pub struct EntityEquivalentHashSet<K>(/* private fields */)
where
K: EntityEquivalent + Hash;Expand description
A HashSet pre-configured to use EntityHash hashing.
Implementations§
Source§impl<K> EntityEquivalentHashSet<K>where
K: EntityEquivalent + Hash,
impl<K> EntityEquivalentHashSet<K>where
K: EntityEquivalent + Hash,
Sourcepub const fn new() -> EntityEquivalentHashSet<K>
pub const fn new() -> EntityEquivalentHashSet<K>
Creates an empty EntityEquivalentHashSet.
Equivalent to HashSet::with_hasher(EntityHash).
Examples found in repository?
152 fn check_for_cycles(
153 // We want to check every entity for cycles
154 query_to_check: Query<Entity, With<Targeting>>,
155 // Fetch the names for easier debugging.
156 name_query: Query<&Name>,
157 // The targeting_query allows us to traverse the relationship graph.
158 targeting_query: Query<&Targeting>,
159 ) -> Result<(), TargetingCycle> {
160 for initial_entity in query_to_check.iter() {
161 let mut visited = EntityHashSet::new();
162 let mut targeting_name = name_query.get(initial_entity).unwrap().clone();
163 println!("Checking for cycles starting at {targeting_name}",);
164
165 // There's all sorts of methods like this; check the `Query` docs for more!
166 // This would also be easy to do by just manually checking the `Targeting` component,
167 // and calling `query.get(targeted_entity)` on the entity that it targets in a loop.
168 for targeting in targeting_query.iter_ancestors(initial_entity) {
169 let target_name = name_query.get(targeting).unwrap();
170 println!("{targeting_name} is targeting {target_name}",);
171 targeting_name = target_name.clone();
172
173 if !visited.insert(targeting) {
174 return Err(TargetingCycle {
175 initial_entity,
176 visited,
177 });
178 }
179 }
180 }
181
182 // If we've checked all the entities and haven't found a cycle, we're good!
183 Ok(())
184 }Sourcepub fn with_capacity(n: usize) -> EntityEquivalentHashSet<K>
pub fn with_capacity(n: usize) -> EntityEquivalentHashSet<K>
Creates an empty EntityEquivalentHashSet with the specified capacity.
Equivalent to HashSet::with_capacity_and_hasher(n, EntityHash).
Sourcepub const fn from_hash_set(
set: HashSet<K, EntityHash>,
) -> EntityEquivalentHashSet<K>
pub const fn from_hash_set( set: HashSet<K, EntityHash>, ) -> EntityEquivalentHashSet<K>
Constructs an EntityHashSet from an HashSet.
Sourcepub fn into_inner(self) -> HashSet<K, EntityHash>
pub fn into_inner(self) -> HashSet<K, EntityHash>
Returns the inner HashSet.
Sourcepub fn drain(&mut self) -> Drain<'_, K> ⓘ
pub fn drain(&mut self) -> Drain<'_, K> ⓘ
Clears the set, returning all elements in an iterator.
Equivalent to HashSet::drain.
Sourcepub fn iter(&self) -> Iter<'_, K> ⓘ
pub fn iter(&self) -> Iter<'_, K> ⓘ
An iterator visiting all elements in arbitrary order.
The iterator element type is &'a Entity.
Equivalent to HashSet::iter.
Examples found in repository?
221 fn get_nearby(&self, pos: Vec2) -> Vec<Entity> {
222 let tile = (
223 (pos.x / CELL_SIZE).floor() as i32,
224 (pos.y / CELL_SIZE).floor() as i32,
225 );
226 let mut nearby = Vec::new();
227 for x in -1..2 {
228 for y in -1..2 {
229 if let Some(mines) = self.map.get(&(tile.0 + x, tile.1 + y)) {
230 nearby.extend(mines.iter());
231 }
232 }
233 }
234 nearby
235 }More examples
257 fn on_scene_completed(
258 &mut self,
259 load_context: &mut LoadContext<'_>,
260 _scene: &gltf::Scene,
261 _world_root_id: Entity,
262 world: &mut World,
263 ) {
264 // Create an AnimationGraph from the desired clip
265 let (graph, index) = AnimationGraph::from_clip(self.clip.clone().unwrap());
266 // Store the animation graph as an asset with an arbitrary label
267 // We only have one graph, so this label will be unique
268 let graph_handle =
269 load_context.add_labeled_asset("MyAnimationGraphLabel".to_string(), graph);
270
271 // Create a component that stores a reference to our animation
272 let animation_to_play = AnimationToPlay {
273 graph_handle,
274 index,
275 };
276
277 // Insert the `AnimationToPlay` component on the first animation root
278 let mut entity = world.entity_mut(*self.animation_root_entities.iter().next().unwrap());
279 entity.insert(animation_to_play);
280 }Sourcepub fn extract_if<F>(&mut self, f: F) -> ExtractIf<'_, K, F> ⓘ
pub fn extract_if<F>(&mut self, f: F) -> ExtractIf<'_, K, F> ⓘ
Drains elements which are true under the given predicate, and returns an iterator over the removed items.
Equivalent to HashSet::extract_if.
Methods from Deref<Target = HashSet<K, EntityHash>>§
Sourcepub fn iter(&self) -> Iter<'_, T> ⓘ
pub fn iter(&self) -> Iter<'_, T> ⓘ
An iterator visiting all elements in arbitrary order.
The iterator element type is &'a T.
Refer to iter for further details.
§Examples
let mut map = HashSet::new();
map.insert("foo");
map.insert("bar");
map.insert("baz");
for value in map.iter() {
// "foo", "bar", "baz"
// Note that the above order is not guaranteed
}Sourcepub fn drain(&mut self) -> Drain<'_, T> ⓘ
pub fn drain(&mut self) -> Drain<'_, T> ⓘ
Clears the set, returning all elements in an iterator.
Refer to drain for further details.
§Examples
let mut map = HashSet::new();
map.insert("foo");
map.insert("bar");
map.insert("baz");
for value in map.drain() {
// "foo", "bar", "baz"
// Note that the above order is not guaranteed
}
assert!(map.is_empty());Sourcepub fn extract_if<F>(&mut self, f: F) -> ExtractIf<'_, T, F> ⓘ
pub fn extract_if<F>(&mut self, f: F) -> ExtractIf<'_, T, F> ⓘ
Drains elements which are true under the given predicate, and returns an iterator over the removed items.
Refer to extract_if for further details.
§Examples
let mut map = HashSet::new();
map.insert("foo");
map.insert("bar");
map.insert("baz");
let extracted = map
.extract_if(|value| *value == "baz")
.collect::<Vec<_>>();
assert_eq!(map.len(), 2);
assert_eq!(extracted.len(), 1);Sourcepub fn clear(&mut self)
pub fn clear(&mut self)
Clears the set, removing all values.
Refer to clear for further details.
§Examples
let mut map = HashSet::new();
map.insert("foo");
map.insert("bar");
map.insert("baz");
map.clear();
assert!(map.is_empty());Examples found in repository?
330fn process_inputs(
331 mut action_state: ResMut<ActionState>,
332 keyboard_input: Res<ButtonInput<KeyCode>>,
333 gamepad_input: Query<&Gamepad>,
334) {
335 action_state.pressed_actions.clear();
336
337 for action in DirectionalNavigationAction::variants() {
338 if keyboard_input.just_pressed(action.keycode()) {
339 action_state.pressed_actions.insert(action);
340 }
341 }
342
343 for gamepad in gamepad_input.iter() {
344 for action in DirectionalNavigationAction::variants() {
345 if gamepad.just_pressed(action.gamepad_button()) {
346 action_state.pressed_actions.insert(action);
347 }
348 }
349 }
350}More examples
652fn process_inputs(
653 mut action_state: ResMut<ActionState>,
654 keyboard_input: Res<ButtonInput<KeyCode>>,
655 gamepad_input: Query<&Gamepad>,
656) {
657 action_state.pressed_actions.clear();
658
659 for action in DirectionalNavigationAction::variants() {
660 if keyboard_input.just_pressed(action.keycode()) {
661 action_state.pressed_actions.insert(action);
662 }
663 }
664
665 for gamepad in gamepad_input.iter() {
666 for action in DirectionalNavigationAction::variants() {
667 if gamepad.just_pressed(action.gamepad_button()) {
668 action_state.pressed_actions.insert(action);
669 }
670 }
671 }
672}528fn extract_camera_phases(
529 mut stencil_phases: ResMut<ViewSortedRenderPhases<Stencil3d>>,
530 cameras: Extract<Query<(Entity, &Camera), With<Camera3d>>>,
531 mut live_entities: Local<HashSet<RetainedViewEntity>>,
532) {
533 live_entities.clear();
534 for (main_entity, camera) in &cameras {
535 if !camera.is_active {
536 continue;
537 }
538 // This is the main camera, so we use the first subview index (0)
539 let retained_view_entity = RetainedViewEntity::new(main_entity.into(), None, 0);
540
541 stencil_phases.prepare_for_new_frame(retained_view_entity);
542 live_entities.insert(retained_view_entity);
543 }
544
545 // Clear out all dead views.
