Struct EntityHashSet

Source
pub struct EntityHashSet(/* private fields */);
Expand description

A HashSet pre-configured to use EntityHash hashing.

Implementations§

Source§

impl EntityHashSet

Source

pub const fn new() -> EntityHashSet

Creates an empty EntityHashSet.

Equivalent to HashSet::with_hasher(EntityHash).

Examples found in repository?
examples/ecs/relationships.rs (line 161)
152    fn check_for_cycles(
153        // We want to check every entity for cycles
154        query_to_check: Query<Entity, With<Targeting>>,
155        // Fetch the names for easier debugging.
156        name_query: Query<&Name>,
157        // The targeting_query allows us to traverse the relationship graph.
158        targeting_query: Query<&Targeting>,
159    ) -> Result<(), TargetingCycle> {
160        for initial_entity in query_to_check.iter() {
161            let mut visited = EntityHashSet::new();
162            let mut targeting_name = name_query.get(initial_entity).unwrap().clone();
163            println!("Checking for cycles starting at {targeting_name}",);
164
165            // There's all sorts of methods like this; check the `Query` docs for more!
166            // This would also be easy to do by just manually checking the `Targeting` component,
167            // and calling `query.get(targeted_entity)` on the entity that it targets in a loop.
168            for targeting in targeting_query.iter_ancestors(initial_entity) {
169                let target_name = name_query.get(targeting).unwrap();
170                println!("{targeting_name} is targeting {target_name}",);
171                targeting_name = target_name.clone();
172
173                if !visited.insert(targeting) {
174                    return Err(TargetingCycle {
175                        initial_entity,
176                        visited,
177                    });
178                }
179            }
180        }
181
182        // If we've checked all the entities and haven't found a cycle, we're good!
183        Ok(())
184    }
Source

pub fn with_capacity(n: usize) -> EntityHashSet

Creates an empty EntityHashSet with the specified capacity.

Equivalent to HashSet::with_capacity_and_hasher(n, EntityHash).

Source

pub fn len(&self) -> usize

Returns the number of elements in the set.

Source

pub fn is_empty(&self) -> bool

Returns true if the set contains no elements.

Source

pub fn into_inner(self) -> HashSet<Entity, EntityHash>

Returns the inner HashSet.

Source

pub fn drain(&mut self) -> Drain<'_>

Clears the set, returning all elements in an iterator.

Equivalent to HashSet::drain.

Source

pub fn iter(&self) -> Iter<'_>

An iterator visiting all elements in arbitrary order. The iterator element type is &'a Entity.

Equivalent to HashSet::iter.

Source

pub fn extract_if<F>(&mut self, f: F) -> ExtractIf<'_, F>
where F: FnMut(&Entity) -> bool,

Drains elements which are true under the given predicate, and returns an iterator over the removed items.

Equivalent to HashSet::extract_if.

Methods from Deref<Target = HashSet<Entity, EntityHash>>§

Source

pub fn capacity(&self) -> usize

Returns the number of elements the set can hold without reallocating.

Refer to capacity for further details.

§Examples
let map = HashSet::with_capacity(5);

assert!(map.capacity() >= 5);
Source

pub fn iter(&self) -> Iter<'_, T>

An iterator visiting all elements in arbitrary order. The iterator element type is &'a T.

Refer to iter for further details.

§Examples
let mut map = HashSet::new();

map.insert("foo");
map.insert("bar");
map.insert("baz");

for value in map.iter() {
    // "foo", "bar", "baz"
    // Note that the above order is not guaranteed
}
Examples found in repository?
examples/ecs/observers.rs (line 213)
204    fn get_nearby(&self, pos: Vec2) -> Vec<Entity> {
205        let tile = (
206            (pos.x / CELL_SIZE).floor() as i32,
207            (pos.y / CELL_SIZE).floor() as i32,
208        );
209        let mut nearby = Vec::new();
210        for x in -1..2 {
211            for y in -1..2 {
212                if let Some(mines) = self.map.get(&(tile.0 + x, tile.1 + y)) {
213                    nearby.extend(mines.iter());
214                }
215            }
216        }
217        nearby
218    }
Source

pub fn len(&self) -> usize

Returns the number of elements in the set.

Refer to len for further details.

§Examples
let mut map = HashSet::new();

assert_eq!(map.len(), 0);

map.insert("foo");

assert_eq!(map.len(), 1);
Source

pub fn is_empty(&self) -> bool

Returns true if the set contains no elements.

Refer to is_empty for further details.

§Examples
let mut map = HashSet::new();

assert!(map.is_empty());

map.insert("foo");

assert!(!map.is_empty());
Source

pub fn drain(&mut self) -> Drain<'_, T>

Clears the set, returning all elements in an iterator.

Refer to drain for further details.

§Examples
let mut map = HashSet::new();

map.insert("foo");
map.insert("bar");
map.insert("baz");

for value in map.drain() {
    // "foo", "bar", "baz"
    // Note that the above order is not guaranteed
}

assert!(map.is_empty());
Source

pub fn retain<F>(&mut self, f: F)
where F: FnMut(&T) -> bool,

Retains only the elements specified by the predicate.

Refer to retain for further details.

§Examples
let mut map = HashSet::new();

map.insert("foo");
map.insert("bar");
map.insert("baz");

map.retain(|value| *value == "baz");

assert_eq!(map.len(), 1);
Source

pub fn extract_if<F>(&mut self, f: F) -> ExtractIf<'_, T, F>
where F: FnMut(&T) -> bool,

Drains elements which are true under the given predicate, and returns an iterator over the removed items.

Refer to extract_if for further details.

§Examples
let mut map = HashSet::new();

map.insert("foo");
map.insert("bar");
map.insert("baz");

let extracted = map
    .extract_if(|value| *value == "baz")
    .collect::<Vec<_>>();

assert_eq!(map.len(), 2);
assert_eq!(extracted.len(), 1);
Source

pub fn clear(&mut self)

Clears the set, removing all values.

Refer to clear for further details.

§Examples
let mut map = HashSet::new();

map.insert("foo");
map.insert("bar");
map.insert("baz");

map.clear();

assert!(map.is_empty());
Examples found in repository?
examples/shader/custom_render_phase.rs (line 481)
476fn extract_camera_phases(
477    mut stencil_phases: ResMut<ViewSortedRenderPhases<Stencil3d>>,
478    cameras: Extract<Query<(Entity, &Camera), With<Camera3d>>>,
479    mut live_entities: Local<HashSet<RetainedViewEntity>>,
480) {
481    live_entities.clear();
482    for (main_entity, camera) in &cameras {
483        if !camera.is_active {
484            continue;
485        }
486        // This is the main camera, so we use the first subview index (0)
487        let retained_view_entity = RetainedViewEntity::new(main_entity.into(), None, 0);
488
489        stencil_phases.insert_or_clear(retained_view_entity);
490        live_entities.insert(retained_view_entity);
491    }
492
493    // Clear out all dead views.
494    stencil_phases.retain(|camera_entity, _| live_entities.contains(camera_entity));
495}
More examples
Hide additional examples
examples/ui/directional_navigation.rs (line 288)
281fn process_inputs(
282    mut action_state: ResMut<ActionState>,
283    keyboard_input: Res<ButtonInput<KeyCode>>,
284    gamepad_input: Query<&Gamepad>,
285) {
286    // Reset the set of pressed actions each frame
287    // to ensure that we only process each action once
288    action_state.pressed_actions.clear();
289
290    for action in DirectionalNavigationAction::variants() {
291        // Use just_pressed to ensure that we only process each action once
292        // for each time it is pressed
293        if keyboard_input.just_pressed(action.keycode()) {
294            action_state.pressed_actions.insert(action);
295        }
296    }
297
298    // We're treating this like a single-player game:
299    // if multiple gamepads are connected, we don't care which one is being used
300    for gamepad in gamepad_input.iter() {
301        for action in DirectionalNavigationAction::variants() {
302            // Unlike keyboard input, gamepads are bound to a specific controller
303            if gamepad.just_pressed(action.gamepad_button()) {
304                action_state.pressed_actions.insert(action);
305            }
306        }
307    }
308}
Source

pub fn hasher(&self) -> &S

Returns a reference to the set’s BuildHasher.

