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CameraMainTextureUsages

Struct CameraMainTextureUsages 

Source
pub struct CameraMainTextureUsages(pub TextureUsages);
Expand description

This component lets you control the TextureUsages field of the main texture generated for the camera

Tuple Fields§

§0: TextureUsages

Implementations§

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impl CameraMainTextureUsages

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pub fn with(self, usages: TextureUsages) -> CameraMainTextureUsages

Examples found in repository?
examples/3d/solari.rs (line 149)
77fn setup_pica_pica(
78    mut commands: Commands,
79    asset_server: Res<AssetServer>,
80    args: Res<Args>,
81    #[cfg(all(feature = "dlss", not(feature = "force_disable_dlss")))] dlss_rr_supported: Option<
82        Res<DlssRayReconstructionSupported>,
83    >,
84) {
85    commands
86        .spawn((
87            WorldAssetRoot(
88                asset_server.load(
89                    GltfAssetLabel::Scene(0)
90                        .from_asset("https://github.com/bevyengine/bevy_asset_files/raw/2a5950295a8b6d9d051d59c0df69e87abcda58c3/pica_pica/mini_diorama_01.glb")
91                ),
92            ),
93            Transform::from_scale(Vec3::splat(10.0)),
94        ))
95        .observe(add_raytracing_meshes_on_scene_load);
96
97    commands
98        .spawn((
99            WorldAssetRoot(asset_server.load(
100                GltfAssetLabel::Scene(0).from_asset("https://github.com/bevyengine/bevy_asset_files/raw/2a5950295a8b6d9d051d59c0df69e87abcda58c3/pica_pica/robot_01.glb")
101            )),
102            Transform::from_scale(Vec3::splat(2.0))
103                .with_translation(Vec3::new(-2.0, 0.05, -2.1))
104                .with_rotation(Quat::from_rotation_y(PI / 2.0)),
105            PatrolPath {
106                path: vec![
107                    (Vec3::new(-2.0, 0.05, -2.1), Quat::from_rotation_y(PI / 2.0)),
108                    (Vec3::new(2.2, 0.05, -2.1), Quat::from_rotation_y(0.0)),
109                    (
110                        Vec3::new(2.2, 0.05, 2.1),
111                        Quat::from_rotation_y(3.0 * PI / 2.0),
112                    ),
113                    (Vec3::new(-2.0, 0.05, 2.1), Quat::from_rotation_y(PI)),
114                ],
115                i: 0,
116            },
117        ))
118        .observe(add_raytracing_meshes_on_scene_load);
119
120    commands.spawn((
121        DirectionalLight {
122            illuminance: light_consts::lux::FULL_DAYLIGHT,
123            shadow_maps_enabled: false, // Solari replaces shadow mapping
124            ..default()
125        },
126        Transform::from_rotation(Quat::from_xyzw(
127            -0.13334629,
128            -0.86597735,
129            -0.3586996,
130            0.3219264,
131        )),
132    ));
133
134    let mut camera = commands.spawn((
135        Camera3d::default(),
136        Camera {
137            clear_color: ClearColorConfig::Custom(Color::BLACK),
138            ..default()
139        },
140        FreeCamera {
141            walk_speed: 3.0,
142            run_speed: 10.0,
143            ..Default::default()
144        },
145        Transform::from_translation(Vec3::new(0.219417, 2.5764852, 6.9718704)).with_rotation(
146            Quat::from_xyzw(-0.1466768, 0.013738206, 0.002037309, 0.989087),
147        ),
148        // Msaa::Off and CameraMainTextureUsages with STORAGE_BINDING are required for Solari
149        CameraMainTextureUsages::default().with(TextureUsages::STORAGE_BINDING),
150        Msaa::Off,
151    ));
152
153    if args.pathtracer == Some(true) {
154        camera.insert(Pathtracer::default());
155    } else {
156        camera.insert(SolariLighting::default());
157    }
158
159    // Using DLSS Ray Reconstruction for denoising (and cheaper rendering via upscaling) is _highly_ recommended when using Solari
160    #[cfg(all(feature = "dlss", not(feature = "force_disable_dlss")))]
161    if dlss_rr_supported.is_some() {
162        camera.insert(Dlss::<DlssRayReconstructionFeature> {
163            perf_quality_mode: Default::default(),
164            reset: Default::default(),
165            _phantom_data: Default::default(),
166        });
167    }
168
169    commands.spawn((
170        ControlText,
171        Text::default(),
172        Node {
173            position_type: PositionType::Absolute,
174            bottom: px(12.0),
175            left: px(12.0),
176            ..default()
177        },
178    ));
179
180    commands.spawn((
181        Node {
182            position_type: PositionType::Absolute,
183            right: px(0.0),
184            padding: px(4.0).all(),
185            border_radius: BorderRadius::bottom_left(px(4.0)),
186            ..default()
187        },
188        BackgroundColor(Color::srgba(0.10, 0.10, 0.10, 0.8)),
189        children![(
190            PerformanceText,
191            Text::default(),
192            TextFont {
193                font_size: FontSize::Px(8.0),
194                ..default()
195            },
196        )],
197    ));
198}
199
200fn setup_many_lights(
201    mut commands: Commands,
202    asset_server: Res<AssetServer>,
203    mut meshes: ResMut<Assets<Mesh>>,
204    mut materials: ResMut<Assets<StandardMaterial>>,
205    args: Res<Args>,
206    #[cfg(all(feature = "dlss", not(feature = "force_disable_dlss")))] dlss_rr_supported: Option<
207        Res<DlssRayReconstructionSupported>,
208    >,
209) {
210    let mut rng = ChaCha8Rng::seed_from_u64(42);
211
212    let mut plane_mesh = Plane3d::default()
213        .mesh()
214        .size(400.0, 400.0)
215        .build()
216        .with_generated_tangents()
217        .unwrap();
218    match plane_mesh.attribute_mut(Mesh::ATTRIBUTE_UV_0).unwrap() {
