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Access

Struct Access 

Source
pub struct Access { /* private fields */ }
Expand description

Tracks read and write access to specific elements in a collection.

Used internally to ensure soundness during system initialization and execution. See the is_compatible and get_conflicts functions.

Implementations§

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impl Access

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pub const fn new() -> Access

Creates an empty Access collection.

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pub fn add_read(&mut self, index: ComponentId)

Adds access to the component given by index.

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pub fn add_write(&mut self, index: ComponentId)

Adds exclusive access to the component given by index.

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pub fn remove_read(&mut self, index: ComponentId)

Removes read access to the component given by index.

This also removes write access, since if you can’t even read a component, you also can’t write to it.

Because this method corresponds to the set difference operator ∖, it can create complicated logical formulas that you should verify correctness of. For example, A ∪ (B ∖ A) isn’t equivalent to (A ∪ B) ∖ A, so you can’t replace a call to Self::remove_read followed by a call to Self::extend with a call to Self::extend followed by a call to Self::remove_read.

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pub fn remove_write(&mut self, index: ComponentId)

Removes write access to the component given by index.

Unlike Self::remove_read, this method only removes write access, since it’s reasonable to “downgrade” write access to only read access.

Because this method corresponds to the set difference operator ∖, it can create complicated logical formulas that you should verify correctness of. For example, A ∪ (B ∖ A) isn’t equivalent to (A ∪ B) ∖ A, so you can’t replace a call to remove_write followed by a call to extend with a call to extend followed by a call to remove_write.

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pub fn add_archetypal(&mut self, index: ComponentId)

Adds an archetypal (indirect) access to the component given by index.

This is for components whose values are not accessed (and thus will never cause conflicts), but whose presence in an archetype may affect query results.

Currently, this is only used for Has<T> and Allow<T>.

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pub fn has_read(&self, index: ComponentId) -> bool

Returns true if this can access the component given by index.

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pub fn has_any_read(&self) -> bool

Returns true if this can access any component.

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pub fn has_write(&self, index: ComponentId) -> bool

Returns true if this can exclusively access the component given by index.

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pub fn has_any_write(&self) -> bool

Returns true if this accesses any component mutably.

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pub fn has_archetypal(&self, index: ComponentId) -> bool

Returns true if this has an archetypal (indirect) access to the component given by index.

This is a component whose value is not accessed (and thus will never cause conflicts), but whose presence in an archetype may affect query results.

Currently, this is only used for Has<T>.

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pub fn read_all(&mut self)

Sets this as having access to all components (i.e. EntityRef and &World).

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pub fn write_all(&mut self)

Sets this as having mutable access to all components (i.e. EntityMut and &mut World).

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pub fn has_read_all(&self) -> bool

Returns true if this has access to all components (i.e. EntityRef and &World).

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pub fn has_write_all(&self) -> bool

Returns true if this has write access to all components (i.e. EntityMut and &mut World).

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pub fn clear_writes(&mut self)

Removes all writes.

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pub fn clear(&mut self)

Removes all accesses.

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pub fn extend(&mut self, other: &Access)

Adds all access from other.

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pub fn remove_conflicting_access(&mut self, other: &Access)

Removes any access from self that would conflict with other. This removes any reads and writes for any component written by other, and removes any writes for any component read by other.

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pub fn is_compatible(&self, other: &Access) -> bool

Returns true if the access and other can be active at the same time.

Access instances are incompatible if one can write an element that the other can read or write.

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pub fn is_subset(&self, other: &Access) -> bool

Returns true if the set is a subset of another, i.e. other contains at least all the values in self.

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pub fn get_conflicts(&self, other: &Access) -> AccessConflicts

Returns a vector of elements that the access and other cannot access at the same time.

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pub fn archetypal(&self) -> &ComponentIdSet

Returns the indices of the components that this has an archetypal access to.

These are components whose values are not accessed (and thus will never cause conflicts), but whose presence in an archetype may affect query results.

Currently, this is only used for Has<T>.

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pub fn try_reads_and_writes( &self, ) -> Result<&ComponentIdSet, UnboundedAccessError>

👎Deprecated since 0.20.0:

use `reads_and_writes().as_finite_set()

Returns the set of components with read access, or an error if the access is unbounded.

This includes components with write access, since write access also allows you to read the component.