Refer to hasher for further details.

Source

pub fn reserve(&mut self, additional: usize)

Reserves capacity for at least additional more elements to be inserted in the HashSet. The collection may reserve more space to avoid frequent reallocations.

Refer to reserve for further details.

§Examples
let mut map = HashSet::with_capacity(5);

assert!(map.capacity() >= 5);

map.reserve(10);

assert!(map.capacity() - map.len() >= 10);
Source

pub fn try_reserve(&mut self, additional: usize) -> Result<(), TryReserveError>

Tries to reserve capacity for at least additional more elements to be inserted in the given HashSet<K,V>. The collection may reserve more space to avoid frequent reallocations.

Refer to try_reserve for further details.

§Examples
let mut map = HashSet::with_capacity(5);

assert!(map.capacity() >= 5);

map.try_reserve(10).expect("Out of Memory!");

assert!(map.capacity() - map.len() >= 10);
Source

pub fn shrink_to_fit(&mut self)

Shrinks the capacity of the set as much as possible. It will drop down as much as possible while maintaining the internal rules and possibly leaving some space in accordance with the resize policy.

Refer to shrink_to_fit for further details.

§Examples
let mut map = HashSet::with_capacity(5);

map.insert("foo");
map.insert("bar");
map.insert("baz");

assert!(map.capacity() >= 5);

map.shrink_to_fit();

assert_eq!(map.capacity(), 3);
Source

pub fn shrink_to(&mut self, min_capacity: usize)

Shrinks the capacity of the set with a lower limit. It will drop down no lower than the supplied limit while maintaining the internal rules and possibly leaving some space in accordance with the resize policy.

Refer to shrink_to for further details.

Source

pub fn difference<'a>( &'a self, other: &'a HashSet<T, S>, ) -> Difference<'a, T, S>

Visits the values representing the difference, i.e., the values that are in self but not in other.

Refer to difference for further details.

Source

pub fn symmetric_difference<'a>( &'a self, other: &'a HashSet<T, S>, ) -> SymmetricDifference<'a, T, S>

Visits the values representing the symmetric difference, i.e., the values that are in self or in other but not in both.

Refer to symmetric_difference for further details.

Source

pub fn intersection<'a>( &'a self, other: &'a HashSet<T, S>, ) -> Intersection<'a, T, S>

Visits the values representing the intersection, i.e., the values that are both in self and other.

Refer to intersection for further details.

Source

pub fn union<'a>(&'a self, other: &'a HashSet<T, S>) -> Union<'a, T, S>

Visits the values representing the union, i.e., all the values in self or other, without duplicates.

Refer to union for further details.

Source

pub fn contains<Q>(&self, value: &Q) -> bool
where Q: Hash + Equivalent<T> + ?Sized,

Returns true if the set contains a value.

Refer to contains for further details.

§Examples
let mut map = HashSet::new();

map.insert("foo");

assert!(map.contains("foo"));
Examples found in repository?
examples/shader/custom_render_phase.rs (line 494)
476fn extract_camera_phases(
477    mut stencil_phases: ResMut<ViewSortedRenderPhases<Stencil3d>>,
478    cameras: Extract<Query<(Entity, &Camera), With<Camera3d>>>,
479    mut live_entities: Local<HashSet<RetainedViewEntity>>,
480) {
481    live_entities.clear();
482    for (main_entity, camera) in &cameras {
483        if !camera.is_active {
484            continue;
485        }
486        // This is the main camera, so we use the first subview index (0)
487        let retained_view_entity = RetainedViewEntity::new(main_entity.into(), None, 0);
488
489        stencil_phases.insert_or_clear(retained_view_entity);
490        live_entities.insert(retained_view_entity);
491    }
492
493    // Clear out all dead views.
494    stencil_phases.retain(|camera_entity, _| live_entities.contains(camera_entity));
495}
More examples
Hide additional examples
examples/testbed/helpers.rs (line 26)
12pub fn switch_scene_in_ci<Scene: States + FreelyMutableState + Next>(
13    mut ci_config: ResMut<CiTestingConfig>,
14    scene: Res<State<Scene>>,
15    mut next_scene: ResMut<NextState<Scene>>,
16    mut scenes_visited: Local<HashSet<Scene>>,
17    frame_count: Res<FrameCount>,
18    captured: RemovedComponents<Captured>,
19) {
20    if scene.is_changed() {
21        // Changed scene! trigger a screenshot in 100 frames
22        ci_config.events.push(CiTestingEventOnFrame(
23            frame_count.0 + 100,
24            CiTestingEvent::NamedScreenshot(format!("{:?}", scene.get())),
25        ));
26        if scenes_visited.contains(scene.get()) {
27            // Exit once all scenes have been screenshotted
28            ci_config.events.push(CiTestingEventOnFrame(
29                frame_count.0 + 1,
30                CiTestingEvent::AppExit,
31            ));
32        }
33        return;
34    }
35
36    if !captured.is_empty() {
37        // Screenshot taken! Switch to the next scene
38        scenes_visited.insert(scene.get().clone());
39        next_scene.set(scene.get().next());
40    }
41}
examples/ui/directional_navigation.rs (line 315)
310fn navigate(action_state: Res<ActionState>, mut directional_navigation: DirectionalNavigation) {
311    // If the user is pressing both left and right, or up and down,
312    // we should not move in either direction.
313    let net_east_west = action_state
314        .pressed_actions
315        .contains(&DirectionalNavigationAction::Right) as i8
316        - action_state
317            .pressed_actions
318            .contains(&DirectionalNavigationAction::Left) as i8;
319
320    let net_north_south = action_state
321        .pressed_actions
322        .contains(&DirectionalNavigationAction::Up) as i8
323        - action_state
324            .pressed_actions
325            .contains(&DirectionalNavigationAction::Down) as i8;
326
327    // Compute the direction that the user is trying to navigate in
328    let maybe_direction = match (net_east_west, net_north_south) {
329        (0, 0) => None,
330        (0, 1) => Some(CompassOctant::North),
331        (1, 1) => Some(CompassOctant::NorthEast),
332        (1, 0) => Some(CompassOctant::East),
333        (1, -1) => Some(CompassOctant::SouthEast),
334        (0, -1) => Some(CompassOctant::South),
335        (-1, -1) => Some(CompassOctant::SouthWest),
336        (-1, 0) => Some(CompassOctant::West),
337        (-1, 1) => Some(CompassOctant::NorthWest),
338        _ => None,
339    };
340
341    if let Some(direction) = maybe_direction {
342        match directional_navigation.navigate(direction) {
343            // In a real game, you would likely want to play a sound or show a visual effect
344            // on both successful and unsuccessful navigation attempts
345            Ok(entity) => {
346                println!("Navigated {direction:?} successfully. {entity} is now focused.");
347            }
348            Err(e) => println!("Navigation failed: {e}"),
349        }
350    }
351}
352
353fn highlight_focused_element(
354    input_focus: Res<InputFocus>,
355    // While this isn't strictly needed for the example,
356    // we're demonstrating how to be a good citizen by respecting the `InputFocusVisible` resource.
357    input_focus_visible: Res<InputFocusVisible>,
358    mut query: Query<(Entity, &mut BorderColor)>,
359) {
360    for (entity, mut border_color) in query.iter_mut() {
361        if input_focus.0 == Some(entity) && input_focus_visible.0 {
362            // Don't change the border size / radius here,
363            // as it would result in wiggling buttons when they are focused
364            border_color.0 = FOCUSED_BORDER.into();
365        } else {
366            border_color.0 = Color::NONE;
367        }
368    }
369}
370
371// By sending a Pointer<Click> trigger rather than directly handling button-like interactions,
372// we can unify our handling of pointer and keyboard/gamepad interactions
373fn interact_with_focused_button(
374    action_state: Res<ActionState>,
375    input_focus: Res<InputFocus>,
376    mut commands: Commands,
377) {
378    if action_state
379        .pressed_actions
380        .contains(&DirectionalNavigationAction::Select)
381    {
382        if let Some(focused_entity) = input_focus.0 {
383            commands.trigger_targets(
384                Pointer::<Click> {
385                    target: focused_entity,
386                    // We're pretending that we're a mouse
387                    pointer_id: PointerId::Mouse,
388                    // This field isn't used, so we're just setting it to a placeholder value
389                    pointer_location: Location {
390                        target: NormalizedRenderTarget::Image(
391                            bevy_render::camera::ImageRenderTarget {
392                                handle: Handle::default(),
393                                scale_factor: FloatOrd(1.0),
394                            },
395                        ),
396                        position: Vec2::ZERO,
397                    },
398                    event: Click {
399                        button: PointerButton::Primary,
400                        // This field isn't used, so we're just setting it to a placeholder value
401                        hit: HitData {
402                            camera: Entity::PLACEHOLDER,
403                            depth: 0.0,
404                            position: None,
405                            normal: None,
406                        },
407                        duration: Duration::from_secs_f32(0.1),
408                    },
409                },
410                focused_entity,
411            );
412        }
413    }
414}
Source