546 stencil_phases.retain(|camera_entity, _| live_entities.contains(camera_entity));
547}492fn extract_colored_mesh2d_camera_phases(
493 mut colored_mesh2d_render_phases: ResMut<ViewSortedRenderPhases<TransparentColoredMesh2d>>,
494 cameras_2d: Extract<Query<(Entity, &Camera), With<Camera2d>>>,
495 mut live_entities: Local<HashSet<RetainedViewEntity>>,
496) {
497 live_entities.clear();
498
499 for (main_entity, camera) in &cameras_2d {
500 if !camera.is_active {
501 continue;
502 }
503
504 // This is the main 2D camera, so we use the first subview index (0).
505 let retained_view_entity = RetainedViewEntity::new(main_entity.into(), None, 0);
506
507 colored_mesh2d_render_phases.prepare_for_new_frame(retained_view_entity);
508
509 live_entities.insert(retained_view_entity);
510 }
511
512 // Clear out all dead views.
513 colored_mesh2d_render_phases.retain(|camera_entity, _| live_entities.contains(camera_entity));
514}Sourcepub fn hasher(&self) -> &S
pub fn hasher(&self) -> &S
Returns a reference to the set’s BuildHasher.
Refer to hasher for further details.
Sourcepub fn reserve(&mut self, additional: usize)
pub fn reserve(&mut self, additional: usize)
Reserves capacity for at least additional more elements to be inserted
in the HashSet. The collection may reserve more space to avoid
frequent reallocations.
Refer to reserve for further details.
§Examples
let mut map = HashSet::with_capacity(5);
assert!(map.capacity() >= 5);
map.reserve(10);
assert!(map.capacity() - map.len() >= 10);Sourcepub fn try_reserve(&mut self, additional: usize) -> Result<(), TryReserveError>
pub fn try_reserve(&mut self, additional: usize) -> Result<(), TryReserveError>
Tries to reserve capacity for at least additional more elements to be inserted
in the given HashSet<K,V>. The collection may reserve more space to avoid
frequent reallocations.
Refer to try_reserve for further details.
§Examples
let mut map = HashSet::with_capacity(5);
assert!(map.capacity() >= 5);
map.try_reserve(10).expect("Out of Memory!");
assert!(map.capacity() - map.len() >= 10);Sourcepub fn shrink_to_fit(&mut self)
pub fn shrink_to_fit(&mut self)
Shrinks the capacity of the set as much as possible. It will drop down as much as possible while maintaining the internal rules and possibly leaving some space in accordance with the resize policy.
Refer to shrink_to_fit for further details.
§Examples
let mut map = HashSet::with_capacity(5);
map.insert("foo");
map.insert("bar");
map.insert("baz");
assert!(map.capacity() >= 5);
map.shrink_to_fit();
assert_eq!(map.capacity(), 3);Sourcepub fn shrink_to(&mut self, min_capacity: usize)
pub fn shrink_to(&mut self, min_capacity: usize)
Shrinks the capacity of the set with a lower limit. It will drop down no lower than the supplied limit while maintaining the internal rules and possibly leaving some space in accordance with the resize policy.
Refer to shrink_to for further details.
Sourcepub fn difference<'a>(
&'a self,
other: &'a HashSet<T, S>,
) -> Difference<'a, T, S> ⓘ
pub fn difference<'a>( &'a self, other: &'a HashSet<T, S>, ) -> Difference<'a, T, S> ⓘ
Visits the values representing the difference,
i.e., the values that are in self but not in other.
Refer to difference for further details.
Sourcepub fn symmetric_difference<'a>(
&'a self,
other: &'a HashSet<T, S>,
) -> SymmetricDifference<'a, T, S> ⓘ
pub fn symmetric_difference<'a>( &'a self, other: &'a HashSet<T, S>, ) -> SymmetricDifference<'a, T, S> ⓘ
Visits the values representing the symmetric difference,
i.e., the values that are in self or in other but not in both.
Refer to symmetric_difference for further details.
Sourcepub fn intersection<'a>(
&'a self,
other: &'a HashSet<T, S>,
) -> Intersection<'a, T, S> ⓘ
pub fn intersection<'a>( &'a self, other: &'a HashSet<T, S>, ) -> Intersection<'a, T, S> ⓘ
Visits the values representing the intersection,
i.e., the values that are both in self and other.
Refer to intersection for further details.
Sourcepub fn union<'a>(&'a self, other: &'a HashSet<T, S>) -> Union<'a, T, S> ⓘ
pub fn union<'a>(&'a self, other: &'a HashSet<T, S>) -> Union<'a, T, S> ⓘ
Visits the values representing the union,
i.e., all the values in self or other, without duplicates.
Refer to union for further details.
Sourcepub fn contains<Q>(&self, value: &Q) -> bool
pub fn contains<Q>(&self, value: &Q) -> bool
Returns true if the set contains a value.
Refer to contains for further details.
§Examples
let mut map = HashSet::new();
map.insert("foo");
assert!(map.contains("foo"));Examples found in repository?
More examples
528fn extract_camera_phases(
529 mut stencil_phases: ResMut<ViewSortedRenderPhases<Stencil3d>>,
530 cameras: Extract<Query<(Entity, &Camera), With<Camera3d>>>,
531 mut live_entities: Local<HashSet<RetainedViewEntity>>,
532) {
533 live_entities.clear();
534 for (main_entity, camera) in &cameras {
535 if !camera.is_active {
536 continue;
537 }
538 // This is the main camera, so we use the first subview index (0)
539 let retained_view_entity = RetainedViewEntity::new(main_entity.into(), None, 0);
540
541 stencil_phases.prepare_for_new_frame(retained_view_entity);
542 live_entities.insert(retained_view_entity);
543 }
544
545 // Clear out all dead views.
546 stencil_phases.retain(|camera_entity, _| live_entities.contains(camera_entity));
547}492fn extract_colored_mesh2d_camera_phases(
493 mut colored_mesh2d_render_phases: ResMut<ViewSortedRenderPhases<TransparentColoredMesh2d>>,
494 cameras_2d: Extract<Query<(Entity, &Camera), With<Camera2d>>>,
495 mut live_entities: Local<HashSet<RetainedViewEntity>>,
496) {
497 live_entities.clear();
498
499 for (main_entity, camera) in &cameras_2d {
500 if !camera.is_active {
501 continue;
502 }
503
504 // This is the main 2D camera, so we use the first subview index (0).
505 let retained_view_entity = RetainedViewEntity::new(main_entity.into(), None, 0);
506
507 colored_mesh2d_render_phases.prepare_for_new_frame(retained_view_entity);
508
509 live_entities.insert(retained_view_entity);
510 }
511
512 // Clear out all dead views.
513 colored_mesh2d_render_phases.retain(|camera_entity, _| live_entities.contains(camera_entity));
514}27fn button_system(
28 mut buttons: Query<
29 (
30 Entity,
31 Option<Ref<Pressed>>,
32 Ref<Hovered>,
33 &mut ImageNode,
34 &Children,
35 ),
36 With<Button>,
37 >,
38 mut removed_pressed: RemovedComponents<Pressed>,
39 mut text_query: Query<&mut Text>,
40) {
41 // Buttons that had `Pressed` removed this frame; change detection does not report removals.
42 let just_unpressed: HashSet<Entity> = removed_pressed.read().collect();
43 for (entity, pressed, hovered, mut image, children) in &mut buttons {
44 let changed = hovered.is_changed()
45 || pressed.as_ref().is_some_and(Ref::is_changed)
46 || just_unpressed.contains(&entity);
47 if changed {
48 set_button_style(
49 pressed.is_some(),
50 hovered.get(),
51 &mut image,
52 children,
53 &mut text_query,
54 );
55 }
56 }
57}31fn button_system(
32 mut buttons: Query<
33 (
34 Entity,
35 Option<Ref<Pressed>>,
36 Ref<Hovered>,
37 &mut ImageNode,
38 &Children,
39 ),
40 With<Button>,
41 >,
42 mut removed_pressed: RemovedComponents<Pressed>,
43 mut text_query: Query<&mut Text>,
44) {
45 // Buttons that had `Pressed` removed this frame; change detection does not report removals.
46 let just_unpressed: HashSet<Entity> = removed_pressed.read().collect();
47 for (entity, pressed, hovered, mut image, children) in &mut buttons {
48 let changed = hovered.is_changed()
49 || pressed.as_ref().is_some_and(Ref::is_changed)
50 || just_unpressed.contains(&entity);
51 if changed {
52 set_button_style(
53 pressed.is_some(),
54 hovered.get(),
55 &mut image,
56 children,
57 &mut text_query,
58 );
59 }
60 }
61}12pub fn switch_scene_in_ci<Scene: States + FreelyMutableState + Next>(
13 mut ci_config: ResMut<CiTestingConfig>,
14 scene: Res<State<Scene>>,
15 mut next_scene: ResMut<NextState<Scene>>,
16 mut scenes_visited: Local<HashSet<Scene>>,
17 frame_count: Res<FrameCount>,
18 captured: RemovedComponents<Captured>,
19) {
20 if scene.is_changed() {
21 // Changed scene! trigger a screenshot in 100 frames
22 ci_config.events.push(CiTestingEventOnFrame(
23 frame_count.0 + 100,
24 CiTestingEvent::NamedScreenshot(format!("{:?}", scene.get())),
25 ));
26 if scenes_visited.contains(scene.get()) {
27 // Exit once all scenes have been screenshotted
28 ci_config.events.push(CiTestingEventOnFrame(
29 frame_count.0 + 1,
30 CiTestingEvent::AppExit,
31 ));
32 }
33 return;
34 }
35
36 if !captured.is_empty() {
37 // Screenshot taken! Switch to the next scene
38 scenes_visited.insert(scene.get().clone());
39 next_scene.set(scene.get().next());
40 }
41}Sourcepub fn get_or_insert(&mut self, value: T) -> &T
pub fn get_or_insert(&mut self, value: T) -> &T
Inserts the given value into the set if it is not present, then
returns a reference to the value in the set.