219        VertexAttributeValues::Float32x2(items) => {
220            items.iter_mut().flatten().for_each(|x| *x *= 3.0);
221        }
222        _ => unreachable!(),
223    }
224    let plane_mesh = meshes.add(plane_mesh);
225    let cube_mesh = meshes.add(
226        Cuboid::default()
227            .mesh()
228            .build()
229            .with_generated_tangents()
230            .unwrap(),
231    );
232    let sphere_mesh = meshes.add(
233        Sphere::new(1.0)
234            .mesh()
235            .build()
236            .with_generated_tangents()
237            .unwrap(),
238    );
239
240    commands
241        .spawn((
242            RaytracingMesh3d(plane_mesh.clone()),
243            MeshMaterial3d(
244                materials.add(StandardMaterial {
245                    base_color_texture: Some(
246                        asset_server
247                            .load_builder()
248                            .with_settings::<ImageLoaderSettings>(|settings| {
249                                settings
250                                    .sampler
251                                    .get_or_init_descriptor()
252                                    .set_address_mode(ImageAddressMode::Repeat);
253                            })
254                            .load("textures/uv_checker_bw.png"),
255                    ),
256                    perceptual_roughness: 0.0,
257                    ..default()
258                }),
259            ),
260        ))
261        .insert_if(Mesh3d(plane_mesh), || args.pathtracer != Some(true));
262
263    for _ in 0..8000 {
264        commands
265            .spawn((
266                RaytracingMesh3d(cube_mesh.clone()),
267                MeshMaterial3d(materials.add(StandardMaterial {
268                    base_color: Color::srgb(rng.random(), rng.random(), rng.random()),
269                    perceptual_roughness: rng.random(),
270                    ..default()
271                })),
272                Transform::default()
273                    .with_scale(Vec3 {
274                        x: rng.random_range(0.2..=2.0),
275                        y: rng.random_range(0.2..=2.0),
276                        z: rng.random_range(0.2..=2.0),
277                    })
278                    .with_translation(Vec3::new(
279                        rng.random_range(-180.0..=180.0),
280                        0.2,
281                        rng.random_range(-180.0..=180.0),
282                    )),
283            ))
284            .insert_if(Mesh3d(cube_mesh.clone()), || args.pathtracer != Some(true));
285    }
286
287    for x in -10..=10 {
288        for y in -10..=10 {
289            commands
290                .spawn((
291                    RaytracingMesh3d(sphere_mesh.clone()),
292                    MeshMaterial3d(
293                        materials.add(StandardMaterial {
294                            emissive: Color::linear_rgb(
295                                rng.random::<f32>() * 60000.0,
296                                rng.random::<f32>() * 60000.0,
297                                rng.random::<f32>() * 60000.0,
298                            )
299                            .into(),
300                            ..default()
301                        }),
302                    ),
303                    Transform::default().with_translation(Vec3::new(
304                        (x * 20) as f32,
305                        7.0,
306                        (y * 20) as f32,
307                    )),
308                ))
309                .insert_if(Mesh3d(sphere_mesh.clone()), || {
310                    args.pathtracer != Some(true)
311                });
312        }
313    }
314
315    let mut camera = commands.spawn((
316        Camera3d::default(),
317        Camera {
318            clear_color: ClearColorConfig::Custom(Color::BLACK),
319            ..default()
320        },
321        FreeCamera {
322            walk_speed: 3.0,
323            run_speed: 10.0,
324            ..Default::default()
325        },
326        Transform::from_translation(Vec3::new(6.11329, 166.74896, 451.8226)).with_rotation(
327            Quat::from_xyzw(-0.183938, 0.009093744, 0.0017017953, 0.9828943),
328        ),
329        // Msaa::Off and CameraMainTextureUsages with STORAGE_BINDING are required for Solari
330        CameraMainTextureUsages::default().with(TextureUsages::STORAGE_BINDING),
331        Msaa::Off,
332        Bloom {
333            intensity: 0.1,
334            ..Bloom::NATURAL
335        },
336    ));
337
338    if args.pathtracer == Some(true) {
339        camera.insert(Pathtracer::default());
340    } else {
341        camera.insert(SolariLighting::default());
342    }
343
344    // Using DLSS Ray Reconstruction for denoising (and cheaper rendering via upscaling) is _highly_ recommended when using Solari
345    #[cfg(all(feature = "dlss", not(feature = "force_disable_dlss")))]
346    if dlss_rr_supported.is_some() {
347        camera.insert(Dlss::<DlssRayReconstructionFeature> {
348            perf_quality_mode: Default::default(),
349            reset: Default::default(),
350            _phantom_data: Default::default(),
351        });
352    }
353
354    commands.spawn((
355        Node {
356            position_type: PositionType::Absolute,
357            right: px(0.0),
358            padding: px(4.0).all(),
359            border_radius: BorderRadius::bottom_left(px(4.0)),
360            ..default()
361        },
362        BackgroundColor(Color::srgba(0.10, 0.10, 0.10, 0.8)),
363        children![(
364            PerformanceText,
365            Text::default(),
366            TextFont {
367                font_size: FontSize::Px(8.0),
368                ..default()
369            },
370        )],
371    ));
372}

