pub struct Local<'s, T>(/* private fields */)
where
T: FromWorld + Send + 'static;Expand description
A system local SystemParam.
A local may only be accessed by the system itself and is therefore not visible to other systems.
If two or more systems specify the same local type each will have their own unique local.
If multiple SystemParams within the same system each specify the same local type
each will get their own distinct data storage.
The supplied lifetime parameter is the SystemParams 's lifetime.
§Examples
fn write_to_local(mut local: Local<usize>) {
*local = 42;
}
fn read_from_local(local: Local<usize>) -> usize {
*local
}
let mut write_system = IntoSystem::into_system(write_to_local);
let mut read_system = IntoSystem::into_system(read_from_local);
write_system.initialize(world);
read_system.initialize(world);
assert_eq!(read_system.run((), world), 0);
write_system.run((), world);
// Note how the read local is still 0 due to the locals not being shared.
assert_eq!(read_system.run((), world), 0);N.B. A Locals value cannot be read or written to outside of the containing system.
To add configuration to a system, convert a capturing closure into the system instead:
struct Config(u32);
#[derive(Resource)]
struct MyU32Wrapper(u32);
fn reset_to_system(value: Config) -> impl FnMut(ResMut<MyU32Wrapper>) {
move |mut val| val.0 = value.0
}
// .add_systems(reset_to_system(my_config))Trait Implementations§
Source§impl<'_s, T> ExclusiveSystemParam for Local<'_s, T>
impl<'_s, T> ExclusiveSystemParam for Local<'_s, T>
Source§type Item<'s> = Local<'s, T>
type Item<'s> = Local<'s, T>
The item type returned when constructing this system param.
See
SystemParam::Item.Source§fn init(
world: &mut World,
_system_meta: &mut SystemMeta,
) -> <Local<'_s, T> as ExclusiveSystemParam>::State
fn init( world: &mut World, _system_meta: &mut SystemMeta, ) -> <Local<'_s, T> as ExclusiveSystemParam>::State
Creates a new instance of this param’s
State.Source§fn get_param<'s>(
state: &'s mut <Local<'_s, T> as ExclusiveSystemParam>::State,
_system_meta: &SystemMeta,
) -> <Local<'_s, T> as ExclusiveSystemParam>::Item<'s>
fn get_param<'s>( state: &'s mut <Local<'_s, T> as ExclusiveSystemParam>::State, _system_meta: &SystemMeta, ) -> <Local<'_s, T> as ExclusiveSystemParam>::Item<'s>
Creates a parameter to be passed into an
ExclusiveSystemParamFunction.Source§impl<'s, 'a, T> IntoIterator for &'a Local<'s, T>
impl<'s, 'a, T> IntoIterator for &'a Local<'s, T>
Source§impl<'s, 'a, T> IntoIterator for &'a mut Local<'s, T>
impl<'s, 'a, T> IntoIterator for &'a mut Local<'s, T>
Source§impl<'a, T> SystemParam for Local<'a, T>
impl<'a, T> SystemParam for Local<'a, T>
Source§type Item<'w, 's> = Local<'s, T>
type Item<'w, 's> = Local<'s, T>
The item type returned when constructing this system param.
The value of this associated type should be
Self, instantiated with new lifetimes. Read moreSource§fn init_state(
world: &mut World,
_system_meta: &mut SystemMeta,
) -> <Local<'a, T> as SystemParam>::State
fn init_state( world: &mut World, _system_meta: &mut SystemMeta, ) -> <Local<'a, T> as SystemParam>::State
Registers any
World access used by this SystemParam
and creates a new instance of this param’s State.Source§unsafe fn get_param<'w, 's>(
state: &'s mut <Local<'a, T> as SystemParam>::State,
_system_meta: &SystemMeta,
_world: UnsafeWorldCell<'w>,
_change_tick: Tick,
) -> <Local<'a, T> as SystemParam>::Item<'w, 's>
unsafe fn get_param<'w, 's>( state: &'s mut <Local<'a, T> as SystemParam>::State, _system_meta: &SystemMeta, _world: UnsafeWorldCell<'w>, _change_tick: Tick, ) -> <Local<'a, T> as SystemParam>::Item<'w, 's>
Creates a parameter to be passed into a
SystemParamFunction. Read moreSource§unsafe fn new_archetype(
state: &mut Self::State,
archetype: &Archetype,
system_meta: &mut SystemMeta,
)
unsafe fn new_archetype( state: &mut Self::State, archetype: &Archetype, system_meta: &mut SystemMeta, )
For the specified
Archetype, registers the components accessed by this SystemParam (if applicable).a Read moreSource§fn apply(state: &mut Self::State, system_meta: &SystemMeta, world: &mut World)
fn apply(state: &mut Self::State, system_meta: &SystemMeta, world: &mut World)
Applies any deferred mutations stored in this
SystemParam’s state.
