Struct bevy::reflect::DynamicStruct

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pub struct DynamicStruct { /* private fields */ }
Expand description

A struct type which allows fields to be added at runtime.

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impl DynamicStruct

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pub fn set_represented_type( &mut self, represented_type: Option<&'static TypeInfo>, )

Sets the type to be represented by this DynamicStruct.

§Panics

Panics if the given type is not a TypeInfo::Struct.

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pub fn insert_boxed<'a>( &mut self, name: impl Into<Cow<'a, str>>, value: Box<dyn Reflect>, )

Inserts a field named name with value value into the struct.

If the field already exists, it is overwritten.

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pub fn insert<'a, T>(&mut self, name: impl Into<Cow<'a, str>>, value: T)
where T: Reflect,

Inserts a field named name with the typed value value into the struct.

If the field already exists, it is overwritten.

Examples found in repository?
examples/reflection/reflection.rs (line 76)
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fn setup(type_registry: Res<AppTypeRegistry>) {
    let mut value = Foo {
        a: 1,
        _ignored: NonReflectedValue { _a: 10 },
        nested: Bar { b: 8 },
    };

    // You can set field values like this. The type must match exactly or this will fail.
    *value.get_field_mut("a").unwrap() = 2usize;
    assert_eq!(value.a, 2);
    assert_eq!(*value.get_field::<usize>("a").unwrap(), 2);

    // You can also get the &dyn Reflect value of a field like this
    let field = value.field("a").unwrap();

    // you can downcast Reflect values like this:
    assert_eq!(*field.downcast_ref::<usize>().unwrap(), 2);

    // DynamicStruct also implements the `Struct` and `Reflect` traits.
    let mut patch = DynamicStruct::default();
    patch.insert("a", 4usize);

    // You can "apply" Reflect implementations on top of other Reflect implementations.
    // This will only set fields with the same name, and it will fail if the types don't match.
    // You can use this to "patch" your types with new values.
    value.apply(&patch);
    assert_eq!(value.a, 4);

    let type_registry = type_registry.read();
    // By default, all derived `Reflect` types can be Serialized using serde. No need to derive
    // Serialize!
    let serializer = ReflectSerializer::new(&value, &type_registry);
    let ron_string =
        ron::ser::to_string_pretty(&serializer, ron::ser::PrettyConfig::default()).unwrap();
    info!("{}\n", ron_string);

    // Dynamic properties can be deserialized
    let reflect_deserializer = ReflectDeserializer::new(&type_registry);
    let mut deserializer = ron::de::Deserializer::from_str(&ron_string).unwrap();
    let reflect_value = reflect_deserializer.deserialize(&mut deserializer).unwrap();

    // Deserializing returns a Box<dyn Reflect> value. Generally, deserializing a value will return
    // the "dynamic" variant of a type. For example, deserializing a struct will return the
    // DynamicStruct type. "Value types" will be deserialized as themselves.
    let _deserialized_struct = reflect_value.downcast_ref::<DynamicStruct>();

    // Reflect has its own `partial_eq` implementation, named `reflect_partial_eq`. This behaves
    // like normal `partial_eq`, but it treats "dynamic" and "non-dynamic" types the same. The
    // `Foo` struct and deserialized `DynamicStruct` are considered equal for this reason:
    assert!(reflect_value.reflect_partial_eq(&value).unwrap());

    // By "patching" `Foo` with the deserialized DynamicStruct, we can "Deserialize" Foo.
    // This means we can serialize and deserialize with a single `Reflect` derive!
    value.apply(&*reflect_value);
}
More examples
Hide additional examples
examples/reflection/dynamic_types.rs (line 213)
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fn main() {
    #[derive(Reflect, Default)]
    #[reflect(Identifiable, Default)]
    struct Player {
        id: u32,
    }

    #[reflect_trait]
    trait Identifiable {
        fn id(&self) -> u32;
    }

    impl Identifiable for Player {
        fn id(&self) -> u32 {
            self.id
        }
    }

    // Normally, when instantiating a type, you get back exactly that type.
    // This is because the type is known at compile time.
    // We call this the "concrete" or "canonical" type.
    let player: Player = Player { id: 123 };

    // When working with reflected types, however, we often "erase" this type information
    // using the `Reflect` trait object.
    // The underlying type is still the same (in this case, `Player`),
    // but now we've hidden that information from the compiler.
    let reflected: Box<dyn Reflect> = Box::new(player);

    // Because it's the same type under the hood, we can still downcast it back to the original type.
    assert!(reflected.downcast_ref::<Player>().is_some());

    // But now let's "clone" our type using `Reflect::clone_value`.
    let cloned: Box<dyn Reflect> = reflected.clone_value();

    // If we try to downcast back to `Player`, we'll get an error.
    assert!(cloned.downcast_ref::<Player>().is_none());

    // Why is this?
    // Well the reason is that `Reflect::clone_value` actually creates a dynamic type.
    // Since `Player` is a struct, we actually get a `DynamicStruct` back.
    assert!(cloned.is::<DynamicStruct>());