Trait Implementations§

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impl Clone for CameraMainTextureUsages

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fn clone(&self) -> CameraMainTextureUsages

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Component for CameraMainTextureUsages
where CameraMainTextureUsages: Send + Sync + 'static,

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const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table

A constant indicating the storage type used for this component.
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type Mutability = Mutable

A marker type to assist Bevy with determining if this component is mutable, or immutable. Mutable components will have Component<Mutability = Mutable>, while immutable components will instead have Component<Mutability = Immutable>. Read more
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fn register_required_components( _requiree: ComponentId, required_components: &mut RequiredComponentsRegistrator<'_, '_>, )

Registers required components. Read more
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fn clone_behavior() -> ComponentCloneBehavior

Called when registering this component, allowing to override clone function (or disable cloning altogether) for this component. Read more
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fn relationship_accessor() -> Option<ComponentRelationshipAccessor<CameraMainTextureUsages>>

Returns ComponentRelationshipAccessor required for working with relationships in dynamic contexts. Read more
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fn on_add() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>

Gets the on_add ComponentHook for this Component if one is defined.
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fn on_insert() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>

Gets the on_insert ComponentHook for this Component if one is defined.
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fn on_discard() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>

Gets the on_discard ComponentHook for this Component if one is defined.
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fn on_remove() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>

Gets the on_remove ComponentHook for this Component if one is defined.
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fn on_despawn() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>

Gets the on_despawn ComponentHook for this Component if one is defined.
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fn map_entities<E>(_this: &mut Self, _mapper: &mut E)
where E: EntityMapper,

Maps the entities on this component using the given EntityMapper. This is used to remap entities in contexts like scenes and entity cloning. When deriving Component, this is populated by annotating fields containing entities with #[entities] Read more
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impl Copy for CameraMainTextureUsages

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impl Default for CameraMainTextureUsages

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fn default() -> CameraMainTextureUsages

Returns the “default value” for a type. Read more
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impl ExtractComponent for CameraMainTextureUsages

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type QueryData = &'static CameraMainTextureUsages