This is used to apply Commands during apply_deferred.Source§fn queue(
state: &mut Self::State,
system_meta: &SystemMeta,
world: DeferredWorld<'_>,
)
fn queue( state: &mut Self::State, system_meta: &SystemMeta, world: DeferredWorld<'_>, )
Queues any deferred mutations to be applied at the next
apply_deferred.Source§unsafe fn validate_param(
_state: &Self::State,
_system_meta: &SystemMeta,
_world: UnsafeWorldCell<'_>,
) -> bool
unsafe fn validate_param( _state: &Self::State, _system_meta: &SystemMeta, _world: UnsafeWorldCell<'_>, ) -> bool
Validates that the param can be acquired by the
get_param.
Built-in executors use this to prevent systems with invalid params from running.
For nested SystemParams validation will fail if any
delegated validation fails. Read moreSource§impl<'s, T> SystemParamBuilder<Local<'s, T>> for LocalBuilder<T>
impl<'s, T> SystemParamBuilder<Local<'s, T>> for LocalBuilder<T>
Source§fn build(
self,
_world: &mut World,
_meta: &mut SystemMeta,
) -> <Local<'s, T> as SystemParam>::State
fn build( self, _world: &mut World, _meta: &mut SystemMeta, ) -> <Local<'s, T> as SystemParam>::State
Registers any
World access used by this SystemParam
and creates a new instance of this param’s State.Source§fn build_state(self, world: &mut World) -> SystemState<P>
fn build_state(self, world: &mut World) -> SystemState<P>
Create a
SystemState from a SystemParamBuilder.
To create a system, call SystemState::build_system on the result.impl<'s, T> ReadOnlySystemParam for Local<'s, T>
Auto Trait Implementations§
impl<'s, T> Freeze for Local<'s, T>
impl<'s, T> RefUnwindSafe for Local<'s, T>where
T: RefUnwindSafe,
impl<'s, T> Send for Local<'s, T>
impl<'s, T> Sync for Local<'s, T>where
T: Sync,
impl<'s, T> Unpin for Local<'s, T>
impl<'s, T> !UnwindSafe for Local<'s, T>
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Source§fn sample_unchecked(&self, t: f32) -> T
fn sample_unchecked(&self, t: f32) -> T
Sample a point on this curve at the parameter value
t, extracting the associated value.
This is the unchecked version of sampling, which should only be used if the sample time t
is already known to lie within the curve’s domain. Read moreSource§fn sample(&self, t: f32) -> Option<T>
fn sample(&self, t: f32) -> Option<T>
Sample a point on this curve at the parameter value
t, returning None if the point is
outside of the curve’s domain.Source§fn sample_clamped(&self, t: f32) -> T
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Sample a point on this curve at the parameter value
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&self,
iter: impl IntoIterator<Item = f32>,
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&self,
iter: impl IntoIterator<Item = f32>,
) -> impl Iterator<Item = Option<T>>where
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Sample a collection of
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&self,
iter: impl IntoIterator<Item = f32>,
) -> impl Iterator<Item = T>where
Self: Sized,
Sample a collection of
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&self,
iter: impl IntoIterator<Item = f32>,
) -> impl Iterator<Item = T>where
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Sample a collection of
n >= 0 points on this curve at the parameter values t_n,
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fn map<S, F>(self, f: F) -> MapCurve<T, S, Self, F>
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Create a new
Curve whose parameter space is related to the parameter space of this curve
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self,
domain: Interval,
) -> Result<LinearReparamCurve<T, Self>, LinearReparamError>where
Self: Sized,
Linearly reparametrize this
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interpolation: I,
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Resample this
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&self,
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&self,
segments: usize,
) -> Result<SampleAutoCurve<T>, ResamplingError>where
Self: Sized,
T: StableInterpolate,
Resample this
Curve to produce a new one that is defined by interpolation over equally
spaced sample values, using automatic interpolation to interpolate between adjacent samples.
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&self,
samples: usize,
) -> Result<impl Iterator<Item = T>, ResamplingError>where
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&self,
samples: usize,
) -> Result<impl Iterator<Item = T>, ResamplingError>where
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&self,
sample_times: impl IntoIterator<Item = f32>,
interpolation: I,
) -> Result<UnevenSampleCurve<T, I>, ResamplingError>
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) -> Result<UnevenSampleAutoCurve<T>, ResamplingError>where
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&self,
sample_times: impl IntoIterator<Item = f32>,
) -> Result<UnevenSampleAutoCurve<T>, ResamplingError>where
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Resample this
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Calls
.tap_ref_mut() only in debug builds, and is erased in release
builds.Source§fn tap_deref_dbg<T>(self, func: impl FnOnce(&T)) -> Self
fn tap_deref_dbg<T>(self, func: impl FnOnce(&T)) -> Self
Calls
.tap_deref() only in debug builds, and is erased in release
builds.Source§impl<T, U> ToSample<U> for Twhere
U: FromSample<T>,
impl<T, U> ToSample<U> for Twhere
U: FromSample<T>,
fn to_sample_(self) -> U
Source§impl<T> VisitEntities for T
impl<T> VisitEntities for T
Source§fn visit_entities<F>(&self, f: F)
fn visit_entities<F>(&self, f: F)
Apply an operation to all contained entities.
Source§impl<T> VisitEntitiesMut for T
impl<T> VisitEntitiesMut for T
Source§fn visit_entities_mut<F>(&mut self, f: F)
fn visit_entities_mut<F>(&mut self, f: F)
Apply an operation to mutable references to all contained entities.