Refer to get_or_insert for further details.
§Examples
let mut map = HashSet::new();
assert_eq!(map.get_or_insert("foo"), &"foo");Sourcepub fn get_or_insert_with<Q, F>(&mut self, value: &Q, f: F) -> &T
pub fn get_or_insert_with<Q, F>(&mut self, value: &Q, f: F) -> &T
Inserts a value computed from f into the set if the given value is
not present, then returns a reference to the value in the set.
Refer to get_or_insert_with for further details.
§Examples
let mut map = HashSet::new();
assert_eq!(map.get_or_insert_with(&"foo", |_| "foo"), &"foo");Sourcepub fn is_disjoint(&self, other: &HashSet<T, S>) -> bool
pub fn is_disjoint(&self, other: &HashSet<T, S>) -> bool
Returns true if self has no elements in common with other.
This is equivalent to checking for an empty intersection.
Refer to is_disjoint for further details.
Sourcepub fn is_subset(&self, other: &HashSet<T, S>) -> bool
pub fn is_subset(&self, other: &HashSet<T, S>) -> bool
Returns true if the set is a subset of another,
i.e., other contains at least all the values in self.
Refer to is_subset for further details.
Sourcepub fn is_superset(&self, other: &HashSet<T, S>) -> bool
pub fn is_superset(&self, other: &HashSet<T, S>) -> bool
Returns true if the set is a superset of another,
i.e., self contains at least all the values in other.
Refer to is_superset for further details.
Sourcepub fn insert(&mut self, value: T) -> bool
pub fn insert(&mut self, value: T) -> bool
Adds a value to the set.
Refer to insert for further details.
§Examples
let mut map = HashSet::new();
map.insert("foo");
assert!(map.contains("foo"));Examples found in repository?
More examples
311fn extract_image_materials_needing_specialization(
312 entities_needing_specialization: Extract<Res<EntitiesNeedingSpecialization<ImageMaterial>>>,
313 mut dirty_specializations: ResMut<DirtySpecializations>,
314) {
315 // Drain the list of entities needing specialization from the main world
316 // into the render-world `DirtySpecializations` table.
317 for entity in entities_needing_specialization.changed.iter() {
318 dirty_specializations
319 .changed_renderables
320 .insert(MainEntity::from(*entity));
321 }
322}
323
324/// A system that adds entities that were judged to need their specializations
325/// removed to the appropriate table in [`DirtySpecializations`].
326fn extract_image_materials_that_need_specializations_removed(
327 entities_needing_specialization: Extract<Res<EntitiesNeedingSpecialization<ImageMaterial>>>,
328 mut dirty_specializations: ResMut<DirtySpecializations>,
329) {
330 for entity in entities_needing_specialization.removed.iter() {
331 dirty_specializations
332 .removed_renderables
333 .insert(MainEntity::from(*entity));
334 }
335}330fn process_inputs(
331 mut action_state: ResMut<ActionState>,
332 keyboard_input: Res<ButtonInput<KeyCode>>,
333 gamepad_input: Query<&Gamepad>,
334) {
335 action_state.pressed_actions.clear();
336
337 for action in DirectionalNavigationAction::variants() {
338 if keyboard_input.just_pressed(action.keycode()) {
339 action_state.pressed_actions.insert(action);
340 }
341 }
342
343 for gamepad in gamepad_input.iter() {
344 for action in DirectionalNavigationAction::variants() {
345 if gamepad.just_pressed(action.gamepad_button()) {
346 action_state.pressed_actions.insert(action);
347 }
348 }
349 }
350}652fn process_inputs(
653 mut action_state: ResMut<ActionState>,
654 keyboard_input: Res<ButtonInput<KeyCode>>,
655 gamepad_input: Query<&Gamepad>,
656) {
657 action_state.pressed_actions.clear();
658
659 for action in DirectionalNavigationAction::variants() {
660 if keyboard_input.just_pressed(action.keycode()) {
661 action_state.pressed_actions.insert(action);
662 }
663 }
664
665 for gamepad in gamepad_input.iter() {
666 for action in DirectionalNavigationAction::variants() {
667 if gamepad.just_pressed(action.gamepad_button()) {
668 action_state.pressed_actions.insert(action);
669 }
670 }
671 }
672}528fn extract_camera_phases(
529 mut stencil_phases: ResMut<ViewSortedRenderPhases<Stencil3d>>,
530 cameras: Extract<Query<(Entity, &Camera), With<Camera3d>>>,
531 mut live_entities: Local<HashSet<RetainedViewEntity>>,
532) {
533 live_entities.clear();
534 for (main_entity, camera) in &cameras {
535 if !camera.is_active {
536 continue;
537 }
538 // This is the main camera, so we use the first subview index (0)
539 let retained_view_entity = RetainedViewEntity::new(main_entity.into(), None, 0);
540
541 stencil_phases.prepare_for_new_frame(retained_view_entity);
542 live_entities.insert(retained_view_entity);
543 }
544
545 // Clear out all dead views.
546 stencil_phases.retain(|camera_entity, _| live_entities.contains(camera_entity));
547}
548
549/// A resource that stores meshes that couldn't be specialized yet because their
550/// materials hadn't loaded.
551///
552/// See the documentation for [`PendingQueues`] for more information.
553#[derive(Default, Deref, DerefMut, Resource)]
554struct PendingCustomMeshQueues(pub PendingQueues);
555
556// This is a very important step when writing a custom phase.
557//
558// This system determines which meshes will be added to the phase.
559fn queue_custom_meshes(
560 custom_draw_functions: Res<DrawFunctions<Stencil3d>>,
561 mut pipelines: ResMut<SpecializedMeshPipelines<StencilPipeline>>,
562 pipeline_cache: Res<PipelineCache>,
563 custom_draw_pipeline: Res<StencilPipeline>,
564 render_meshes: Res<RenderAssets<RenderMesh>>,
565 render_mesh_instances: Res<RenderMeshInstances>,
566 maybe_batched_instance_buffers: Option<
567 Res<BatchedInstanceBuffers<MeshUniform, MeshInputUniform>>,
568 >,
569 mut custom_render_phases: ResMut<ViewSortedRenderPhases<Stencil3d>>,
570 mut views: Query<(&ExtractedView, &RenderVisibleEntities)>,
571 view_key_cache: Res<ViewKeyCache>,
572 dirty_specializations: Res<DirtySpecializations>,
573 mut pending_custom_mesh_queues: ResMut<PendingCustomMeshQueues>,
574 has_marker: Query<(), With<DrawStencil>>,
575 mut mesh_instances_queued_this_iteration_scratch_space: Local<MainEntityHashSet>,
576) {
577 for (view, visible_entities) in &mut views {
578 let Some(custom_phase) = custom_render_phases.get_mut(&view.retained_view_entity) else {
579 continue;
580 };
581 let draw_custom = custom_draw_functions.read().id::<DrawMesh3dStencil>();
582
583 let Some(&view_key) = view_key_cache.get(&view.retained_view_entity) else {
584 continue;
585 };
586
587 // Since our phase can work on any 3d mesh we can reuse the default mesh 3d filter
588 let Some(render_visible_mesh_entities) = visible_entities.get::<Mesh3d>() else {
589 continue;
590 };
591
592 let view_pending_custom_mesh_queues =
593 pending_custom_mesh_queues.prepare_for_new_frame(view.retained_view_entity);
594
595 // First, remove meshes that need to be respecialized, and those that were removed, from the bins.
596 for &main_entity in dirty_specializations
597 .iter_to_dequeue(view.retained_view_entity, render_visible_mesh_entities)
598 {
599 custom_phase.remove(Entity::PLACEHOLDER, main_entity);
600 }
601
602 for (render_entity, visible_entity) in dirty_specializations.iter_to_queue(
603 view.retained_view_entity,
604 render_visible_mesh_entities,
605 &view_pending_custom_mesh_queues.prev_frame,
606 &mut mesh_instances_queued_this_iteration_scratch_space,
607 ) {
608 // We only want meshes with the marker component to be queued to our phase.
609 if has_marker.get(*render_entity).is_err() {
610 continue;
611 }
612 let Some(mesh_instance) = render_mesh_instances.render_mesh_queue_data(*visible_entity)
613 else {
614 // We couldn't fetch the mesh, probably because it hasn't been
615 // loaded yet. Add the entity to the list of pending custom mesh
616 // queues and bail.