ECS ReadOnlyQueryData to fetch the components to extract.
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type QueryFilter = ()

Filters the entities with additional constraints.
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type Out = CameraMainTextureUsages

The output from extraction, i.e. ExtractComponent::extract_component. Read more
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fn extract_component( item: <<CameraMainTextureUsages as ExtractComponent>::QueryData as QueryData>::Item<'_, '_>, ) -> Option<<CameraMainTextureUsages as ExtractComponent>::Out>

Defines how the component is transferred into the “render world”. Read more
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impl FromArg for CameraMainTextureUsages

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type This<'from_arg> = CameraMainTextureUsages

The type to convert into. Read more
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fn from_arg( arg: Arg<'_>, ) -> Result<<CameraMainTextureUsages as FromArg>::This<'_>, ArgError>

Creates an item from an argument. Read more
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impl FromReflect for CameraMainTextureUsages

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fn from_reflect( reflect: &(dyn PartialReflect + 'static), ) -> Option<CameraMainTextureUsages>

Constructs a concrete instance of Self from a reflected value.
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fn take_from_reflect( reflect: Box<dyn PartialReflect>, ) -> Result<Self, Box<dyn PartialReflect>>

Attempts to downcast the given value to Self using, constructing the value using from_reflect if that fails. Read more
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impl GetOwnership for CameraMainTextureUsages

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fn ownership() -> Ownership

Returns the ownership of Self.
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impl GetTypeRegistration for CameraMainTextureUsages

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fn get_type_registration() -> TypeRegistration

Returns the default TypeRegistration for this type.
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fn register_type_dependencies(_registry: &mut TypeRegistry)

Registers other types needed by this type. Read more
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impl IntoReturn for CameraMainTextureUsages

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fn into_return<'into_return>(self) -> Return<'into_return>
where CameraMainTextureUsages: 'into_return,

Converts Self into a Return value.
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impl PartialReflect for CameraMainTextureUsages

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fn get_represented_type_info(&self) -> Option<&'static TypeInfo>

Returns the TypeInfo of the type represented by this value. Read more
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fn to_dynamic(&self) -> Box<dyn PartialReflect>

Converts this reflected value into its dynamic representation based on its kind. Read more
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fn try_apply( &mut self, value: &(dyn PartialReflect + 'static), ) -> Result<(), ApplyError>

Tries to apply a reflected value to this value. Read more
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fn reflect_kind(&self) -> ReflectKind

Returns a zero-sized enumeration of “kinds” of type. Read more
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fn reflect_ref(&self) -> ReflectRef<'_>

Returns an immutable enumeration of “kinds” of type. Read more
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fn reflect_mut(&mut self) -> ReflectMut<'_>

Returns a mutable enumeration of “kinds” of type. Read more
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fn reflect_owned(self: Box<CameraMainTextureUsages>) -> ReflectOwned

Returns an owned enumeration of “kinds” of type. Read more
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fn try_into_reflect( self: Box<CameraMainTextureUsages>, ) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>

Attempts to cast this type to a boxed, fully-reflected value.
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fn try_as_reflect(&self) -> Option<&(dyn Reflect + 'static)>

Attempts to cast this type to a fully-reflected value.
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fn try_as_reflect_mut(&mut self) -> Option<&mut (dyn Reflect + 'static)>

Attempts to cast this type to a mutable, fully-reflected value.
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fn into_partial_reflect( self: Box<CameraMainTextureUsages>, ) -> Box<dyn PartialReflect>

Casts this type to a boxed, reflected value. Read more
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fn as_partial_reflect(&self) -> &(dyn PartialReflect + 'static)

Casts this type to a reflected value. Read more
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fn as_partial_reflect_mut(&mut self) -> &mut (dyn PartialReflect + 'static)

Casts this type to a mutable, reflected value. Read more
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fn reflect_clone(&self) -> Result<Box<dyn Reflect>, ReflectCloneError>

Attempts to clone Self using reflection. Read more
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fn apply(&mut self, value: &(dyn PartialReflect + 'static))

Applies a reflected value to this value. Read more
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fn reflect_clone_and_take<T>(&self) -> Result<T, ReflectCloneError>
where T: 'static, Self: Sized + TypePath,

For a type implementing PartialReflect, combines reflect_clone and take in a useful fashion, automatically constructing an appropriate ReflectCloneError if the downcast fails.
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fn reflect_hash(&self) -> Option<u64>

