#[repr(C)]pub struct GpuMorphDescriptor {
pub current_weights_offset: u32,
pub prev_weights_offset: u32,
pub targets_offset: u32,
pub vertex_count: u32,
pub weight_count: u32,
}Expand description
Information that the GPU needs about a single mesh instance that uses morph targets.
Fields§
§current_weights_offset: u32The index of the first morph target weight in the morph_weights array.
prev_weights_offset: u32The index of the first morph target weight in the prev_morph_weights
array.
targets_offset: u32The index of the first morph target for this mesh in the
MorphAttributes array.
vertex_count: u32The number of vertices in the mesh.
weight_count: u32The number of morph targets this mesh has.
Trait Implementations§
Source§impl Clone for GpuMorphDescriptor
impl Clone for GpuMorphDescriptor
Source§fn clone(&self) -> GpuMorphDescriptor
fn clone(&self) -> GpuMorphDescriptor
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for GpuMorphDescriptor
Source§impl CreateFrom for GpuMorphDescriptorwhere
GpuMorphDescriptor: ShaderType<ExtraMetadata = StructMetadata<5>>,
u32: for<'__> CreateFrom + for<'__> CreateFrom + for<'__> CreateFrom + for<'__> CreateFrom + for<'__> CreateFrom,
impl CreateFrom for GpuMorphDescriptorwhere
GpuMorphDescriptor: ShaderType<ExtraMetadata = StructMetadata<5>>,
u32: for<'__> CreateFrom + for<'__> CreateFrom + for<'__> CreateFrom + for<'__> CreateFrom + for<'__> CreateFrom,
fn create_from<B>(reader: &mut Reader<B>) -> GpuMorphDescriptorwhere
B: BufferRef,
Source§impl Default for GpuMorphDescriptor
impl Default for GpuMorphDescriptor
Source§fn default() -> GpuMorphDescriptor
fn default() -> GpuMorphDescriptor
Returns the “default value” for a type. Read more
impl Pod for GpuMorphDescriptor
Source§impl ReadFrom for GpuMorphDescriptorwhere
GpuMorphDescriptor: ShaderType<ExtraMetadata = StructMetadata<5>>,
u32: for<'__> ReadFrom + for<'__> ReadFrom + for<'__> ReadFrom + for<'__> ReadFrom + for<'__> ReadFrom,
impl ReadFrom for GpuMorphDescriptorwhere
GpuMorphDescriptor: ShaderType<ExtraMetadata = StructMetadata<5>>,
u32: for<'__> ReadFrom + for<'__> ReadFrom + for<'__> ReadFrom + for<'__> ReadFrom + for<'__> ReadFrom,
Source§impl ShaderSize for GpuMorphDescriptorwhere
u32: ShaderSize,
impl ShaderSize for GpuMorphDescriptorwhere
u32: ShaderSize,
Source§const SHADER_SIZE: NonZero<u64> = _
const SHADER_SIZE: NonZero<u64> = _
Represents WGSL Size (equivalent to
ShaderType::min_size)Source§impl ShaderType for GpuMorphDescriptor
impl ShaderType for GpuMorphDescriptor
Source§fn assert_uniform_compat()
fn assert_uniform_compat()
Asserts that
Self meets the requirements of the
uniform address space restrictions on stored values and the
uniform address space layout constraints Read moreSource§impl WriteInto for GpuMorphDescriptorwhere
GpuMorphDescriptor: ShaderType<ExtraMetadata = StructMetadata<5>>,
u32: for<'__> WriteInto + for<'__> WriteInto + for<'__> WriteInto + for<'__> WriteInto + for<'__> WriteInto,
impl WriteInto for GpuMorphDescriptorwhere
GpuMorphDescriptor: ShaderType<ExtraMetadata = StructMetadata<5>>,
u32: for<'__> WriteInto + for<'__> WriteInto + for<'__> WriteInto + for<'__> WriteInto + for<'__> WriteInto,
fn write_into<B>(&self, writer: &mut Writer<B>)where
B: BufferMut,
Auto Trait Implementations§
impl Freeze for GpuMorphDescriptor
impl RefUnwindSafe for GpuMorphDescriptor
impl Send for GpuMorphDescriptor
impl Sync for GpuMorphDescriptor
impl Unpin for GpuMorphDescriptor
impl UnsafeUnpin for GpuMorphDescriptor
impl UnwindSafe for GpuMorphDescriptor
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impl<T, U> AsBindGroupShaderType<U> for T
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Return the
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