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Cylinder

Struct Cylinder 

Source
pub struct Cylinder {
    pub radius: f32,
    pub half_height: f32,
}
Expand description

A cylinder primitive centered on the origin

Fields§

§radius: f32

The radius of the cylinder

§half_height: f32

The half height of the cylinder

Implementations§

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impl Cylinder

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pub const fn new(radius: f32, height: f32) -> Cylinder

Create a new Cylinder from a radius and full height

Examples found in repository?
examples/3d/transmission.rs (line 71)
62fn setup(
63    mut commands: Commands,
64    mut meshes: ResMut<Assets<Mesh>>,
65    mut materials: ResMut<Assets<StandardMaterial>>,
66    asset_server: Res<AssetServer>,
67) {
68    let icosphere_mesh = meshes.add(Sphere::new(0.9).mesh().ico(7).unwrap());
69    let cube_mesh = meshes.add(Cuboid::new(0.7, 0.7, 0.7));
70    let plane_mesh = meshes.add(Plane3d::default().mesh().size(2.0, 2.0));
71    let cylinder_mesh = meshes.add(Cylinder::new(0.5, 2.0).mesh().resolution(50));
72
73    // Cube #1
74    commands.spawn((
75        Mesh3d(cube_mesh.clone()),
76        MeshMaterial3d(materials.add(StandardMaterial::default())),
77        Transform::from_xyz(0.25, 0.5, -2.0).with_rotation(Quat::from_euler(
78            EulerRot::XYZ,
79            1.4,
80            3.7,
81            21.3,
82        )),
83        ExampleControls {
84            color: true,
85            specular_transmission: false,
86            diffuse_transmission: false,
87        },
88    ));
89
90    // Cube #2
91    commands.spawn((
92        Mesh3d(cube_mesh),
93        MeshMaterial3d(materials.add(StandardMaterial::default())),
94        Transform::from_xyz(-0.75, 0.7, -2.0).with_rotation(Quat::from_euler(
95            EulerRot::XYZ,
96            0.4,
97            2.3,
98            4.7,
99        )),
100        ExampleControls {
101            color: true,
102            specular_transmission: false,
103            diffuse_transmission: false,
104        },
105    ));
106
107    // Candle
108    commands.spawn((
109        Mesh3d(cylinder_mesh),
110        MeshMaterial3d(materials.add(StandardMaterial {
111            base_color: Color::srgb(0.9, 0.2, 0.3),
112            diffuse_transmission: 0.7,
113            perceptual_roughness: 0.32,
114            thickness: 0.2,
115            ..default()
116        })),
117        Transform::from_xyz(-1.0, 0.0, 0.0),
118        ExampleControls {
119            color: true,
120            specular_transmission: false,
121            diffuse_transmission: true,
122        },
123    ));
124
125    // Candle Flame
126    let scaled_white = LinearRgba::from(ANTIQUE_WHITE) * 20.;
127    let scaled_orange = LinearRgba::from(ORANGE_RED) * 4.;
128    let emissive = LinearRgba {
129        red: scaled_white.red + scaled_orange.red,
130        green: scaled_white.green + scaled_orange.green,
131        blue: scaled_white.blue + scaled_orange.blue,
132        alpha: 1.0,
133    };
134
135    commands.spawn((
136        Mesh3d(icosphere_mesh.clone()),
137        MeshMaterial3d(materials.add(StandardMaterial {
138            emissive,
139            diffuse_transmission: 1.0,
140            ..default()
141        })),
142        Transform::from_xyz(-1.0, 1.15, 0.0).with_scale(Vec3::new(0.1, 0.2, 0.1)),
143        Flicker,
144        NotShadowCaster,
145    ));
146
147    // Glass Sphere
148    commands.spawn((
149        Mesh3d(icosphere_mesh.clone()),
150        MeshMaterial3d(materials.add(StandardMaterial {
151            base_color: Color::WHITE,
152            specular_transmission: 0.9,
153            diffuse_transmission: 1.0,
154            thickness: 1.8,
155            ior: 1.5,
156            perceptual_roughness: 0.12,
157            ..default()
158        })),
159        Transform::from_xyz(1.0, 0.0, 0.0),
160        ExampleControls {
161            color: true,
162            specular_transmission: true,
163            diffuse_transmission: false,
164        },
165    ));
166
167    // R Sphere
168    commands.spawn((
169        Mesh3d(icosphere_mesh.clone()),
170        MeshMaterial3d(materials.add(StandardMaterial {
171            base_color: RED.into(),
172            specular_transmission: 0.9,
173            diffuse_transmission: 1.0,
174            thickness: 1.8,
175            ior: 1.5,
176            perceptual_roughness: 0.12,
177            ..default()
178        })),
179        Transform::from_xyz(1.0, -0.5, 2.0).with_scale(Vec3::splat(0.5)),
180        ExampleControls {
181            color: true,
182            specular_transmission: true,
183            diffuse_transmission: false,
184        },
185    ));
186
187    // G Sphere
188    commands.spawn((
189        Mesh3d(icosphere_mesh.clone()),
190        MeshMaterial3d(materials.add(StandardMaterial {
