pub struct Cylinder {
pub radius: f32,
pub half_height: f32,
}Expand description
A cylinder primitive centered on the origin
Fields§
§radius: f32The radius of the cylinder
half_height: f32The half height of the cylinder
Implementations§
Source§impl Cylinder
impl Cylinder
Sourcepub const fn new(radius: f32, height: f32) -> Cylinder
pub const fn new(radius: f32, height: f32) -> Cylinder
Create a new Cylinder from a radius and full height
Examples found in repository?
examples/3d/transmission.rs (line 71)
62fn setup(
63 mut commands: Commands,
64 mut meshes: ResMut<Assets<Mesh>>,
65 mut materials: ResMut<Assets<StandardMaterial>>,
66 asset_server: Res<AssetServer>,
67) {
68 let icosphere_mesh = meshes.add(Sphere::new(0.9).mesh().ico(7).unwrap());
69 let cube_mesh = meshes.add(Cuboid::new(0.7, 0.7, 0.7));
70 let plane_mesh = meshes.add(Plane3d::default().mesh().size(2.0, 2.0));
71 let cylinder_mesh = meshes.add(Cylinder::new(0.5, 2.0).mesh().resolution(50));
72
73 // Cube #1
74 commands.spawn((
75 Mesh3d(cube_mesh.clone()),
76 MeshMaterial3d(materials.add(StandardMaterial::default())),
77 Transform::from_xyz(0.25, 0.5, -2.0).with_rotation(Quat::from_euler(
78 EulerRot::XYZ,
79 1.4,
80 3.7,
81 21.3,
82 )),
83 ExampleControls {
84 color: true,
85 specular_transmission: false,
86 diffuse_transmission: false,
87 },
88 ));
89
90 // Cube #2
91 commands.spawn((
92 Mesh3d(cube_mesh),
93 MeshMaterial3d(materials.add(StandardMaterial::default())),
94 Transform::from_xyz(-0.75, 0.7, -2.0).with_rotation(Quat::from_euler(
95 EulerRot::XYZ,
96 0.4,
97 2.3,
98 4.7,
99 )),
100 ExampleControls {
101 color: true,
102 specular_transmission: false,
103 diffuse_transmission: false,
104 },
105 ));
106
107 // Candle
108 commands.spawn((
109 Mesh3d(cylinder_mesh),
110 MeshMaterial3d(materials.add(StandardMaterial {
111 base_color: Color::srgb(0.9, 0.2, 0.3),
112 diffuse_transmission: 0.7,
113 perceptual_roughness: 0.32,
114 thickness: 0.2,
115 ..default()
116 })),
117 Transform::from_xyz(-1.0, 0.0, 0.0),
118 ExampleControls {
119 color: true,
120 specular_transmission: false,
121 diffuse_transmission: true,
122 },
123 ));
124
125 // Candle Flame
126 let scaled_white = LinearRgba::from(ANTIQUE_WHITE) * 20.;
127 let scaled_orange = LinearRgba::from(ORANGE_RED) * 4.;
128 let emissive = LinearRgba {
129 red: scaled_white.red + scaled_orange.red,
130 green: scaled_white.green + scaled_orange.green,
131 blue: scaled_white.blue + scaled_orange.blue,
132 alpha: 1.0,
133 };
134
135 commands.spawn((
136 Mesh3d(icosphere_mesh.clone()),
137 MeshMaterial3d(materials.add(StandardMaterial {
138 emissive,
139 diffuse_transmission: 1.0,
140 ..default()
141 })),
142 Transform::from_xyz(-1.0, 1.15, 0.0).with_scale(Vec3::new(0.1, 0.2, 0.1)),
