pub struct EntityHashSet(/* private fields */);
Expand description
A HashSet
pre-configured to use EntityHash
hashing.
Implementations§
Source§impl EntityHashSet
impl EntityHashSet
Sourcepub const fn new() -> EntityHashSet
pub const fn new() -> EntityHashSet
Creates an empty EntityHashSet
.
Equivalent to HashSet::with_hasher(EntityHash)
.
Examples found in repository?
152 fn check_for_cycles(
153 // We want to check every entity for cycles
154 query_to_check: Query<Entity, With<Targeting>>,
155 // Fetch the names for easier debugging.
156 name_query: Query<&Name>,
157 // The targeting_query allows us to traverse the relationship graph.
158 targeting_query: Query<&Targeting>,
159 ) -> Result<(), TargetingCycle> {
160 for initial_entity in query_to_check.iter() {
161 let mut visited = EntityHashSet::new();
162 let mut targeting_name = name_query.get(initial_entity).unwrap().clone();
163 println!("Checking for cycles starting at {targeting_name}",);
164
165 // There's all sorts of methods like this; check the `Query` docs for more!
166 // This would also be easy to do by just manually checking the `Targeting` component,
167 // and calling `query.get(targeted_entity)` on the entity that it targets in a loop.
168 for targeting in targeting_query.iter_ancestors(initial_entity) {
169 let target_name = name_query.get(targeting).unwrap();
170 println!("{targeting_name} is targeting {target_name}",);
171 targeting_name = target_name.clone();
172
173 if !visited.insert(targeting) {
174 return Err(TargetingCycle {
175 initial_entity,
176 visited,
177 });
178 }
179 }
180 }
181
182 // If we've checked all the entities and haven't found a cycle, we're good!
183 Ok(())
184 }
Sourcepub fn with_capacity(n: usize) -> EntityHashSet
pub fn with_capacity(n: usize) -> EntityHashSet
Creates an empty EntityHashSet
with the specified capacity.
Equivalent to HashSet::with_capacity_and_hasher(n, EntityHash)
.
Sourcepub fn into_inner(self) -> HashSet<Entity, EntityHash>
pub fn into_inner(self) -> HashSet<Entity, EntityHash>
Returns the inner HashSet
.
Sourcepub fn drain(&mut self) -> Drain<'_> ⓘ
pub fn drain(&mut self) -> Drain<'_> ⓘ
Clears the set, returning all elements in an iterator.
Equivalent to HashSet::drain
.
Sourcepub fn iter(&self) -> Iter<'_> ⓘ
pub fn iter(&self) -> Iter<'_> ⓘ
An iterator visiting all elements in arbitrary order.
The iterator element type is &'a Entity
.
Equivalent to HashSet::iter
.
Sourcepub fn extract_if<F>(&mut self, f: F) -> ExtractIf<'_, F> ⓘ
pub fn extract_if<F>(&mut self, f: F) -> ExtractIf<'_, F> ⓘ
Drains elements which are true under the given predicate, and returns an iterator over the removed items.
Equivalent to HashSet::extract_if
.
Methods from Deref<Target = HashSet<Entity, EntityHash>>§
Sourcepub fn iter(&self) -> Iter<'_, T> ⓘ
pub fn iter(&self) -> Iter<'_, T> ⓘ
An iterator visiting all elements in arbitrary order.
The iterator element type is &'a T
.
Refer to iter
for further details.
§Examples
let mut map = HashSet::new();
map.insert("foo");
map.insert("bar");
map.insert("baz");
for value in map.iter() {
// "foo", "bar", "baz"
// Note that the above order is not guaranteed
}
Examples found in repository?
204 fn get_nearby(&self, pos: Vec2) -> Vec<Entity> {
205 let tile = (
206 (pos.x / CELL_SIZE).floor() as i32,
207 (pos.y / CELL_SIZE).floor() as i32,
208 );
209 let mut nearby = Vec::new();
210 for x in -1..2 {
211 for y in -1..2 {
212 if let Some(mines) = self.map.get(&(tile.0 + x, tile.1 + y)) {
213 nearby.extend(mines.iter());
214 }
215 }
216 }
217 nearby
218 }
Sourcepub fn drain(&mut self) -> Drain<'_, T> ⓘ
pub fn drain(&mut self) -> Drain<'_, T> ⓘ
Clears the set, returning all elements in an iterator.
Refer to drain
for further details.
§Examples
let mut map = HashSet::new();
map.insert("foo");
map.insert("bar");
map.insert("baz");
for value in map.drain() {
// "foo", "bar", "baz"
// Note that the above order is not guaranteed
}
assert!(map.is_empty());
Sourcepub fn extract_if<F>(&mut self, f: F) -> ExtractIf<'_, T, F> ⓘ
pub fn extract_if<F>(&mut self, f: F) -> ExtractIf<'_, T, F> ⓘ
Drains elements which are true under the given predicate, and returns an iterator over the removed items.
Refer to extract_if
for further details.
§Examples
let mut map = HashSet::new();
map.insert("foo");
map.insert("bar");
map.insert("baz");
let extracted = map
.extract_if(|value| *value == "baz")
.collect::<Vec<_>>();
assert_eq!(map.len(), 2);
assert_eq!(extracted.len(), 1);
Sourcepub fn clear(&mut self)
pub fn clear(&mut self)
Clears the set, removing all values.
Refer to clear
for further details.
§Examples
let mut map = HashSet::new();
map.insert("foo");
map.insert("bar");
map.insert("baz");
map.clear();
assert!(map.is_empty());
Examples found in repository?
476fn extract_camera_phases(
477 mut stencil_phases: ResMut<ViewSortedRenderPhases<Stencil3d>>,
478 cameras: Extract<Query<(Entity, &Camera), With<Camera3d>>>,
479 mut live_entities: Local<HashSet<RetainedViewEntity>>,
480) {
481 live_entities.clear();
482 for (main_entity, camera) in &cameras {
483 if !camera.is_active {
484 continue;
485 }
486 // This is the main camera, so we use the first subview index (0)
487 let retained_view_entity = RetainedViewEntity::new(main_entity.into(), None, 0);
488
489 stencil_phases.insert_or_clear(retained_view_entity);
490 live_entities.insert(retained_view_entity);
491 }
492
493 // Clear out all dead views.
494 stencil_phases.retain(|camera_entity, _| live_entities.contains(camera_entity));
495}
More examples
281fn process_inputs(
282 mut action_state: ResMut<ActionState>,
283 keyboard_input: Res<ButtonInput<KeyCode>>,
284 gamepad_input: Query<&Gamepad>,
285) {
286 // Reset the set of pressed actions each frame
287 // to ensure that we only process each action once
288 action_state.pressed_actions.clear();
289
290 for action in DirectionalNavigationAction::variants() {
291 // Use just_pressed to ensure that we only process each action once
292 // for each time it is pressed
293 if keyboard_input.just_pressed(action.keycode()) {
294 action_state.pressed_actions.insert(action);
295 }
296 }
297
298 // We're treating this like a single-player game:
299 // if multiple gamepads are connected, we don't care which one is being used
300 for gamepad in gamepad_input.iter() {
301 for action in DirectionalNavigationAction::variants() {
302 // Unlike keyboard input, gamepads are bound to a specific controller
303 if gamepad.just_pressed(action.gamepad_button()) {
304 action_state.pressed_actions.insert(action);
305 }
306 }
307 }
308}
Sourcepub fn hasher(&self) -> &S
pub fn hasher(&self) -> &S
Returns a reference to the set’s BuildHasher
.
Refer to hasher
for further details.
Sourcepub fn reserve(&mut self, additional: usize)
pub fn reserve(&mut self, additional: usize)
Reserves capacity for at least additional
more elements to be inserted
in the HashSet
. The collection may reserve more space to avoid
frequent reallocations.
Refer to reserve
for further details.
§Examples
let mut map = HashSet::with_capacity(5);
assert!(map.capacity() >= 5);
map.reserve(10);
assert!(map.capacity() - map.len() >= 10);
Sourcepub fn try_reserve(&mut self, additional: usize) -> Result<(), TryReserveError>
pub fn try_reserve(&mut self, additional: usize) -> Result<(), TryReserveError>
Tries to reserve capacity for at least additional
more elements to be inserted
in the given HashSet<K,V>
. The collection may reserve more space to avoid
frequent reallocations.
Refer to try_reserve
for further details.