191            base_color: LIME.into(),
192            specular_transmission: 0.9,
193            diffuse_transmission: 1.0,
194            thickness: 1.8,
195            ior: 1.5,
196            perceptual_roughness: 0.12,
197            ..default()
198        })),
199        Transform::from_xyz(0.0, -0.5, 2.0).with_scale(Vec3::splat(0.5)),
200        ExampleControls {
201            color: true,
202            specular_transmission: true,
203            diffuse_transmission: false,
204        },
205    ));
206
207    // B Sphere
208    commands.spawn((
209        Mesh3d(icosphere_mesh),
210        MeshMaterial3d(materials.add(StandardMaterial {
211            base_color: BLUE.into(),
212            specular_transmission: 0.9,
213            diffuse_transmission: 1.0,
214            thickness: 1.8,
215            ior: 1.5,
216            perceptual_roughness: 0.12,
217            ..default()
218        })),
219        Transform::from_xyz(-1.0, -0.5, 2.0).with_scale(Vec3::splat(0.5)),
220        ExampleControls {
221            color: true,
222            specular_transmission: true,
223            diffuse_transmission: false,
224        },
225    ));
226
227    // Chessboard Plane
228    let black_material = materials.add(StandardMaterial {
229        base_color: Color::BLACK,
230        reflectance: 0.3,
231        perceptual_roughness: 0.8,
232        ..default()
233    });
234
235    let white_material = materials.add(StandardMaterial {
236        base_color: Color::WHITE,
237        reflectance: 0.3,
238        perceptual_roughness: 0.8,
239        ..default()
240    });
241
242    for x in -3..4 {
243        for z in -3..4 {
244            commands.spawn((
245                Mesh3d(plane_mesh.clone()),
246                MeshMaterial3d(if (x + z) % 2 == 0 {
247                    black_material.clone()
248                } else {
249                    white_material.clone()
250                }),
251                Transform::from_xyz(x as f32 * 2.0, -1.0, z as f32 * 2.0),
252                ExampleControls {
253                    color: true,
254                    specular_transmission: false,
255                    diffuse_transmission: false,
256                },
257            ));
258        }
259    }
260
261    // Paper
262    commands.spawn((
263        Mesh3d(plane_mesh),
264        MeshMaterial3d(materials.add(StandardMaterial {
265            base_color: Color::WHITE,
266            diffuse_transmission: 0.6,
267            perceptual_roughness: 0.8,
268            reflectance: 1.0,
269            double_sided: true,
270            cull_mode: None,
271            ..default()
272        })),
273        Transform::from_xyz(0.0, 0.5, -3.0)
274            .with_scale(Vec3::new(2.0, 1.0, 1.0))
275            .with_rotation(Quat::from_euler(EulerRot::XYZ, PI / 2.0, 0.0, 0.0)),
276        TransmittedShadowReceiver,
277        ExampleControls {
278            specular_transmission: false,
279            color: false,
280            diffuse_transmission: true,
281        },
282    ));
283
284    // Candle Light
285    commands.spawn((
286        Transform::from_xyz(-1.0, 1.7, 0.0),
287        PointLight {
288            color: Color::from(
289                LinearRgba::from(ANTIQUE_WHITE).mix(&LinearRgba::from(ORANGE_RED), 0.2),
290            ),
291            intensity: 4_000.0,
292            radius: 0.2,
293            range: 5.0,
294            shadow_maps_enabled: true,
295            ..default()
296        },
297        Flicker,
298    ));
299
300    // Camera
301    commands.spawn((
302        Camera3d::default(),
303        ScreenSpaceTransmission::default(),
304        Transform::from_xyz(1.0, 1.8, 7.0).looking_at(Vec3::ZERO, Vec3::Y),
305        ColorGrading {
306            global: ColorGradingGlobal {
307                post_saturation: 1.2,
308                ..default()
309            },
310            ..default()
311        },
312        Tonemapping::TonyMcMapface,
313        Exposure { ev100: 6.0 },
314        #[cfg(any(feature = "webgpu", not(target_arch = "wasm32")))]
315        Msaa::Off,
316        #[cfg(any(feature = "webgpu", not(target_arch = "wasm32")))]
317        TemporalAntiAliasing::default(),
318        EnvironmentMapLight {
319            intensity: 25.0,
320            diffuse_map: asset_server.load("environment_maps/pisa_diffuse_rgb9e5_zstd.ktx2"),
321            specular_map: asset_server.load("environment_maps/pisa_specular_rgb9e5_zstd.ktx2"),
322            ..default()
323        },
324        Bloom::default(),
325    ));
326
327    // Controls Text
328    commands.spawn((
329        Text::default(),
330        Node {
331            position_type: PositionType::Absolute,
332            top: px(12),
333            left: px(12),
334            ..default()
335        },
336        ExampleDisplay,
337    ));
338}
Source