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pub fn reads(&self) -> &InvertibleComponentIdSet

Returns the set of components with read or write access.

This includes components with write access, since write access also allows you to read the component.

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pub fn try_writes(&self) -> Result<&ComponentIdSet, UnboundedAccessError>

👎Deprecated since 0.20.0:

use `writes().as_finite_set()

Returns the set of components with write access, or an error if the access is unbounded.

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pub fn writes(&self) -> &InvertibleComponentIdSet

Returns the set of components with write access.

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pub fn try_iter_access( &self, ) -> Result<impl Iterator<Item = ComponentAccessKind>, UnboundedAccessError>

Returns an iterator over the component IDs and their ComponentAccessKind.

Returns Err(UnboundedAccess) if the access is unbounded. This typically occurs when an Access is marked as accessing all components, and then adding exceptions.

§Examples
let mut access = Access::default();

access.add_read(ComponentId::new(1));
access.add_write(ComponentId::new(2));
access.add_archetypal(ComponentId::new(3));

let result = access
    .try_iter_access()
    .map(Iterator::collect::<Vec<_>>);

assert_eq!(
    result,
    Ok(vec![
        ComponentAccessKind::Shared(ComponentId::new(1)),
        ComponentAccessKind::Exclusive(ComponentId::new(2)),
        ComponentAccessKind::Archetypal(ComponentId::new(3)),
    ]),
);
Examples found in repository?
examples/ecs/dynamic.rs (line 183)
69fn main() {
70    let mut world = World::new();
71    let mut lines = std::io::stdin().lines();
72    let mut component_names = HashMap::<String, ComponentId>::new();
73    let mut component_info = HashMap::<ComponentId, ComponentInfo>::new();
74    let mut event_names = HashMap::<String, EventKey>::new();
75
76    println!("{PROMPT}");
77    loop {
78        print!("\n> ");
79        let _ = std::io::stdout().flush();
80        let Some(Ok(line)) = lines.next() else {
81            return;
82        };
83
84        if line.is_empty() {
85            return;
86        };
87
88        let Some((first, rest)) = line.trim().split_once(|c: char| c.is_whitespace()) else {
89            match &line.chars().next() {
90                Some('c') => println!("{COMPONENT_PROMPT}"),
91                Some('s') => println!("{ENTITY_PROMPT}"),
92                Some('q') => println!("{QUERY_PROMPT}"),
93                Some('e') => println!("{EVENT_PROMPT}"),
94                Some('t') => println!("{EMIT_PROMPT}"),
95                _ => println!("{PROMPT}"),
96            }
97            continue;
98        };
99
100        match &first[0..1] {
101            "c" => {
102                rest.split(',').for_each(|component| {
103                    let mut component = component.split_whitespace();
104                    let Some(name) = component.next() else {
105                        return;
106                    };
107                    let size = match component.next().map(str::parse) {
108                        Some(Ok(size)) => size,
109                        _ => 0,
110                    };
111                    // Register our new component to the world with a layout specified by its size
112                    // SAFETY: [u64] is Send + Sync
113                    let id = world.register_component_with_descriptor(unsafe {
114                        ComponentDescriptor::new_with_layout(
115                            name.to_string(),
116                            StorageType::Table,
117                            Layout::array::<u64>(size).unwrap(),
118                            None,
119                            true,
120                            false,
121                            ComponentCloneBehavior::Default,
122                            None,
123                        )
124                    });
125                    let Some(info) = world.components().get_info(id) else {
126                        return;
127                    };
128                    component_names.insert(name.to_string(), id);
129                    component_info.insert(id, info.clone());
130                    println!("Component {} created with id: {}", name, id.index());
131                });
132            }
133            "s" => {
134                let mut to_insert_ids = Vec::new();
135                let mut to_insert_data = Vec::new();
136                rest.split(',').for_each(|component| {
137                    let mut component = component.split_whitespace();
138                    let Some(name) = component.next() else {
139                        return;
140                    };
141
142                    // Get the id for the component with the given name
143                    let Some(&id) = component_names.get(name) else {
144                        println!("Component {name} does not exist");
145                        return;
146                    };
147
148                    // Calculate the length for the array based on the layout created for this component id
149                    let info = world.components().get_info(id).unwrap();
150                    let len = info.layout().size() / size_of::<u64>();
151                    let mut values: Vec<u64> = component
152                        .take(len)
153                        .filter_map(|value| value.parse::<u64>().ok())
154                        .collect();
155                    values.resize(len, 0);
156
157                    // Collect the id and array to be inserted onto our entity
158                    to_insert_ids.push(id);
159                    to_insert_data.push(values);
160                });
161
162                let mut entity = world.spawn_empty();
163
164                // Construct an `OwningPtr` for each component in `to_insert_data`
165                let to_insert_ptr = to_owning_ptrs(&mut to_insert_data);