143 Flicker,
144 NotShadowCaster,
145 ));
146
147 // Glass Sphere
148 commands.spawn((
149 Mesh3d(icosphere_mesh.clone()),
150 MeshMaterial3d(materials.add(StandardMaterial {
151 base_color: Color::WHITE,
152 specular_transmission: 0.9,
153 diffuse_transmission: 1.0,
154 thickness: 1.8,
155 ior: 1.5,
156 perceptual_roughness: 0.12,
157 ..default()
158 })),
159 Transform::from_xyz(1.0, 0.0, 0.0),
160 ExampleControls {
161 color: true,
162 specular_transmission: true,
163 diffuse_transmission: false,
164 },
165 ));
166
167 // R Sphere
168 commands.spawn((
169 Mesh3d(icosphere_mesh.clone()),
170 MeshMaterial3d(materials.add(StandardMaterial {
171 base_color: RED.into(),
172 specular_transmission: 0.9,
173 diffuse_transmission: 1.0,
174 thickness: 1.8,
175 ior: 1.5,
176 perceptual_roughness: 0.12,
177 ..default()
178 })),
179 Transform::from_xyz(1.0, -0.5, 2.0).with_scale(Vec3::splat(0.5)),
180 ExampleControls {
181 color: true,
182 specular_transmission: true,
183 diffuse_transmission: false,
184 },
185 ));
186
187 // G Sphere
188 commands.spawn((
189 Mesh3d(icosphere_mesh.clone()),
190 MeshMaterial3d(materials.add(StandardMaterial {
191 base_color: LIME.into(),
192 specular_transmission: 0.9,
193 diffuse_transmission: 1.0,
194 thickness: 1.8,
195 ior: 1.5,
196 perceptual_roughness: 0.12,
197 ..default()
198 })),
199 Transform::from_xyz(0.0, -0.5, 2.0).with_scale(Vec3::splat(0.5)),
200 ExampleControls {
201 color: true,
202 specular_transmission: true,
203 diffuse_transmission: false,
204 },
205 ));
206
207 // B Sphere
208 commands.spawn((
209 Mesh3d(icosphere_mesh),
210 MeshMaterial3d(materials.add(StandardMaterial {
211 base_color: BLUE.into(),
212 specular_transmission: 0.9,
213 diffuse_transmission: 1.0,
214 thickness: 1.8,
215 ior: 1.5,
216 perceptual_roughness: 0.12,
217 ..default()
218 })),
219 Transform::from_xyz(-1.0, -0.5, 2.0).with_scale(Vec3::splat(0.5)),
220 ExampleControls {
221 color: true,
222 specular_transmission: true,
223 diffuse_transmission: false,
224 },
225 ));
226
227 // Chessboard Plane
228 let black_material = materials.add(StandardMaterial {
229 base_color: Color::BLACK,
230 reflectance: 0.3,
231 perceptual_roughness: 0.8,
232 ..default()
233 });
234
235 let white_material = materials.add(StandardMaterial {
236 base_color: Color::WHITE,
237 reflectance: 0.3,
238 perceptual_roughness: 0.8,
239 ..default()
240 });
241
242 for x in -3..4 {
243 for z in -3..4 {
244 commands.spawn((
245 Mesh3d(plane_mesh.clone()),
246 MeshMaterial3d(if (x + z) % 2 == 0 {
247 black_material.clone()
248 } else {
249 white_material.clone()
250 }),
251 Transform::from_xyz(x as f32 * 2.0, -1.0, z as f32 * 2.0),
252 ExampleControls {
253 color: true,
254 specular_transmission: false,