§Examples
let mut map = HashSet::with_capacity(5);
assert!(map.capacity() >= 5);
map.try_reserve(10).expect("Out of Memory!");
assert!(map.capacity() - map.len() >= 10);
Sourcepub fn shrink_to_fit(&mut self)
pub fn shrink_to_fit(&mut self)
Shrinks the capacity of the set as much as possible. It will drop down as much as possible while maintaining the internal rules and possibly leaving some space in accordance with the resize policy.
Refer to shrink_to_fit
for further details.
§Examples
let mut map = HashSet::with_capacity(5);
map.insert("foo");
map.insert("bar");
map.insert("baz");
assert!(map.capacity() >= 5);
map.shrink_to_fit();
assert_eq!(map.capacity(), 3);
Sourcepub fn shrink_to(&mut self, min_capacity: usize)
pub fn shrink_to(&mut self, min_capacity: usize)
Shrinks the capacity of the set with a lower limit. It will drop down no lower than the supplied limit while maintaining the internal rules and possibly leaving some space in accordance with the resize policy.
Refer to shrink_to
for further details.
Sourcepub fn difference<'a>(
&'a self,
other: &'a HashSet<T, S>,
) -> Difference<'a, T, S> ⓘ
pub fn difference<'a>( &'a self, other: &'a HashSet<T, S>, ) -> Difference<'a, T, S> ⓘ
Visits the values representing the difference,
i.e., the values that are in self
but not in other
.
Refer to difference
for further details.
Sourcepub fn symmetric_difference<'a>(
&'a self,
other: &'a HashSet<T, S>,
) -> SymmetricDifference<'a, T, S> ⓘ
pub fn symmetric_difference<'a>( &'a self, other: &'a HashSet<T, S>, ) -> SymmetricDifference<'a, T, S> ⓘ
Visits the values representing the symmetric difference,
i.e., the values that are in self
or in other
but not in both.
Refer to symmetric_difference
for further details.
Sourcepub fn intersection<'a>(
&'a self,
other: &'a HashSet<T, S>,
) -> Intersection<'a, T, S> ⓘ
pub fn intersection<'a>( &'a self, other: &'a HashSet<T, S>, ) -> Intersection<'a, T, S> ⓘ
Visits the values representing the intersection,
i.e., the values that are both in self
and other
.
Refer to intersection
for further details.
Sourcepub fn union<'a>(&'a self, other: &'a HashSet<T, S>) -> Union<'a, T, S> ⓘ
pub fn union<'a>(&'a self, other: &'a HashSet<T, S>) -> Union<'a, T, S> ⓘ
Visits the values representing the union,
i.e., all the values in self
or other
, without duplicates.
Refer to union
for further details.
Sourcepub fn contains<Q>(&self, value: &Q) -> bool
pub fn contains<Q>(&self, value: &Q) -> bool
Returns true
if the set contains a value.
Refer to contains
for further details.
§Examples
let mut map = HashSet::new();
map.insert("foo");
assert!(map.contains("foo"));
Examples found in repository?
476fn extract_camera_phases(
477 mut stencil_phases: ResMut<ViewSortedRenderPhases<Stencil3d>>,
478 cameras: Extract<Query<(Entity, &Camera), With<Camera3d>>>,
479 mut live_entities: Local<HashSet<RetainedViewEntity>>,
480) {
481 live_entities.clear();
482 for (main_entity, camera) in &cameras {
483 if !camera.is_active {
484 continue;
485 }
486 // This is the main camera, so we use the first subview index (0)
487 let retained_view_entity = RetainedViewEntity::new(main_entity.into(), None, 0);
488
489 stencil_phases.insert_or_clear(retained_view_entity);
490 live_entities.insert(retained_view_entity);
491 }
492
493 // Clear out all dead views.
494 stencil_phases.retain(|camera_entity, _| live_entities.contains(camera_entity));
495}
More examples
12pub fn switch_scene_in_ci<Scene: States + FreelyMutableState + Next>(
13 mut ci_config: ResMut<CiTestingConfig>,
14 scene: Res<State<Scene>>,
15 mut next_scene: ResMut<NextState<Scene>>,
16 mut scenes_visited: Local<HashSet<Scene>>,
17 frame_count: Res<FrameCount>,
18 captured: RemovedComponents<Captured>,
19) {
20 if scene.is_changed() {
21 // Changed scene! trigger a screenshot in 100 frames
22 ci_config.events.push(CiTestingEventOnFrame(
23 frame_count.0 + 100,
24 CiTestingEvent::NamedScreenshot(format!("{:?}", scene.get())),
25 ));
26 if scenes_visited.contains(scene.get()) {
27 // Exit once all scenes have been screenshotted
28 ci_config.events.push(CiTestingEventOnFrame(
29 frame_count.0 + 1,
30 CiTestingEvent::AppExit,
31 ));
32 }
33 return;
34 }
35
36 if !captured.is_empty() {
37 // Screenshot taken! Switch to the next scene
38 scenes_visited.insert(scene.get().clone());
39 next_scene.set(scene.get().next());
40 }
41}
310fn navigate(action_state: Res<ActionState>, mut directional_navigation: DirectionalNavigation) {
311 // If the user is pressing both left and right, or up and down,
312 // we should not move in either direction.
313 let net_east_west = action_state
314 .pressed_actions
315 .contains(&DirectionalNavigationAction::Right) as i8
316 - action_state
317 .pressed_actions
318 .contains(&DirectionalNavigationAction::Left) as i8;
319
320 let net_north_south = action_state
321 .pressed_actions
322 .contains(&DirectionalNavigationAction::Up) as i8
323 - action_state
324 .pressed_actions
325 .contains(&DirectionalNavigationAction::Down) as i8;
326
327 // Compute the direction that the user is trying to navigate in
328 let maybe_direction = match (net_east_west, net_north_south) {
329 (0, 0) => None,
330 (0, 1) => Some(CompassOctant::North),
331 (1, 1) => Some(CompassOctant::NorthEast),
332 (1, 0) => Some(CompassOctant::East),
333 (1, -1) => Some(CompassOctant::SouthEast),
334 (0, -1) => Some(CompassOctant::South),
335 (-1, -1) => Some(CompassOctant::SouthWest),
336 (-1, 0) => Some(CompassOctant::West),
337 (-1, 1) => Some(CompassOctant::NorthWest),
338 _ => None,
339 };
340
341 if let Some(direction) = maybe_direction {
342 match directional_navigation.navigate(direction) {
343 // In a real game, you would likely want to play a sound or show a visual effect
344 // on both successful and unsuccessful navigation attempts
345 Ok(entity) => {
346 println!("Navigated {direction:?} successfully. {entity} is now focused.");
347 }
348 Err(e) => println!("Navigation failed: {e}"),
349 }
350 }
351}
352
353fn highlight_focused_element(
354 input_focus: Res<InputFocus>,
355 // While this isn't strictly needed for the example,
356 // we're demonstrating how to be a good citizen by respecting the `InputFocusVisible` resource.
357 input_focus_visible: Res<InputFocusVisible>,
358 mut query: Query<(Entity, &mut BorderColor)>,
359) {
360 for (entity, mut border_color) in query.iter_mut() {
361 if input_focus.0 == Some(entity) && input_focus_visible.0 {
362 // Don't change the border size / radius here,
363 // as it would result in wiggling buttons when they are focused
364 border_color.0 = FOCUSED_BORDER.into();
365 } else {
366 border_color.0 = Color::NONE;
367 }
368 }
369}
370
371// By sending a Pointer<Click> trigger rather than directly handling button-like interactions,
372// we can unify our handling of pointer and keyboard/gamepad interactions
373fn interact_with_focused_button(
374 action_state: Res<ActionState>,
375 input_focus: Res<InputFocus>,
376 mut commands: Commands,
377) {
378 if action_state
379 .pressed_actions
380 .contains(&DirectionalNavigationAction::Select)
381 {
382 if let Some(focused_entity) = input_focus.0 {
383 commands.trigger_targets(
384 Pointer::<Click> {
385 target: focused_entity,
386 // We're pretending that we're a mouse
387 pointer_id: PointerId::Mouse,
388 // This field isn't used, so we're just setting it to a placeholder value
389 pointer_location: Location {
390 target: NormalizedRenderTarget::Image(
391 bevy_render::camera::ImageRenderTarget {
392 handle: Handle::default(),
393 scale_factor: FloatOrd(1.0),
394 },
395 ),
396 position: Vec2::ZERO,
397 },
398 event: Click {
399 button: PointerButton::Primary,
400 // This field isn't used, so we're just setting it to a placeholder value
401 hit: HitData {
402 camera: Entity::PLACEHOLDER,
403 depth: 0.0,
404 position: None,
405 normal: None,
406 },
407 duration: Duration::from_secs_f32(0.1),
408 },
409 },
410 focused_entity,
411 );
412 }
413 }
414}
Sourcepub fn get_or_insert(&mut self, value: T) -> &T
pub fn get_or_insert(&mut self, value: T) -> &T
Inserts the given value
into the set if it is not present, then
returns a reference to the value in the set.