Returns a hash of the value (which includes the type). Read more
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fn reflect_partial_eq( &self, _value: &(dyn PartialReflect + 'static), ) -> Option<bool>

Returns a “partial equality” comparison result. Read more
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fn reflect_partial_cmp( &self, _value: &(dyn PartialReflect + 'static), ) -> Option<Ordering>

Returns a “partial comparison” result. Read more
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fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Debug formatter for the value. Read more
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fn is_dynamic(&self) -> bool

Indicates whether or not this type is a dynamic type. Read more
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impl Reflect for CameraMainTextureUsages

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fn into_any(self: Box<CameraMainTextureUsages>) -> Box<dyn Any>

Returns the value as a Box<dyn Any>. Read more
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fn as_any(&self) -> &(dyn Any + 'static)

Returns the value as a &dyn Any. Read more
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Returns the value as a &mut dyn Any. Read more
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fn into_reflect(self: Box<CameraMainTextureUsages>) -> Box<dyn Reflect>

Casts this type to a boxed, fully-reflected value.
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fn as_reflect(&self) -> &(dyn Reflect + 'static)

Casts this type to a fully-reflected value.
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fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)

Casts this type to a mutable, fully-reflected value.
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fn set(&mut self, value: Box<dyn Reflect>) -> Result<(), Box<dyn Reflect>>

Performs a type-checked assignment of a reflected value to this value. Read more
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impl SyncComponent for CameraMainTextureUsages

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type Target = CameraMainTextureUsages

Describes what components should be removed from the render world if the implementing component is removed.
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impl TypePath for CameraMainTextureUsages

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fn type_path() -> &'static str

Returns the fully qualified path of the underlying type. Read more
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fn short_type_path() -> &'static str

Returns a short, pretty-print enabled path to the type. Read more
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fn type_ident() -> Option<&'static str>

Returns the name of the type, or None if it is anonymous. Read more
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fn crate_name() -> Option<&'static str>

Returns the name of the crate the type is in, or None if it is anonymous. Read more
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fn module_path() -> Option<&'static str>

Returns the path to the module the type is in, or None if it is anonymous. Read more
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impl Typed for CameraMainTextureUsages

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fn type_info() -> &'static TypeInfo

Returns the compile-time info for the underlying type.

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T, U> AsBindGroupShaderType<U> for T
where U: ShaderType, &'a T: for<'a> Into<U>,

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fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U

Return the T ShaderType for self. When used in AsBindGroup derives, it is safe to assume that all images in self exist.
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<C> Bundle for C
where C: Component,

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fn component_ids( components: &mut ComponentsRegistrator<'_>, ) -> impl Iterator<Item = ComponentId> + use<C>

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fn get_component_ids( components: &Components, ) -> impl Iterator<Item = Option<ComponentId>>

Return a iterator over this Bundle’s component ids. This will be None if the component has not been registered.
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impl<C> BundleFromComponents for C
where C: Component,

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unsafe fn from_components<T, F>(ctx: &mut T, func: &mut F) -> C
where F: for<'a> FnMut(&'a mut T) -> OwningPtr<'a>, C: Sized,

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impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
where ST: ?Sized, DT: ?Sized,

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impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
where ST: ?Sized, DT: ?Sized,

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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> ConditionalSend for T
where T: Send,

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impl<T> Conv for T

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fn conv<T>(self) -> T
where Self: Into<T>,

Converts self into T using Into<T>. Read more
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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Converts Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Converts Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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Converts &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Converts &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> DowncastSend for T
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fn into_any_send(self: Box<T>) -> Box<dyn Any + Send>

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impl<S, T> Duplex<S> for T
where T: FromSample<S> + ToSample<S>,

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impl<C> DynamicBundle for C
where C: Component,

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type Effect = ()

An operation on the entity that happens after inserting this bundle.
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unsafe fn get_components( ptr: MovingPtr<'_, C>, func: &mut impl FnMut(StorageType, OwningPtr<'_>), ) -> <C as DynamicBundle>::Effect

Moves the components out of the bundle. Read more
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unsafe fn apply_effect( _ptr: MovingPtr<'_, MaybeUninit<C>>, _entity: &mut EntityWorldMut<'_>, )

Applies the after-effects of spawning this bundle. Read more
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impl<T> DynamicTypePath for T
where T: TypePath,

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impl<T> DynamicTyped for T
where T: Typed,