617 view_pending_custom_mesh_queues
618 .current_frame
619 .insert((*render_entity, *visible_entity));
620 continue;
621 };
622 let Some(mesh) = render_meshes.get(mesh_instance.mesh_asset_id()) else {
623 continue;
624 };
625
626 // Specialize the key for the current mesh entity
627 // For this example we only specialize based on the mesh topology
628 // but you could have more complex keys and that's where you'd need to create those keys
629 let mut mesh_key = view_key;
630 mesh_key |= MeshPipelineKey::from_primitive_topology_and_strip_index(
631 mesh.primitive_topology(),
632 mesh.index_format(),
633 );
634
635 let pipeline_id = pipelines.specialize(
636 &pipeline_cache,
637 &custom_draw_pipeline,
638 mesh_key,
639 &mesh.layout,
640 );
641 let pipeline_id = match pipeline_id {
642 Ok(id) => id,
643 Err(err) => {
644 error!("{}", err);
645 continue;
646 }
647 };
648 // At this point we have all the data we need to create a phase item and add it to our
649 // phase
650 custom_phase.add_retained(Stencil3d {
651 sorting_info: TransparentSortingInfo3d::Sorted {
652 mesh_center: pbr::get_mesh_instance_world_from_local(
653 *visible_entity,
654 mesh_instance.current_uniform_index,
655 &render_mesh_instances,
656 maybe_batched_instance_buffers.as_deref(),
657 )
658 .transform_point3(
659 render_meshes
660 .get(mesh_instance.mesh_asset_id())
661 .unwrap()
662 .aabb_center,
663 ),
664 depth_bias: 0.0,
665 },
666 distance: FloatOrd(0.0),
667 entity: (Entity::PLACEHOLDER, *visible_entity),
668 pipeline: pipeline_id,
669 draw_function: draw_custom,
670 // Sorted phase items aren't batched
671 batch_range: 0..1,
672 extra_index: PhaseItemExtraIndex::None,
673 indexed: mesh.indexed(),
674 });
675 }
676 }
677}Sourcepub fn remove<Q>(&mut self, value: &Q) -> bool
pub fn remove<Q>(&mut self, value: &Q) -> bool
Sourcepub fn allocation_size(&self) -> usize
pub fn allocation_size(&self) -> usize
Returns the total amount of memory allocated internally by the hash set, in bytes.
Refer to allocation_size for further details.
§Examples
let mut map = HashSet::new();
assert_eq!(map.allocation_size(), 0);
map.insert("foo");
assert!(map.allocation_size() >= size_of::<&'static str>());Sourcepub unsafe fn insert_unique_unchecked(&mut self, value: T) -> &T
pub unsafe fn insert_unique_unchecked(&mut self, value: T) -> &T
Insert a value the set without checking if the value already exists in the set.
Refer to insert_unique_unchecked for further details.
§Safety
This operation is safe if a value does not exist in the set.
However, if a value exists in the set already, the behavior is unspecified: this operation may panic, loop forever, or any following operation with the set may panic, loop forever or return arbitrary result.
That said, this operation (and following operations) are guaranteed to not violate memory safety.
However this operation is still unsafe because the resulting HashSet
may be passed to unsafe code which does expect the set to behave
correctly, and would cause unsoundness as a result.
Methods from Deref<Target = HashSet<T, S>>§
Sourcepub fn capacity(&self) -> usize
pub fn capacity(&self) -> usize
Returns the number of elements the set can hold without reallocating.
§Examples
use hashbrown::HashSet;
let set: HashSet<i32> = HashSet::with_capacity(100);
assert!(set.capacity() >= 100);Sourcepub fn iter(&self) -> Iter<'_, T> ⓘ
pub fn iter(&self) -> Iter<'_, T> ⓘ
An iterator visiting all elements in arbitrary order.
The iterator element type is &'a T.
§Examples
use hashbrown::HashSet;
let mut set = HashSet::new();
set.insert("a");
set.insert("b");
// Will print in an arbitrary order.
for x in set.iter() {
println!("{}", x);
}Sourcepub fn len(&self) -> usize
pub fn len(&self) -> usize
Returns the number of elements in the set.
§Examples
use hashbrown::HashSet;
let mut v = HashSet::new();
assert_eq!(v.len(), 0);
v.insert(1);
assert_eq!(v.len(), 1);Sourcepub fn is_empty(&self) -> bool
pub fn is_empty(&self) -> bool
Returns true if the set contains no elements.
§Examples
use hashbrown::HashSet;
let mut v = HashSet::new();
assert!(v.is_empty());
v.insert(1);
assert!(!v.is_empty());Sourcepub fn drain(&mut self) -> Drain<'_, T, A> ⓘ
pub fn drain(&mut self) -> Drain<'_, T, A> ⓘ
Clears the set, returning all elements in an iterator.
§Examples
use hashbrown::HashSet;
let mut set: HashSet<_> = [1, 2, 3].into_iter().collect();
assert!(!set.is_empty());
// print 1, 2, 3 in an arbitrary order
for i in set.drain() {
println!("{}", i);
}
assert!(set.is_empty());Sourcepub fn retain<F>(&mut self, f: F)
pub fn retain<F>(&mut self, f: F)
Retains only the elements specified by the predicate.
In other words, remove all elements e such that f(&e) returns false.
§Examples
use hashbrown::HashSet;
let xs = [1,2,3,4,5,6];
let mut set: HashSet<i32> = xs.into_iter().collect();
set.retain(|&k| k % 2 == 0);
assert_eq!(set.len(), 3);Sourcepub fn extract_if<F>(&mut self, f: F) -> ExtractIf<'_, T, F, A> ⓘ
pub fn extract_if<F>(&mut self, f: F) -> ExtractIf<'_, T, F, A> ⓘ
Drains elements which are true under the given predicate, and returns an iterator over the removed items.
In other words, move all elements e such that f(&e) returns true out
into another iterator.
If the returned ExtractIf is not exhausted, e.g. because it is dropped without iterating
or the iteration short-circuits, then the remaining elements will be retained.
Use retain() with a negated predicate if you do not need the returned iterator.
§Examples
use hashbrown::HashSet;
let mut set: HashSet<i32> = (0..8).collect();
let drained: HashSet<i32> = set.extract_if(|v| v % 2 == 0).collect();
let mut evens = drained.into_iter().collect::<Vec<_>>();
let mut odds = set.into_iter().collect::<Vec<_>>();
evens.sort();
odds.sort();
assert_eq!(evens, vec![0, 2, 4, 6]);
assert_eq!(odds, vec![1, 3, 5, 7]);Sourcepub fn clear(&mut self)
pub fn clear(&mut self)
Clears the set, removing all values.
§Examples
use hashbrown::HashSet;
let mut v = HashSet::new();
v.insert(1);
v.clear();
assert!(v.is_empty());Sourcepub fn hasher(&self) -> &S
pub fn hasher(&self) -> &S
Returns a reference to the set’s BuildHasher.
§Examples
use hashbrown::HashSet;
use hashbrown::DefaultHashBuilder;
let hasher = DefaultHashBuilder::default();
let set: HashSet<i32> = HashSet::with_hasher(hasher);
let hasher: &DefaultHashBuilder = set.hasher();Sourcepub fn reserve(&mut self, additional: usize)
pub fn reserve(&mut self, additional: usize)
Reserves capacity for at least additional more elements to be inserted
in the HashSet. The collection may reserve more space to avoid
frequent reallocations.
§Panics
Panics if the new capacity exceeds isize::MAX bytes and abort the program
in case of allocation error. Use try_reserve instead
if you want to handle memory allocation failure.
§Examples
use hashbrown::HashSet;
let mut set: HashSet<i32> = HashSet::new();
set.reserve(10);
assert!(set.capacity() >= 10);Sourcepub fn try_reserve(&mut self, additional: usize) -> Result<(), TryReserveError>
pub fn try_reserve(&mut self, additional: usize) -> Result<(), TryReserveError>
Tries to reserve capacity for at least additional more elements to be inserted
in the given HashSet<K,V>. The collection may reserve more space to avoid
frequent reallocations.
§Errors
If the capacity overflows, or the allocator reports a failure, then an error is returned.
§Examples
use hashbrown::HashSet;
let mut set: HashSet<i32> = HashSet::new();
set.try_reserve(10).expect("why is the test harness OOMing on 10 bytes?");Sourcepub fn shrink_to_fit(&mut self)
pub fn shrink_to_fit(&mut self)
Shrinks the capacity of the set as much as possible. It will drop down as much as possible while maintaining the internal rules and possibly leaving some space in accordance with the resize policy.
§Examples
use hashbrown::HashSet;
let mut set = HashSet::with_capacity(100);
set.insert(1);
set.insert(2);
assert!(set.capacity() >= 100);
set.shrink_to_fit();
assert!(set.capacity() >= 2);Sourcepub fn shrink_to(&mut self, min_capacity: usize)
pub fn shrink_to(&mut self, min_capacity: usize)
Shrinks the capacity of the set with a lower limit. It will drop down no lower than the supplied limit while maintaining the internal rules and possibly leaving some space in accordance with the resize policy.
Panics if the current capacity is smaller than the supplied minimum capacity.
§Examples
use hashbrown::HashSet;
let mut set = HashSet::with_capacity(100);
set.insert(1);
set.insert(2);
assert!(set.capacity() >= 100);
set.shrink_to(10);
assert!(set.capacity() >= 10);
set.shrink_to(0);
assert!(set.capacity() >= 2);Sourcepub fn difference<'a>(
&'a self,
other: &'a HashSet<T, S, A>,
) -> Difference<'a, T, S, A> ⓘ
pub fn difference<'a>( &'a self, other: &'a HashSet<T, S, A>, ) -> Difference<'a, T, S, A> ⓘ
Visits the values representing the difference,
i.e., the values that are in self but not in other.