166
167                // SAFETY:
168                // - Component ids have been taken from the same world
169                // - Each array is created to the layout specified in the world
170                unsafe {
171                    entity.insert_by_ids(&to_insert_ids, to_insert_ptr.into_iter());
172                }
173
174                println!("Entity spawned with id: {}", entity.id());
175            }
176            "q" => {
177                let mut builder = QueryBuilder::<FilteredEntityMut>::new(&mut world);
178                parse_query(rest, &mut builder, &component_names);
179                let mut query = builder.build();
180                query.iter_mut(&mut world).for_each(|filtered_entity| {
181                    let terms = filtered_entity
182                        .access()
183                        .try_iter_access()
184                        .unwrap()
185                        .map(|component_access| {
186                            let id = *component_access.index();
187                            let ptr = filtered_entity.get_by_id(id).unwrap();
188                            let info = component_info.get(&id).unwrap();
189                            let len = info.layout().size() / size_of::<u64>();
190
191                            // SAFETY:
192                            // - All components are created with layout [u64]
193                            // - len is calculated from the component descriptor
194                            let data = unsafe {
195                                std::slice::from_raw_parts_mut(
196                                    ptr.assert_unique().as_ptr().cast::<u64>(),
197                                    len,
198                                )
199                            };
200
201                            // If we have write access, increment each value once
202                            if matches!(component_access, ComponentAccessKind::Exclusive(_)) {
203                                data.iter_mut().for_each(|data| {
204                                    *data += 1;
205                                });
206                            }
207
208                            format!("{}: {:?}", info.name(), data[0..len].to_vec())
209                        })
210                        .collect::<Vec<_>>()
211                        .join(", ");
212
213                    println!("{}: {}", filtered_entity.id(), terms);
214                });
215            }
216            "e" => {
217                rest.split(',').for_each(|event| {
218                    let name = event.trim();
219                    if name.is_empty() {
220                        return;
221                    }
222
223                    // Register a ComponentId for this event, no Rust type needed.
224                    // SAFETY: ZST with no drop
225                    let event_component_id = world.register_component_with_descriptor(unsafe {
226                        ComponentDescriptor::new_with_layout(
227                            format!("event:{name}"),
228                            StorageType::Table,
229                            Layout::new::<()>(),
230                            None,
231                            false,
232                            false,
233                            ComponentCloneBehavior::Ignore,
234                            None,
235                        )
236                    });
237                    // SAFETY: event_component_id was just registered for this event
238                    let event_key = unsafe { EventKey::new(event_component_id) };
239                    event_names.insert(name.to_string(), event_key);
240
241                    // Build a dynamic observer that prints when the event fires.
242                    let runner: ObserverRunner = |mut world, _observer, ctx, _event, _trigger| {
243                        println!("  Observer fired!");
244                        if let Some(mut counts) = world.get_resource_mut::<EventFireCount>() {
245                            *counts.0.entry(ctx.event_key).or_insert(0) += 1;
246                        }
247                    };
248
249                    // SAFETY: event_key was just registered, runner ignores pointers
250                    let observer =
251                        unsafe { Observer::with_dynamic_runner(runner).with_event_key(event_key) };
252                    world.spawn(observer);
253
254                    println!(
255                        "Event '{name}' registered (key: {}) with a dynamic observer",
256                        event_component_id.index()
257                    );
258                });
259
260                // Ensure the counter resource exists.
261                world.init_resource::<EventFireCount>();
262            }
263            "t" => {
264                let name = rest.trim();
265                let Some(&event_key) = event_names.get(name) else {
266                    println!(
267                        "Event '{name}' does not exist. Register it first with 'event {name}'"
268                    );
269                    continue;
270                };
271
272                let mut event_data = ();
273                let mut trigger_data = ();
274                // SAFETY: event_key was registered in this world, both pointers are valid ZSTs
275                unsafe {
276                    world.trigger_dynamic(
277                        event_key,
278                        PtrMut::from(&mut event_data),
279                        PtrMut::from(&mut trigger_data),
280                    );
281                }
282
283                let count = world
284                    .get_resource::<EventFireCount>()
285                    .map_or(0, |c| c.0.get(&event_key).copied().unwrap_or(0));
286                println!("Event '{name}' triggered ({count} fires)");
287            }
288            _ => continue,
289        }
290    }
291}