255 diffuse_transmission: false,
256 },
257 ));
258 }
259 }
260
261 // Paper
262 commands.spawn((
263 Mesh3d(plane_mesh),
264 MeshMaterial3d(materials.add(StandardMaterial {
265 base_color: Color::WHITE,
266 diffuse_transmission: 0.6,
267 perceptual_roughness: 0.8,
268 reflectance: 1.0,
269 double_sided: true,
270 cull_mode: None,
271 ..default()
272 })),
273 Transform::from_xyz(0.0, 0.5, -3.0)
274 .with_scale(Vec3::new(2.0, 1.0, 1.0))
275 .with_rotation(Quat::from_euler(EulerRot::XYZ, PI / 2.0, 0.0, 0.0)),
276 TransmittedShadowReceiver,
277 ExampleControls {
278 specular_transmission: false,
279 color: false,
280 diffuse_transmission: true,
281 },
282 ));
283
284 // Candle Light
285 commands.spawn((
286 Transform::from_xyz(-1.0, 1.7, 0.0),
287 PointLight {
288 color: Color::from(
289 LinearRgba::from(ANTIQUE_WHITE).mix(&LinearRgba::from(ORANGE_RED), 0.2),
290 ),
291 intensity: 4_000.0,
292 radius: 0.2,
293 range: 5.0,
294 shadow_maps_enabled: true,
295 ..default()
296 },
297 Flicker,
298 ));
299
300 // Camera
301 commands.spawn((
302 Camera3d::default(),
303 ScreenSpaceTransmission::default(),
304 Transform::from_xyz(1.0, 1.8, 7.0).looking_at(Vec3::ZERO, Vec3::Y),
305 ColorGrading {
306 global: ColorGradingGlobal {
307 post_saturation: 1.2,
308 ..default()
309 },
310 ..default()
311 },
312 Tonemapping::TonyMcMapface,
313 Exposure { ev100: 6.0 },
314 #[cfg(any(feature = "webgpu", not(target_arch = "wasm32")))]
315 Msaa::Off,
316 #[cfg(any(feature = "webgpu", not(target_arch = "wasm32")))]
317 TemporalAntiAliasing::default(),
318 EnvironmentMapLight {
319 intensity: 25.0,
320 diffuse_map: asset_server.load("environment_maps/pisa_diffuse_rgb9e5_zstd.ktx2"),
321 specular_map: asset_server.load("environment_maps/pisa_specular_rgb9e5_zstd.ktx2"),
322 ..default()
323 },
324 Bloom::default(),
325 ));
326
327 // Controls Text
328 commands.spawn((
329 Text::default(),
330 Node {
331 position_type: PositionType::Absolute,
332 top: px(12),
333 left: px(12),
334 ..default()
335 },
336 ExampleDisplay,
337 ));
338}Sourcepub const fn lateral_area(&self) -> f32
pub const fn lateral_area(&self) -> f32
Get the surface area of the side of the cylinder, also known as the lateral area
Trait Implementations§
Source§impl Bounded3d for Cylinder
impl Bounded3d for Cylinder
Source§fn aabb_3d(&self, isometry: impl Into<Isometry3d>) -> Aabb3d
fn aabb_3d(&self, isometry: impl Into<Isometry3d>) -> Aabb3d
Get an axis-aligned bounding box for the shape translated and rotated by the given isometry.
Source§fn bounding_sphere(&self, isometry: impl Into<Isometry3d>) -> BoundingSphere
fn bounding_sphere(&self, isometry: impl Into<Isometry3d>) -> BoundingSphere
Get a bounding sphere for the shape translated and rotated by the given isometry.