Refer to get_or_insert
for further details.
§Examples
let mut map = HashSet::new();
assert_eq!(map.get_or_insert("foo"), &"foo");
Sourcepub fn get_or_insert_with<Q, F>(&mut self, value: &Q, f: F) -> &T
pub fn get_or_insert_with<Q, F>(&mut self, value: &Q, f: F) -> &T
Inserts a value computed from f
into the set if the given value
is
not present, then returns a reference to the value in the set.
Refer to get_or_insert_with
for further details.
§Examples
let mut map = HashSet::new();
assert_eq!(map.get_or_insert_with(&"foo", |_| "foo"), &"foo");
Sourcepub fn is_disjoint(&self, other: &HashSet<T, S>) -> bool
pub fn is_disjoint(&self, other: &HashSet<T, S>) -> bool
Returns true
if self
has no elements in common with other
.
This is equivalent to checking for an empty intersection.
Refer to is_disjoint
for further details.
Sourcepub fn is_subset(&self, other: &HashSet<T, S>) -> bool
pub fn is_subset(&self, other: &HashSet<T, S>) -> bool
Returns true
if the set is a subset of another,
i.e., other
contains at least all the values in self
.
Refer to is_subset
for further details.
Sourcepub fn is_superset(&self, other: &HashSet<T, S>) -> bool
pub fn is_superset(&self, other: &HashSet<T, S>) -> bool
Returns true
if the set is a superset of another,
i.e., self
contains at least all the values in other
.
Refer to is_superset
for further details.
Sourcepub fn insert(&mut self, value: T) -> bool
pub fn insert(&mut self, value: T) -> bool
Adds a value to the set.
Refer to insert
for further details.
§Examples
let mut map = HashSet::new();
map.insert("foo");
assert!(map.contains("foo"));
Examples found in repository?
115fn on_add_mine(
116 trigger: Trigger<OnAdd, Mine>,
117 query: Query<&Mine>,
118 mut index: ResMut<SpatialIndex>,
119) {
120 let mine = query.get(trigger.target()).unwrap();
121 let tile = (
122 (mine.pos.x / CELL_SIZE).floor() as i32,
123 (mine.pos.y / CELL_SIZE).floor() as i32,
124 );
125 index.map.entry(tile).or_default().insert(trigger.target());
126}
More examples
476fn extract_camera_phases(
477 mut stencil_phases: ResMut<ViewSortedRenderPhases<Stencil3d>>,
478 cameras: Extract<Query<(Entity, &Camera), With<Camera3d>>>,
479 mut live_entities: Local<HashSet<RetainedViewEntity>>,
480) {
481 live_entities.clear();
482 for (main_entity, camera) in &cameras {
483 if !camera.is_active {
484 continue;
485 }
486 // This is the main camera, so we use the first subview index (0)
487 let retained_view_entity = RetainedViewEntity::new(main_entity.into(), None, 0);
488
489 stencil_phases.insert_or_clear(retained_view_entity);
490 live_entities.insert(retained_view_entity);
491 }
492
493 // Clear out all dead views.
494 stencil_phases.retain(|camera_entity, _| live_entities.contains(camera_entity));
495}
12pub fn switch_scene_in_ci<Scene: States + FreelyMutableState + Next>(
13 mut ci_config: ResMut<CiTestingConfig>,
14 scene: Res<State<Scene>>,
15 mut next_scene: ResMut<NextState<Scene>>,
16 mut scenes_visited: Local<HashSet<Scene>>,
17 frame_count: Res<FrameCount>,
18 captured: RemovedComponents<Captured>,
19) {
20 if scene.is_changed() {
21 // Changed scene! trigger a screenshot in 100 frames
22 ci_config.events.push(CiTestingEventOnFrame(
23 frame_count.0 + 100,
24 CiTestingEvent::NamedScreenshot(format!("{:?}", scene.get())),
25 ));
26 if scenes_visited.contains(scene.get()) {
27 // Exit once all scenes have been screenshotted
28 ci_config.events.push(CiTestingEventOnFrame(
29 frame_count.0 + 1,
30 CiTestingEvent::AppExit,
31 ));
32 }
33 return;
34 }
35
36 if !captured.is_empty() {
37 // Screenshot taken! Switch to the next scene
38 scenes_visited.insert(scene.get().clone());
39 next_scene.set(scene.get().next());
40 }
41}
281fn process_inputs(
282 mut action_state: ResMut<ActionState>,
283 keyboard_input: Res<ButtonInput<KeyCode>>,
284 gamepad_input: Query<&Gamepad>,
285) {
286 // Reset the set of pressed actions each frame
287 // to ensure that we only process each action once
288 action_state.pressed_actions.clear();
289
290 for action in DirectionalNavigationAction::variants() {
291 // Use just_pressed to ensure that we only process each action once
292 // for each time it is pressed
293 if keyboard_input.just_pressed(action.keycode()) {
294 action_state.pressed_actions.insert(action);
295 }
296 }
297
298 // We're treating this like a single-player game:
299 // if multiple gamepads are connected, we don't care which one is being used
300 for gamepad in gamepad_input.iter() {
301 for action in DirectionalNavigationAction::variants() {
302 // Unlike keyboard input, gamepads are bound to a specific controller
303 if gamepad.just_pressed(action.gamepad_button()) {
304 action_state.pressed_actions.insert(action);
305 }
306 }
307 }
308}
152 fn check_for_cycles(
153 // We want to check every entity for cycles
154 query_to_check: Query<Entity, With<Targeting>>,
155 // Fetch the names for easier debugging.
156 name_query: Query<&Name>,
157 // The targeting_query allows us to traverse the relationship graph.
158 targeting_query: Query<&Targeting>,
159 ) -> Result<(), TargetingCycle> {
160 for initial_entity in query_to_check.iter() {
161 let mut visited = EntityHashSet::new();
162 let mut targeting_name = name_query.get(initial_entity).unwrap().clone();
163 println!("Checking for cycles starting at {targeting_name}",);
164
165 // There's all sorts of methods like this; check the `Query` docs for more!
166 // This would also be easy to do by just manually checking the `Targeting` component,
167 // and calling `query.get(targeted_entity)` on the entity that it targets in a loop.
168 for targeting in targeting_query.iter_ancestors(initial_entity) {
169 let target_name = name_query.get(targeting).unwrap();
170 println!("{targeting_name} is targeting {target_name}",);
171 targeting_name = target_name.clone();
172
173 if !visited.insert(targeting) {
174 return Err(TargetingCycle {
175 initial_entity,
176 visited,
177 });
178 }
179 }
180 }
181
182 // If we've checked all the entities and haven't found a cycle, we're good!
183 Ok(())
184 }
Sourcepub fn remove<Q>(&mut self, value: &Q) -> bool
pub fn remove<Q>(&mut self, value: &Q) -> bool
Removes a value from the set. Returns whether the value was present in the set.
Refer to remove
for further details.
§Examples
let mut map = HashSet::new();
map.insert("foo");
assert!(map.remove("foo"));
assert!(map.is_empty());
Examples found in repository?
129fn on_remove_mine(
130 trigger: Trigger<OnRemove, Mine>,
131 query: Query<&Mine>,
132 mut index: ResMut<SpatialIndex>,
133) {
134 let mine = query.get(trigger.target()).unwrap();
135 let tile = (
136 (mine.pos.x / CELL_SIZE).floor() as i32,
137 (mine.pos.y / CELL_SIZE).floor() as i32,
138 );
139 index.map.entry(tile).and_modify(|set| {
140 set.remove(&trigger.target());
141 });
142}
Sourcepub fn allocation_size(&self) -> usize
pub fn allocation_size(&self) -> usize
Returns the total amount of memory allocated internally by the hash set, in bytes.