Trait Implementations§

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impl Clone for Access

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fn clone(&self) -> Access

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Access)

Performs copy-assignment from source. Read more
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impl Debug for Access

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for Access

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fn default() -> Access

Returns the “default value” for a type. Read more
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impl Eq for Access

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impl PartialEq for Access

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fn eq(&self, other: &Access) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for Access

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Gets the TypeId of self. Read more
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Pipes by value. This is generally the method you want to use. Read more
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fn pipe_ref<'a, R>(&'a self, func: impl FnOnce(&'a Self) -> R) -> R
where R: 'a,

Borrows self and passes that borrow into the pipe function. Read more
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fn pipe_ref_mut<'a, R>(&'a mut self, func: impl FnOnce(&'a mut Self) -> R) -> R
where R: 'a,

Mutably borrows self and passes that borrow into the pipe function. Read more
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fn pipe_borrow<'a, B, R>(&'a self, func: impl FnOnce(&'a B) -> R) -> R
where Self: Borrow<B>, B: 'a + ?Sized, R: 'a,

Borrows self, then passes self.borrow() into the pipe function. Read more
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fn pipe_borrow_mut<'a, B, R>( &'a mut self, func: impl FnOnce(&'a mut B) -> R, ) -> R
where Self: BorrowMut<B>, B: 'a + ?Sized, R: 'a,

Mutably borrows self, then passes self.borrow_mut() into the pipe function. Read more
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fn pipe_as_ref<'a, U, R>(&'a self, func: impl FnOnce(&'a U) -> R) -> R
where Self: AsRef<U>, U: 'a + ?Sized, R: 'a,

Borrows self, then passes self.as_ref() into the pipe function.
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fn pipe_as_mut<'a, U, R>(&'a mut self, func: impl FnOnce(&'a mut U) -> R) -> R
where Self: AsMut<U>, U: 'a + ?Sized, R: 'a,

Mutably borrows self, then passes self.as_mut() into the pipe function.
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fn pipe_deref<'a, T, R>(&'a self, func: impl FnOnce(&'a T) -> R) -> R
where Self: Deref<Target = T>, T: 'a + ?Sized, R: 'a,

Borrows self, then passes self.deref() into the pipe function.
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fn pipe_deref_mut<'a, T, R>( &'a mut self, func: impl FnOnce(&'a mut T) -> R, ) -> R
where Self: DerefMut<Target = T> + Deref, T: 'a + ?Sized, R: 'a,

Mutably borrows self, then passes self.deref_mut() into the pipe function.
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impl<T> Read<Exclusive, BecauseExclusive> for T
where T: ?Sized,

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impl<R, P> ReadPrimitive<R> for P
where R: Read + ReadEndian<P>, P: Default,

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fn read_from_little_endian(read: &mut R) -> Result<Self, Error>

Read this value from the supplied reader. Same as ReadEndian::read_from_little_endian().
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fn read_from_big_endian(read: &mut R) -> Result<Self, Error>

Read this value from the supplied reader. Same as ReadEndian::read_from_big_endian().
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fn read_from_native_endian(read: &mut R) -> Result<Self, Error>

Read this value from the supplied reader. Same as ReadEndian::read_from_native_endian().
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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> Settings for T
where T: 'static + Send + Sync,

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impl<Ret> SpawnIfAsync<(), Ret> for Ret

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fn spawn(self) -> Ret

Spawn the value into the dioxus runtime if it is an async block
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impl<T, O> SuperFrom<T> for O
where O: From<T>,

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fn super_from(input: T) -> O

Convert from a type to another type.
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impl<T, O, M> SuperInto<O, M> for T
where O: SuperFrom<T, M>,

