pub struct ScrollbarThumb {
pub border_radius: BorderRadius,
pub border: UiRect,
}Expand description
This component indicates that the entity is a scrollbar thumb (the moving, draggable part of the scrollbar). This should be a child of the scrollbar entity.
A ScrollbarThumb UI node does not have a Node component. It only has Border and BorderRadius styling properties.
Its layout is handled after ui_layout_system in update_scroll_thumb so that its size and position can be set relative to the scrolling area’s
size and scroll position.
Fields§
§border_radius: BorderRadiusBorder radius of the scrollbar thumb, used to update ComputedNode::border_radius in UiSystems::Layout.
border: UiRectThickness of the thumb node’s border.
If the border is too large to fit inside the thumb node, the width of the border will be scaled to fit.
Trait Implementations§
Source§impl Clone for ScrollbarThumb
impl Clone for ScrollbarThumb
Source§fn clone(&self) -> ScrollbarThumb
fn clone(&self) -> ScrollbarThumb
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Component for ScrollbarThumb
Required Components: ScrollbarDragState, ComputedNode, ComputedUiTargetCamera, ComputedUiRenderTargetInfo, UiTransform, BackgroundColor, BorderColor, FocusPolicy, Visibility, ZIndex.
impl Component for ScrollbarThumb
Required Components: ScrollbarDragState, ComputedNode, ComputedUiTargetCamera, ComputedUiRenderTargetInfo, UiTransform, BackgroundColor, BorderColor, FocusPolicy, Visibility, ZIndex.
A component’s Required Components are inserted whenever it is inserted. Note that this will also insert the required components of the required components, recursively, in depth-first order.
Source§const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table
const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table
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type Mutability = Mutable
Component<Mutability = Mutable>,
while immutable components will instead have Component<Mutability = Immutable>. Read moreSource§fn register_required_components(
_requiree: ComponentId,
required_components: &mut RequiredComponentsRegistrator<'_, '_>,
)
fn register_required_components( _requiree: ComponentId, required_components: &mut RequiredComponentsRegistrator<'_, '_>, )
Source§fn clone_behavior() -> ComponentCloneBehavior
fn clone_behavior() -> ComponentCloneBehavior
Source§fn relationship_accessor() -> Option<ComponentRelationshipAccessor<ScrollbarThumb>>
fn relationship_accessor() -> Option<ComponentRelationshipAccessor<ScrollbarThumb>>
ComponentRelationshipAccessor required for working with relationships in dynamic contexts. Read moreSource§fn on_add() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
fn on_add() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
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EntityMapper. This is used to remap entities in contexts like scenes and entity cloning.
When deriving Component, this is populated by annotating fields containing entities with #[entities] Read moreSource§impl Debug for ScrollbarThumb
impl Debug for ScrollbarThumb
Source§impl Default for ScrollbarThumb
impl Default for ScrollbarThumb
Source§fn default() -> ScrollbarThumb
fn default() -> ScrollbarThumb
Source§impl FromArg for ScrollbarThumb
impl FromArg for ScrollbarThumb
Source§impl FromReflect for ScrollbarThumb
impl FromReflect for ScrollbarThumb
Source§fn from_reflect(
reflect: &(dyn PartialReflect + 'static),
) -> Option<ScrollbarThumb>
fn from_reflect( reflect: &(dyn PartialReflect + 'static), ) -> Option<ScrollbarThumb>
Self from a reflected value.Source§fn take_from_reflect(
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fn take_from_reflect( reflect: Box<dyn PartialReflect>, ) -> Result<Self, Box<dyn PartialReflect>>
Self using,
constructing the value using from_reflect if that fails. Read moreSource§impl GetOwnership for ScrollbarThumb
impl GetOwnership for ScrollbarThumb
Source§impl GetTypeRegistration for ScrollbarThumb
impl GetTypeRegistration for ScrollbarThumb
Source§fn get_type_registration() -> TypeRegistration
fn get_type_registration() -> TypeRegistration
TypeRegistration for this type.Source§fn register_type_dependencies(registry: &mut TypeRegistry)
fn register_type_dependencies(registry: &mut TypeRegistry)
Source§impl IntoReturn for ScrollbarThumb
impl IntoReturn for ScrollbarThumb
Source§fn into_return<'into_return>(self) -> Return<'into_return>where
ScrollbarThumb: 'into_return,
fn into_return<'into_return>(self) -> Return<'into_return>where
ScrollbarThumb: 'into_return,
Source§impl PartialReflect for ScrollbarThumb
impl PartialReflect for ScrollbarThumb
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fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
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fn reflect_ref(&self) -> ReflectRef<'_>
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fn reflect_mut(&mut self) -> ReflectMut<'_>
Source§fn reflect_owned(self: Box<ScrollbarThumb>) -> ReflectOwned
fn reflect_owned(self: Box<ScrollbarThumb>) -> ReflectOwned
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self: Box<ScrollbarThumb>,
) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
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fn try_as_reflect_mut(&mut self) -> Option<&mut (dyn Reflect + 'static)>
Source§fn into_partial_reflect(self: Box<ScrollbarThumb>) -> Box<dyn PartialReflect>
fn into_partial_reflect(self: Box<ScrollbarThumb>) -> Box<dyn PartialReflect>
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fn as_partial_reflect(&self) -> &(dyn PartialReflect + 'static)
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Source§impl Reflect for ScrollbarThumb
impl Reflect for ScrollbarThumb
Source§fn into_any(self: Box<ScrollbarThumb>) -> Box<dyn Any>
fn into_any(self: Box<ScrollbarThumb>) -> Box<dyn Any>
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
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fn into_reflect(self: Box<ScrollbarThumb>) -> Box<dyn Reflect>
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fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
Source§impl Struct for ScrollbarThumb
impl Struct for ScrollbarThumb
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None if TypeInfo is not available.Source§impl TypePath for ScrollbarThumb
impl TypePath for ScrollbarThumb
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Auto Trait Implementations§
impl Freeze for ScrollbarThumb
impl RefUnwindSafe for ScrollbarThumb
impl Send for ScrollbarThumb
impl Sync for ScrollbarThumb
impl Unpin for ScrollbarThumb
impl UnsafeUnpin for ScrollbarThumb
impl UnwindSafe for ScrollbarThumb
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