§Examples
use hashbrown::HashSet;
let a: HashSet<_> = [1, 2, 3].into_iter().collect();
let b: HashSet<_> = [4, 2, 3, 4].into_iter().collect();
// Can be seen as `a - b`.
for x in a.difference(&b) {
println!("{}", x); // Print 1
}
let diff: HashSet<_> = a.difference(&b).collect();
assert_eq!(diff, [1].iter().collect());
// Note that difference is not symmetric,
// and `b - a` means something else:
let diff: HashSet<_> = b.difference(&a).collect();
assert_eq!(diff, [4].iter().collect());Sourcepub fn symmetric_difference<'a>(
&'a self,
other: &'a HashSet<T, S, A>,
) -> SymmetricDifference<'a, T, S, A> ⓘ
pub fn symmetric_difference<'a>( &'a self, other: &'a HashSet<T, S, A>, ) -> SymmetricDifference<'a, T, S, A> ⓘ
Visits the values representing the symmetric difference,
i.e., the values that are in self or in other but not in both.
§Examples
use hashbrown::HashSet;
let a: HashSet<_> = [1, 2, 3].into_iter().collect();
let b: HashSet<_> = [4, 2, 3, 4].into_iter().collect();
// Print 1, 4 in arbitrary order.
for x in a.symmetric_difference(&b) {
println!("{}", x);
}
let diff1: HashSet<_> = a.symmetric_difference(&b).collect();
let diff2: HashSet<_> = b.symmetric_difference(&a).collect();
assert_eq!(diff1, diff2);
assert_eq!(diff1, [1, 4].iter().collect());Sourcepub fn intersection<'a>(
&'a self,
other: &'a HashSet<T, S, A>,
) -> Intersection<'a, T, S, A> ⓘ
pub fn intersection<'a>( &'a self, other: &'a HashSet<T, S, A>, ) -> Intersection<'a, T, S, A> ⓘ
Visits the values representing the intersection,
i.e., the values that are both in self and other.
§Examples
use hashbrown::HashSet;
let a: HashSet<_> = [1, 2, 3].into_iter().collect();
let b: HashSet<_> = [4, 2, 3, 4].into_iter().collect();
// Print 2, 3 in arbitrary order.
for x in a.intersection(&b) {
println!("{}", x);
}
let intersection: HashSet<_> = a.intersection(&b).collect();
assert_eq!(intersection, [2, 3].iter().collect());Sourcepub fn union<'a>(&'a self, other: &'a HashSet<T, S, A>) -> Union<'a, T, S, A> ⓘ
pub fn union<'a>(&'a self, other: &'a HashSet<T, S, A>) -> Union<'a, T, S, A> ⓘ
Visits the values representing the union,
i.e., all the values in self or other, without duplicates.
§Examples
use hashbrown::HashSet;
let a: HashSet<_> = [1, 2, 3].into_iter().collect();
let b: HashSet<_> = [4, 2, 3, 4].into_iter().collect();
// Print 1, 2, 3, 4 in arbitrary order.
for x in a.union(&b) {
println!("{}", x);
}
let union: HashSet<_> = a.union(&b).collect();
assert_eq!(union, [1, 2, 3, 4].iter().collect());Sourcepub fn contains<Q>(&self, value: &Q) -> bool
pub fn contains<Q>(&self, value: &Q) -> bool
Returns true if the set contains a value.
The value may be any borrowed form of the set’s value type, but
Hash and Eq on the borrowed form must match those for
the value type.
§Examples
use hashbrown::HashSet;
let set: HashSet<_> = [1, 2, 3].into_iter().collect();
assert_eq!(set.contains(&1), true);
assert_eq!(set.contains(&4), false);Sourcepub fn get<Q>(&self, value: &Q) -> Option<&T>
pub fn get<Q>(&self, value: &Q) -> Option<&T>
Returns a reference to the value in the set, if any, that is equal to the given value.
The value may be any borrowed form of the set’s value type, but
Hash and Eq on the borrowed form must match those for
the value type.
§Examples
use hashbrown::HashSet;
let set: HashSet<_> = [1, 2, 3].into_iter().collect();
assert_eq!(set.get(&2), Some(&2));
assert_eq!(set.get(&4), None);Sourcepub fn get_or_insert(&mut self, value: T) -> &T
pub fn get_or_insert(&mut self, value: T) -> &T
Inserts the given value into the set if it is not present, then
returns a reference to the value in the set.
§Examples
use hashbrown::HashSet;
let mut set: HashSet<_> = [1, 2, 3].into_iter().collect();
assert_eq!(set.len(), 3);
assert_eq!(set.get_or_insert(2), &2);
assert_eq!(set.get_or_insert(100), &100);
assert_eq!(set.len(), 4); // 100 was insertedSourcepub fn get_or_insert_with<Q, F>(&mut self, value: &Q, f: F) -> &T
pub fn get_or_insert_with<Q, F>(&mut self, value: &Q, f: F) -> &T
Inserts a value computed from f into the set if the given value is
not present, then returns a reference to the value in the set.
§Examples
use hashbrown::HashSet;
let mut set: HashSet<String> = ["cat", "dog", "horse"]
.iter().map(|&pet| pet.to_owned()).collect();
assert_eq!(set.len(), 3);
for &pet in &["cat", "dog", "fish"] {
let value = set.get_or_insert_with(pet, str::to_owned);
assert_eq!(value, pet);
}
assert_eq!(set.len(), 4); // a new "fish" was insertedThe following example will panic because the new value doesn’t match.
let mut set = hashbrown::HashSet::new();
set.get_or_insert_with("rust", |_| String::new());Sourcepub fn entry(&mut self, value: T) -> Entry<'_, T, S, A>
pub fn entry(&mut self, value: T) -> Entry<'_, T, S, A>
Gets the given value’s corresponding entry in the set for in-place manipulation.
§Examples
use hashbrown::HashSet;
use hashbrown::hash_set::Entry::*;
let mut singles = HashSet::new();
let mut dupes = HashSet::new();
for ch in "a short treatise on fungi".chars() {
if let Vacant(dupe_entry) = dupes.entry(ch) {
// We haven't already seen a duplicate, so
// check if we've at least seen it once.
match singles.entry(ch) {
Vacant(single_entry) => {
// We found a new character for the first time.
single_entry.insert();
}
Occupied(single_entry) => {
// We've already seen this once, "move" it to dupes.
single_entry.remove();
dupe_entry.insert();
}
}
}
}
assert!(!singles.contains(&'t') && dupes.contains(&'t'));
assert!(singles.contains(&'u') && !dupes.contains(&'u'));
assert!(!singles.contains(&'v') && !dupes.contains(&'v'));Sourcepub fn is_disjoint(&self, other: &HashSet<T, S, A>) -> bool
pub fn is_disjoint(&self, other: &HashSet<T, S, A>) -> bool
Returns true if self has no elements in common with other.
This is equivalent to checking for an empty intersection.
§Examples
use hashbrown::HashSet;
let a: HashSet<_> = [1, 2, 3].into_iter().collect();
let mut b = HashSet::new();
assert_eq!(a.is_disjoint(&b), true);
b.insert(4);
assert_eq!(a.is_disjoint(&b), true);
b.insert(1);
assert_eq!(a.is_disjoint(&b), false);Sourcepub fn is_subset(&self, other: &HashSet<T, S, A>) -> bool
pub fn is_subset(&self, other: &HashSet<T, S, A>) -> bool
Returns true if the set is a subset of another,
i.e., other contains at least all the values in self.
§Examples
use hashbrown::HashSet;
let sup: HashSet<_> = [1, 2, 3].into_iter().collect();
let mut set = HashSet::new();
assert_eq!(set.is_subset(&sup), true);
set.insert(2);
assert_eq!(set.is_subset(&sup), true);
set.insert(4);
assert_eq!(set.is_subset(&sup), false);Sourcepub fn is_superset(&self, other: &HashSet<T, S, A>) -> bool
pub fn is_superset(&self, other: &HashSet<T, S, A>) -> bool
Returns true if the set is a superset of another,
i.e., self contains at least all the values in other.
§Examples
use hashbrown::HashSet;
let sub: HashSet<_> = [1, 2].into_iter().collect();
let mut set = HashSet::new();
assert_eq!(set.is_superset(&sub), false);
set.insert(0);
set.insert(1);
assert_eq!(set.is_superset(&sub), false);
set.insert(2);
assert_eq!(set.is_superset(&sub), true);Sourcepub fn insert(&mut self, value: T) -> bool
pub fn insert(&mut self, value: T) -> bool
Adds a value to the set.
If the set did not have this value present, true is returned.
If the set did have this value present, false is returned.
§Examples
use hashbrown::HashSet;
let mut set = HashSet::new();
assert_eq!(set.insert(2), true);
assert_eq!(set.insert(2), false);
assert_eq!(set.len(), 1);Sourcepub unsafe fn insert_unique_unchecked(&mut self, value: T) -> &T
pub unsafe fn insert_unique_unchecked(&mut self, value: T) -> &T
Insert a value the set without checking if the value already exists in the set.