Refer to allocation_size
for further details.
§Examples
let mut map = HashSet::new();
assert_eq!(map.allocation_size(), 0);
map.insert("foo");
assert!(map.allocation_size() >= size_of::<&'static str>());
Sourcepub unsafe fn insert_unique_unchecked(&mut self, value: T) -> &T
pub unsafe fn insert_unique_unchecked(&mut self, value: T) -> &T
Insert a value the set without checking if the value already exists in the set.
Refer to insert_unique_unchecked
for further details.
§Safety
This operation is safe if a value does not exist in the set.
However, if a value exists in the set already, the behavior is unspecified: this operation may panic, loop forever, or any following operation with the set may panic, loop forever or return arbitrary result.
That said, this operation (and following operations) are guaranteed to not violate memory safety.
However this operation is still unsafe because the resulting HashSet
may be passed to unsafe code which does expect the set to behave
correctly, and would cause unsoundness as a result.
Methods from Deref<Target = HashSet<T, S>>§
Sourcepub fn capacity(&self) -> usize
pub fn capacity(&self) -> usize
Returns the number of elements the set can hold without reallocating.
§Examples
use hashbrown::HashSet;
let set: HashSet<i32> = HashSet::with_capacity(100);
assert!(set.capacity() >= 100);
Sourcepub fn iter(&self) -> Iter<'_, T> ⓘ
pub fn iter(&self) -> Iter<'_, T> ⓘ
An iterator visiting all elements in arbitrary order.
The iterator element type is &'a T
.
§Examples
use hashbrown::HashSet;
let mut set = HashSet::new();
set.insert("a");
set.insert("b");
// Will print in an arbitrary order.
for x in set.iter() {
println!("{}", x);
}
Sourcepub fn len(&self) -> usize
pub fn len(&self) -> usize
Returns the number of elements in the set.
§Examples
use hashbrown::HashSet;
let mut v = HashSet::new();
assert_eq!(v.len(), 0);
v.insert(1);
assert_eq!(v.len(), 1);
Sourcepub fn is_empty(&self) -> bool
pub fn is_empty(&self) -> bool
Returns true
if the set contains no elements.
§Examples
use hashbrown::HashSet;
let mut v = HashSet::new();
assert!(v.is_empty());
v.insert(1);
assert!(!v.is_empty());
Sourcepub fn drain(&mut self) -> Drain<'_, T, A> ⓘ
pub fn drain(&mut self) -> Drain<'_, T, A> ⓘ
Clears the set, returning all elements in an iterator.
§Examples
use hashbrown::HashSet;
let mut set: HashSet<_> = [1, 2, 3].into_iter().collect();
assert!(!set.is_empty());
// print 1, 2, 3 in an arbitrary order
for i in set.drain() {
println!("{}", i);
}
assert!(set.is_empty());
Sourcepub fn retain<F>(&mut self, f: F)
pub fn retain<F>(&mut self, f: F)
Retains only the elements specified by the predicate.
In other words, remove all elements e
such that f(&e)
returns false
.
§Examples
use hashbrown::HashSet;
let xs = [1,2,3,4,5,6];
let mut set: HashSet<i32> = xs.into_iter().collect();
set.retain(|&k| k % 2 == 0);
assert_eq!(set.len(), 3);
Sourcepub fn extract_if<F>(&mut self, f: F) -> ExtractIf<'_, T, F, A> ⓘ
pub fn extract_if<F>(&mut self, f: F) -> ExtractIf<'_, T, F, A> ⓘ
Drains elements which are true under the given predicate, and returns an iterator over the removed items.
In other words, move all elements e
such that f(&e)
returns true
out
into another iterator.
If the returned ExtractIf
is not exhausted, e.g. because it is dropped without iterating
or the iteration short-circuits, then the remaining elements will be retained.
Use retain()
with a negated predicate if you do not need the returned iterator.
§Examples
use hashbrown::HashSet;
let mut set: HashSet<i32> = (0..8).collect();
let drained: HashSet<i32> = set.extract_if(|v| v % 2 == 0).collect();
let mut evens = drained.into_iter().collect::<Vec<_>>();
let mut odds = set.into_iter().collect::<Vec<_>>();
evens.sort();
odds.sort();
assert_eq!(evens, vec![0, 2, 4, 6]);
assert_eq!(odds, vec![1, 3, 5, 7]);
Sourcepub fn clear(&mut self)
pub fn clear(&mut self)
Clears the set, removing all values.
§Examples
use hashbrown::HashSet;
let mut v = HashSet::new();
v.insert(1);
v.clear();
assert!(v.is_empty());
Sourcepub fn hasher(&self) -> &S
pub fn hasher(&self) -> &S
Returns a reference to the set’s BuildHasher
.
§Examples
use hashbrown::HashSet;
use hashbrown::DefaultHashBuilder;
let hasher = DefaultHashBuilder::default();
let set: HashSet<i32> = HashSet::with_hasher(hasher);
let hasher: &DefaultHashBuilder = set.hasher();
Sourcepub fn reserve(&mut self, additional: usize)
pub fn reserve(&mut self, additional: usize)
Reserves capacity for at least additional
more elements to be inserted
in the HashSet
. The collection may reserve more space to avoid
frequent reallocations.
§Panics
Panics if the new capacity exceeds isize::MAX
bytes and abort
the program
in case of allocation error. Use try_reserve
instead
if you want to handle memory allocation failure.
§Examples
use hashbrown::HashSet;
let mut set: HashSet<i32> = HashSet::new();
set.reserve(10);
assert!(set.capacity() >= 10);
Sourcepub fn try_reserve(&mut self, additional: usize) -> Result<(), TryReserveError>
pub fn try_reserve(&mut self, additional: usize) -> Result<(), TryReserveError>
Tries to reserve capacity for at least additional
more elements to be inserted
in the given HashSet<K,V>
. The collection may reserve more space to avoid
frequent reallocations.
§Errors
If the capacity overflows, or the allocator reports a failure, then an error is returned.
§Examples
use hashbrown::HashSet;
let mut set: HashSet<i32> = HashSet::new();
set.try_reserve(10).expect("why is the test harness OOMing on 10 bytes?");
Sourcepub fn shrink_to_fit(&mut self)
pub fn shrink_to_fit(&mut self)
Shrinks the capacity of the set as much as possible. It will drop down as much as possible while maintaining the internal rules and possibly leaving some space in accordance with the resize policy.
§Examples
use hashbrown::HashSet;
let mut set = HashSet::with_capacity(100);
set.insert(1);
set.insert(2);
assert!(set.capacity() >= 100);
set.shrink_to_fit();
assert!(set.capacity() >= 2);
Sourcepub fn shrink_to(&mut self, min_capacity: usize)
pub fn shrink_to(&mut self, min_capacity: usize)
Shrinks the capacity of the set with a lower limit. It will drop down no lower than the supplied limit while maintaining the internal rules and possibly leaving some space in accordance with the resize policy.
Panics if the current capacity is smaller than the supplied minimum capacity.
§Examples
use hashbrown::HashSet;
let mut set = HashSet::with_capacity(100);
set.insert(1);
set.insert(2);
assert!(set.capacity() >= 100);
set.shrink_to(10);
assert!(set.capacity() >= 10);
set.shrink_to(0);
assert!(set.capacity() >= 2);
Sourcepub fn difference<'a>(
&'a self,
other: &'a HashSet<T, S, A>,
) -> Difference<'a, T, S, A> ⓘ
pub fn difference<'a>( &'a self, other: &'a HashSet<T, S, A>, ) -> Difference<'a, T, S, A> ⓘ
Visits the values representing the difference,
i.e., the values that are in self
but not in other
.
§Examples
use hashbrown::HashSet;
let a: HashSet<_> = [1, 2, 3].into_iter().collect();
let b: HashSet<_> = [4, 2, 3, 4].into_iter().collect();
// Can be seen as `a - b`.
for x in a.difference(&b) {
println!("{}", x); // Print 1
}
let diff: HashSet<_> = a.difference(&b).collect();
assert_eq!(diff, [1].iter().collect());
// Note that difference is not symmetric,
// and `b - a` means something else:
let diff: HashSet<_> = b.difference(&a).collect();
assert_eq!(diff, [4].iter().collect());
Sourcepub fn symmetric_difference<'a>(
&'a self,
other: &'a HashSet<T, S, A>,
) -> SymmetricDifference<'a, T, S, A> ⓘ
pub fn symmetric_difference<'a>( &'a self, other: &'a HashSet<T, S, A>, ) -> SymmetricDifference<'a, T, S, A> ⓘ
Visits the values representing the symmetric difference,
i.e., the values that are in self
or in other
but not in both.