pub fn get<Q>(&self, value: &Q) -> Option<&T>
where Q: Hash + Equivalent<T> + ?Sized,

Returns a reference to the value in the set, if any, that is equal to the given value.

Refer to get for further details.

§Examples
let mut map = HashSet::new();

map.insert("foo");

assert_eq!(map.get("foo"), Some(&"foo"));
Source

pub fn get_or_insert(&mut self, value: T) -> &T

Inserts the given value into the set if it is not present, then returns a reference to the value in the set.

Refer to get_or_insert for further details.

§Examples
let mut map = HashSet::new();

assert_eq!(map.get_or_insert("foo"), &"foo");
Source

pub fn get_or_insert_with<Q, F>(&mut self, value: &Q, f: F) -> &T
where Q: Hash + Equivalent<T> + ?Sized, F: FnOnce(&Q) -> T,

Inserts a value computed from f into the set if the given value is not present, then returns a reference to the value in the set.

Refer to get_or_insert_with for further details.

§Examples
let mut map = HashSet::new();

assert_eq!(map.get_or_insert_with(&"foo", |_| "foo"), &"foo");
Source

pub fn entry(&mut self, value: T) -> Entry<'_, T, S>

Gets the given value’s corresponding entry in the set for in-place manipulation.

Refer to entry for further details.

§Examples
let mut map = HashSet::new();

let value = map.entry("foo").or_insert();
Source

pub fn is_disjoint(&self, other: &HashSet<T, S>) -> bool

Returns true if self has no elements in common with other. This is equivalent to checking for an empty intersection.

Refer to is_disjoint for further details.

Source

pub fn is_subset(&self, other: &HashSet<T, S>) -> bool

Returns true if the set is a subset of another, i.e., other contains at least all the values in self.

Refer to is_subset for further details.

Source

pub fn is_superset(&self, other: &HashSet<T, S>) -> bool

Returns true if the set is a superset of another, i.e., self contains at least all the values in other.

Refer to is_superset for further details.

Source

pub fn insert(&mut self, value: T) -> bool

Adds a value to the set.

Refer to insert for further details.

§Examples
let mut map = HashSet::new();

map.insert("foo");

assert!(map.contains("foo"));
Examples found in repository?
examples/ecs/observers.rs (line 125)
115fn on_add_mine(
116    trigger: Trigger<OnAdd, Mine>,
117    query: Query<&Mine>,
118    mut index: ResMut<SpatialIndex>,
119) {
120    let mine = query.get(trigger.target()).unwrap();
121    let tile = (
122        (mine.pos.x / CELL_SIZE).floor() as i32,
123        (mine.pos.y / CELL_SIZE).floor() as i32,
124    );
125    index.map.entry(tile).or_default().insert(trigger.target());
126}
More examples
Hide additional examples
examples/shader/custom_render_phase.rs (line 490)
476fn extract_camera_phases(
477    mut stencil_phases: ResMut<ViewSortedRenderPhases<Stencil3d>>,
478    cameras: Extract<Query<(Entity, &Camera), With<Camera3d>>>,
479    mut live_entities: Local<HashSet<RetainedViewEntity>>,
480) {
481    live_entities.clear();
482    for (main_entity, camera) in &cameras {
483        if !camera.is_active {
484            continue;
485        }
486        // This is the main camera, so we use the first subview index (0)
487        let retained_view_entity = RetainedViewEntity::new(main_entity.into(), None, 0);
488
489        stencil_phases.insert_or_clear(retained_view_entity);
490        live_entities.insert(retained_view_entity);
491    }
492
493    // Clear out all dead views.
494    stencil_phases.retain(|camera_entity, _| live_entities.contains(camera_entity));
495}
examples/testbed/helpers.rs (line 38)
12pub fn switch_scene_in_ci<Scene: States + FreelyMutableState + Next>(
13    mut ci_config: ResMut<CiTestingConfig>,
14    scene: Res<State<Scene>>,
15    mut next_scene: ResMut<NextState<Scene>>,
16    mut scenes_visited: Local<HashSet<Scene>>,
17    frame_count: Res<FrameCount>,
18    captured: RemovedComponents<Captured>,
19) {
20    if scene.is_changed() {
21        // Changed scene! trigger a screenshot in 100 frames
22        ci_config.events.push(CiTestingEventOnFrame(
23            frame_count.0 + 100,
24            CiTestingEvent::NamedScreenshot(format!("{:?}", scene.get())),
25        ));
26        if scenes_visited.contains(scene.get()) {
27            // Exit once all scenes have been screenshotted
28            ci_config.events.push(CiTestingEventOnFrame(
29                frame_count.0 + 1,
30                CiTestingEvent::AppExit,
31            ));
32        }
33        return;
34    }
35
36    if !captured.is_empty() {
37        // Screenshot taken! Switch to the next scene
38        scenes_visited.insert(scene.get().clone());
39        next_scene.set(scene.get().next());
40    }
41}
examples/ui/directional_navigation.rs (line 294)
281fn process_inputs(
282    mut action_state: ResMut<ActionState>,
283    keyboard_input: Res<ButtonInput<KeyCode>>,
284    gamepad_input: Query<&Gamepad>,
285) {
286    // Reset the set of pressed actions each frame
287    // to ensure that we only process each action once
288    action_state.pressed_actions.clear();
289
290    for action in DirectionalNavigationAction::variants() {
291        // Use just_pressed to ensure that we only process each action once
292        // for each time it is pressed
293        if keyboard_input.just_pressed(action.keycode()) {
294            action_state.pressed_actions.insert(action);
295        }
296    }
297
298    // We're treating this like a single-player game:
299    // if multiple gamepads are connected, we don't care which one is being used
300    for gamepad in gamepad_input.iter() {
301        for action in DirectionalNavigationAction::variants() {
302            // Unlike keyboard input, gamepads are bound to a specific controller
303            if gamepad.just_pressed(action.gamepad_button()) {
304                action_state.pressed_actions.insert(action);
305            }
306        }
307    }
308}
examples/ecs/relationships.rs (line 173)
152    fn check_for_cycles(
153        // We want to check every entity for cycles
154        query_to_check: Query<Entity, With<Targeting>>,
155        // Fetch the names for easier debugging.
156        name_query: Query<&Name>,
157        // The targeting_query allows us to traverse the relationship graph.
158        targeting_query: Query<&Targeting>,
159    ) -> Result<(), TargetingCycle> {
160        for initial_entity in query_to_check.iter() {
161            let mut visited = EntityHashSet::new();
162            let mut targeting_name = name_query.get(initial_entity).unwrap().clone();
163            println!("Checking for cycles starting at {targeting_name}",);
164
165            // There's all sorts of methods like this; check the `Query` docs for more!
166            // This would also be easy to do by just manually checking the `Targeting` component,
167            // and calling `query.get(targeted_entity)` on the entity that it targets in a loop.
168            for targeting in targeting_query.iter_ancestors(initial_entity) {
169                let target_name = name_query.get(targeting).unwrap();
170                println!("{targeting_name} is targeting {target_name}",);
171                targeting_name = target_name.clone();
172
173                if !visited.insert(targeting) {
174                    return Err(TargetingCycle {
175                        initial_entity,
176                        visited,
177                    });
178                }
179            }
180        }
181
182        // If we've checked all the entities and haven't found a cycle, we're good!
183        Ok(())
184    }
Source