This operation is faster than regular insert, because it does not perform lookup before insertion.
This operation is useful during initial population of the set. For example, when constructing a set from another set, we know that values are unique.
§Safety
This operation is safe if a value does not exist in the set.
However, if a value exists in the set already, the behavior is unspecified: this operation may panic, loop forever, or any following operation with the set may panic, loop forever or return arbitrary result.
That said, this operation (and following operations) are guaranteed to not violate memory safety.
However this operation is still unsafe because the resulting HashSet
may be passed to unsafe code which does expect the set to behave
correctly, and would cause unsoundness as a result.
Sourcepub fn replace(&mut self, value: T) -> Option<T>
pub fn replace(&mut self, value: T) -> Option<T>
Adds a value to the set, replacing the existing value, if any, that is equal to the given one. Returns the replaced value.
§Examples
use hashbrown::HashSet;
let mut set = HashSet::new();
set.insert(Vec::<i32>::new());
assert_eq!(set.get(&[][..]).unwrap().capacity(), 0);
set.replace(Vec::with_capacity(10));
assert_eq!(set.get(&[][..]).unwrap().capacity(), 10);Sourcepub fn remove<Q>(&mut self, value: &Q) -> bool
pub fn remove<Q>(&mut self, value: &Q) -> bool
Removes a value from the set. Returns whether the value was present in the set.
The value may be any borrowed form of the set’s value type, but
Hash and Eq on the borrowed form must match those for
the value type.
§Examples
use hashbrown::HashSet;
let mut set = HashSet::new();
set.insert(2);
assert_eq!(set.remove(&2), true);
assert_eq!(set.remove(&2), false);Sourcepub fn take<Q>(&mut self, value: &Q) -> Option<T>
pub fn take<Q>(&mut self, value: &Q) -> Option<T>
Removes and returns the value in the set, if any, that is equal to the given one.
The value may be any borrowed form of the set’s value type, but
Hash and Eq on the borrowed form must match those for
the value type.
§Examples
use hashbrown::HashSet;
let mut set: HashSet<_> = [1, 2, 3].into_iter().collect();
assert_eq!(set.take(&2), Some(2));
assert_eq!(set.take(&2), None);Sourcepub fn allocation_size(&self) -> usize
pub fn allocation_size(&self) -> usize
Returns the total amount of memory allocated internally by the hash set, in bytes.
The returned number is informational only. It is intended to be primarily used for memory profiling.
Trait Implementations§
Source§impl<K> BitAnd for &EntityEquivalentHashSet<K>
impl<K> BitAnd for &EntityEquivalentHashSet<K>
Source§type Output = EntityEquivalentHashSet<K>
type Output = EntityEquivalentHashSet<K>
& operator.Source§fn bitand(
self,
rhs: &EntityEquivalentHashSet<K>,
) -> <&EntityEquivalentHashSet<K> as BitAnd>::Output
fn bitand( self, rhs: &EntityEquivalentHashSet<K>, ) -> <&EntityEquivalentHashSet<K> as BitAnd>::Output
& operation. Read moreSource§impl<K> BitAndAssign<&EntityEquivalentHashSet<K>> for EntityEquivalentHashSet<K>
impl<K> BitAndAssign<&EntityEquivalentHashSet<K>> for EntityEquivalentHashSet<K>
Source§fn bitand_assign(&mut self, rhs: &EntityEquivalentHashSet<K>)
fn bitand_assign(&mut self, rhs: &EntityEquivalentHashSet<K>)
&= operation. Read moreSource§impl<K> BitOr for &EntityEquivalentHashSet<K>
impl<K> BitOr for &EntityEquivalentHashSet<K>
Source§type Output = EntityEquivalentHashSet<K>
type Output = EntityEquivalentHashSet<K>
| operator.Source§fn bitor(
self,
rhs: &EntityEquivalentHashSet<K>,
) -> <&EntityEquivalentHashSet<K> as BitOr>::Output
fn bitor( self, rhs: &EntityEquivalentHashSet<K>, ) -> <&EntityEquivalentHashSet<K> as BitOr>::Output
| operation. Read moreSource§impl<K> BitOrAssign<&EntityEquivalentHashSet<K>> for EntityEquivalentHashSet<K>
impl<K> BitOrAssign<&EntityEquivalentHashSet<K>> for EntityEquivalentHashSet<K>
Source§fn bitor_assign(&mut self, rhs: &EntityEquivalentHashSet<K>)
fn bitor_assign(&mut self, rhs: &EntityEquivalentHashSet<K>)
|= operation. Read moreSource§impl<K> BitXor for &EntityEquivalentHashSet<K>
impl<K> BitXor for &EntityEquivalentHashSet<K>
Source§type Output = EntityEquivalentHashSet<K>
type Output = EntityEquivalentHashSet<K>
^ operator.Source§fn bitxor(
self,
rhs: &EntityEquivalentHashSet<K>,
) -> <&EntityEquivalentHashSet<K> as BitXor>::Output
fn bitxor( self, rhs: &EntityEquivalentHashSet<K>, ) -> <&EntityEquivalentHashSet<K> as BitXor>::Output
^ operation. Read moreSource§impl<K> BitXorAssign<&EntityEquivalentHashSet<K>> for EntityEquivalentHashSet<K>
impl<K> BitXorAssign<&EntityEquivalentHashSet<K>> for EntityEquivalentHashSet<K>
Source§fn bitxor_assign(&mut self, rhs: &EntityEquivalentHashSet<K>)
fn bitxor_assign(&mut self, rhs: &EntityEquivalentHashSet<K>)
^= operation. Read moreSource§impl<K> Clone for EntityEquivalentHashSet<K>
impl<K> Clone for EntityEquivalentHashSet<K>
Source§fn clone(&self) -> EntityEquivalentHashSet<K>
fn clone(&self) -> EntityEquivalentHashSet<K>
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl<K> Debug for EntityEquivalentHashSet<K>
impl<K> Debug for EntityEquivalentHashSet<K>
Source§impl<K> Default for EntityEquivalentHashSet<K>where
K: EntityEquivalent + Hash,
impl<K> Default for EntityEquivalentHashSet<K>where
K: EntityEquivalent + Hash,
Source§fn default() -> EntityEquivalentHashSet<K>
fn default() -> EntityEquivalentHashSet<K>
Source§impl<K> Deref for EntityEquivalentHashSet<K>where
K: EntityEquivalent + Hash,
impl<K> Deref for EntityEquivalentHashSet<K>where
K: EntityEquivalent + Hash,
Source§impl<K> DerefMut for EntityEquivalentHashSet<K>where
K: EntityEquivalent + Hash,
impl<K> DerefMut for EntityEquivalentHashSet<K>where
K: EntityEquivalent + Hash,
Source§impl<'de, K> Deserialize<'de> for EntityEquivalentHashSet<K>
impl<'de, K> Deserialize<'de> for EntityEquivalentHashSet<K>
Source§fn deserialize<__D>(
__deserializer: __D,
) -> Result<EntityEquivalentHashSet<K>, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D,
) -> Result<EntityEquivalentHashSet<K>, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
impl<K> Eq for EntityEquivalentHashSet<K>
Source§impl<'a, K> Extend<&'a K> for EntityEquivalentHashSet<K>
impl<'a, K> Extend<&'a K> for EntityEquivalentHashSet<K>
Source§fn extend<I>(&mut self, iter: I)where
I: IntoIterator<Item = &'a K>,
fn extend<I>(&mut self, iter: I)where
I: IntoIterator<Item = &'a K>,
Source§fn extend_one(&mut self, item: T)
fn extend_one(&mut self, item: T)
extend_one)Source§fn extend_reserve(&mut self, additional: usize)
fn extend_reserve(&mut self, additional: usize)
extend_one)Source§impl<K> Extend<K> for EntityEquivalentHashSet<K>where
K: EntityEquivalent + Hash,
impl<K> Extend<K> for EntityEquivalentHashSet<K>where
K: EntityEquivalent + Hash,
Source§fn extend<I>(&mut self, iter: I)where
I: IntoIterator<Item = K>,
fn extend<I>(&mut self, iter: I)where
I: IntoIterator<Item = K>,
Source§fn extend_one(&mut self, item: T)
fn extend_one(&mut self, item: T)
extend_one)Source§fn extend_reserve(&mut self, additional: usize)
fn extend_reserve(&mut self, additional: usize)
extend_one)Source§impl<K> From<HashSet<K, EntityHash>> for EntityEquivalentHashSet<K>where
K: EntityEquivalent + Hash,
impl<K> From<HashSet<K, EntityHash>> for EntityEquivalentHashSet<K>where
K: EntityEquivalent + Hash,
Source§fn from(value: HashSet<K, EntityHash>) -> EntityEquivalentHashSet<K>
fn from(value: HashSet<K, EntityHash>) -> EntityEquivalentHashSet<K>
Source§impl<K, const N: usize> From<[K; N]> for EntityEquivalentHashSet<K>where
K: EntityEquivalent + Hash,
impl<K, const N: usize> From<[K; N]> for EntityEquivalentHashSet<K>where
K: EntityEquivalent + Hash,
Source§fn from(value: [K; N]) -> EntityEquivalentHashSet<K>
fn from(value: [K; N]) -> EntityEquivalentHashSet<K>