§Examples
use hashbrown::HashSet;
let a: HashSet<_> = [1, 2, 3].into_iter().collect();
let b: HashSet<_> = [4, 2, 3, 4].into_iter().collect();
// Print 1, 4 in arbitrary order.
for x in a.symmetric_difference(&b) {
println!("{}", x);
}
let diff1: HashSet<_> = a.symmetric_difference(&b).collect();
let diff2: HashSet<_> = b.symmetric_difference(&a).collect();
assert_eq!(diff1, diff2);
assert_eq!(diff1, [1, 4].iter().collect());
Sourcepub fn intersection<'a>(
&'a self,
other: &'a HashSet<T, S, A>,
) -> Intersection<'a, T, S, A> ⓘ
pub fn intersection<'a>( &'a self, other: &'a HashSet<T, S, A>, ) -> Intersection<'a, T, S, A> ⓘ
Visits the values representing the intersection,
i.e., the values that are both in self
and other
.
§Examples
use hashbrown::HashSet;
let a: HashSet<_> = [1, 2, 3].into_iter().collect();
let b: HashSet<_> = [4, 2, 3, 4].into_iter().collect();
// Print 2, 3 in arbitrary order.
for x in a.intersection(&b) {
println!("{}", x);
}
let intersection: HashSet<_> = a.intersection(&b).collect();
assert_eq!(intersection, [2, 3].iter().collect());
Sourcepub fn union<'a>(&'a self, other: &'a HashSet<T, S, A>) -> Union<'a, T, S, A> ⓘ
pub fn union<'a>(&'a self, other: &'a HashSet<T, S, A>) -> Union<'a, T, S, A> ⓘ
Visits the values representing the union,
i.e., all the values in self
or other
, without duplicates.
§Examples
use hashbrown::HashSet;
let a: HashSet<_> = [1, 2, 3].into_iter().collect();
let b: HashSet<_> = [4, 2, 3, 4].into_iter().collect();
// Print 1, 2, 3, 4 in arbitrary order.
for x in a.union(&b) {
println!("{}", x);
}
let union: HashSet<_> = a.union(&b).collect();
assert_eq!(union, [1, 2, 3, 4].iter().collect());
Sourcepub fn contains<Q>(&self, value: &Q) -> bool
pub fn contains<Q>(&self, value: &Q) -> bool
Returns true
if the set contains a value.
The value may be any borrowed form of the set’s value type, but
Hash
and Eq
on the borrowed form must match those for
the value type.
§Examples
use hashbrown::HashSet;
let set: HashSet<_> = [1, 2, 3].into_iter().collect();
assert_eq!(set.contains(&1), true);
assert_eq!(set.contains(&4), false);
Sourcepub fn get<Q>(&self, value: &Q) -> Option<&T>
pub fn get<Q>(&self, value: &Q) -> Option<&T>
Returns a reference to the value in the set, if any, that is equal to the given value.
The value may be any borrowed form of the set’s value type, but
Hash
and Eq
on the borrowed form must match those for
the value type.
§Examples
use hashbrown::HashSet;
let set: HashSet<_> = [1, 2, 3].into_iter().collect();
assert_eq!(set.get(&2), Some(&2));
assert_eq!(set.get(&4), None);
Sourcepub fn get_or_insert(&mut self, value: T) -> &T
pub fn get_or_insert(&mut self, value: T) -> &T
Inserts the given value
into the set if it is not present, then
returns a reference to the value in the set.
§Examples
use hashbrown::HashSet;
let mut set: HashSet<_> = [1, 2, 3].into_iter().collect();
assert_eq!(set.len(), 3);
assert_eq!(set.get_or_insert(2), &2);
assert_eq!(set.get_or_insert(100), &100);
assert_eq!(set.len(), 4); // 100 was inserted
Sourcepub fn get_or_insert_with<Q, F>(&mut self, value: &Q, f: F) -> &T
pub fn get_or_insert_with<Q, F>(&mut self, value: &Q, f: F) -> &T
Inserts a value computed from f
into the set if the given value
is
not present, then returns a reference to the value in the set.
§Examples
use hashbrown::HashSet;
let mut set: HashSet<String> = ["cat", "dog", "horse"]
.iter().map(|&pet| pet.to_owned()).collect();
assert_eq!(set.len(), 3);
for &pet in &["cat", "dog", "fish"] {
let value = set.get_or_insert_with(pet, str::to_owned);
assert_eq!(value, pet);
}
assert_eq!(set.len(), 4); // a new "fish" was inserted
The following example will panic because the new value doesn’t match.
let mut set = hashbrown::HashSet::new();
set.get_or_insert_with("rust", |_| String::new());
Sourcepub fn entry(&mut self, value: T) -> Entry<'_, T, S, A>
pub fn entry(&mut self, value: T) -> Entry<'_, T, S, A>
Gets the given value’s corresponding entry in the set for in-place manipulation.
§Examples
use hashbrown::HashSet;
use hashbrown::hash_set::Entry::*;
let mut singles = HashSet::new();
let mut dupes = HashSet::new();
for ch in "a short treatise on fungi".chars() {
if let Vacant(dupe_entry) = dupes.entry(ch) {
// We haven't already seen a duplicate, so
// check if we've at least seen it once.
match singles.entry(ch) {
Vacant(single_entry) => {
// We found a new character for the first time.
single_entry.insert();
}
Occupied(single_entry) => {
// We've already seen this once, "move" it to dupes.
single_entry.remove();
dupe_entry.insert();
}
}
}
}
assert!(!singles.contains(&'t') && dupes.contains(&'t'));
assert!(singles.contains(&'u') && !dupes.contains(&'u'));
assert!(!singles.contains(&'v') && !dupes.contains(&'v'));
Sourcepub fn is_disjoint(&self, other: &HashSet<T, S, A>) -> bool
pub fn is_disjoint(&self, other: &HashSet<T, S, A>) -> bool
Returns true
if self
has no elements in common with other
.
This is equivalent to checking for an empty intersection.
§Examples
use hashbrown::HashSet;
let a: HashSet<_> = [1, 2, 3].into_iter().collect();
let mut b = HashSet::new();
assert_eq!(a.is_disjoint(&b), true);
b.insert(4);
assert_eq!(a.is_disjoint(&b), true);
b.insert(1);
assert_eq!(a.is_disjoint(&b), false);
Sourcepub fn is_subset(&self, other: &HashSet<T, S, A>) -> bool
pub fn is_subset(&self, other: &HashSet<T, S, A>) -> bool
Returns true
if the set is a subset of another,
i.e., other
contains at least all the values in self
.
§Examples
use hashbrown::HashSet;
let sup: HashSet<_> = [1, 2, 3].into_iter().collect();
let mut set = HashSet::new();
assert_eq!(set.is_subset(&sup), true);
set.insert(2);
assert_eq!(set.is_subset(&sup), true);
set.insert(4);
assert_eq!(set.is_subset(&sup), false);
Sourcepub fn is_superset(&self, other: &HashSet<T, S, A>) -> bool
pub fn is_superset(&self, other: &HashSet<T, S, A>) -> bool
Returns true
if the set is a superset of another,
i.e., self
contains at least all the values in other
.
§Examples
use hashbrown::HashSet;
let sub: HashSet<_> = [1, 2].into_iter().collect();
let mut set = HashSet::new();
assert_eq!(set.is_superset(&sub), false);
set.insert(0);
set.insert(1);
assert_eq!(set.is_superset(&sub), false);
set.insert(2);
assert_eq!(set.is_superset(&sub), true);
Sourcepub fn insert(&mut self, value: T) -> bool
pub fn insert(&mut self, value: T) -> bool
Adds a value to the set.
If the set did not have this value present, true
is returned.
If the set did have this value present, false
is returned.
§Examples
use hashbrown::HashSet;
let mut set = HashSet::new();
assert_eq!(set.insert(2), true);
assert_eq!(set.insert(2), false);
assert_eq!(set.len(), 1);
Sourcepub unsafe fn insert_unique_unchecked(&mut self, value: T) -> &T
pub unsafe fn insert_unique_unchecked(&mut self, value: T) -> &T
Insert a value the set without checking if the value already exists in the set.