pub fn replace(&mut self, value: T) -> Option<T>

Adds a value to the set, replacing the existing value, if any, that is equal to the given one. Returns the replaced value.

Refer to replace for further details.

§Examples
let mut map = HashSet::new();

map.insert("foo");

assert_eq!(map.replace("foo"), Some("foo"));
Source

pub fn remove<Q>(&mut self, value: &Q) -> bool
where Q: Hash + Equivalent<T> + ?Sized,

Removes a value from the set. Returns whether the value was present in the set.

Refer to remove for further details.

§Examples
let mut map = HashSet::new();

map.insert("foo");

assert!(map.remove("foo"));

assert!(map.is_empty());
Examples found in repository?
examples/ecs/observers.rs (line 140)
129fn on_remove_mine(
130    trigger: Trigger<OnRemove, Mine>,
131    query: Query<&Mine>,
132    mut index: ResMut<SpatialIndex>,
133) {
134    let mine = query.get(trigger.target()).unwrap();
135    let tile = (
136        (mine.pos.x / CELL_SIZE).floor() as i32,
137        (mine.pos.y / CELL_SIZE).floor() as i32,
138    );
139    index.map.entry(tile).and_modify(|set| {
140        set.remove(&trigger.target());
141    });
142}
Source

pub fn take<Q>(&mut self, value: &Q) -> Option<T>
where Q: Hash + Equivalent<T> + ?Sized,

Removes and returns the value in the set, if any, that is equal to the given one.

Refer to take for further details.

§Examples
let mut map = HashSet::new();

map.insert("foo");

assert_eq!(map.take("foo"), Some("foo"));

assert!(map.is_empty());
Source

pub fn allocation_size(&self) -> usize

Returns the total amount of memory allocated internally by the hash set, in bytes.

Refer to allocation_size for further details.

§Examples
let mut map = HashSet::new();

assert_eq!(map.allocation_size(), 0);

map.insert("foo");

assert!(map.allocation_size() >= size_of::<&'static str>());
Source

pub unsafe fn insert_unique_unchecked(&mut self, value: T) -> &T

Insert a value the set without checking if the value already exists in the set.

Refer to insert_unique_unchecked for further details.

§Safety

This operation is safe if a value does not exist in the set.

However, if a value exists in the set already, the behavior is unspecified: this operation may panic, loop forever, or any following operation with the set may panic, loop forever or return arbitrary result.

That said, this operation (and following operations) are guaranteed to not violate memory safety.

However this operation is still unsafe because the resulting HashSet may be passed to unsafe code which does expect the set to behave correctly, and would cause unsoundness as a result.

Methods from Deref<Target = HashSet<T, S>>§

Source

pub fn capacity(&self) -> usize

Returns the number of elements the set can hold without reallocating.

§Examples
use hashbrown::HashSet;
let set: HashSet<i32> = HashSet::with_capacity(100);
assert!(set.capacity() >= 100);
Source

pub fn iter(&self) -> Iter<'_, T>

An iterator visiting all elements in arbitrary order. The iterator element type is &'a T.

§Examples
use hashbrown::HashSet;
let mut set = HashSet::new();
set.insert("a");
set.insert("b");

// Will print in an arbitrary order.
for x in set.iter() {
    println!("{}", x);
}
Source

pub fn len(&self) -> usize

Returns the number of elements in the set.

§Examples
use hashbrown::HashSet;

let mut v = HashSet::new();
assert_eq!(v.len(), 0);
v.insert(1);
assert_eq!(v.len(), 1);
Source

pub fn is_empty(&self) -> bool

Returns true if the set contains no elements.

§Examples
use hashbrown::HashSet;

let mut v = HashSet::new();
assert!(v.is_empty());
v.insert(1);
assert!(!v.is_empty());
Source

pub fn drain(&mut self) -> Drain<'_, T, A>

Clears the set, returning all elements in an iterator.

§Examples
use hashbrown::HashSet;

let mut set: HashSet<_> = [1, 2, 3].into_iter().collect();
assert!(!set.is_empty());

// print 1, 2, 3 in an arbitrary order
for i in set.drain() {
    println!("{}", i);
}

assert!(set.is_empty());
Source

pub fn retain<F>(&mut self, f: F)
where F: FnMut(&T) -> bool,

Retains only the elements specified by the predicate.

In other words, remove all elements e such that f(&e) returns false.

§Examples
use hashbrown::HashSet;

let xs = [1,2,3,4,5,6];
let mut set: HashSet<i32> = xs.into_iter().collect();
set.retain(|&k| k % 2 == 0);
assert_eq!(set.len(), 3);
Source

pub fn extract_if<F>(&mut self, f: F) -> ExtractIf<'_, T, F, A>
where F: FnMut(&T) -> bool,

Drains elements which are true under the given predicate, and returns an iterator over the removed items.

In other words, move all elements e such that f(&e) returns true out into another iterator.

If the returned ExtractIf is not exhausted, e.g. because it is dropped without iterating or the iteration short-circuits, then the remaining elements will be retained. Use retain() with a negated predicate if you do not need the returned iterator.

§Examples
use hashbrown::HashSet;

let mut set: HashSet<i32> = (0..8).collect();
let drained: HashSet<i32> = set.extract_if(|v| v % 2 == 0).collect();

let mut evens = drained.into_iter().collect::<Vec<_>>();
let mut odds = set.into_iter().collect::<Vec<_>>();
evens.sort();
odds.sort();

assert_eq!(evens, vec![0, 2, 4, 6]);
assert_eq!(odds, vec![1, 3, 5, 7]);
Source

pub fn clear(&mut self)

Clears the set, removing all values.

§Examples
use hashbrown::HashSet;

let mut v = HashSet::new();
v.insert(1);
v.clear();
assert!(v.is_empty());
Source

pub fn allocator(&self) -> &A

Returns a reference to the underlying allocator.

Source

pub fn hasher(&self) -> &S

Returns a reference to the set’s BuildHasher.

§Examples
use hashbrown::HashSet;
use hashbrown::DefaultHashBuilder;

let hasher = DefaultHashBuilder::default();
let set: HashSet<i32> = HashSet::with_hasher(hasher);
let hasher: &DefaultHashBuilder = set.hasher();
Source

pub fn reserve(&mut self, additional: usize)

Reserves capacity for at least additional more elements to be inserted in the HashSet. The collection may reserve more space to avoid frequent reallocations.

§Panics

Panics if the new capacity exceeds isize::MAX bytes and abort the program in case of allocation error. Use try_reserve instead if you want to handle memory allocation failure.

