pub struct DiagnosticPath { /* private fields */ }Expand description
Unique diagnostic path, separated by /.
Requirements:
- Can’t be empty
- Can’t have leading or trailing
/ - Can’t have empty components.
Implementations§
Source§impl DiagnosticPath
impl DiagnosticPath
Sourcepub const fn const_new(path: &'static str) -> DiagnosticPath
pub const fn const_new(path: &'static str) -> DiagnosticPath
Create a new DiagnosticPath. Usable in const contexts.
Note: path is not validated, so make sure it follows all the requirements.
Sourcepub fn new(path: impl Into<Cow<'static, str>>) -> DiagnosticPath
pub fn new(path: impl Into<Cow<'static, str>>) -> DiagnosticPath
Create a new DiagnosticPath from the specified string.
Examples found in repository?
examples/3d/solari_reflections.rs (line 899)
881fn update_performance_text(
882 mut text: Single<&mut Text, With<PerformanceText>>,
883 diagnostics: Res<DiagnosticsStore>,
884 pathtracing: Query<(), With<Pathtracer>>,
885 #[cfg(all(feature = "dlss", not(feature = "force_disable_dlss")))] dlss_camera: Query<
886 Has<Dlss<DlssRayReconstructionFeature>>,
887 With<SolariLighting>,
888 >,
889) {
890 text.0.clear();
891
892 if !pathtracing.is_empty() {
893 text.push_str("Pathtracer (untimed)");
894 return;
895 }
896
897 let mut total = 0.0;
898 let mut add_diagnostic = |name: &str, path: &'static str| {
899 let path = DiagnosticPath::new(path);
900 if let Some(value) = diagnostics.get(&path).and_then(Diagnostic::smoothed) {
901 text.push_str(&format!("{name:17} {value:.2} ms\n"));
902 total += value;
903 }
904 };
905
906 (add_diagnostic)(
907 "Light tiles",
908 "render/solari_lighting/presample_light_tiles/elapsed_gpu",
909 );
910 (add_diagnostic)(
911 "World cache",
912 "render/solari_lighting/world_cache/elapsed_gpu",
913 );
914 (add_diagnostic)("Lighting", "render/solari_lighting/lighting/elapsed_gpu");
915 #[cfg(all(feature = "dlss", not(feature = "force_disable_dlss")))]
916 if matches!(dlss_camera.single(), Ok(true)) {
917 (add_diagnostic)("DLSS-RR", "render/dlss_ray_reconstruction/elapsed_gpu");
918 }
919 text.push_str(&format!("{:17} {total:.2} ms\n", "Total"));
920}More examples
examples/3d/solari.rs (line 647)
635fn update_performance_text(
636 mut text: Single<&mut Text, With<PerformanceText>>,
637 diagnostics: Res<DiagnosticsStore>,
638 #[cfg(all(feature = "dlss", not(feature = "force_disable_dlss")))] dlss_camera: Query<
639 Has<Dlss<DlssRayReconstructionFeature>>,
640 With<SolariLighting>,
641 >,
642) {
643 text.0.clear();
644
645 let mut total = 0.0;
646 let mut add_diagnostic = |name: &str, path: &'static str| {
647 let path = DiagnosticPath::new(path);
648 if let Some(value) = diagnostics.get(&path).and_then(Diagnostic::smoothed) {
649 text.push_str(&format!("{name:17} {value:.2} ms\n"));
650 total += value;
651 }
652 };
653
654 (add_diagnostic)(
655 "Light tiles",
656 "render/solari_lighting/presample_light_tiles/elapsed_gpu",
657 );
658 (add_diagnostic)(
659 "World cache",
660 "render/solari_lighting/world_cache/elapsed_gpu",
661 );
662 (add_diagnostic)("Lighting", "render/solari_lighting/lighting/elapsed_gpu");
663 #[cfg(all(feature = "dlss", not(feature = "force_disable_dlss")))]
664 if matches!(dlss_camera.single(), Ok(true)) {
665 (add_diagnostic)("DLSS-RR", "render/dlss_ray_reconstruction/elapsed_gpu");
666 }
667 text.push_str(&format!("{:17} {total:.2} ms\n", "Total"));
668
669 if let Some(world_cache_active_cells_count) = diagnostics
670 .get(&DiagnosticPath::new(
671 "render/solari_lighting/world_cache_active_cells_count",
672 ))
673 .and_then(Diagnostic::smoothed)
674 {
675 text.push_str(&format!(
676 "\nWorld cache cells {} ({:.0}%)",
677 world_cache_active_cells_count as u32,
678 (world_cache_active_cells_count * 100.0) / (2u64.pow(20) as f64)
679 ));
680 }
681}examples/stress_tests/many_components.rs (line 168)
78fn stress_test(num_entities: u32, num_components: u32, num_systems: u32) {
79 let mut rng = ChaCha8Rng::seed_from_u64(42);
80 let mut app = App::default();
81 let world = app.world_mut();
82
83 // register a bunch of components
84 let component_ids: Vec<ComponentId> = (1..=num_components)
85 .map(|i| {
86 world.register_component_with_descriptor(
87 // SAFETY:
88 // * We don't implement a drop function
89 // * u8 is Sync and Send