This operation is faster than regular insert, because it does not perform lookup before insertion.
This operation is useful during initial population of the set. For example, when constructing a set from another set, we know that values are unique.
§Safety
This operation is safe if a value does not exist in the set.
However, if a value exists in the set already, the behavior is unspecified: this operation may panic, loop forever, or any following operation with the set may panic, loop forever or return arbitrary result.
That said, this operation (and following operations) are guaranteed to not violate memory safety.
However this operation is still unsafe because the resulting HashSet
may be passed to unsafe code which does expect the set to behave
correctly, and would cause unsoundness as a result.
Sourcepub fn replace(&mut self, value: T) -> Option<T>
pub fn replace(&mut self, value: T) -> Option<T>
Adds a value to the set, replacing the existing value, if any, that is equal to the given one. Returns the replaced value.
§Examples
use hashbrown::HashSet;
let mut set = HashSet::new();
set.insert(Vec::<i32>::new());
assert_eq!(set.get(&[][..]).unwrap().capacity(), 0);
set.replace(Vec::with_capacity(10));
assert_eq!(set.get(&[][..]).unwrap().capacity(), 10);
Sourcepub fn remove<Q>(&mut self, value: &Q) -> bool
pub fn remove<Q>(&mut self, value: &Q) -> bool
Removes a value from the set. Returns whether the value was present in the set.
The value may be any borrowed form of the set’s value type, but
Hash
and Eq
on the borrowed form must match those for
the value type.
§Examples
use hashbrown::HashSet;
let mut set = HashSet::new();
set.insert(2);
assert_eq!(set.remove(&2), true);
assert_eq!(set.remove(&2), false);
Sourcepub fn take<Q>(&mut self, value: &Q) -> Option<T>
pub fn take<Q>(&mut self, value: &Q) -> Option<T>
Removes and returns the value in the set, if any, that is equal to the given one.
The value may be any borrowed form of the set’s value type, but
Hash
and Eq
on the borrowed form must match those for
the value type.
§Examples
use hashbrown::HashSet;
let mut set: HashSet<_> = [1, 2, 3].into_iter().collect();
assert_eq!(set.take(&2), Some(2));
assert_eq!(set.take(&2), None);
Sourcepub fn allocation_size(&self) -> usize
pub fn allocation_size(&self) -> usize
Returns the total amount of memory allocated internally by the hash set, in bytes.
The returned number is informational only. It is intended to be primarily used for memory profiling.
Trait Implementations§
Source§impl BitAnd for &EntityHashSet
impl BitAnd for &EntityHashSet
Source§type Output = EntityHashSet
type Output = EntityHashSet
&
operator.Source§fn bitand(self, rhs: &EntityHashSet) -> <&EntityHashSet as BitAnd>::Output
fn bitand(self, rhs: &EntityHashSet) -> <&EntityHashSet as BitAnd>::Output
&
operation. Read moreSource§impl BitAndAssign<&EntityHashSet> for EntityHashSet
impl BitAndAssign<&EntityHashSet> for EntityHashSet
Source§fn bitand_assign(&mut self, rhs: &EntityHashSet)
fn bitand_assign(&mut self, rhs: &EntityHashSet)
&=
operation. Read moreSource§impl BitOr for &EntityHashSet
impl BitOr for &EntityHashSet
Source§type Output = EntityHashSet
type Output = EntityHashSet
|
operator.Source§fn bitor(self, rhs: &EntityHashSet) -> <&EntityHashSet as BitOr>::Output
fn bitor(self, rhs: &EntityHashSet) -> <&EntityHashSet as BitOr>::Output
|
operation. Read moreSource§impl BitOrAssign<&EntityHashSet> for EntityHashSet
impl BitOrAssign<&EntityHashSet> for EntityHashSet
Source§fn bitor_assign(&mut self, rhs: &EntityHashSet)
fn bitor_assign(&mut self, rhs: &EntityHashSet)
|=
operation. Read moreSource§impl BitXor for &EntityHashSet
impl BitXor for &EntityHashSet
Source§type Output = EntityHashSet
type Output = EntityHashSet
^
operator.Source§fn bitxor(self, rhs: &EntityHashSet) -> <&EntityHashSet as BitXor>::Output
fn bitxor(self, rhs: &EntityHashSet) -> <&EntityHashSet as BitXor>::Output
^
operation. Read moreSource§impl BitXorAssign<&EntityHashSet> for EntityHashSet
impl BitXorAssign<&EntityHashSet> for EntityHashSet
Source§fn bitxor_assign(&mut self, rhs: &EntityHashSet)
fn bitxor_assign(&mut self, rhs: &EntityHashSet)
^=
operation. Read moreSource§impl Clone for EntityHashSet
impl Clone for EntityHashSet
Source§fn clone(&self) -> EntityHashSet
fn clone(&self) -> EntityHashSet
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for EntityHashSet
impl Debug for EntityHashSet
Source§impl Default for EntityHashSet
impl Default for EntityHashSet
Source§fn default() -> EntityHashSet
fn default() -> EntityHashSet
Source§impl Deref for EntityHashSet
impl Deref for EntityHashSet
Source§impl DerefMut for EntityHashSet
impl DerefMut for EntityHashSet
Source§impl<'de> Deserialize<'de> for EntityHashSet
impl<'de> Deserialize<'de> for EntityHashSet
Source§fn deserialize<__D>(
__deserializer: __D,
) -> Result<EntityHashSet, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(
__deserializer: __D,
) -> Result<EntityHashSet, <__D as Deserializer<'de>>::Error>where
__D: Deserializer<'de>,
Source§impl<'a> Extend<&'a Entity> for EntityHashSet
impl<'a> Extend<&'a Entity> for EntityHashSet
Source§fn extend<T>(&mut self, iter: T)where
T: IntoIterator<Item = &'a Entity>,
fn extend<T>(&mut self, iter: T)where
T: IntoIterator<Item = &'a Entity>,
Source§fn extend_one(&mut self, item: A)
fn extend_one(&mut self, item: A)
extend_one
)Source§fn extend_reserve(&mut self, additional: usize)
fn extend_reserve(&mut self, additional: usize)
extend_one
)Source§impl Extend<Entity> for EntityHashSet
impl Extend<Entity> for EntityHashSet
Source§fn extend<T>(&mut self, iter: T)where
T: IntoIterator<Item = Entity>,
fn extend<T>(&mut self, iter: T)where
T: IntoIterator<Item = Entity>,
Source§fn extend_one(&mut self, item: A)
fn extend_one(&mut self, item: A)
extend_one
)Source§fn extend_reserve(&mut self, additional: usize)
fn extend_reserve(&mut self, additional: usize)
extend_one
)Source§impl FromArg for &'static EntityHashSetwhere
EntityHashSet: Any + Send + Sync,
HashSet<Entity, EntityHash>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl FromArg for &'static EntityHashSetwhere
EntityHashSet: Any + Send + Sync,
HashSet<Entity, EntityHash>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§impl FromArg for &'static mut EntityHashSetwhere
EntityHashSet: Any + Send + Sync,
HashSet<Entity, EntityHash>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl FromArg for &'static mut EntityHashSetwhere
EntityHashSet: Any + Send + Sync,
HashSet<Entity, EntityHash>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§impl FromArg for EntityHashSetwhere
EntityHashSet: Any + Send + Sync,
HashSet<Entity, EntityHash>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl FromArg for EntityHashSetwhere
EntityHashSet: Any + Send + Sync,
HashSet<Entity, EntityHash>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§impl FromEntitySetIterator<Entity> for EntityHashSet
impl FromEntitySetIterator<Entity> for EntityHashSet
Source§fn from_entity_set_iter<I>(set_iter: I) -> EntityHashSet
fn from_entity_set_iter<I>(set_iter: I) -> EntityHashSet
EntitySetIterator
.Source§impl FromIterator<Entity> for EntityHashSet
impl FromIterator<Entity> for EntityHashSet
Source§fn from_iter<I>(iterable: I) -> EntityHashSetwhere
I: IntoIterator<Item = Entity>,
fn from_iter<I>(iterable: I) -> EntityHashSetwhere
I: IntoIterator<Item = Entity>,
Source§impl FromReflect for EntityHashSetwhere
EntityHashSet: Any + Send + Sync,