§Examples
use hashbrown::HashSet;
let mut set: HashSet<i32> = HashSet::new();
set.reserve(10);
assert!(set.capacity() >= 10);
Source

pub fn try_reserve(&mut self, additional: usize) -> Result<(), TryReserveError>

Tries to reserve capacity for at least additional more elements to be inserted in the given HashSet<K,V>. The collection may reserve more space to avoid frequent reallocations.

§Errors

If the capacity overflows, or the allocator reports a failure, then an error is returned.

§Examples
use hashbrown::HashSet;
let mut set: HashSet<i32> = HashSet::new();
set.try_reserve(10).expect("why is the test harness OOMing on 10 bytes?");
Source

pub fn shrink_to_fit(&mut self)

Shrinks the capacity of the set as much as possible. It will drop down as much as possible while maintaining the internal rules and possibly leaving some space in accordance with the resize policy.

§Examples
use hashbrown::HashSet;

let mut set = HashSet::with_capacity(100);
set.insert(1);
set.insert(2);
assert!(set.capacity() >= 100);
set.shrink_to_fit();
assert!(set.capacity() >= 2);
Source

pub fn shrink_to(&mut self, min_capacity: usize)

Shrinks the capacity of the set with a lower limit. It will drop down no lower than the supplied limit while maintaining the internal rules and possibly leaving some space in accordance with the resize policy.

Panics if the current capacity is smaller than the supplied minimum capacity.

§Examples
use hashbrown::HashSet;

let mut set = HashSet::with_capacity(100);
set.insert(1);
set.insert(2);
assert!(set.capacity() >= 100);
set.shrink_to(10);
assert!(set.capacity() >= 10);
set.shrink_to(0);
assert!(set.capacity() >= 2);
Source

pub fn difference<'a>( &'a self, other: &'a HashSet<T, S, A>, ) -> Difference<'a, T, S, A>

Visits the values representing the difference, i.e., the values that are in self but not in other.

§Examples
use hashbrown::HashSet;
let a: HashSet<_> = [1, 2, 3].into_iter().collect();
let b: HashSet<_> = [4, 2, 3, 4].into_iter().collect();

// Can be seen as `a - b`.
for x in a.difference(&b) {
    println!("{}", x); // Print 1
}

let diff: HashSet<_> = a.difference(&b).collect();
assert_eq!(diff, [1].iter().collect());

// Note that difference is not symmetric,
// and `b - a` means something else:
let diff: HashSet<_> = b.difference(&a).collect();
assert_eq!(diff, [4].iter().collect());
Source

pub fn symmetric_difference<'a>( &'a self, other: &'a HashSet<T, S, A>, ) -> SymmetricDifference<'a, T, S, A>

Visits the values representing the symmetric difference, i.e., the values that are in self or in other but not in both.

§Examples
use hashbrown::HashSet;
let a: HashSet<_> = [1, 2, 3].into_iter().collect();
let b: HashSet<_> = [4, 2, 3, 4].into_iter().collect();

// Print 1, 4 in arbitrary order.
for x in a.symmetric_difference(&b) {
    println!("{}", x);
}

let diff1: HashSet<_> = a.symmetric_difference(&b).collect();
let diff2: HashSet<_> = b.symmetric_difference(&a).collect();

assert_eq!(diff1, diff2);
assert_eq!(diff1, [1, 4].iter().collect());
Source

pub fn intersection<'a>( &'a self, other: &'a HashSet<T, S, A>, ) -> Intersection<'a, T, S, A>

Visits the values representing the intersection, i.e., the values that are both in self and other.

§Examples
use hashbrown::HashSet;
let a: HashSet<_> = [1, 2, 3].into_iter().collect();
let b: HashSet<_> = [4, 2, 3, 4].into_iter().collect();

// Print 2, 3 in arbitrary order.
for x in a.intersection(&b) {
    println!("{}", x);
}

let intersection: HashSet<_> = a.intersection(&b).collect();
assert_eq!(intersection, [2, 3].iter().collect());
Source

pub fn union<'a>(&'a self, other: &'a HashSet<T, S, A>) -> Union<'a, T, S, A>

Visits the values representing the union, i.e., all the values in self or other, without duplicates.

§Examples
use hashbrown::HashSet;
let a: HashSet<_> = [1, 2, 3].into_iter().collect();
let b: HashSet<_> = [4, 2, 3, 4].into_iter().collect();

// Print 1, 2, 3, 4 in arbitrary order.
for x in a.union(&b) {
    println!("{}", x);
}

let union: HashSet<_> = a.union(&b).collect();
assert_eq!(union, [1, 2, 3, 4].iter().collect());
Source

pub fn contains<Q>(&self, value: &Q) -> bool
where Q: Hash + Equivalent<T> + ?Sized,

Returns true if the set contains a value.

The value may be any borrowed form of the set’s value type, but Hash and Eq on the borrowed form must match those for the value type.

§Examples
use hashbrown::HashSet;

let set: HashSet<_> = [1, 2, 3].into_iter().collect();
assert_eq!(set.contains(&1), true);
assert_eq!(set.contains(&4), false);
Source

pub fn get<Q>(&self, value: &Q) -> Option<&T>
where Q: Hash + Equivalent<T> + ?Sized,

Returns a reference to the value in the set, if any, that is equal to the given value.

The value may be any borrowed form of the set’s value type, but Hash and Eq on the borrowed form must match those for the value type.

§Examples
use hashbrown::HashSet;

let set: HashSet<_> = [1, 2, 3].into_iter().collect();
assert_eq!(set.get(&2), Some(&2));
assert_eq!(set.get(&4), None);
Source

pub fn get_or_insert(&mut self, value: T) -> &T

Inserts the given value into the set if it is not present, then returns a reference to the value in the set.

§Examples
use hashbrown::HashSet;

let mut set: HashSet<_> = [1, 2, 3].into_iter().collect();
assert_eq!(set.len(), 3);
assert_eq!(set.get_or_insert(2), &2);
assert_eq!(set.get_or_insert(100), &100);
assert_eq!(set.len(), 4); // 100 was inserted
Source

pub fn get_or_insert_with<Q, F>(&mut self, value: &Q, f: F) -> &T
where Q: Hash + Equivalent<T> + ?Sized, F: FnOnce(&Q) -> T,

Inserts a value computed from f into the set if the given value is not present, then returns a reference to the value in the set.

§Examples
use hashbrown::HashSet;

let mut set: HashSet<String> = ["cat", "dog", "horse"]
    .iter().map(|&pet| pet.to_owned()).collect();

assert_eq!(set.len(), 3);
for &pet in &["cat", "dog", "fish"] {
    let value = set.get_or_insert_with(pet, str::to_owned);
    assert_eq!(value, pet);
}
assert_eq!(set.len(), 4); // a new "fish" was inserted

The following example will panic because the new value doesn’t match.

let mut set = hashbrown::HashSet::new();
set.get_or_insert_with("rust", |_| String::new());
Source

pub fn entry(&mut self, value: T) -> Entry<'_, T, S, A>

Gets the given value’s corresponding entry in the set for in-place manipulation.

§Examples
use hashbrown::HashSet;
use hashbrown::hash_set::Entry::*;

let mut singles = HashSet::new();
let mut dupes = HashSet::new();

for ch in "a short treatise on fungi".chars() {
    if let Vacant(dupe_entry) = dupes.entry(ch) {
        // We haven't already seen a duplicate, so
        // check if we've at least seen it once.
        match singles.entry(ch) {
            Vacant(single_entry) => {
                // We found a new character for the first time.
                single_entry.insert();
            }
            Occupied(single_entry) => {
                // We've already seen this once, "move" it to dupes.
                single_entry.remove();
                dupe_entry.insert();
            }
        }
    }
}

assert!(!singles.contains(&'t') && dupes.contains(&'t'));
assert!(singles.contains(&'u') && !dupes.contains(&'u'));
assert!(!singles.contains(&'v') && !dupes.contains(&'v'));
Source

pub fn is_disjoint(&self, other: &HashSet<T, S, A>) -> bool

Returns true if self has no elements in common with other. This is equivalent to checking for an empty intersection.

