pub enum SceneSpawnError {
    UnregisteredComponent {
        type_path: String,
    },
    UnregisteredResource {
        type_path: String,
    },
    UnregisteredType {
        std_type_name: DebugName,
    },
    UnregisteredButReflectedType {
        type_path: String,
    },
    NoRepresentedType {
        type_path: String,
    },
    NonExistentScene {
        id: AssetId<DynamicScene>,
    },
    NonExistentRealScene {
        id: AssetId<Scene>,
    },
}Expand description
Errors that can occur when spawning a scene.
Variants§
UnregisteredComponent
Scene contains an unregistered component type.
UnregisteredResource
Scene contains an unregistered resource type.
UnregisteredType
Scene contains an unregistered type.
UnregisteredButReflectedType
Scene contains an unregistered type which has a TypePath.
NoRepresentedType
Scene contains a proxy without a represented type.
NonExistentScene
Dynamic scene with the given id does not exist.
Fields
§
id: AssetId<DynamicScene>Id of the non-existent dynamic scene.
NonExistentRealScene
Scene with the given id does not exist.
Trait Implementations§
Source§impl Debug for SceneSpawnError
 
impl Debug for SceneSpawnError
Source§impl Display for SceneSpawnError
 
impl Display for SceneSpawnError
Source§impl Error for SceneSpawnError
 
impl Error for SceneSpawnError
1.30.0 · Source§fn source(&self) -> Option<&(dyn Error + 'static)>
 
fn source(&self) -> Option<&(dyn Error + 'static)>
Returns the lower-level source of this error, if any. Read more
1.0.0 · Source§fn description(&self) -> &str
 
fn description(&self) -> &str
👎Deprecated since 1.42.0: use the Display impl or to_string()
Auto Trait Implementations§
impl Freeze for SceneSpawnError
impl RefUnwindSafe for SceneSpawnError
impl Send for SceneSpawnError
impl Sync for SceneSpawnError
impl Unpin for SceneSpawnError
impl UnwindSafe for SceneSpawnError
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