pub struct AnimatedBy(pub Entity);Expand description
A component that links an animated entity to an entity containing an
AnimationPlayer. Typically used alongside the AnimationTargetId
component - the linked AnimationPlayer plays AnimationClip assets, and
the AnimationTargetId identifies which curves in the AnimationClip will
affect the target entity.
By convention, asset loaders add AnimationTargetId components to the
descendants of an AnimationPlayer, as well as to the AnimationPlayer
entity itself, but Bevy doesn’t require this in any way. So, for example,
it’s entirely possible for an AnimationPlayer to animate a target that
it isn’t an ancestor of. If you add a new bone to or delete a bone from an
armature at runtime, you may want to update the AnimationTargetId
component as appropriate, as Bevy won’t do this automatically.
Note that each entity can only be animated by one animation player at a
time. However, you can change AnimatedBy components at runtime and
link them to a different player.
Tuple Fields§
§0: EntityTrait Implementations§
Source§impl Clone for AnimatedBy
impl Clone for AnimatedBy
Source§fn clone(&self) -> AnimatedBy
fn clone(&self) -> AnimatedBy
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Component for AnimatedBy
impl Component for AnimatedBy
Source§const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table
const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table
Source§type Mutability = Mutable
type Mutability = Mutable
Component<Mutability = Mutable>,
while immutable components will instead have Component<Mutability = Immutable>. Read moreSource§fn register_required_components(
_requiree: ComponentId,
required_components: &mut RequiredComponentsRegistrator<'_, '_>,
)
fn register_required_components( _requiree: ComponentId, required_components: &mut RequiredComponentsRegistrator<'_, '_>, )
Source§fn clone_behavior() -> ComponentCloneBehavior
fn clone_behavior() -> ComponentCloneBehavior
Source§fn map_entities<M>(this: &mut AnimatedBy, mapper: &mut M)where
M: EntityMapper,
fn map_entities<M>(this: &mut AnimatedBy, mapper: &mut M)where
M: EntityMapper,
EntityMapper. This is used to remap entities in contexts like scenes and entity cloning.
When deriving Component, this is populated by annotating fields containing entities with #[entities] Read moreSource§fn relationship_accessor() -> Option<ComponentRelationshipAccessor<AnimatedBy>>
fn relationship_accessor() -> Option<ComponentRelationshipAccessor<AnimatedBy>>
ComponentRelationshipAccessor required for working with relationships in dynamic contexts. Read moreSource§fn on_add() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
fn on_add() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
Source§fn on_insert() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
fn on_insert() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
Source§fn on_replace() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
fn on_replace() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
Source§fn on_remove() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
fn on_remove() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
Source§fn on_despawn() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
fn on_despawn() -> Option<for<'w> fn(DeferredWorld<'w>, HookContext)>
Source§impl Debug for AnimatedBy
impl Debug for AnimatedBy
Source§impl FromArg for AnimatedBy
impl FromArg for AnimatedBy
Source§impl FromReflect for AnimatedBy
impl FromReflect for AnimatedBy
Source§fn from_reflect(reflect: &(dyn PartialReflect + 'static)) -> Option<AnimatedBy>
fn from_reflect(reflect: &(dyn PartialReflect + 'static)) -> Option<AnimatedBy>
Self from a reflected value.Source§fn take_from_reflect(
reflect: Box<dyn PartialReflect>,
) -> Result<Self, Box<dyn PartialReflect>>
fn take_from_reflect( reflect: Box<dyn PartialReflect>, ) -> Result<Self, Box<dyn PartialReflect>>
Self using,
constructing the value using from_reflect if that fails. Read moreSource§impl GetOwnership for AnimatedBy
impl GetOwnership for AnimatedBy
Source§impl GetTypeRegistration for AnimatedBy
impl GetTypeRegistration for AnimatedBy
Source§fn get_type_registration() -> TypeRegistration
fn get_type_registration() -> TypeRegistration
TypeRegistration for this type.Source§fn register_type_dependencies(registry: &mut TypeRegistry)
fn register_type_dependencies(registry: &mut TypeRegistry)
Source§impl IntoReturn for AnimatedBy
impl IntoReturn for AnimatedBy
Source§fn into_return<'into_return>(self) -> Return<'into_return>where
AnimatedBy: 'into_return,
fn into_return<'into_return>(self) -> Return<'into_return>where
AnimatedBy: 'into_return,
Source§impl PartialReflect for AnimatedBy
impl PartialReflect for AnimatedBy
Source§fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
Source§fn try_apply(
&mut self,
value: &(dyn PartialReflect + 'static),
) -> Result<(), ApplyError>
fn try_apply( &mut self, value: &(dyn PartialReflect + 'static), ) -> Result<(), ApplyError>