§Examples
use hashbrown::HashSet;

let a: HashSet<_> = [1, 2, 3].into_iter().collect();
let mut b = HashSet::new();

assert_eq!(a.is_disjoint(&b), true);
b.insert(4);
assert_eq!(a.is_disjoint(&b), true);
b.insert(1);
assert_eq!(a.is_disjoint(&b), false);
Source

pub fn is_subset(&self, other: &HashSet<T, S, A>) -> bool

Returns true if the set is a subset of another, i.e., other contains at least all the values in self.

§Examples
use hashbrown::HashSet;

let sup: HashSet<_> = [1, 2, 3].into_iter().collect();
let mut set = HashSet::new();

assert_eq!(set.is_subset(&sup), true);
set.insert(2);
assert_eq!(set.is_subset(&sup), true);
set.insert(4);
assert_eq!(set.is_subset(&sup), false);
Source

pub fn is_superset(&self, other: &HashSet<T, S, A>) -> bool

Returns true if the set is a superset of another, i.e., self contains at least all the values in other.

§Examples
use hashbrown::HashSet;

let sub: HashSet<_> = [1, 2].into_iter().collect();
let mut set = HashSet::new();

assert_eq!(set.is_superset(&sub), false);

set.insert(0);
set.insert(1);
assert_eq!(set.is_superset(&sub), false);

set.insert(2);
assert_eq!(set.is_superset(&sub), true);
Source

pub fn insert(&mut self, value: T) -> bool

Adds a value to the set.

If the set did not have this value present, true is returned.

If the set did have this value present, false is returned.

§Examples
use hashbrown::HashSet;

let mut set = HashSet::new();

assert_eq!(set.insert(2), true);
assert_eq!(set.insert(2), false);
assert_eq!(set.len(), 1);
Source

pub unsafe fn insert_unique_unchecked(&mut self, value: T) -> &T

Insert a value the set without checking if the value already exists in the set.

This operation is faster than regular insert, because it does not perform lookup before insertion.

This operation is useful during initial population of the set. For example, when constructing a set from another set, we know that values are unique.

§Safety

This operation is safe if a value does not exist in the set.

However, if a value exists in the set already, the behavior is unspecified: this operation may panic, loop forever, or any following operation with the set may panic, loop forever or return arbitrary result.

That said, this operation (and following operations) are guaranteed to not violate memory safety.

However this operation is still unsafe because the resulting HashSet may be passed to unsafe code which does expect the set to behave correctly, and would cause unsoundness as a result.

Source

pub fn replace(&mut self, value: T) -> Option<T>

Adds a value to the set, replacing the existing value, if any, that is equal to the given one. Returns the replaced value.

§Examples
use hashbrown::HashSet;

let mut set = HashSet::new();
set.insert(Vec::<i32>::new());

assert_eq!(set.get(&[][..]).unwrap().capacity(), 0);
set.replace(Vec::with_capacity(10));
assert_eq!(set.get(&[][..]).unwrap().capacity(), 10);
Source

pub fn remove<Q>(&mut self, value: &Q) -> bool
where Q: Hash + Equivalent<T> + ?Sized,

Removes a value from the set. Returns whether the value was present in the set.

The value may be any borrowed form of the set’s value type, but Hash and Eq on the borrowed form must match those for the value type.

§Examples
use hashbrown::HashSet;

let mut set = HashSet::new();

set.insert(2);
assert_eq!(set.remove(&2), true);
assert_eq!(set.remove(&2), false);
Source

pub fn take<Q>(&mut self, value: &Q) -> Option<T>
where Q: Hash + Equivalent<T> + ?Sized,

Removes and returns the value in the set, if any, that is equal to the given one.

The value may be any borrowed form of the set’s value type, but Hash and Eq on the borrowed form must match those for the value type.

§Examples
use hashbrown::HashSet;

let mut set: HashSet<_> = [1, 2, 3].into_iter().collect();
assert_eq!(set.take(&2), Some(2));
assert_eq!(set.take(&2), None);
Source

pub fn allocation_size(&self) -> usize

Returns the total amount of memory allocated internally by the hash set, in bytes.

The returned number is informational only. It is intended to be primarily used for memory profiling.

Trait Implementations§

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impl BitAnd for &EntityHashSet

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type Output = EntityHashSet

The resulting type after applying the & operator.
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fn bitand(self, rhs: &EntityHashSet) -> <&EntityHashSet as BitAnd>::Output

Performs the & operation. Read more
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impl BitAndAssign<&EntityHashSet> for EntityHashSet

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fn bitand_assign(&mut self, rhs: &EntityHashSet)

Performs the &= operation. Read more
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impl BitOr for &EntityHashSet

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type Output = EntityHashSet

The resulting type after applying the | operator.
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fn bitor(self, rhs: &EntityHashSet) -> <&EntityHashSet as BitOr>::Output

Performs the | operation. Read more
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impl BitOrAssign<&EntityHashSet> for EntityHashSet

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fn bitor_assign(&mut self, rhs: &EntityHashSet)

Performs the |= operation. Read more
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impl BitXor for &EntityHashSet

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type Output = EntityHashSet

The resulting type after applying the ^ operator.
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fn bitxor(self, rhs: &EntityHashSet) -> <&EntityHashSet as BitXor>::Output

Performs the ^ operation. Read more
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impl BitXorAssign<&EntityHashSet> for EntityHashSet

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fn bitxor_assign(&mut self, rhs: &EntityHashSet)

Performs the ^= operation. Read more
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impl Clone for EntityHashSet

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fn clone(&self) -> EntityHashSet

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for EntityHashSet

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for EntityHashSet

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fn default() -> EntityHashSet

Returns the “default value” for a type. Read more
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impl Deref for EntityHashSet

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type Target = HashSet<Entity, EntityHash>

The resulting type after dereferencing.
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fn deref(&self) -> &<EntityHashSet as Deref>::Target

Dereferences the value.
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impl DerefMut for EntityHashSet

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fn deref_mut(&mut self) -> &mut <EntityHashSet as Deref>::Target

Mutably dereferences the value.
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impl<'de> Deserialize<'de> for EntityHashSet

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fn deserialize<__D>( __deserializer: __D, ) -> Result<EntityHashSet, <__D as Deserializer<'de>>::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl<'a> Extend<&'a Entity> for EntityHashSet

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fn extend<T>(&mut self, iter: T)
where T: IntoIterator<Item = &'a Entity>,

Extends a collection with the contents of an iterator. Read more
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fn extend_one(&mut self, item: A)

🔬This is a nightly-only experimental API. (extend_one)
Extends a collection with exactly one element.
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fn extend_reserve(&mut self, additional: usize)

🔬This is a nightly-only experimental API. (extend_one)
Reserves capacity in a collection for the given number of additional elements. Read more
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impl Extend<Entity> for EntityHashSet

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fn extend<T>(&mut self, iter: T)
where T: IntoIterator<Item = Entity>,

Extends a collection with the contents of an iterator. Read more
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fn extend_one(&mut self, item: A)

🔬This is a nightly-only experimental API. (extend_one)
Extends a collection with exactly one element.
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fn extend_reserve(&mut self, additional: usize)

🔬This is a nightly-only experimental API. (extend_one)
Reserves capacity in a collection for the given number of additional elements. Read more
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impl<const N: usize> From<[Entity; N]> for EntityHashSet

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fn from(value: [Entity; N]) -> EntityHashSet

Converts to this type from the input type.
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impl FromArg for &'static EntityHashSet
where EntityHashSet: Any + Send + Sync, HashSet<Entity, EntityHash>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,

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type This<'from_arg> = &'from_arg EntityHashSet