pub const fn base(&self) -> Circle

Get the base of the cylinder as a Circle

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pub const fn lateral_area(&self) -> f32

Get the surface area of the side of the cylinder, also known as the lateral area

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pub fn base_area(&self) -> f32

Get the surface area of one base of the cylinder

Trait Implementations§

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impl Bounded3d for Cylinder

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fn aabb_3d(&self, isometry: impl Into<Isometry3d>) -> Aabb3d

Get an axis-aligned bounding box for the shape translated and rotated by the given isometry.
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fn bounding_sphere(&self, isometry: impl Into<Isometry3d>) -> BoundingSphere

Get a bounding sphere for the shape translated and rotated by the given isometry.
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impl Clone for Cylinder

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fn clone(&self) -> Cylinder

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for Cylinder

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impl Debug for Cylinder

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for Cylinder

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fn default() -> Cylinder

Returns the default Cylinder with a radius of 0.5 and a height of 1.0.

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impl<'de> Deserialize<'de> for Cylinder

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fn deserialize<__D>( __deserializer: __D, ) -> Result<Cylinder, <__D as Deserializer<'de>>::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl From<Cylinder> for Mesh

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fn from(cylinder: Cylinder) -> Mesh

Converts to this type from the input type.
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impl FromArg for Cylinder

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type This<'from_arg> = Cylinder

The type to convert into. Read more
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fn from_arg(arg: Arg<'_>) -> Result<<Cylinder as FromArg>::This<'_>, ArgError>

Creates an item from an argument. Read more
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impl FromReflect for Cylinder

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fn from_reflect(reflect: &(dyn PartialReflect + 'static)) -> Option<Cylinder>

Constructs a concrete instance of Self from a reflected value.
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fn take_from_reflect( reflect: Box<dyn PartialReflect>, ) -> Result<Self, Box<dyn PartialReflect>>

Attempts to downcast the given value to Self using, constructing the value using from_reflect if that fails. Read more
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impl GetOwnership for Cylinder

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fn ownership() -> Ownership

Returns the ownership of Self.
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impl GetTypeRegistration for Cylinder

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fn get_type_registration() -> TypeRegistration

Returns the default TypeRegistration for this type.
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fn register_type_dependencies(registry: &mut TypeRegistry)

Registers other types needed by this type. Read more
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impl<Config, Clear> GizmoPrimitive3d<Cylinder> for GizmoBuffer<Config, Clear>
where Config: GizmoConfigGroup, Clear: 'static + Send + Sync,

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type Output<'a> = Cylinder3dBuilder<'a, Config, Clear> where GizmoBuffer<Config, Clear>: 'a

The output of primitive_3d. This is a builder to set non-default values.
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fn primitive_3d( &mut self, primitive: &Cylinder, isometry: impl Into<Isometry3d>, color: impl Into<Color>, ) -> <GizmoBuffer<Config, Clear> as GizmoPrimitive3d<Cylinder>>::Output<'_>

Renders a 3D primitive with its associated details.
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impl IntoReturn for Cylinder

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fn into_return<'into_return>(self) -> Return<'into_return>
where Cylinder: 'into_return,

Converts Self into a Return value.
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impl Measured3d for Cylinder