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impl<T> ErasedBundleTemplate for T
where T: Template + Send + Sync + 'static, <T as Template>::Output: Bundle,

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unsafe fn apply( &self, context: &mut TemplateContext<'_, '_>, ) -> Result<(), BevyError>

Applies this template to the given entity. Read more
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fn clone_template(&self) -> Box<dyn ErasedBundleTemplate>

Clones this template. See Clone.
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impl<T> ErasedComponentTemplate for T
where T: Template + Send + Sync + 'static, <T as Template>::Output: Component,

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unsafe fn apply( &self, context: &mut TemplateContext<'_, '_>, bundle_writer: &mut BundleWriter<'_>, ) -> Result<(), BevyError>

Applies this template to the given entity. Read more
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fn clone_template(&self) -> Box<dyn ErasedComponentTemplate>

Clones this template. See Clone.
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impl<T> ErasedDestructor for T
where T: 'static,

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impl<T> FmtForward for T

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fn fmt_binary(self) -> FmtBinary<Self>
where Self: Binary,

Causes self to use its Binary implementation when Debug-formatted.
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fn fmt_display(self) -> FmtDisplay<Self>
where Self: Display,

Causes self to use its Display implementation when Debug-formatted.
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fn fmt_lower_exp(self) -> FmtLowerExp<Self>
where Self: LowerExp,

Causes self to use its LowerExp implementation when Debug-formatted.
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fn fmt_lower_hex(self) -> FmtLowerHex<Self>
where Self: LowerHex,

Causes self to use its LowerHex implementation when Debug-formatted.
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fn fmt_octal(self) -> FmtOctal<Self>
where Self: Octal,

Causes self to use its Octal implementation when Debug-formatted.
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fn fmt_pointer(self) -> FmtPointer<Self>
where Self: Pointer,

Causes self to use its Pointer implementation when Debug-formatted.
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fn fmt_upper_exp(self) -> FmtUpperExp<Self>
where Self: UpperExp,

Causes self to use its UpperExp implementation when Debug-formatted.
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fn fmt_upper_hex(self) -> FmtUpperHex<Self>
where Self: UpperHex,

Causes self to use its UpperHex implementation when Debug-formatted.
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fn fmt_list(self) -> FmtList<Self>
where &'a Self: for<'a> IntoIterator,

Formats each item in a sequence. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<S> FromSample<S> for S

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fn from_sample_(s: S) -> S

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impl<T> FromTemplate for T
where T: Clone + Default + Unpin,

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type Template = T

The Template for this type.
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impl<T> FromWorld for T
where T: Default,

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fn from_world(_world: &mut World) -> T

Creates Self using default().

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impl<T> GetPath for T
where T: Reflect + ?Sized,

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fn reflect_path<'p>( &self, path: impl ReflectPath<'p>, ) -> Result<&(dyn PartialReflect + 'static), ReflectPathError<'p>>

Returns a reference to the value specified by path. Read more
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fn reflect_path_mut<'p>( &mut self, path: impl ReflectPath<'p>, ) -> Result<&mut (dyn PartialReflect + 'static), ReflectPathError<'p>>

Returns a mutable reference to the value specified by path. Read more
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fn path<'p, T>( &self, path: impl ReflectPath<'p>, ) -> Result<&T, ReflectPathError<'p>>
where T: Reflect,

Returns a statically typed reference to the value specified by path. Read more
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fn path_mut<'p, T>( &mut self, path: impl ReflectPath<'p>, ) -> Result<&mut T, ReflectPathError<'p>>
where T: Reflect,

Returns a statically typed mutable reference to the value specified by path. Read more
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impl<T, W> HasTypeWitness<W> for T
where W: MakeTypeWitness<Arg = T>, T: ?Sized,

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const WITNESS: W = W::MAKE

A constant of the type witness
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impl<T> Identity for T
where T: ?Sized,

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const TYPE_EQ: TypeEq<T, <T as Identity>::Type> = TypeEq::NEW

Proof that Self is the same type as Self::Type, provides methods for casting between Self and Self::Type.
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type Type = T

The same type as Self, used to emulate type equality bounds (T == U) with associated type equality constraints (T: Identity<Type = U>).
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impl<T> InitializeFromFunction<T> for T

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fn initialize_from_function(f: fn() -> T) -> T

Create an instance of this type from an initialization function
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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> IntoResult<T> for T

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fn into_result(self) -> Result<T, RunSystemError>

