
242 let runner: ObserverRunner = |mut world, _observer, ctx, _event, _trigger| {
243 println!(" Observer fired!");
244 if let Some(mut counts) = world.get_resource_mut::<EventFireCount>() {
245 *counts.0.entry(ctx.event_key).or_insert(0) += 1;
246 }
247 };
248
249 // SAFETY: event_key was just registered, runner ignores pointers
250 let observer =
251 unsafe { Observer::with_dynamic_runner(runner).with_event_key(event_key) };
252 world.spawn(observer);
253
254 println!(
255 "Event '{name}' registered (key: {}) with a dynamic observer",
256 event_component_id.index()
257 );
258 });
259
260 // Ensure the counter resource exists.
261 world.init_resource::<EventFireCount>();
262 }
263 "t" => {
264 let name = rest.trim();
265 let Some(&event_key) = event_names.get(name) else {
266 println!(
267 "Event '{name}' does not exist. Register it first with 'event {name}'"
268 );
269 continue;
270 };
271
272 let mut event_data = ();
273 let mut trigger_data = ();
274 // SAFETY: event_key was registered in this world, both pointers are valid ZSTs
275 unsafe {
276 world.trigger_dynamic(
277 event_key,
278 PtrMut::from(&mut event_data),
279 PtrMut::from(&mut trigger_data),
280 );
281 }
282
283 let count = world
284 .get_resource::<EventFireCount>()
285 .map_or(0, |c| c.0.get(&event_key).copied().unwrap_or(0));
286 println!("Event '{name}' triggered ({count} fires)");
287 }
288 _ => continue,
289 }
290 }
291}Trait Implementations§
impl Eq for Access
impl StructuralPartialEq for Access
Auto Trait Implementations§
impl Freeze for Access
impl RefUnwindSafe for Access
impl Send for Access
impl Sync for Access
impl Unpin for Access
impl UnsafeUnpin for Access
impl UnwindSafe for Access
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