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fn area(&self) -> f32

Get the total surface area of the cylinder

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fn volume(&self) -> f32

Get the volume of the cylinder

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impl Meshable for Cylinder

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type Output = CylinderMeshBuilder

The output of Self::mesh. This will be a MeshBuilder used for creating a Mesh.
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fn mesh(&self) -> <Cylinder as Meshable>::Output

Creates a Mesh for a shape.
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impl PartialEq for Cylinder

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fn eq(&self, other: &Cylinder) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl PartialReflect for Cylinder

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fn get_represented_type_info(&self) -> Option<&'static TypeInfo>

Returns the TypeInfo of the type represented by this value. Read more
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fn try_apply( &mut self, value: &(dyn PartialReflect + 'static), ) -> Result<(), ApplyError>

Tries to apply a reflected value to this value. Read more
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fn reflect_kind(&self) -> ReflectKind

Returns a zero-sized enumeration of “kinds” of type. Read more
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fn reflect_ref(&self) -> ReflectRef<'_>

Returns an immutable enumeration of “kinds” of type. Read more
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fn reflect_mut(&mut self) -> ReflectMut<'_>

Returns a mutable enumeration of “kinds” of type. Read more
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fn reflect_owned(self: Box<Cylinder>) -> ReflectOwned

Returns an owned enumeration of “kinds” of type. Read more
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fn try_into_reflect( self: Box<Cylinder>, ) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>

Attempts to cast this type to a boxed, fully-reflected value.
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fn try_as_reflect(&self) -> Option<&(dyn Reflect + 'static)>

Attempts to cast this type to a fully-reflected value.
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fn try_as_reflect_mut(&mut self) -> Option<&mut (dyn Reflect + 'static)>

Attempts to cast this type to a mutable, fully-reflected value.
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fn into_partial_reflect(self: Box<Cylinder>) -> Box<dyn PartialReflect>

Casts this type to a boxed, reflected value. Read more
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fn as_partial_reflect(&self) -> &(dyn PartialReflect + 'static)

Casts this type to a reflected value. Read more
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fn as_partial_reflect_mut(&mut self) -> &mut (dyn PartialReflect + 'static)

Casts this type to a mutable, reflected value. Read more
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fn reflect_partial_eq( &self, value: &(dyn PartialReflect + 'static), ) -> Option<bool>

Returns a “partial equality” comparison result. Read more
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fn reflect_partial_cmp( &self, value: &(dyn PartialReflect + 'static), ) -> Option<Ordering>

Returns a “partial comparison” result. Read more
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fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Debug formatter for the value. Read more
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fn reflect_clone(&self) -> Result<Box<dyn Reflect>, ReflectCloneError>

Attempts to clone Self using reflection. Read more
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fn apply(&mut self, value: &(dyn PartialReflect + 'static))

Applies a reflected value to this value. Read more
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fn to_dynamic(&self) -> Result<Box<dyn PartialReflect>, ReflectCloneError>

Converts this reflected value into its dynamic representation based on its kind. Read more
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fn reflect_clone_and_take<T>(&self) -> Result<T, ReflectCloneError>
where T: 'static, Self: Sized + TypePath,

For a type implementing PartialReflect, combines reflect_clone and take in a useful fashion, automatically constructing an appropriate ReflectCloneError if the downcast fails.
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fn reflect_hash(&self) -> Option<u64>

Returns a hash of the value (which includes the type). Read more
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fn is_dynamic(&self) -> bool

Indicates whether or not this type is a dynamic type. Read more
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impl Primitive3d for Cylinder

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impl Reflect for Cylinder

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fn into_any(self: Box<Cylinder>) -> Box<dyn Any>

Returns the value as a Box<dyn Any>. Read more
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fn as_any(&self) -> &(dyn Any + 'static)

Returns the value as a &dyn Any. Read more
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Returns the value as a &mut dyn Any. Read more
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fn into_reflect(self: Box<Cylinder>) -> Box<dyn Reflect>

Casts this type to a boxed, fully-reflected value.
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fn as_reflect(&self) -> &(dyn Reflect + 'static)

Casts this type to a fully-reflected value.
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fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)

Casts this type to a mutable, fully-reflected value.
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fn set(&mut self, value: Box<dyn Reflect>) -> Result<(), Box<dyn Reflect>>

Performs a type-checked assignment of a reflected value to this value. Read more
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impl Serialize for Cylinder

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fn serialize<__S>( &self, __serializer: __S, ) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl ShapeSample for Cylinder