Converts this type into the system output type.
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impl<F, T> IntoSample<T> for F
where T: FromSample<F>,

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fn into_sample(self) -> T

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impl<A> Is for A
where A: Any,

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fn is<T>() -> bool
where T: Any,

Checks if the current type “is” another type, using a TypeId equality comparison. This is most useful in the context of generic logic. Read more
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impl<T> NoneValue for T
where T: Default,

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type NoneType = T

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fn null_value() -> T

The none-equivalent value.
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impl<G> PatchFromTemplate for G
where G: FromTemplate,

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type Template = <G as FromTemplate>::Template

The Template that will be patched.
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fn patch<F>(func: F) -> TemplatePatch<F, <G as PatchFromTemplate>::Template>
where F: FnOnce(&mut <G as PatchFromTemplate>::Template, &mut ResolveContext<'_>),

Takes a “patch function” func, and turns it into a TemplatePatch.
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impl<T> PatchTemplate for T
where T: Template,

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fn patch_template<F>(func: F) -> TemplatePatch<F, T>
where F: FnOnce(&mut T, &mut ResolveContext<'_>),

Takes a “patch function” func that patches this Template, and turns it into a TemplatePatch.
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impl<T> Pipe for T
where T: ?Sized,

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fn pipe<R>(self, func: impl FnOnce(Self) -> R) -> R
where Self: Sized,

Pipes by value. This is generally the method you want to use. Read more
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fn pipe_ref<'a, R>(&'a self, func: impl FnOnce(&'a Self) -> R) -> R
where R: 'a,

Borrows self and passes that borrow into the pipe function. Read more
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fn pipe_ref_mut<'a, R>(&'a mut self, func: impl FnOnce(&'a mut Self) -> R) -> R
where R: 'a,

Mutably borrows self and passes that borrow into the pipe function. Read more
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fn pipe_borrow<'a, B, R>(&'a self, func: impl FnOnce(&'a B) -> R) -> R
where Self: Borrow<B>, B: 'a + ?Sized, R: 'a,

Borrows self, then passes self.borrow() into the pipe function. Read more
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fn pipe_borrow_mut<'a, B, R>( &'a mut self, func: impl FnOnce(&'a mut B) -> R, ) -> R
where Self: BorrowMut<B>, B: 'a + ?Sized, R: 'a,

Mutably borrows self, then passes self.borrow_mut() into the pipe function. Read more
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fn pipe_as_ref<'a, U, R>(&'a self, func: impl FnOnce(&'a U) -> R) -> R
where Self: AsRef<U>, U: 'a + ?Sized, R: 'a,

Borrows self, then passes self.as_ref() into the pipe function.
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fn pipe_as_mut<'a, U, R>(&'a mut self, func: impl FnOnce(&'a mut U) -> R) -> R
where Self: AsMut<U>, U: 'a + ?Sized, R: 'a,

Mutably borrows self, then passes self.as_mut() into the pipe function.
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fn pipe_deref<'a, T, R>(&'a self, func: impl FnOnce(&'a T) -> R) -> R
where Self: Deref<Target = T>, T: 'a + ?Sized, R: 'a,

Borrows self, then passes self.deref() into the pipe function.
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fn pipe_deref_mut<'a, T, R>( &'a mut self, func: impl FnOnce(&'a mut T) -> R, ) -> R
where Self: DerefMut<Target = T> + Deref, T: 'a + ?Sized, R: 'a,

Mutably borrows self, then passes self.deref_mut() into the pipe function.
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impl<T> Read<Exclusive, BecauseExclusive> for T
where T: ?Sized,

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impl<R, P> ReadPrimitive<R> for P
where R: Read + ReadEndian<P>, P: Default,

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fn read_from_little_endian(read: &mut R) -> Result<Self, Error>

Read this value from the supplied reader. Same as ReadEndian::read_from_little_endian().
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fn read_from_big_endian(read: &mut R) -> Result<Self, Error>

Read this value from the supplied reader. Same as ReadEndian::read_from_big_endian().
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fn read_from_native_endian(read: &mut R) -> Result<Self, Error>

Read this value from the supplied reader. Same as ReadEndian::read_from_native_endian().
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impl<T> Reflectable for T

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> Settings for T
where T: 'static + Send + Sync,

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impl<Ret> SpawnIfAsync<(), Ret> for Ret

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fn spawn(self) -> Ret

Spawn the value into the dioxus runtime if it is an async block
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impl<T, O> SuperFrom<T> for O
where O: From<T>,