The type to convert into. Read more
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fn from_arg( arg: Arg<'_>, ) -> Result<<&'static EntityHashSet as FromArg>::This<'_>, ArgError>

Creates an item from an argument. Read more
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impl FromArg for &'static mut EntityHashSet
where EntityHashSet: Any + Send + Sync, HashSet<Entity, EntityHash>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,

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type This<'from_arg> = &'from_arg mut EntityHashSet

The type to convert into. Read more
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fn from_arg( arg: Arg<'_>, ) -> Result<<&'static mut EntityHashSet as FromArg>::This<'_>, ArgError>

Creates an item from an argument. Read more
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impl FromArg for EntityHashSet
where EntityHashSet: Any + Send + Sync, HashSet<Entity, EntityHash>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,

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type This<'from_arg> = EntityHashSet

The type to convert into. Read more
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fn from_arg( arg: Arg<'_>, ) -> Result<<EntityHashSet as FromArg>::This<'_>, ArgError>

Creates an item from an argument. Read more
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impl FromEntitySetIterator<Entity> for EntityHashSet

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fn from_entity_set_iter<I>(set_iter: I) -> EntityHashSet
where I: EntitySet<Item = Entity>,

Creates a value from an EntitySetIterator.
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impl FromIterator<Entity> for EntityHashSet

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fn from_iter<I>(iterable: I) -> EntityHashSet
where I: IntoIterator<Item = Entity>,

Creates a value from an iterator. Read more
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impl FromReflect for EntityHashSet
where EntityHashSet: Any + Send + Sync, HashSet<Entity, EntityHash>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,

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fn from_reflect( reflect: &(dyn PartialReflect + 'static), ) -> Option<EntityHashSet>

Constructs a concrete instance of Self from a reflected value.
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fn take_from_reflect( reflect: Box<dyn PartialReflect>, ) -> Result<Self, Box<dyn PartialReflect>>

Attempts to downcast the given value to Self using, constructing the value using from_reflect if that fails. Read more
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impl GetOwnership for &EntityHashSet
where EntityHashSet: Any + Send + Sync, HashSet<Entity, EntityHash>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,

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fn ownership() -> Ownership

Returns the ownership of Self.
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impl GetOwnership for &mut EntityHashSet
where EntityHashSet: Any + Send + Sync, HashSet<Entity, EntityHash>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,

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fn ownership() -> Ownership

Returns the ownership of Self.
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impl GetOwnership for EntityHashSet
where EntityHashSet: Any + Send + Sync, HashSet<Entity, EntityHash>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,

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fn ownership() -> Ownership

Returns the ownership of Self.
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impl GetTypeRegistration for EntityHashSet
where EntityHashSet: Any + Send + Sync, HashSet<Entity, EntityHash>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,

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fn get_type_registration() -> TypeRegistration

Returns the default TypeRegistration for this type.
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fn register_type_dependencies(registry: &mut TypeRegistry)

Registers other types needed by this type. Read more
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impl<'a> IntoIterator for &'a EntityHashSet

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type Item = &'a Entity

The type of the elements being iterated over.
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type IntoIter = Iter<'a>

Which kind of iterator are we turning this into?
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fn into_iter(self) -> <&'a EntityHashSet as IntoIterator>::IntoIter

Creates an iterator from a value. Read more
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impl IntoIterator for EntityHashSet

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type Item = Entity

The type of the elements being iterated over.
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type IntoIter = IntoIter

Which kind of iterator are we turning this into?
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fn into_iter(self) -> <EntityHashSet as IntoIterator>::IntoIter

Creates an iterator from a value. Read more
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impl IntoReturn for &EntityHashSet
where EntityHashSet: Any + Send + Sync, HashSet<Entity, EntityHash>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,

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fn into_return<'into_return>(self) -> Return<'into_return>
where &EntityHashSet: 'into_return,

Converts Self into a Return value.
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impl IntoReturn for &mut EntityHashSet
where EntityHashSet: Any + Send + Sync, HashSet<Entity, EntityHash>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,

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fn into_return<'into_return>(self) -> Return<'into_return>
where &mut EntityHashSet: 'into_return,

Converts Self into a Return value.
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impl IntoReturn for EntityHashSet
where EntityHashSet: Any + Send + Sync, HashSet<Entity, EntityHash>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,

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fn into_return<'into_return>(self) -> Return<'into_return>
where EntityHashSet: 'into_return,

Converts Self into a Return value.
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impl PartialEq for EntityHashSet

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fn eq(&self, other: &EntityHashSet) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialReflect for EntityHashSet
where EntityHashSet: Any + Send + Sync, HashSet<Entity, EntityHash>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,

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fn get_represented_type_info(&self) -> Option<&'static TypeInfo>

Returns the TypeInfo of the type represented by this value. Read more
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fn try_apply( &mut self, value: &(dyn PartialReflect + 'static), ) -> Result<(), ApplyError>

Tries to apply a reflected value to this value. Read more
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fn reflect_kind(&self) -> ReflectKind

Returns a zero-sized enumeration of “kinds” of type. Read more
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fn reflect_ref(&self) -> ReflectRef<'_>

Returns an immutable enumeration of “kinds” of type. Read more
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fn reflect_mut(&mut self) -> ReflectMut<'_>

Returns a mutable enumeration of “kinds” of type. Read more
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fn reflect_owned(self: Box<EntityHashSet>) -> ReflectOwned

Returns an owned enumeration of “kinds” of type. Read more
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fn try_into_reflect( self: Box<EntityHashSet>, ) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>

Attempts to cast this type to a boxed, fully-reflected value.
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fn try_as_reflect(&self) -> Option<&(dyn Reflect + 'static)>

Attempts to cast this type to a fully-reflected value.
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fn try_as_reflect_mut(&mut self) -> Option<&mut (dyn Reflect + 'static)>

Attempts to cast this type to a mutable, fully-reflected value.
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fn into_partial_reflect(self: Box<EntityHashSet>) -> Box<dyn PartialReflect>

Casts this type to a boxed, reflected value. Read more
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fn as_partial_reflect(&self) -> &(dyn PartialReflect + 'static)

Casts this type to a reflected value. Read more
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fn as_partial_reflect_mut(&mut self) -> &mut (dyn PartialReflect + 'static)

Casts this type to a mutable, reflected value. Read more
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fn reflect_partial_eq( &self, value: &(dyn PartialReflect + 'static), ) -> Option<bool>

Returns a “partial equality” comparison result. Read more
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fn reflect_clone(&self) -> Result<Box<dyn Reflect>, ReflectCloneError>

Attempts to clone Self using reflection. Read more
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fn apply(&mut self, value: &(dyn PartialReflect + 'static))

Applies a reflected value to this value. Read more
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fn clone_value(&self) -> Box<dyn PartialReflect>

👎Deprecated since 0.16.0: to clone reflected values, prefer using reflect_clone. To convert reflected values to dynamic ones, use to_dynamic.
Clones Self into its dynamic representation. Read more
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fn to_dynamic(&self) -> Box<dyn PartialReflect>

Converts this reflected value into its dynamic representation based on its kind. Read more
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fn reflect_hash(&self) -> Option<u64>

Returns a hash of the value (which includes the type). Read more
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fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Debug formatter for the value. Read more
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fn is_dynamic(&self) -> bool

Indicates whether or not this type is a dynamic type. Read more
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impl Reflect for EntityHashSet
where EntityHashSet: Any + Send + Sync, HashSet<Entity, EntityHash>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,

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fn into_any(self: Box<EntityHashSet>) -> Box<dyn Any>

Returns the value as a Box<dyn Any>. Read more
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fn as_any(&self) -> &(dyn Any + 'static)

Returns the value as a &dyn Any. Read more
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Returns the value as a &mut dyn Any. Read more
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fn into_reflect(self: Box<EntityHashSet>) -> Box<dyn Reflect>