impl Copy for Cylinder
Source§impl<'de> Deserialize<'de> for Cylinder
impl<'de> Deserialize<'de> for Cylinder
Source§fn deserialize<__D>(
__deserializer: __D,
) -> Result<Cylinder, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D,
) -> Result<Cylinder, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl FromReflect for Cylinder
impl FromReflect for Cylinder
Source§fn from_reflect(reflect: &(dyn PartialReflect + 'static)) -> Option<Cylinder>
fn from_reflect(reflect: &(dyn PartialReflect + 'static)) -> Option<Cylinder>
Constructs a concrete instance of
Self from a reflected value.Source§fn take_from_reflect(
reflect: Box<dyn PartialReflect>,
) -> Result<Self, Box<dyn PartialReflect>>
fn take_from_reflect( reflect: Box<dyn PartialReflect>, ) -> Result<Self, Box<dyn PartialReflect>>
Attempts to downcast the given value to
Self using,
constructing the value using from_reflect if that fails. Read moreSource§impl GetOwnership for Cylinder
impl GetOwnership for Cylinder
Source§impl GetTypeRegistration for Cylinder
impl GetTypeRegistration for Cylinder
Source§fn get_type_registration() -> TypeRegistration
fn get_type_registration() -> TypeRegistration
Returns the default
TypeRegistration for this type.Source§fn register_type_dependencies(registry: &mut TypeRegistry)
fn register_type_dependencies(registry: &mut TypeRegistry)
Registers other types needed by this type. Read more
Source§impl<Config, Clear> GizmoPrimitive3d<Cylinder> for GizmoBuffer<Config, Clear>
impl<Config, Clear> GizmoPrimitive3d<Cylinder> for GizmoBuffer<Config, Clear>
Source§type Output<'a> = Cylinder3dBuilder<'a, Config, Clear>
where
GizmoBuffer<Config, Clear>: 'a
type Output<'a> = Cylinder3dBuilder<'a, Config, Clear> where GizmoBuffer<Config, Clear>: 'a
The output of
primitive_3d. This is a builder to set non-default values.Source§fn primitive_3d(
&mut self,
primitive: &Cylinder,
isometry: impl Into<Isometry3d>,
color: impl Into<Color>,
) -> <GizmoBuffer<Config, Clear> as GizmoPrimitive3d<Cylinder>>::Output<'_>
fn primitive_3d( &mut self, primitive: &Cylinder, isometry: impl Into<Isometry3d>, color: impl Into<Color>, ) -> <GizmoBuffer<Config, Clear> as GizmoPrimitive3d<Cylinder>>::Output<'_>
Renders a 3D primitive with its associated details.
Source§impl IntoReturn for Cylinder
impl IntoReturn for Cylinder
Source§impl Measured3d for Cylinder
impl Measured3d for Cylinder
Source§impl PartialReflect for Cylinder
impl PartialReflect for Cylinder
Source§fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
Source§fn try_apply(
&mut self,
value: &(dyn PartialReflect + 'static),
) -> Result<(), ApplyError>
fn try_apply( &mut self, value: &(dyn PartialReflect + 'static), ) -> Result<(), ApplyError>
Source§fn reflect_kind(&self) -> ReflectKind
fn reflect_kind(&self) -> ReflectKind
Returns a zero-sized enumeration of “kinds” of type. Read more
Source§fn reflect_ref(&self) -> ReflectRef<'_>
fn reflect_ref(&self) -> ReflectRef<'_>
Returns an immutable enumeration of “kinds” of type. Read more
Source§fn reflect_mut(&mut self) -> ReflectMut<'_>
fn reflect_mut(&mut self) -> ReflectMut<'_>
Returns a mutable enumeration of “kinds” of type. Read more
Source§fn reflect_owned(self: Box<Cylinder>) -> ReflectOwned
fn reflect_owned(self: Box<Cylinder>) -> ReflectOwned
Returns an owned enumeration of “kinds” of type. Read more
Source§fn try_into_reflect(
self: Box<Cylinder>,
) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
fn try_into_reflect( self: Box<Cylinder>, ) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
Attempts to cast this type to a boxed, fully-reflected value.
Source§fn try_as_reflect(&self) -> Option<&(dyn Reflect + 'static)>
fn try_as_reflect(&self) -> Option<&(dyn Reflect + 'static)>
Attempts to cast this type to a fully-reflected value.
Source§fn try_as_reflect_mut(&mut self) -> Option<&mut (dyn Reflect + 'static)>
fn try_as_reflect_mut(&mut self) -> Option<&mut (dyn Reflect + 'static)>
Attempts to cast this type to a mutable, fully-reflected value.