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fn super_from(input: T) -> O

Convert from a type to another type.
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impl<T, O, M> SuperInto<O, M> for T
where O: SuperFrom<T, M>,

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fn super_into(self) -> O

Convert from a type to another type.
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impl<T> Tap for T

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fn tap(self, func: impl FnOnce(&Self)) -> Self

Immutable access to a value. Read more
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fn tap_mut(self, func: impl FnOnce(&mut Self)) -> Self

Mutable access to a value. Read more
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fn tap_borrow<B>(self, func: impl FnOnce(&B)) -> Self
where Self: Borrow<B>, B: ?Sized,

Immutable access to the Borrow<B> of a value. Read more
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fn tap_borrow_mut<B>(self, func: impl FnOnce(&mut B)) -> Self
where Self: BorrowMut<B>, B: ?Sized,

Mutable access to the BorrowMut<B> of a value. Read more
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fn tap_ref<R>(self, func: impl FnOnce(&R)) -> Self
where Self: AsRef<R>, R: ?Sized,

Immutable access to the AsRef<R> view of a value. Read more
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fn tap_ref_mut<R>(self, func: impl FnOnce(&mut R)) -> Self
where Self: AsMut<R>, R: ?Sized,

Mutable access to the AsMut<R> view of a value. Read more
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fn tap_deref<T>(self, func: impl FnOnce(&T)) -> Self
where Self: Deref<Target = T>, T: ?Sized,

Immutable access to the Deref::Target of a value. Read more
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fn tap_deref_mut<T>(self, func: impl FnOnce(&mut T)) -> Self
where Self: DerefMut<Target = T> + Deref, T: ?Sized,

Mutable access to the Deref::Target of a value. Read more
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fn tap_dbg(self, func: impl FnOnce(&Self)) -> Self

Calls .tap() only in debug builds, and is erased in release builds.
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fn tap_mut_dbg(self, func: impl FnOnce(&mut Self)) -> Self

Calls .tap_mut() only in debug builds, and is erased in release builds.
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fn tap_borrow_dbg<B>(self, func: impl FnOnce(&B)) -> Self
where Self: Borrow<B>, B: ?Sized,

Calls .tap_borrow() only in debug builds, and is erased in release builds.
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fn tap_borrow_mut_dbg<B>(self, func: impl FnOnce(&mut B)) -> Self
where Self: BorrowMut<B>, B: ?Sized,

Calls .tap_borrow_mut() only in debug builds, and is erased in release builds.
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fn tap_ref_dbg<R>(self, func: impl FnOnce(&R)) -> Self
where Self: AsRef<R>, R: ?Sized,

Calls .tap_ref() only in debug builds, and is erased in release builds.
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fn tap_ref_mut_dbg<R>(self, func: impl FnOnce(&mut R)) -> Self
where Self: AsMut<R>, R: ?Sized,

Calls .tap_ref_mut() only in debug builds, and is erased in release builds.
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fn tap_deref_dbg<T>(self, func: impl FnOnce(&T)) -> Self
where Self: Deref<Target = T>, T: ?Sized,

Calls .tap_deref() only in debug builds, and is erased in release builds.
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fn tap_deref_mut_dbg<T>(self, func: impl FnOnce(&mut T)) -> Self
where Self: DerefMut<Target = T> + Deref, T: ?Sized,

Calls .tap_deref_mut() only in debug builds, and is erased in release builds.
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impl<T> Template for T
where T: Clone + Default + Unpin,

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type Output = T

The type of value produced by this Template.
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fn build_template( &self, _context: &mut TemplateContext<'_, '_>, ) -> Result<<T as Template>::Output, BevyError>

Uses this template and the given entity context to produce a Template::Output.
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fn clone_template(&self) -> T

Clones this template. See Clone.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> ToSample<U> for T
where U: FromSample<T>,

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fn to_sample_(self) -> U

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impl<T> TryConv for T

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fn try_conv<T>(self) -> Result<T, Self::Error>
where Self: TryInto<T>,

Attempts to convert self into T using TryInto<T>. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> TypeData for T
where T: 'static + Send + Sync + Clone,

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fn clone_type_data(&self) -> Box<dyn TypeData>

Creates a type-erased clone of this value.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WasmNotSend for T
where T: Send,

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impl<T> WasmNotSendSync for T

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impl<T> WasmNotSync for T
where T: Sync,

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more