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type Output = Vec3

The type of vector returned by the sample methods, Vec2 for 2D shapes and Vec3 for 3D shapes.
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fn sample_interior<R>(&self, rng: &mut R) -> Vec3
where R: RngExt + ?Sized,

Uniformly sample a point from inside the area/volume of this shape, centered on 0. Read more
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fn sample_boundary<R>(&self, rng: &mut R) -> Vec3
where R: RngExt + ?Sized,

Uniformly sample a point from the surface of this shape, centered on 0. Read more
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fn interior_dist(self) -> impl Distribution<Self::Output>
where Self: Sized,

Extract a Distribution whose samples are points of this shape’s interior, taken uniformly. Read more
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fn boundary_dist(self) -> impl Distribution<Self::Output>
where Self: Sized,

Extract a Distribution whose samples are points of this shape’s boundary, taken uniformly. Read more
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impl Struct for Cylinder

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fn field(&self, name: &str) -> Option<&(dyn PartialReflect + 'static)>

Gets a reference to the value of the field named name as a &dyn PartialReflect.
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fn field_mut( &mut self, name: &str, ) -> Option<&mut (dyn PartialReflect + 'static)>

Gets a mutable reference to the value of the field named name as a &mut dyn PartialReflect.
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fn field_at(&self, index: usize) -> Option<&(dyn PartialReflect + 'static)>

Gets a reference to the value of the field with index index as a &dyn PartialReflect.
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fn field_at_mut( &mut self, index: usize, ) -> Option<&mut (dyn PartialReflect + 'static)>

Gets a mutable reference to the value of the field with index index as a &mut dyn PartialReflect.
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fn name_at(&self, index: usize) -> Option<&str>

Gets the name of the field with index index.
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fn index_of_name(&self, name: &str) -> Option<usize>

Gets the index of the field with the given name.
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fn field_len(&self) -> usize

Returns the number of fields in the struct.
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fn iter_fields(&self) -> FieldIter<'_> ⓘ

Returns an iterator over the values of the reflectable fields for this struct.
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fn to_dynamic_struct(&self) -> Result<DynamicStruct, ReflectCloneError>

Creates a new DynamicStruct from this struct. Read more
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fn get_represented_struct_info(&self) -> Option<&'static StructInfo>

Will return None if TypeInfo is not available.
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impl StructuralPartialEq for Cylinder

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impl TypePath for Cylinder

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fn type_path() -> &'static str

Returns the fully qualified path of the underlying type. Read more
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fn short_type_path() -> &'static str

Returns a short, pretty-print enabled path to the type. Read more
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fn type_ident() -> Option<&'static str>

Returns the name of the type, or None if it is anonymous. Read more
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fn crate_name() -> Option<&'static str>

Returns the name of the crate the type is in, or None if it is anonymous. Read more
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fn module_path() -> Option<&'static str>

Returns the path to the module the type is in, or None if it is anonymous. Read more
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impl Typed for Cylinder

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fn type_info() -> &'static TypeInfo

Returns the compile-time info for the underlying type.

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T, U> AsBindGroupShaderType<U> for T
where U: ShaderType, &'a T: for<'a> Into<U>,

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fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U

Return the T ShaderType for self. When used in AsBindGroup derives, it is safe to assume that all images in self exist.
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Brush for T
where T: Clone + PartialEq + Default + Debug,

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impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
where ST: ?Sized, DT: ?Sized,

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impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
where ST: ?Sized, DT: ?Sized,

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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> ConditionalSend for T
where T: Send,

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impl<T> Conv for T

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fn conv<T>(self) -> T
where Self: Into<T>,

Converts self into T using Into<T>. Read more
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Converts Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Converts Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Converts &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Converts &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> DowncastSend for T
where T: Any + Send,

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fn into_any_send(self: Box<T>) -> Box<dyn Any + Send>

Converts Box<Trait> (where Trait: DowncastSend) to Box<dyn Any + Send>, which can then be downcast into Box<ConcreteType> where ConcreteType implements Trait.
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impl<T> DowncastSync for T
where T: Any + Send + Sync,

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fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Sync + Send> ⓘ

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
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impl<S, T> Duplex<S> for T
where T: FromSample<S> + ToSample<S>,

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impl<T> DynamicTypePath for T
where T: TypePath,

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impl<T> DynamicTyped for T
where T: Typed,

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impl<T> ErasedDestructor for T
where T: 'static,