Source§fn into_partial_reflect(self: Box<Cylinder>) -> Box<dyn PartialReflect>
fn into_partial_reflect(self: Box<Cylinder>) -> Box<dyn PartialReflect>
Casts this type to a boxed, reflected value. Read more
Source§fn as_partial_reflect(&self) -> &(dyn PartialReflect + 'static)
fn as_partial_reflect(&self) -> &(dyn PartialReflect + 'static)
Casts this type to a reflected value. Read more
Source§fn as_partial_reflect_mut(&mut self) -> &mut (dyn PartialReflect + 'static)
fn as_partial_reflect_mut(&mut self) -> &mut (dyn PartialReflect + 'static)
Casts this type to a mutable, reflected value. Read more
Source§fn reflect_partial_eq(
&self,
value: &(dyn PartialReflect + 'static),
) -> Option<bool>
fn reflect_partial_eq( &self, value: &(dyn PartialReflect + 'static), ) -> Option<bool>
Returns a “partial equality” comparison result. Read more
Source§fn reflect_partial_cmp(
&self,
value: &(dyn PartialReflect + 'static),
) -> Option<Ordering>
fn reflect_partial_cmp( &self, value: &(dyn PartialReflect + 'static), ) -> Option<Ordering>
Returns a “partial comparison” result. Read more
Source§fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
Debug formatter for the value. Read more
Source§fn reflect_clone(&self) -> Result<Box<dyn Reflect>, ReflectCloneError>
fn reflect_clone(&self) -> Result<Box<dyn Reflect>, ReflectCloneError>
Attempts to clone
Self using reflection. Read moreSource§fn apply(&mut self, value: &(dyn PartialReflect + 'static))
fn apply(&mut self, value: &(dyn PartialReflect + 'static))
Applies a reflected value to this value. Read more
Source§fn to_dynamic(&self) -> Result<Box<dyn PartialReflect>, ReflectCloneError>
fn to_dynamic(&self) -> Result<Box<dyn PartialReflect>, ReflectCloneError>
Source§fn reflect_clone_and_take<T>(&self) -> Result<T, ReflectCloneError>
fn reflect_clone_and_take<T>(&self) -> Result<T, ReflectCloneError>
For a type implementing
PartialReflect, combines reflect_clone and
take in a useful fashion, automatically constructing an appropriate
ReflectCloneError if the downcast fails.Source§fn reflect_hash(&self) -> Option<u64>
fn reflect_hash(&self) -> Option<u64>
Returns a hash of the value (which includes the type). Read more
Source§fn is_dynamic(&self) -> bool
fn is_dynamic(&self) -> bool
Indicates whether or not this type is a dynamic type. Read more
impl Primitive3d for Cylinder
Source§impl Reflect for Cylinder
impl Reflect for Cylinder
Source§fn into_any(self: Box<Cylinder>) -> Box<dyn Any>
fn into_any(self: Box<Cylinder>) -> Box<dyn Any>
Returns the value as a
Box<dyn Any>. Read moreSource§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Returns the value as a
&mut dyn Any. Read moreSource§fn into_reflect(self: Box<Cylinder>) -> Box<dyn Reflect>
fn into_reflect(self: Box<Cylinder>) -> Box<dyn Reflect>
Casts this type to a boxed, fully-reflected value.
Source§fn as_reflect(&self) -> &(dyn Reflect + 'static)
fn as_reflect(&self) -> &(dyn Reflect + 'static)
Casts this type to a fully-reflected value.
Source§fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
Casts this type to a mutable, fully-reflected value.