Casts this type to a boxed, fully-reflected value.
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fn as_reflect(&self) -> &(dyn Reflect + 'static)

Casts this type to a fully-reflected value.
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fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)

Casts this type to a mutable, fully-reflected value.
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fn set(&mut self, value: Box<dyn Reflect>) -> Result<(), Box<dyn Reflect>>

Performs a type-checked assignment of a reflected value to this value. Read more
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impl RelationshipSourceCollection for EntityHashSet

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type SourceIter<'a> = Copied<Iter<'a>>

The type of iterator returned by the iter method. Read more
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fn new() -> EntityHashSet

Creates a new empty instance.
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fn reserve(&mut self, additional: usize)

Reserves capacity for at least additional more entities to be inserted. Read more
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fn with_capacity(capacity: usize) -> EntityHashSet

Returns an instance with the given pre-allocated entity capacity. Read more
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fn add(&mut self, entity: Entity) -> bool

Adds the given entity to the collection. Read more
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fn remove(&mut self, entity: Entity) -> bool

Removes the given entity from the collection. Read more
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fn iter( &self, ) -> <EntityHashSet as RelationshipSourceCollection>::SourceIter<'_>

Iterates all entities in the collection.
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fn len(&self) -> usize

Returns the current length of the collection.
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fn clear(&mut self)

Clears the collection.
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fn shrink_to_fit(&mut self)

Attempts to save memory by shrinking the capacity to fit the current length. Read more
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fn extend_from_iter(&mut self, entities: impl IntoIterator<Item = Entity>)

Add multiple entities to collection at once. Read more
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fn is_empty(&self) -> bool

Returns true if the collection contains no entities.
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impl Serialize for EntityHashSet

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fn serialize<__S>( &self, __serializer: __S, ) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl Sub for &EntityHashSet

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type Output = EntityHashSet

The resulting type after applying the - operator.
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fn sub(self, rhs: &EntityHashSet) -> <&EntityHashSet as Sub>::Output

Performs the - operation. Read more
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impl SubAssign<&EntityHashSet> for EntityHashSet

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fn sub_assign(&mut self, rhs: &EntityHashSet)

Performs the -= operation. Read more
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impl TupleStruct for EntityHashSet
where EntityHashSet: Any + Send + Sync, HashSet<Entity, EntityHash>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,

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fn field(&self, index: usize) -> Option<&(dyn PartialReflect + 'static)>

Returns a reference to the value of the field with index index as a &dyn Reflect.
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fn field_mut( &mut self, index: usize, ) -> Option<&mut (dyn PartialReflect + 'static)>

Returns a mutable reference to the value of the field with index index as a &mut dyn Reflect.
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fn field_len(&self) -> usize

Returns the number of fields in the tuple struct.
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fn iter_fields(&self) -> TupleStructFieldIter<'_>

Returns an iterator over the values of the tuple struct’s fields.
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fn to_dynamic_tuple_struct(&self) -> DynamicTupleStruct

Creates a new DynamicTupleStruct from this tuple struct.
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fn clone_dynamic(&self) -> DynamicTupleStruct

👎Deprecated since 0.16.0: use to_dynamic_tuple_struct instead
Clones the struct into a DynamicTupleStruct.
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fn get_represented_tuple_struct_info(&self) -> Option<&'static TupleStructInfo>

Will return None if TypeInfo is not available.
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impl TypePath for EntityHashSet

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fn type_path() -> &'static str

Returns the fully qualified path of the underlying type. Read more
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fn short_type_path() -> &'static str

Returns a short, pretty-print enabled path to the type. Read more
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fn type_ident() -> Option<&'static str>

Returns the name of the type, or None if it is anonymous. Read more
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fn crate_name() -> Option<&'static str>

Returns the name of the crate the type is in, or None if it is anonymous. Read more
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fn module_path() -> Option<&'static str>

Returns the path to the module the type is in, or None if it is anonymous. Read more
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impl Typed for EntityHashSet
where EntityHashSet: Any + Send + Sync, HashSet<Entity, EntityHash>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,

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fn type_info() -> &'static TypeInfo

Returns the compile-time info for the underlying type.
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impl WorldEntityFetch for &EntityHashSet

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type Ref<'w> = EntityHashMap<EntityRef<'w>>

The read-only reference type returned by WorldEntityFetch::fetch_ref.
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type Mut<'w> = EntityHashMap<EntityMut<'w>>

The mutable reference type returned by WorldEntityFetch::fetch_mut.
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type DeferredMut<'w> = EntityHashMap<EntityMut<'w>>

The mutable reference type returned by WorldEntityFetch::fetch_deferred_mut, but without structural mutability.
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unsafe fn fetch_ref( self, cell: UnsafeWorldCell<'_>, ) -> Result<<&EntityHashSet as WorldEntityFetch>::Ref<'_>, EntityDoesNotExistError>

Returns read-only reference(s) to the entities with the given Entity IDs, as determined by self. Read more
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unsafe fn fetch_mut( self, cell: UnsafeWorldCell<'_>, ) -> Result<<&EntityHashSet as WorldEntityFetch>::Mut<'_>, EntityMutableFetchError>

Returns mutable reference(s) to the entities with the given Entity IDs, as determined by self. Read more
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unsafe fn fetch_deferred_mut( self, cell: UnsafeWorldCell<'_>, ) -> Result<<&EntityHashSet as WorldEntityFetch>::DeferredMut<'_>, EntityMutableFetchError>

Returns mutable reference(s) to the entities with the given Entity IDs, as determined by self, but without structural mutability. Read more
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impl Eq for EntityHashSet

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impl StructuralPartialEq for EntityHashSet

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fn type_id(&self) -> TypeId

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fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U

Return the T ShaderType for self. When used in AsBindGroup derives, it is safe to assume that all images in self exist.
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Converts &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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This method tests for self and other values to be equal. Read more
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fn tap_borrow_mut_dbg<B>(self, func: impl FnOnce(&mut B)) -> Self
where Self: BorrowMut<B>, B: ?Sized,

Calls .tap_borrow_mut() only in debug builds, and is erased in release builds.
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fn tap_ref_dbg<R>(self, func: impl FnOnce(&R)) -> Self
where Self: AsRef<R>, R: ?Sized,

Calls .tap_ref() only in debug builds, and is erased in release builds.
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fn tap_ref_mut_dbg<R>(self, func: impl FnOnce(&mut R)) -> Self
where Self: AsMut<R>, R: ?Sized,

Calls .tap_ref_mut() only in debug builds, and is erased in release builds.
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fn tap_deref_dbg<T>(self, func: impl FnOnce(&T)) -> Self
where Self: Deref<Target = T>, T: ?Sized,

Calls .tap_deref() only in debug builds, and is erased in release builds.
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fn tap_deref_mut_dbg<T>(self, func: impl FnOnce(&mut T)) -> Self
where Self: DerefMut<Target = T> + Deref, T: ?Sized,

Calls .tap_deref_mut() only in debug builds, and is erased in release builds.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> ToSample<U> for T
where U: FromSample<T>,

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fn to_sample_(self) -> U

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impl<T> TryConv for T

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fn try_conv<T>(self) -> Result<T, Self::Error>
where Self: TryInto<T>,

Attempts to convert self into T using TryInto<T>. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> TypeData for T
where T: 'static + Send + Sync + Clone,

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impl<T> Upcast<T> for T

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fn upcast(&self) -> Option<&T>

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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
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impl<T> ConditionalSend for T
where T: Send,

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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

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impl<S, T> Duplex<S> for T
where T: FromSample<S> + ToSample<S>,

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impl<T> EntitySet for T

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impl<T> Reflectable for T

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impl<T> Settings for T
where T: 'static + Send + Sync,

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impl<T> WasmNotSend for T
where T: Send,

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impl<T> WasmNotSendSync for T

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impl<T> WasmNotSync for T
where T: Sync,