HashSet<Entity, EntityHash>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl FromReflect for EntityHashSetwhere
EntityHashSet: Any + Send + Sync,
HashSet<Entity, EntityHash>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§fn from_reflect(
reflect: &(dyn PartialReflect + 'static),
) -> Option<EntityHashSet>
fn from_reflect( reflect: &(dyn PartialReflect + 'static), ) -> Option<EntityHashSet>
Self
from a reflected value.Source§fn take_from_reflect(
reflect: Box<dyn PartialReflect>,
) -> Result<Self, Box<dyn PartialReflect>>
fn take_from_reflect( reflect: Box<dyn PartialReflect>, ) -> Result<Self, Box<dyn PartialReflect>>
Self
using,
constructing the value using from_reflect
if that fails. Read moreSource§impl GetOwnership for &EntityHashSetwhere
EntityHashSet: Any + Send + Sync,
HashSet<Entity, EntityHash>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl GetOwnership for &EntityHashSetwhere
EntityHashSet: Any + Send + Sync,
HashSet<Entity, EntityHash>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§impl GetOwnership for &mut EntityHashSetwhere
EntityHashSet: Any + Send + Sync,
HashSet<Entity, EntityHash>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl GetOwnership for &mut EntityHashSetwhere
EntityHashSet: Any + Send + Sync,
HashSet<Entity, EntityHash>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§impl GetOwnership for EntityHashSetwhere
EntityHashSet: Any + Send + Sync,
HashSet<Entity, EntityHash>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl GetOwnership for EntityHashSetwhere
EntityHashSet: Any + Send + Sync,
HashSet<Entity, EntityHash>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§impl GetTypeRegistration for EntityHashSetwhere
EntityHashSet: Any + Send + Sync,
HashSet<Entity, EntityHash>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl GetTypeRegistration for EntityHashSetwhere
EntityHashSet: Any + Send + Sync,
HashSet<Entity, EntityHash>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§fn get_type_registration() -> TypeRegistration
fn get_type_registration() -> TypeRegistration
TypeRegistration
for this type.Source§fn register_type_dependencies(registry: &mut TypeRegistry)
fn register_type_dependencies(registry: &mut TypeRegistry)
Source§impl<'a> IntoIterator for &'a EntityHashSet
impl<'a> IntoIterator for &'a EntityHashSet
Source§impl IntoIterator for EntityHashSet
impl IntoIterator for EntityHashSet
Source§impl IntoReturn for &EntityHashSetwhere
EntityHashSet: Any + Send + Sync,
HashSet<Entity, EntityHash>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl IntoReturn for &EntityHashSetwhere
EntityHashSet: Any + Send + Sync,
HashSet<Entity, EntityHash>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§fn into_return<'into_return>(self) -> Return<'into_return>where
&EntityHashSet: 'into_return,
fn into_return<'into_return>(self) -> Return<'into_return>where
&EntityHashSet: 'into_return,
Source§impl IntoReturn for &mut EntityHashSetwhere
EntityHashSet: Any + Send + Sync,
HashSet<Entity, EntityHash>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl IntoReturn for &mut EntityHashSetwhere
EntityHashSet: Any + Send + Sync,
HashSet<Entity, EntityHash>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§fn into_return<'into_return>(self) -> Return<'into_return>where
&mut EntityHashSet: 'into_return,
fn into_return<'into_return>(self) -> Return<'into_return>where
&mut EntityHashSet: 'into_return,
Source§impl IntoReturn for EntityHashSetwhere
EntityHashSet: Any + Send + Sync,
HashSet<Entity, EntityHash>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl IntoReturn for EntityHashSetwhere
EntityHashSet: Any + Send + Sync,
HashSet<Entity, EntityHash>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§fn into_return<'into_return>(self) -> Return<'into_return>where
EntityHashSet: 'into_return,
fn into_return<'into_return>(self) -> Return<'into_return>where
EntityHashSet: 'into_return,
Source§impl PartialEq for EntityHashSet
impl PartialEq for EntityHashSet
Source§impl PartialReflect for EntityHashSetwhere
EntityHashSet: Any + Send + Sync,
HashSet<Entity, EntityHash>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl PartialReflect for EntityHashSetwhere
EntityHashSet: Any + Send + Sync,
HashSet<Entity, EntityHash>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
Source§fn try_apply(
&mut self,
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Source§fn reflect_kind(&self) -> ReflectKind
fn reflect_kind(&self) -> ReflectKind
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fn reflect_ref(&self) -> ReflectRef<'_>
Source§fn reflect_mut(&mut self) -> ReflectMut<'_>
fn reflect_mut(&mut self) -> ReflectMut<'_>
Source§fn reflect_owned(self: Box<EntityHashSet>) -> ReflectOwned
fn reflect_owned(self: Box<EntityHashSet>) -> ReflectOwned
Source§fn try_into_reflect(
self: Box<EntityHashSet>,
) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
fn try_into_reflect( self: Box<EntityHashSet>, ) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
Source§fn try_as_reflect(&self) -> Option<&(dyn Reflect + 'static)>
fn try_as_reflect(&self) -> Option<&(dyn Reflect + 'static)>
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fn try_as_reflect_mut(&mut self) -> Option<&mut (dyn Reflect + 'static)>
Source§fn into_partial_reflect(self: Box<EntityHashSet>) -> Box<dyn PartialReflect>
fn into_partial_reflect(self: Box<EntityHashSet>) -> Box<dyn PartialReflect>
Source§fn as_partial_reflect(&self) -> &(dyn PartialReflect + 'static)
fn as_partial_reflect(&self) -> &(dyn PartialReflect + 'static)
Source§fn as_partial_reflect_mut(&mut self) -> &mut (dyn PartialReflect + 'static)
fn as_partial_reflect_mut(&mut self) -> &mut (dyn PartialReflect + 'static)
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fn apply(&mut self, value: &(dyn PartialReflect + 'static))
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fn clone_value(&self) -> Box<dyn PartialReflect>
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Source§fn reflect_hash(&self) -> Option<u64>
fn reflect_hash(&self) -> Option<u64>
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Source§fn is_dynamic(&self) -> bool
fn is_dynamic(&self) -> bool
Source§impl Reflect for EntityHashSetwhere
EntityHashSet: Any + Send + Sync,
HashSet<Entity, EntityHash>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl Reflect for EntityHashSetwhere
EntityHashSet: Any + Send + Sync,
HashSet<Entity, EntityHash>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§fn into_any(self: Box<EntityHashSet>) -> Box<dyn Any>
fn into_any(self: Box<EntityHashSet>) -> Box<dyn Any>
Box<dyn Any>
. Read moreSource§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut dyn Any
. Read moreSource§fn into_reflect(self: Box<EntityHashSet>) -> Box<dyn Reflect>
fn into_reflect(self: Box<EntityHashSet>) -> Box<dyn Reflect>
Source§fn as_reflect(&self) -> &(dyn Reflect + 'static)
fn as_reflect(&self) -> &(dyn Reflect + 'static)
Source§fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
Source§impl RelationshipSourceCollection for EntityHashSet
impl RelationshipSourceCollection for EntityHashSet
Source§type SourceIter<'a> = Copied<Iter<'a>>
type SourceIter<'a> = Copied<Iter<'a>>
iter
method. Read moreSource§fn new() -> EntityHashSet
fn new() -> EntityHashSet
Source§fn reserve(&mut self, additional: usize)
fn reserve(&mut self, additional: usize)
additional
more entities to be inserted. Read moreSource§fn with_capacity(capacity: usize) -> EntityHashSet