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impl<T> FmtForward for T

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fn fmt_binary(self) -> FmtBinary<Self>
where Self: Binary,

Causes self to use its Binary implementation when Debug-formatted.
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fn fmt_display(self) -> FmtDisplay<Self>
where Self: Display,

Causes self to use its Display implementation when Debug-formatted.
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fn fmt_lower_exp(self) -> FmtLowerExp<Self>
where Self: LowerExp,

Causes self to use its LowerExp implementation when Debug-formatted.
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fn fmt_lower_hex(self) -> FmtLowerHex<Self>
where Self: LowerHex,

Causes self to use its LowerHex implementation when Debug-formatted.
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fn fmt_octal(self) -> FmtOctal<Self>
where Self: Octal,

Causes self to use its Octal implementation when Debug-formatted.
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fn fmt_pointer(self) -> FmtPointer<Self>
where Self: Pointer,

Causes self to use its Pointer implementation when Debug-formatted.
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fn fmt_upper_exp(self) -> FmtUpperExp<Self>
where Self: UpperExp,

Causes self to use its UpperExp implementation when Debug-formatted.
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fn fmt_upper_hex(self) -> FmtUpperHex<Self>
where Self: UpperHex,

Causes self to use its UpperHex implementation when Debug-formatted.
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fn fmt_list(self) -> FmtList<Self>
where &'a Self: for<'a> IntoIterator,

Formats each item in a sequence. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<S> FromSample<S> for S

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fn from_sample_(s: S) -> S

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impl<T> FromTemplate for T
where T: Clone + Default + Unpin,

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type Template = T

The Template for this type.
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impl<T> FromWorld for T
where T: Default,

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fn from_world(_world: &mut World) -> T

Creates Self using default().

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impl<S> GetField for S
where S: Struct,

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fn get_field<T>(&self, name: &str) -> Option<&T>
where T: Reflect,

Gets a reference to the value of the field named name, downcast to T.
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fn get_field_mut<T>(&mut self, name: &str) -> Option<&mut T>
where T: Reflect,

Gets a mutable reference to the value of the field named name, downcast to T.
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impl<T> GetPath for T
where T: Reflect + ?Sized,

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fn reflect_path<'p>( &self, path: impl ReflectPath<'p>, ) -> Result<&(dyn PartialReflect + 'static), ReflectPathError<'p>>

Returns a reference to the value specified by path. Read more
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fn reflect_path_mut<'p>( &mut self, path: impl ReflectPath<'p>, ) -> Result<&mut (dyn PartialReflect + 'static), ReflectPathError<'p>>

Returns a mutable reference to the value specified by path. Read more
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fn path<'p, T>( &self, path: impl ReflectPath<'p>, ) -> Result<&T, ReflectPathError<'p>>
where T: Reflect,

Returns a statically typed reference to the value specified by path. Read more
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fn path_mut<'p, T>( &mut self, path: impl ReflectPath<'p>, ) -> Result<&mut T, ReflectPathError<'p>>
where T: Reflect,

Returns a statically typed mutable reference to the value specified by path. Read more
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impl<T, W> HasTypeWitness<W> for T
where W: MakeTypeWitness<Arg = T>, T: ?Sized,

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const WITNESS: W = W::MAKE

A constant of the type witness
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impl<T> HitDataExtra for T
where T: Send + Sync + Debug + Any + 'static,

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impl<T> Identity for T
where T: ?Sized,

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const TYPE_EQ: TypeEq<T, <T as Identity>::Type> = TypeEq::NEW

Proof that Self is the same type as Self::Type, provides methods for casting between Self and Self::Type.
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type Type = T

The same type as Self, used to emulate type equality bounds (T == U) with associated type equality constraints (T: Identity<Type = U>).
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impl<T> InitializeFromFunction<T> for T

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fn initialize_from_function(f: fn() -> T) -> T

Create an instance of this type from an initialization function
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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self> ⓘ

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self> ⓘ

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self> ⓘ

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self> ⓘ
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> IntoResult<T> for T

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fn into_result(self) -> Result<T, RunSystemError>

Converts this type into the system output type.
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impl<F, T> IntoSample<T> for F
where T: FromSample<F>,

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fn into_sample(self) -> T

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impl<A> Is for A
where A: Any,

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fn is<T>() -> bool
where T: Any,

Checks if the current type “is” another type, using a TypeId equality comparison. This is most useful in the context of generic logic. Read more
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impl<T> NoneValue for T
where T: Default,