Source§impl<K> FromArg for EntityEquivalentHashSet<K>where
K: EntityEquivalent + Hash + TypePath,
EntityEquivalentHashSet<K>: Any + Send + Sync,
HashSet<K, EntityHash>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl<K> FromArg for EntityEquivalentHashSet<K>where
K: EntityEquivalent + Hash + TypePath,
EntityEquivalentHashSet<K>: Any + Send + Sync,
HashSet<K, EntityHash>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§impl<K> FromEntitySetIterator<K> for EntityEquivalentHashSet<K>where
K: EntityEquivalent + Hash,
impl<K> FromEntitySetIterator<K> for EntityEquivalentHashSet<K>where
K: EntityEquivalent + Hash,
Source§fn from_entity_set_iter<I>(set_iter: I) -> EntityEquivalentHashSet<K>where
I: EntitySet<Item = K>,
fn from_entity_set_iter<I>(set_iter: I) -> EntityEquivalentHashSet<K>where
I: EntitySet<Item = K>,
EntitySetIterator.Source§impl<K> FromIterator<K> for EntityEquivalentHashSet<K>where
K: EntityEquivalent + Hash,
impl<K> FromIterator<K> for EntityEquivalentHashSet<K>where
K: EntityEquivalent + Hash,
Source§fn from_iter<I>(iterable: I) -> EntityEquivalentHashSet<K>where
I: IntoIterator<Item = K>,
fn from_iter<I>(iterable: I) -> EntityEquivalentHashSet<K>where
I: IntoIterator<Item = K>,
Source§impl<K> FromReflect for EntityEquivalentHashSet<K>where
K: EntityEquivalent + Hash + TypePath,
EntityEquivalentHashSet<K>: Any + Send + Sync,
HashSet<K, EntityHash>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl<K> FromReflect for EntityEquivalentHashSet<K>where
K: EntityEquivalent + Hash + TypePath,
EntityEquivalentHashSet<K>: Any + Send + Sync,
HashSet<K, EntityHash>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§fn from_reflect(
reflect: &(dyn PartialReflect + 'static),
) -> Option<EntityEquivalentHashSet<K>>
fn from_reflect( reflect: &(dyn PartialReflect + 'static), ) -> Option<EntityEquivalentHashSet<K>>
Self from a reflected value.Source§fn take_from_reflect(
reflect: Box<dyn PartialReflect>,
) -> Result<Self, Box<dyn PartialReflect>>
fn take_from_reflect( reflect: Box<dyn PartialReflect>, ) -> Result<Self, Box<dyn PartialReflect>>
Self using,
constructing the value using from_reflect if that fails. Read moreSource§impl<K> GetOwnership for EntityEquivalentHashSet<K>where
K: EntityEquivalent + Hash + TypePath,
EntityEquivalentHashSet<K>: Any + Send + Sync,
HashSet<K, EntityHash>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl<K> GetOwnership for EntityEquivalentHashSet<K>where
K: EntityEquivalent + Hash + TypePath,
EntityEquivalentHashSet<K>: Any + Send + Sync,
HashSet<K, EntityHash>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§impl<K> GetTypeRegistration for EntityEquivalentHashSet<K>where
K: EntityEquivalent + Hash + TypePath,
EntityEquivalentHashSet<K>: Any + Send + Sync,
HashSet<K, EntityHash>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl<K> GetTypeRegistration for EntityEquivalentHashSet<K>where
K: EntityEquivalent + Hash + TypePath,
EntityEquivalentHashSet<K>: Any + Send + Sync,
HashSet<K, EntityHash>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§fn get_type_registration() -> TypeRegistration
fn get_type_registration() -> TypeRegistration
TypeRegistration for this type.Source§fn register_type_dependencies(registry: &mut TypeRegistry)
fn register_type_dependencies(registry: &mut TypeRegistry)
Source§impl<'a, K> IntoIterator for &'a EntityEquivalentHashSet<K>where
K: EntityEquivalent + Hash,
impl<'a, K> IntoIterator for &'a EntityEquivalentHashSet<K>where
K: EntityEquivalent + Hash,
Source§impl<K> IntoIterator for EntityEquivalentHashSet<K>where
K: EntityEquivalent + Hash,
impl<K> IntoIterator for EntityEquivalentHashSet<K>where
K: EntityEquivalent + Hash,
Source§impl<K> IntoReturn for EntityEquivalentHashSet<K>where
K: EntityEquivalent + Hash + TypePath,
EntityEquivalentHashSet<K>: Any + Send + Sync,
HashSet<K, EntityHash>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl<K> IntoReturn for EntityEquivalentHashSet<K>where
K: EntityEquivalent + Hash + TypePath,
EntityEquivalentHashSet<K>: Any + Send + Sync,
HashSet<K, EntityHash>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§fn into_return<'into_return>(self) -> Return<'into_return>where
EntityEquivalentHashSet<K>: 'into_return,
fn into_return<'into_return>(self) -> Return<'into_return>where
EntityEquivalentHashSet<K>: 'into_return,
Source§impl<K> PartialEq for EntityEquivalentHashSet<K>
impl<K> PartialEq for EntityEquivalentHashSet<K>
Source§impl<K> PartialReflect for EntityEquivalentHashSet<K>where
K: EntityEquivalent + Hash + TypePath,
EntityEquivalentHashSet<K>: Any + Send + Sync,
HashSet<K, EntityHash>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl<K> PartialReflect for EntityEquivalentHashSet<K>where
K: EntityEquivalent + Hash + TypePath,
EntityEquivalentHashSet<K>: Any + Send + Sync,
HashSet<K, EntityHash>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
Source§fn try_apply(
&mut self,
value: &(dyn PartialReflect + 'static),
) -> Result<(), ApplyError>
fn try_apply( &mut self, value: &(dyn PartialReflect + 'static), ) -> Result<(), ApplyError>
Source§fn reflect_kind(&self) -> ReflectKind
fn reflect_kind(&self) -> ReflectKind
Source§fn reflect_ref(&self) -> ReflectRef<'_>
fn reflect_ref(&self) -> ReflectRef<'_>
Source§fn reflect_mut(&mut self) -> ReflectMut<'_>
fn reflect_mut(&mut self) -> ReflectMut<'_>
Source§fn reflect_owned(self: Box<EntityEquivalentHashSet<K>>) -> ReflectOwned
fn reflect_owned(self: Box<EntityEquivalentHashSet<K>>) -> ReflectOwned
Source§fn try_into_reflect(
self: Box<EntityEquivalentHashSet<K>>,
) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
fn try_into_reflect( self: Box<EntityEquivalentHashSet<K>>, ) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
Source§fn try_as_reflect(&self) -> Option<&(dyn Reflect + 'static)>
fn try_as_reflect(&self) -> Option<&(dyn Reflect + 'static)>
Source§fn try_as_reflect_mut(&mut self) -> Option<&mut (dyn Reflect + 'static)>
fn try_as_reflect_mut(&mut self) -> Option<&mut (dyn Reflect + 'static)>
Source§fn into_partial_reflect(
self: Box<EntityEquivalentHashSet<K>>,
) -> Box<dyn PartialReflect>
fn into_partial_reflect( self: Box<EntityEquivalentHashSet<K>>, ) -> Box<dyn PartialReflect>
Source§fn as_partial_reflect(&self) -> &(dyn PartialReflect + 'static)
fn as_partial_reflect(&self) -> &(dyn PartialReflect + 'static)
Source§fn as_partial_reflect_mut(&mut self) -> &mut (dyn PartialReflect + 'static)
fn as_partial_reflect_mut(&mut self) -> &mut (dyn PartialReflect + 'static)
Source§fn reflect_partial_eq(
&self,
value: &(dyn PartialReflect + 'static),
) -> Option<bool>
fn reflect_partial_eq( &self, value: &(dyn PartialReflect + 'static), ) -> Option<bool>
Source§fn reflect_partial_cmp(
&self,
value: &(dyn PartialReflect + 'static),
) -> Option<Ordering>
fn reflect_partial_cmp( &self, value: &(dyn PartialReflect + 'static), ) -> Option<Ordering>
Source§fn reflect_clone(&self) -> Result<Box<dyn Reflect>, ReflectCloneError>
fn reflect_clone(&self) -> Result<Box<dyn Reflect>, ReflectCloneError>
Self using reflection. Read moreSource§fn apply(&mut self, value: &(dyn PartialReflect + 'static))
fn apply(&mut self, value: &(dyn PartialReflect + 'static))
Source§fn to_dynamic(&self) -> Result<Box<dyn PartialReflect>, ReflectCloneError>
fn to_dynamic(&self) -> Result<Box<dyn PartialReflect>, ReflectCloneError>
Source§fn reflect_clone_and_take<T>(&self) -> Result<T, ReflectCloneError>
fn reflect_clone_and_take<T>(&self) -> Result<T, ReflectCloneError>
PartialReflect, combines reflect_clone and
take in a useful fashion, automatically constructing an appropriate
ReflectCloneError if the downcast fails.Source§fn reflect_hash(&self) -> Option<u64>
fn reflect_hash(&self) -> Option<u64>
Source§fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