fn with_capacity(capacity: usize) -> EntityHashSet
capacity
. Read moreSource§fn remove(&mut self, entity: Entity) -> bool
fn remove(&mut self, entity: Entity) -> bool
entity
from the collection. Read moreSource§fn iter(
&self,
) -> <EntityHashSet as RelationshipSourceCollection>::SourceIter<'_>
fn iter( &self, ) -> <EntityHashSet as RelationshipSourceCollection>::SourceIter<'_>
Source§fn shrink_to_fit(&mut self)
fn shrink_to_fit(&mut self)
Source§fn extend_from_iter(&mut self, entities: impl IntoIterator<Item = Entity>)
fn extend_from_iter(&mut self, entities: impl IntoIterator<Item = Entity>)
Source§impl Serialize for EntityHashSet
impl Serialize for EntityHashSet
Source§fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
fn serialize<__S>(
&self,
__serializer: __S,
) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>where
__S: Serializer,
Source§impl Sub for &EntityHashSet
impl Sub for &EntityHashSet
Source§type Output = EntityHashSet
type Output = EntityHashSet
-
operator.Source§fn sub(self, rhs: &EntityHashSet) -> <&EntityHashSet as Sub>::Output
fn sub(self, rhs: &EntityHashSet) -> <&EntityHashSet as Sub>::Output
-
operation. Read moreSource§impl SubAssign<&EntityHashSet> for EntityHashSet
impl SubAssign<&EntityHashSet> for EntityHashSet
Source§fn sub_assign(&mut self, rhs: &EntityHashSet)
fn sub_assign(&mut self, rhs: &EntityHashSet)
-=
operation. Read moreSource§impl TupleStruct for EntityHashSetwhere
EntityHashSet: Any + Send + Sync,
HashSet<Entity, EntityHash>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl TupleStruct for EntityHashSetwhere
EntityHashSet: Any + Send + Sync,
HashSet<Entity, EntityHash>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§fn field(&self, index: usize) -> Option<&(dyn PartialReflect + 'static)>
fn field(&self, index: usize) -> Option<&(dyn PartialReflect + 'static)>
index
as a
&dyn Reflect
.Source§fn field_mut(
&mut self,
index: usize,
) -> Option<&mut (dyn PartialReflect + 'static)>
fn field_mut( &mut self, index: usize, ) -> Option<&mut (dyn PartialReflect + 'static)>
index
as a &mut dyn Reflect
.Source§fn iter_fields(&self) -> TupleStructFieldIter<'_> ⓘ
fn iter_fields(&self) -> TupleStructFieldIter<'_> ⓘ
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fn to_dynamic_tuple_struct(&self) -> DynamicTupleStruct
DynamicTupleStruct
from this tuple struct.Source§fn clone_dynamic(&self) -> DynamicTupleStruct
fn clone_dynamic(&self) -> DynamicTupleStruct
to_dynamic_tuple_struct
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.Source§fn get_represented_tuple_struct_info(&self) -> Option<&'static TupleStructInfo>
fn get_represented_tuple_struct_info(&self) -> Option<&'static TupleStructInfo>
None
if TypeInfo
is not available.Source§impl TypePath for EntityHashSet
impl TypePath for EntityHashSet
Source§fn type_path() -> &'static str
fn type_path() -> &'static str
Source§fn short_type_path() -> &'static str
fn short_type_path() -> &'static str
Source§fn type_ident() -> Option<&'static str>
fn type_ident() -> Option<&'static str>
Source§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
Source§impl Typed for EntityHashSetwhere
EntityHashSet: Any + Send + Sync,
HashSet<Entity, EntityHash>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl Typed for EntityHashSetwhere
EntityHashSet: Any + Send + Sync,
HashSet<Entity, EntityHash>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§impl WorldEntityFetch for &EntityHashSet
impl WorldEntityFetch for &EntityHashSet
Source§type Ref<'w> = EntityHashMap<EntityRef<'w>>
type Ref<'w> = EntityHashMap<EntityRef<'w>>
WorldEntityFetch::fetch_ref
.Source§type Mut<'w> = EntityHashMap<EntityMut<'w>>
type Mut<'w> = EntityHashMap<EntityMut<'w>>
WorldEntityFetch::fetch_mut
.Source§type DeferredMut<'w> = EntityHashMap<EntityMut<'w>>
type DeferredMut<'w> = EntityHashMap<EntityMut<'w>>
WorldEntityFetch::fetch_deferred_mut
,
but without structural mutability.Source§unsafe fn fetch_ref(
self,
cell: UnsafeWorldCell<'_>,
) -> Result<<&EntityHashSet as WorldEntityFetch>::Ref<'_>, EntityDoesNotExistError>
unsafe fn fetch_ref( self, cell: UnsafeWorldCell<'_>, ) -> Result<<&EntityHashSet as WorldEntityFetch>::Ref<'_>, EntityDoesNotExistError>
Source§unsafe fn fetch_mut(
self,
cell: UnsafeWorldCell<'_>,
) -> Result<<&EntityHashSet as WorldEntityFetch>::Mut<'_>, EntityMutableFetchError>
unsafe fn fetch_mut( self, cell: UnsafeWorldCell<'_>, ) -> Result<<&EntityHashSet as WorldEntityFetch>::Mut<'_>, EntityMutableFetchError>
Source§unsafe fn fetch_deferred_mut(
self,
cell: UnsafeWorldCell<'_>,
) -> Result<<&EntityHashSet as WorldEntityFetch>::DeferredMut<'_>, EntityMutableFetchError>
unsafe fn fetch_deferred_mut( self, cell: UnsafeWorldCell<'_>, ) -> Result<<&EntityHashSet as WorldEntityFetch>::DeferredMut<'_>, EntityMutableFetchError>
impl Eq for EntityHashSet
impl StructuralPartialEq for EntityHashSet
Auto Trait Implementations§
impl Freeze for EntityHashSet
impl RefUnwindSafe for EntityHashSet
impl Send for EntityHashSet
impl Sync for EntityHashSet
impl Unpin for EntityHashSet
impl UnwindSafe for EntityHashSet
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impl<T> Tap for T
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fn tap_borrow<B>(self, func: impl FnOnce(&B)) -> Self
Borrow<B>
of a value. Read moreSource§fn tap_borrow_mut<B>(self, func: impl FnOnce(&mut B)) -> Self
fn tap_borrow_mut<B>(self, func: impl FnOnce(&mut B)) -> Self
BorrowMut<B>
of a value. Read moreSource§fn tap_ref<R>(self, func: impl FnOnce(&R)) -> Self
fn tap_ref<R>(self, func: impl FnOnce(&R)) -> Self
AsRef<R>
view of a value. Read moreSource§fn tap_ref_mut<R>(self, func: impl FnOnce(&mut R)) -> Self
fn tap_ref_mut<R>(self, func: impl FnOnce(&mut R)) -> Self
AsMut<R>
view of a value. Read moreSource§fn tap_deref<T>(self, func: impl FnOnce(&T)) -> Self
fn tap_deref<T>(self, func: impl FnOnce(&T)) -> Self
Deref::Target
of a value. Read moreSource§fn tap_deref_mut<T>(self, func: impl FnOnce(&mut T)) -> Self
fn tap_deref_mut<T>(self, func: impl FnOnce(&mut T)) -> Self
Deref::Target
of a value. Read moreSource§fn tap_dbg(self, func: impl FnOnce(&Self)) -> Self
fn tap_dbg(self, func: impl FnOnce(&Self)) -> Self
.tap()
only in debug builds, and is erased in release builds.Source§fn tap_mut_dbg(self, func: impl FnOnce(&mut Self)) -> Self
fn tap_mut_dbg(self, func: impl FnOnce(&mut Self)) -> Self
.tap_mut()
only in debug builds, and is erased in release
builds.Source§fn tap_borrow_dbg<B>(self, func: impl FnOnce(&B)) -> Self
fn tap_borrow_dbg<B>(self, func: impl FnOnce(&B)) -> Self
.tap_borrow()
only in debug builds, and is erased in release
builds.Source§fn tap_borrow_mut_dbg<B>(self, func: impl FnOnce(&mut B)) -> Self
fn tap_borrow_mut_dbg<B>(self, func: impl FnOnce(&mut B)) -> Self
.tap_borrow_mut()
only in debug builds, and is erased in release
builds.Source§fn tap_ref_dbg<R>(self, func: impl FnOnce(&R)) -> Self
fn tap_ref_dbg<R>(self, func: impl FnOnce(&R)) -> Self
.tap_ref()
only in debug builds, and is erased in release
builds.Source§fn tap_ref_mut_dbg<R>(self, func: impl FnOnce(&mut R)) -> Self
fn tap_ref_mut_dbg<R>(self, func: impl FnOnce(&mut R)) -> Self
.tap_ref_mut()
only in debug builds, and is erased in release
builds.Source§fn tap_deref_dbg<T>(self, func: impl FnOnce(&T)) -> Self
fn tap_deref_dbg<T>(self, func: impl FnOnce(&T)) -> Self
.tap_deref()
only in debug builds, and is erased in release
builds.