pub struct AudioSink { /* private fields */ }Expand description
Used to control audio during playback.
Bevy inserts this component onto your entities when it begins playing an audio source.
Use AudioPlayer to trigger that to happen.
You can use this component to modify the playback settings while the audio is playing.
If this component is removed from an entity, and an AudioSource is
attached to that entity, that AudioSource will start playing. If
that source is unchanged, that translates to the audio restarting.
Implementations§
Trait Implementations§
Source§impl AudioSinkPlayback for AudioSink
impl AudioSinkPlayback for AudioSink
Source§fn set_volume(&mut self, volume: Volume)
fn set_volume(&mut self, volume: Volume)
Source§fn toggle_playback(&self)
fn toggle_playback(&self)
Toggles playback of the sink. Read more
Source§fn toggle_mute(&mut self)
fn toggle_mute(&mut self)
Toggles whether the sink is muted or not.
Source§impl Component for AudioSink
impl Component for AudioSink
Source§const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table
const STORAGE_TYPE: StorageType = bevy_ecs::component::StorageType::Table
A constant indicating the storage type used for this component.
Source§type Mutability = Mutable
type Mutability = Mutable
A marker type to assist Bevy with determining if this component is
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Component<Mutability = Mutable>],
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requiree: ComponentId,
components: &mut ComponentsRegistrator<'_>,
required_components: &mut RequiredComponents,
inheritance_depth: u16,
recursion_check_stack: &mut Vec<ComponentId>,
)
fn register_required_components( requiree: ComponentId, components: &mut ComponentsRegistrator<'_>, required_components: &mut RequiredComponents, inheritance_depth: u16, recursion_check_stack: &mut Vec<ComponentId>, )
Registers required components.
Source§fn clone_behavior() -> ComponentCloneBehavior
fn clone_behavior() -> ComponentCloneBehavior
Called when registering this component, allowing to override clone function (or disable cloning altogether) for this component. Read more
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fn register_component_hooks(hooks: &mut ComponentHooks)
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fn map_entities<E>(_this: &mut Self, _mapper: &mut E)where
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impl !Freeze for AudioSink
impl RefUnwindSafe for AudioSink
impl Send for AudioSink
impl Sync for AudioSink
impl Unpin for AudioSink
impl UnwindSafe for AudioSink
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