Source§fn reflect_kind(&self) -> ReflectKind
fn reflect_kind(&self) -> ReflectKind
Source§fn reflect_ref(&self) -> ReflectRef<'_>
fn reflect_ref(&self) -> ReflectRef<'_>
Source§fn reflect_mut(&mut self) -> ReflectMut<'_>
fn reflect_mut(&mut self) -> ReflectMut<'_>
Source§fn reflect_owned(self: Box<AnimatedBy>) -> ReflectOwned
fn reflect_owned(self: Box<AnimatedBy>) -> ReflectOwned
Source§fn try_into_reflect(
self: Box<AnimatedBy>,
) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
fn try_into_reflect( self: Box<AnimatedBy>, ) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
Source§fn try_as_reflect(&self) -> Option<&(dyn Reflect + 'static)>
fn try_as_reflect(&self) -> Option<&(dyn Reflect + 'static)>
Source§fn try_as_reflect_mut(&mut self) -> Option<&mut (dyn Reflect + 'static)>
fn try_as_reflect_mut(&mut self) -> Option<&mut (dyn Reflect + 'static)>
Source§fn into_partial_reflect(self: Box<AnimatedBy>) -> Box<dyn PartialReflect>
fn into_partial_reflect(self: Box<AnimatedBy>) -> Box<dyn PartialReflect>
Source§fn as_partial_reflect(&self) -> &(dyn PartialReflect + 'static)
fn as_partial_reflect(&self) -> &(dyn PartialReflect + 'static)
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fn as_partial_reflect_mut(&mut self) -> &mut (dyn PartialReflect + 'static)
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&self,
value: &(dyn PartialReflect + 'static),
) -> Option<bool>
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fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
Source§fn is_dynamic(&self) -> bool
fn is_dynamic(&self) -> bool
Source§impl Reflect for AnimatedBy
impl Reflect for AnimatedBy
Source§fn into_any(self: Box<AnimatedBy>) -> Box<dyn Any>
fn into_any(self: Box<AnimatedBy>) -> Box<dyn Any>
Box<dyn Any>. Read moreSource§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut dyn Any. Read moreSource§fn into_reflect(self: Box<AnimatedBy>) -> Box<dyn Reflect>
fn into_reflect(self: Box<AnimatedBy>) -> Box<dyn Reflect>
Source§fn as_reflect(&self) -> &(dyn Reflect + 'static)
fn as_reflect(&self) -> &(dyn Reflect + 'static)
Source§fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
Source§impl TupleStruct for AnimatedBy
impl TupleStruct for AnimatedBy
Source§fn field(&self, index: usize) -> Option<&(dyn PartialReflect + 'static)>
fn field(&self, index: usize) -> Option<&(dyn PartialReflect + 'static)>
index as a
&dyn Reflect.Source§fn field_mut(
&mut self,
index: usize,
) -> Option<&mut (dyn PartialReflect + 'static)>
fn field_mut( &mut self, index: usize, ) -> Option<&mut (dyn PartialReflect + 'static)>
index
as a &mut dyn Reflect.Source§fn iter_fields(&self) -> TupleStructFieldIter<'_> ⓘ
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fn get_represented_tuple_struct_info(&self) -> Option<&'static TupleStructInfo>
None if TypeInfo is not available.Source§impl TypePath for AnimatedBy
impl TypePath for AnimatedBy
Source§fn type_path() -> &'static str
fn type_path() -> &'static str
Source§fn short_type_path() -> &'static str
fn short_type_path() -> &'static str
Source§fn type_ident() -> Option<&'static str>
fn type_ident() -> Option<&'static str>
Source§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
Source§impl Typed for AnimatedBy
impl Typed for AnimatedBy
impl Copy for AnimatedBy
Auto Trait Implementations§
impl Freeze for AnimatedBy
impl RefUnwindSafe for AnimatedBy
impl Send for AnimatedBy
impl Sync for AnimatedBy
impl Unpin for AnimatedBy
impl UnsafeUnpin for AnimatedBy
impl UnwindSafe for AnimatedBy
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impl<C> Bundle for Cwhere
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fn tap_dbg(self, func: impl FnOnce(&Self)) -> Self
.tap() only in debug builds, and is erased in release builds.Source§fn tap_mut_dbg(self, func: impl FnOnce(&mut Self)) -> Self
fn tap_mut_dbg(self, func: impl FnOnce(&mut Self)) -> Self
.tap_mut() only in debug builds, and is erased in release
builds.Source§fn tap_borrow_dbg<B>(self, func: impl FnOnce(&B)) -> Self
fn tap_borrow_dbg<B>(self, func: impl FnOnce(&B)) -> Self
.tap_borrow() only in debug builds, and is erased in release
builds.Source§fn tap_borrow_mut_dbg<B>(self, func: impl FnOnce(&mut B)) -> Self
fn tap_borrow_mut_dbg<B>(self, func: impl FnOnce(&mut B)) -> Self
.tap_borrow_mut() only in debug builds, and is erased in release
builds.Source§fn tap_ref_dbg<R>(self, func: impl FnOnce(&R)) -> Self
fn tap_ref_dbg<R>(self, func: impl FnOnce(&R)) -> Self
.tap_ref() only in debug builds, and is erased in release
builds.Source§fn tap_ref_mut_dbg<R>(self, func: impl FnOnce(&mut R)) -> Self
fn tap_ref_mut_dbg<R>(self, func: impl FnOnce(&mut R)) -> Self
.tap_ref_mut() only in debug builds, and is erased in release
builds.Source§fn tap_deref_dbg<T>(self, func: impl FnOnce(&T)) -> Self
fn tap_deref_dbg<T>(self, func: impl FnOnce(&T)) -> Self
.tap_deref() only in debug builds, and is erased in release
builds.