Source§fn is_dynamic(&self) -> bool
fn is_dynamic(&self) -> bool
Source§impl<K> Reflect for EntityEquivalentHashSet<K>where
K: EntityEquivalent + Hash + TypePath,
EntityEquivalentHashSet<K>: Any + Send + Sync,
HashSet<K, EntityHash>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl<K> Reflect for EntityEquivalentHashSet<K>where
K: EntityEquivalent + Hash + TypePath,
EntityEquivalentHashSet<K>: Any + Send + Sync,
HashSet<K, EntityHash>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§fn into_any(self: Box<EntityEquivalentHashSet<K>>) -> Box<dyn Any>
fn into_any(self: Box<EntityEquivalentHashSet<K>>) -> Box<dyn Any>
Box<dyn Any>. Read moreSource§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut dyn Any. Read moreSource§fn into_reflect(self: Box<EntityEquivalentHashSet<K>>) -> Box<dyn Reflect>
fn into_reflect(self: Box<EntityEquivalentHashSet<K>>) -> Box<dyn Reflect>
Source§fn as_reflect(&self) -> &(dyn Reflect + 'static)
fn as_reflect(&self) -> &(dyn Reflect + 'static)
Source§fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
Source§impl RelationshipSourceCollection for EntityEquivalentHashSet<Entity>
impl RelationshipSourceCollection for EntityEquivalentHashSet<Entity>
Source§type SourceIter<'a> = Copied<Iter<'a, Entity>>
type SourceIter<'a> = Copied<Iter<'a, Entity>>
iter method. Read moreSource§fn new() -> EntityEquivalentHashSet<Entity>
fn new() -> EntityEquivalentHashSet<Entity>
Source§fn reserve(&mut self, additional: usize)
fn reserve(&mut self, additional: usize)
additional more entities to be inserted. Read moreSource§fn with_capacity(capacity: usize) -> EntityEquivalentHashSet<Entity>
fn with_capacity(capacity: usize) -> EntityEquivalentHashSet<Entity>
capacity. Read moreSource§fn remove(&mut self, entity: Entity) -> bool
fn remove(&mut self, entity: Entity) -> bool
entity from the collection. Read moreSource§fn iter(
&self,
) -> <EntityEquivalentHashSet<Entity> as RelationshipSourceCollection>::SourceIter<'_>
fn iter( &self, ) -> <EntityEquivalentHashSet<Entity> as RelationshipSourceCollection>::SourceIter<'_>
Source§fn shrink_to_fit(&mut self)
fn shrink_to_fit(&mut self)
Source§fn extend_from_iter(&mut self, entities: impl IntoIterator<Item = Entity>)
fn extend_from_iter(&mut self, entities: impl IntoIterator<Item = Entity>)
Source§fn source_to_remove_before_add(&self) -> Option<Entity>
fn source_to_remove_before_add(&self) -> Option<Entity>
None for one-to-many relationships or when no entity needs to be removed.Source§impl<K> Serialize for EntityEquivalentHashSet<K>
impl<K> Serialize for EntityEquivalentHashSet<K>
Source§fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
impl<K> StructuralPartialEq for EntityEquivalentHashSet<K>
Source§impl<K> Sub for &EntityEquivalentHashSet<K>
impl<K> Sub for &EntityEquivalentHashSet<K>
Source§type Output = EntityEquivalentHashSet<K>
type Output = EntityEquivalentHashSet<K>
- operator.Source§fn sub(
self,
rhs: &EntityEquivalentHashSet<K>,
) -> <&EntityEquivalentHashSet<K> as Sub>::Output
fn sub( self, rhs: &EntityEquivalentHashSet<K>, ) -> <&EntityEquivalentHashSet<K> as Sub>::Output
- operation. Read moreSource§impl<K> SubAssign<&EntityEquivalentHashSet<K>> for EntityEquivalentHashSet<K>
impl<K> SubAssign<&EntityEquivalentHashSet<K>> for EntityEquivalentHashSet<K>
Source§fn sub_assign(&mut self, rhs: &EntityEquivalentHashSet<K>)
fn sub_assign(&mut self, rhs: &EntityEquivalentHashSet<K>)
-= operation. Read moreSource§impl<K> TupleStruct for EntityEquivalentHashSet<K>where
K: EntityEquivalent + Hash + TypePath,
EntityEquivalentHashSet<K>: Any + Send + Sync,
HashSet<K, EntityHash>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl<K> TupleStruct for EntityEquivalentHashSet<K>where
K: EntityEquivalent + Hash + TypePath,
EntityEquivalentHashSet<K>: Any + Send + Sync,
HashSet<K, EntityHash>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§fn field(&self, index: usize) -> Option<&(dyn PartialReflect + 'static)>
fn field(&self, index: usize) -> Option<&(dyn PartialReflect + 'static)>
index as a
&dyn Reflect.Source§fn field_mut(
&mut self,
index: usize,
) -> Option<&mut (dyn PartialReflect + 'static)>
fn field_mut( &mut self, index: usize, ) -> Option<&mut (dyn PartialReflect + 'static)>
index
as a &mut dyn Reflect.Source§fn iter_fields(&self) -> TupleStructFieldIter<'_> ⓘ
fn iter_fields(&self) -> TupleStructFieldIter<'_> ⓘ
Source§fn to_dynamic_tuple_struct(
&self,
) -> Result<DynamicTupleStruct, ReflectCloneError>
fn to_dynamic_tuple_struct( &self, ) -> Result<DynamicTupleStruct, ReflectCloneError>
DynamicTupleStruct from this tuple struct. Read moreSource§fn get_represented_tuple_struct_info(&self) -> Option<&'static TupleStructInfo>
fn get_represented_tuple_struct_info(&self) -> Option<&'static TupleStructInfo>
None if TypeInfo is not available.Source§impl<K> TypePath for EntityEquivalentHashSet<K>
impl<K> TypePath for EntityEquivalentHashSet<K>
Source§fn type_path() -> &'static str
fn type_path() -> &'static str
Source§fn short_type_path() -> &'static str
fn short_type_path() -> &'static str
Source§fn type_ident() -> Option<&'static str>
fn type_ident() -> Option<&'static str>
Source§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
Source§impl<K> Typed for EntityEquivalentHashSet<K>where
K: EntityEquivalent + Hash + TypePath,
EntityEquivalentHashSet<K>: Any + Send + Sync,
HashSet<K, EntityHash>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl<K> Typed for EntityEquivalentHashSet<K>where
K: EntityEquivalent + Hash + TypePath,
EntityEquivalentHashSet<K>: Any + Send + Sync,
HashSet<K, EntityHash>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§impl WorldEntityFetch for &EntityEquivalentHashSet<Entity>
impl WorldEntityFetch for &EntityEquivalentHashSet<Entity>
Source§type Ref<'w> = EntityEquivalentHashMap<Entity, EntityRef<'w>>
type Ref<'w> = EntityEquivalentHashMap<Entity, EntityRef<'w>>
WorldEntityFetch::fetch_ref.Source§type Mut<'w> = EntityEquivalentHashMap<Entity, EntityMut<'w>>
type Mut<'w> = EntityEquivalentHashMap<Entity, EntityMut<'w>>
WorldEntityFetch::fetch_mut.Source§type DeferredMut<'w> = EntityEquivalentHashMap<Entity, EntityMut<'w>>
type DeferredMut<'w> = EntityEquivalentHashMap<Entity, EntityMut<'w>>
WorldEntityFetch::fetch_deferred_mut,
but without structural mutability.Source§unsafe fn fetch_ref(
self,
cell: UnsafeWorldCell<'_>,
) -> Result<<&EntityEquivalentHashSet<Entity> as WorldEntityFetch>::Ref<'_>, EntityNotSpawnedError>
unsafe fn fetch_ref( self, cell: UnsafeWorldCell<'_>, ) -> Result<<&EntityEquivalentHashSet<Entity> as WorldEntityFetch>::Ref<'_>, EntityNotSpawnedError>
Source§unsafe fn fetch_mut(
self,
cell: UnsafeWorldCell<'_>,
) -> Result<<&EntityEquivalentHashSet<Entity> as WorldEntityFetch>::Mut<'_>, EntityMutableFetchError>
unsafe fn fetch_mut( self, cell: UnsafeWorldCell<'_>, ) -> Result<<&EntityEquivalentHashSet<Entity> as WorldEntityFetch>::Mut<'_>, EntityMutableFetchError>
Source§unsafe fn fetch_deferred_mut(
self,
cell: UnsafeWorldCell<'_>,
) -> Result<<&EntityEquivalentHashSet<Entity> as WorldEntityFetch>::DeferredMut<'_>, EntityMutableFetchError>
unsafe fn fetch_deferred_mut( self, cell: UnsafeWorldCell<'_>, ) -> Result<<&EntityEquivalentHashSet<Entity> as WorldEntityFetch>::DeferredMut<'_>, EntityMutableFetchError>
Auto Trait Implementations§
impl<K> Freeze for EntityEquivalentHashSet<K>
impl<K> RefUnwindSafe for EntityEquivalentHashSet<K>
impl<K> Send for EntityEquivalentHashSet<K>
impl<K> Sync for EntityEquivalentHashSet<K>
impl<K> Unpin for EntityEquivalentHashSet<K>
impl<K> UnsafeUnpin for EntityEquivalentHashSet<K>
impl<K> UnwindSafe for EntityEquivalentHashSet<K>
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impl<T, U> AsBindGroupShaderType<U> for T
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