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type NoneType = T

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fn null_value() -> T

The none-equivalent value.
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impl<G> PatchFromTemplate for G
where G: FromTemplate,

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type Template = <G as FromTemplate>::Template

The Template that will be patched.
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fn patch<F>(func: F) -> TemplatePatch<F, <G as PatchFromTemplate>::Template>
where F: FnOnce(&mut <G as PatchFromTemplate>::Template, &mut ResolveContext<'_>),

Takes a “patch function” func, and turns it into a TemplatePatch.
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impl<T> PatchTemplate for T
where T: Template,

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fn patch_template<F>(func: F) -> TemplatePatch<F, T>
where F: FnOnce(&mut T, &mut ResolveContext<'_>),

Takes a “patch function” func that patches this Template, and turns it into a TemplatePatch.
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impl<T> Pipe for T
where T: ?Sized,

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fn pipe<R>(self, func: impl FnOnce(Self) -> R) -> R
where Self: Sized,

Pipes by value. This is generally the method you want to use. Read more
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fn pipe_ref<'a, R>(&'a self, func: impl FnOnce(&'a Self) -> R) -> R
where R: 'a,

Borrows self and passes that borrow into the pipe function. Read more
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fn pipe_ref_mut<'a, R>(&'a mut self, func: impl FnOnce(&'a mut Self) -> R) -> R
where R: 'a,

Mutably borrows self and passes that borrow into the pipe function. Read more
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fn pipe_borrow<'a, B, R>(&'a self, func: impl FnOnce(&'a B) -> R) -> R
where Self: Borrow<B>, B: 'a + ?Sized, R: 'a,

Borrows self, then passes self.borrow() into the pipe function. Read more
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fn pipe_borrow_mut<'a, B, R>( &'a mut self, func: impl FnOnce(&'a mut B) -> R, ) -> R
where Self: BorrowMut<B>, B: 'a + ?Sized, R: 'a,

Mutably borrows self, then passes self.borrow_mut() into the pipe function. Read more
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fn pipe_as_ref<'a, U, R>(&'a self, func: impl FnOnce(&'a U) -> R) -> R
where Self: AsRef<U>, U: 'a + ?Sized, R: 'a,

Borrows self, then passes self.as_ref() into the pipe function.
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fn pipe_as_mut<'a, U, R>(&'a mut self, func: impl FnOnce(&'a mut U) -> R) -> R
where Self: AsMut<U>, U: 'a + ?Sized, R: 'a,

Mutably borrows self, then passes self.as_mut() into the pipe function.
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fn pipe_deref<'a, T, R>(&'a self, func: impl FnOnce(&'a T) -> R) -> R
where Self: Deref<Target = T>, T: 'a + ?Sized, R: 'a,

Borrows self, then passes self.deref() into the pipe function.
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fn pipe_deref_mut<'a, T, R>( &'a mut self, func: impl FnOnce(&'a mut T) -> R, ) -> R
where Self: DerefMut<Target = T> + Deref, T: 'a + ?Sized, R: 'a,

Mutably borrows self, then passes self.deref_mut() into the pipe function.
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impl<T> Read<Exclusive, BecauseExclusive> for T
where T: ?Sized,

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impl<R, P> ReadPrimitive<R> for P
where R: Read + ReadEndian<P>, P: Default,

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fn read_from_little_endian(read: &mut R) -> Result<Self, Error>

Read this value from the supplied reader. Same as ReadEndian::read_from_little_endian().
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fn read_from_big_endian(read: &mut R) -> Result<Self, Error>

Read this value from the supplied reader. Same as ReadEndian::read_from_big_endian().
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fn read_from_native_endian(read: &mut R) -> Result<Self, Error>

Read this value from the supplied reader. Same as ReadEndian::read_from_native_endian().
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impl<T> Reflectable for T

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> Serialize for T
where T: Serialize + ?Sized,

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fn erased_serialize(&self, serializer: &mut dyn Serializer) -> Result<(), Error>

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fn do_erased_serialize( &self, serializer: &mut dyn Serializer, ) -> Result<(), ErrorImpl>

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impl<T> Settings for T
where T: 'static + Send + Sync,

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impl<Ret> SpawnIfAsync<(), Ret> for Ret

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fn spawn(self) -> Ret

Spawn the value into the dioxus runtime if it is an async block
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impl<T, O> SuperFrom<T> for O
where O: From<T>,