Source§impl Serialize for Cylinder
impl Serialize for Cylinder
Source§fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
Serialize this value into the given Serde serializer. Read more
Source§impl ShapeSample for Cylinder
impl ShapeSample for Cylinder
Source§fn sample_interior<R>(&self, rng: &mut R) -> Vec3
fn sample_interior<R>(&self, rng: &mut R) -> Vec3
Uniformly sample a point from inside the area/volume of this shape, centered on 0. Read more
Source§fn sample_boundary<R>(&self, rng: &mut R) -> Vec3
fn sample_boundary<R>(&self, rng: &mut R) -> Vec3
Uniformly sample a point from the surface of this shape, centered on 0. Read more
Source§fn interior_dist(self) -> impl Distribution<Self::Output>where
Self: Sized,
fn interior_dist(self) -> impl Distribution<Self::Output>where
Self: Sized,
Extract a
Distribution whose samples are points of this shape’s interior, taken uniformly. Read moreSource§fn boundary_dist(self) -> impl Distribution<Self::Output>where
Self: Sized,
fn boundary_dist(self) -> impl Distribution<Self::Output>where
Self: Sized,
Extract a
Distribution whose samples are points of this shape’s boundary, taken uniformly. Read moreSource§impl Struct for Cylinder
impl Struct for Cylinder
Source§fn field(&self, name: &str) -> Option<&(dyn PartialReflect + 'static)>
fn field(&self, name: &str) -> Option<&(dyn PartialReflect + 'static)>
Gets a reference to the value of the field named
name as a &dyn PartialReflect.Source§fn field_mut(
&mut self,
name: &str,
) -> Option<&mut (dyn PartialReflect + 'static)>
fn field_mut( &mut self, name: &str, ) -> Option<&mut (dyn PartialReflect + 'static)>
Gets a mutable reference to the value of the field named
name as a
&mut dyn PartialReflect.Source§fn field_at(&self, index: usize) -> Option<&(dyn PartialReflect + 'static)>
fn field_at(&self, index: usize) -> Option<&(dyn PartialReflect + 'static)>
Gets a reference to the value of the field with index
index as a
&dyn PartialReflect.Source§fn field_at_mut(
&mut self,
index: usize,
) -> Option<&mut (dyn PartialReflect + 'static)>
fn field_at_mut( &mut self, index: usize, ) -> Option<&mut (dyn PartialReflect + 'static)>
Gets a mutable reference to the value of the field with index
index
as a &mut dyn PartialReflect.Source§fn index_of_name(&self, name: &str) -> Option<usize>
fn index_of_name(&self, name: &str) -> Option<usize>
Gets the index of the field with the given name.
Source§fn iter_fields(&self) -> FieldIter<'_> ⓘ
fn iter_fields(&self) -> FieldIter<'_> ⓘ
Returns an iterator over the values of the reflectable fields for this struct.
Source§fn to_dynamic_struct(&self) -> Result<DynamicStruct, ReflectCloneError>
fn to_dynamic_struct(&self) -> Result<DynamicStruct, ReflectCloneError>
Creates a new
DynamicStruct from this struct. Read moreSource§fn get_represented_struct_info(&self) -> Option<&'static StructInfo>
fn get_represented_struct_info(&self) -> Option<&'static StructInfo>
Will return
None if TypeInfo is not available.impl StructuralPartialEq for Cylinder
Source§impl TypePath for Cylinder
impl TypePath for Cylinder
Source§fn type_path() -> &'static str
fn type_path() -> &'static str
Returns the fully qualified path of the underlying type. Read more
Source§fn short_type_path() -> &'static str
fn short_type_path() -> &'static str
Returns a short, pretty-print enabled path to the type. Read more
Source§fn type_ident() -> Option<&'static str>
fn type_ident() -> Option<&'static str>
Source§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
Auto Trait Implementations§
impl Freeze for Cylinder
impl RefUnwindSafe for Cylinder
impl Send for Cylinder
impl Sync for Cylinder
impl Unpin for Cylinder
impl UnsafeUnpin for Cylinder
impl UnwindSafe for Cylinder
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T ShaderType for self. When used in AsBindGroup
derives, it is safe to assume that all images in self exist.Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<T> Brush for T
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> ConditionalSend for Twhere
T: Send,
impl<T> DeserializeOwned for Twhere
T: for<'de> Deserialize<'de>,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Converts
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downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Converts
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downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
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Converts
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then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
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