90 unsafe {
91 ComponentDescriptor::new_with_layout(
92 format!("Component{i}").to_string(),
93 StorageType::Table,
94 Layout::new::<u8>(),
95 None,
96 true, // is mutable
97 false, // has no summary tick
98 ComponentCloneBehavior::Default,
99 None,
100 )
101 },
102 )
103 })
104 .collect();
105
106 // fill the schedule with systems
107 let mut schedule = Schedule::new(Update);
108 for _ in 1..=num_systems {
109 let num_access_components = rng.random_range(1..10);
110 let access_components: Vec<ComponentId> = component_ids
111 .sample(&mut rng, num_access_components)
112 .copied()
113 .collect();
114 let system = (QueryParamBuilder::new(|builder| {
115 for &access_component in &access_components {
116 if rand::random::<bool>() {
117 builder.mut_id(access_component);
118 } else {
119 builder.ref_id(access_component);
120 }
121 }
122 }),)
123 .build_state(world)
124 .build_any_system(base_system);
125 schedule.add_systems((move || access_components.clone()).pipe(system));
126 }
127
128 // spawn a bunch of entities
129 for _ in 1..=num_entities {
130 let num_components = rng.random_range(1..10);
131 let components: Vec<ComponentId> = component_ids
132 .sample(&mut rng, num_components)
133 .copied()
134 .collect();
135
136 let mut entity = world.spawn_empty();
137 // We use `ManuallyDrop` here as we need to avoid dropping the u8's when `values` is dropped
138 // since ownership of the values is passed to the world in `insert_by_ids`.
139 // But we do want to deallocate the memory when values is dropped.
140 let mut values: Vec<ManuallyDrop<u8>> = components
141 .iter()
142 .map(|_id| ManuallyDrop::new(rng.random_range(0..255)))
143 .collect();
144 let ptrs: Vec<OwningPtr> = values
145 .iter_mut()
146 .map(|value| {
147 // SAFETY:
148 // * We don't read/write `values` binding after this and values are `ManuallyDrop`,
149 // so we have the right to drop/move the values
150 unsafe { PtrMut::from(value).promote() }
151 })
152 .collect();
153 // SAFETY:
154 // * component_id's are from the same world
155 // * `values` was initialized above, so references are valid
156 unsafe {
157 entity.insert_by_ids(&components, ptrs.into_iter());
158 }
159 }
160
161 // overwrite Update schedule in the app
162 app.add_schedule(schedule);
163 app.add_plugins(MinimalPlugins)
164 .add_plugins(DiagnosticsPlugin)
165 .add_plugins(LogPlugin::default())
166 .add_plugins(FrameTimeDiagnosticsPlugin::default())
167 .add_plugins(LogDiagnosticsPlugin::filtered(HashSet::from_iter([
168 DiagnosticPath::new("fps"),
169 ])));
170 app.run();
171}Sourcepub fn from_components<'a>(
components: impl IntoIterator<Item = &'a str>,
) -> DiagnosticPath
pub fn from_components<'a>( components: impl IntoIterator<Item = &'a str>, ) -> DiagnosticPath
Create a new DiagnosticPath from an iterator over components.
Sourcepub fn components(&self) -> impl Iterator<Item = &str>
pub fn components(&self) -> impl Iterator<Item = &str>
Returns an iterator over path components.
Trait Implementations§
Source§impl Clone for DiagnosticPath
impl Clone for DiagnosticPath
Source§fn clone(&self) -> DiagnosticPath
fn clone(&self) -> DiagnosticPath
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for DiagnosticPath
impl Debug for DiagnosticPath
Source§impl Display for DiagnosticPath
impl Display for DiagnosticPath
impl Eq for DiagnosticPath
Source§impl From<DiagnosticPath> for String
impl From<DiagnosticPath> for String
Source§fn from(path: DiagnosticPath) -> String
fn from(path: DiagnosticPath) -> String
Converts to this type from the input type.
Source§impl From<DiagnosticPath> for DiagnosticsOverlayItem
impl From<DiagnosticPath> for DiagnosticsOverlayItem
Source§fn from(value: DiagnosticPath) -> DiagnosticsOverlayItem
fn from(value: DiagnosticPath) -> DiagnosticsOverlayItem
Creates an instance of DiagnosticsOverlayItem
from a DiagnosticPath using DiagnosticsOverlayStatistic::Smoothed.
Source§impl Hash for DiagnosticPath
impl Hash for DiagnosticPath
Auto Trait Implementations§
impl Freeze for DiagnosticPath
impl RefUnwindSafe for DiagnosticPath
impl Send for DiagnosticPath
impl Sync for DiagnosticPath
impl Unpin for DiagnosticPath
impl UnsafeUnpin for DiagnosticPath
impl UnwindSafe for DiagnosticPath
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