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fn super_from(input: T) -> O

Convert from a type to another type.
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impl<T, O, M> SuperInto<O, M> for T
where O: SuperFrom<T, M>,

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fn super_into(self) -> O

Convert from a type to another type.
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impl<T> Tap for T

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fn tap(self, func: impl FnOnce(&Self)) -> Self

Immutable access to a value. Read more
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fn tap_mut(self, func: impl FnOnce(&mut Self)) -> Self

Mutable access to a value. Read more
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fn tap_borrow<B>(self, func: impl FnOnce(&B)) -> Self
where Self: Borrow<B>, B: ?Sized,

Immutable access to the Borrow<B> of a value. Read more
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fn tap_borrow_mut<B>(self, func: impl FnOnce(&mut B)) -> Self
where Self: BorrowMut<B>, B: ?Sized,

Mutable access to the BorrowMut<B> of a value. Read more
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fn tap_ref<R>(self, func: impl FnOnce(&R)) -> Self
where Self: AsRef<R>, R: ?Sized,

Immutable access to the AsRef<R> view of a value. Read more
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fn tap_ref_mut<R>(self, func: impl FnOnce(&mut R)) -> Self
where Self: AsMut<R>, R: ?Sized,

Mutable access to the AsMut<R> view of a value. Read more
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fn tap_deref<T>(self, func: impl FnOnce(&T)) -> Self
where Self: Deref<Target = T>, T: ?Sized,

Immutable access to the Deref::Target of a value. Read more
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fn tap_deref_mut<T>(self, func: impl FnOnce(&mut T)) -> Self
where Self: DerefMut<Target = T> + Deref, T: ?Sized,

Mutable access to the Deref::Target of a value. Read more
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fn tap_dbg(self, func: impl FnOnce(&Self)) -> Self

Calls .tap() only in debug builds, and is erased in release builds.
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fn tap_mut_dbg(self, func: impl FnOnce(&mut Self)) -> Self

Calls .tap_mut() only in debug builds, and is erased in release builds.
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fn tap_borrow_dbg<B>(self, func: impl FnOnce(&B)) -> Self
where Self: Borrow<B>, B: ?Sized,

Calls .tap_borrow() only in debug builds, and is erased in release builds.
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fn tap_borrow_mut_dbg<B>(self, func: impl FnOnce(&mut B)) -> Self
where Self: BorrowMut<B>, B: ?Sized,

Calls .tap_borrow_mut() only in debug builds, and is erased in release builds.
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fn tap_ref_dbg<R>(self, func: impl FnOnce(&R)) -> Self
where Self: AsRef<R>, R: ?Sized,

Calls .tap_ref() only in debug builds, and is erased in release builds.
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fn tap_ref_mut_dbg<R>(self, func: impl FnOnce(&mut R)) -> Self
where Self: AsMut<R>, R: ?Sized,

Calls .tap_ref_mut() only in debug builds, and is erased in release builds.
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fn tap_deref_dbg<T>(self, func: impl FnOnce(&T)) -> Self
where Self: Deref<Target = T>, T: ?Sized,

Calls .tap_deref() only in debug builds, and is erased in release builds.
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fn tap_deref_mut_dbg<T>(self, func: impl FnOnce(&mut T)) -> Self
where Self: DerefMut<Target = T> + Deref, T: ?Sized,

Calls .tap_deref_mut() only in debug builds, and is erased in release builds.
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impl<T> Template for T
where T: Clone + Unpin,

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type Output = T

The type of value produced by this Template.
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fn build_template( &self, _context: &mut TemplateContext<'_, '_>, ) -> Result<<T as Template>::Output, BevyError>

Uses this template and the given entity context to produce a Template::Output.
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fn clone_template(&self) -> T

Clones this template. See Clone.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> ToSample<U> for T
where U: FromSample<T>,

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fn to_sample_(self) -> U

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impl<T> TryConv for T

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fn try_conv<T>(self) -> Result<T, Self::Error>
where Self: TryInto<T>,

Attempts to convert self into T using TryInto<T>. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> TypeData for T
where T: 'static + Send + Sync + Clone,

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fn clone_type_data(&self) -> Box<dyn TypeData>

Creates a type-erased clone of self.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WasmNotSend for T
where T: Send,

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impl<T> WasmNotSendSync for T

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impl<T> WasmNotSync for T
where T: Sync,

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> ⓘ
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self> ⓘ

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more