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fn super_into(self) -> O

Convert from a type to another type.
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impl<T> Tap for T

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fn tap(self, func: impl FnOnce(&Self)) -> Self

Immutable access to a value. Read more
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fn tap_mut(self, func: impl FnOnce(&mut Self)) -> Self

Mutable access to a value. Read more
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fn tap_borrow<B>(self, func: impl FnOnce(&B)) -> Self
where Self: Borrow<B>, B: ?Sized,

Immutable access to the Borrow<B> of a value. Read more
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fn tap_borrow_mut<B>(self, func: impl FnOnce(&mut B)) -> Self
where Self: BorrowMut<B>, B: ?Sized,

Mutable access to the BorrowMut<B> of a value. Read more
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fn tap_ref<R>(self, func: impl FnOnce(&R)) -> Self
where Self: AsRef<R>, R: ?Sized,

Immutable access to the AsRef<R> view of a value. Read more
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fn tap_ref_mut<R>(self, func: impl FnOnce(&mut R)) -> Self
where Self: AsMut<R>, R: ?Sized,

Mutable access to the AsMut<R> view of a value. Read more
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fn tap_deref<T>(self, func: impl FnOnce(&T)) -> Self
where Self: Deref<Target = T>, T: ?Sized,

Immutable access to the Deref::Target of a value. Read more
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fn tap_deref_mut<T>(self, func: impl FnOnce(&mut T)) -> Self
where Self: DerefMut<Target = T> + Deref, T: ?Sized,

Mutable access to the Deref::Target of a value. Read more
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fn tap_dbg(self, func: impl FnOnce(&Self)) -> Self

Calls .tap() only in debug builds, and is erased in release builds.
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fn tap_mut_dbg(self, func: impl FnOnce(&mut Self)) -> Self

Calls .tap_mut() only in debug builds, and is erased in release builds.
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fn tap_borrow_dbg<B>(self, func: impl FnOnce(&B)) -> Self
where Self: Borrow<B>, B: ?Sized,

Calls .tap_borrow() only in debug builds, and is erased in release builds.
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fn tap_borrow_mut_dbg<B>(self, func: impl FnOnce(&mut B)) -> Self
where Self: BorrowMut<B>, B: ?Sized,

Calls .tap_borrow_mut() only in debug builds, and is erased in release builds.
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fn tap_ref_dbg<R>(self, func: impl FnOnce(&R)) -> Self
where Self: AsRef<R>, R: ?Sized,

Calls .tap_ref() only in debug builds, and is erased in release builds.
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fn tap_ref_mut_dbg<R>(self, func: impl FnOnce(&mut R)) -> Self
where Self: AsMut<R>, R: ?Sized,

Calls .tap_ref_mut() only in debug builds, and is erased in release builds.
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fn tap_deref_dbg<T>(self, func: impl FnOnce(&T)) -> Self
where Self: Deref<Target = T>, T: ?Sized,

Calls .tap_deref() only in debug builds, and is erased in release builds.
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fn tap_deref_mut_dbg<T>(self, func: impl FnOnce(&mut T)) -> Self
where Self: DerefMut<Target = T> + Deref, T: ?Sized,

Calls .tap_deref_mut() only in debug builds, and is erased in release builds.
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impl<T> Template for T
where T: Clone + Unpin,

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type Output = T

The type of value produced by this Template.
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fn build_template( &self, _context: &mut TemplateContext<'_, '_>, ) -> Result<<T as Template>::Output, BevyError>

Uses this template and the given entity context to produce a Template::Output.
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fn clone_template(&self) -> T

Clones this template. See Clone.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> ToSample<U> for T
where U: FromSample<T>,

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fn to_sample_(self) -> U

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impl<T> TryConv for T

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fn try_conv<T>(self) -> Result<T, Self::Error>
where Self: TryInto<T>,

Attempts to convert self into T using TryInto<T>. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> TypeData for T
where T: 'static + Send + Sync + Clone,

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fn clone_type_data(&self) -> Box<dyn TypeData>

Creates a type-erased clone of self.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WasmNotSend for T
where T: Send,

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impl<T> WasmNotSendSync for T

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impl<T> WasmNotSync for T
where T: Sync,

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> ⓘ
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self> ⓘ

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more