    // This dynamic type is used to represent (or "proxy") the original type,
    // so that we can continue to access its fields and overall structure.
    let ReflectRef::Struct(cloned_ref) = cloned.reflect_ref() else {
        panic!("expected struct")
    };
    let id = cloned_ref.field("id").unwrap().downcast_ref::<u32>();
    assert_eq!(id, Some(&123));

    // It also enables us to create a representation of a type without having compile-time
    // access to the actual type. This is how the reflection deserializers work.
    // They generally can't know how to construct a type ahead of time,
    // so they instead build and return these dynamic representations.
    let input = "(id: 123)";
    let mut registry = TypeRegistry::default();
    registry.register::<Player>();
    let registration = registry.get(std::any::TypeId::of::<Player>()).unwrap();
    let deserialized = TypedReflectDeserializer::new(registration, &registry)
        .deserialize(&mut ron::Deserializer::from_str(input).unwrap())
        .unwrap();

    // Our deserialized output is a `DynamicStruct` that proxies/represents a `Player`.
    assert!(deserialized.downcast_ref::<DynamicStruct>().is_some());
    assert!(deserialized.represents::<Player>());

    // And while this does allow us to access the fields and structure of the type,
    // there may be instances where we need the actual type.
    // For example, if we want to convert our `dyn Reflect` into a `dyn Identifiable`,
    // we can't use the `DynamicStruct` proxy.
    let reflect_identifiable = registration
        .data::<ReflectIdentifiable>()
        .expect("`ReflectIdentifiable` should be registered");

    // This fails since the underlying type of `deserialized` is `DynamicStruct` and not `Player`.
    assert!(reflect_identifiable
        .get(deserialized.as_reflect())
        .is_none());

    // So how can we go from a dynamic type to a concrete type?
    // There are two ways:

    // 1. Using `Reflect::apply`.
    {
        // If you know the type at compile time, you can construct a new value and apply the dynamic
        // value to it.
        let mut value = Player::default();
        value.apply(deserialized.as_reflect());
        assert_eq!(value.id, 123);

        // If you don't know the type at compile time, you need a dynamic way of constructing
        // an instance of the type. One such way is to use the `ReflectDefault` type data.
        let reflect_default = registration
            .data::<ReflectDefault>()
            .expect("`ReflectDefault` should be registered");

        let mut value: Box<dyn Reflect> = reflect_default.default();
        value.apply(deserialized.as_reflect());

        let identifiable: &dyn Identifiable = reflect_identifiable.get(value.as_reflect()).unwrap();
        assert_eq!(identifiable.id(), 123);
    }

    // 2. Using `FromReflect`
    {
        // If you know the type at compile time, you can use the `FromReflect` trait to convert the
        // dynamic value into the concrete type directly.
        let value: Player = Player::from_reflect(deserialized.as_reflect()).unwrap();
        assert_eq!(value.id, 123);

        // If you don't know the type at compile time, you can use the `ReflectFromReflect` type data
        // to perform the conversion dynamically.
        let reflect_from_reflect = registration
            .data::<ReflectFromReflect>()
            .expect("`ReflectFromReflect` should be registered");

        let value: Box<dyn Reflect> = reflect_from_reflect
            .from_reflect(deserialized.as_reflect())
            .unwrap();
        let identifiable: &dyn Identifiable = reflect_identifiable.get(value.as_reflect()).unwrap();
        assert_eq!(identifiable.id(), 123);
    }

    // Lastly, while dynamic types are commonly generated via reflection methods like
    // `Reflect::clone_value` or via the reflection deserializers,
    // you can also construct them manually.
    let mut my_dynamic_list = DynamicList::default();
    my_dynamic_list.push(1u32);
    my_dynamic_list.push(2u32);
    my_dynamic_list.push(3u32);

    // This is useful when you just need to apply some subset of changes to a type.
    let mut my_list: Vec<u32> = Vec::new();
    my_list.apply(&my_dynamic_list);
    assert_eq!(my_list, vec![1, 2, 3]);

    // And if you want it to actually proxy a type, you can configure it to do that as well:
    assert!(!my_dynamic_list.as_reflect().represents::<Vec<u32>>());
    my_dynamic_list.set_represented_type(Some(<Vec<u32>>::type_info()));
    assert!(my_dynamic_list.as_reflect().represents::<Vec<u32>>());

    // ============================= REFERENCE ============================= //
    // For reference, here are all the available dynamic types:

    // 1. `DynamicTuple`
    {
        let mut dynamic_tuple = DynamicTuple::default();
        dynamic_tuple.insert(1u32);
        dynamic_tuple.insert(2u32);
        dynamic_tuple.insert(3u32);

        let mut my_tuple: (u32, u32, u32) = (0, 0, 0);
        my_tuple.apply(&dynamic_tuple);
        assert_eq!(my_tuple, (1, 2, 3));
    }

    // 2. `DynamicArray`
    {
        let dynamic_array = DynamicArray::from_vec(vec![1u32, 2u32, 3u32]);

        let mut my_array = [0u32; 3];
        my_array.apply(&dynamic_array);
        assert_eq!(my_array, [1, 2, 3]);
    }

    // 3. `DynamicList`
    {
        let mut dynamic_list = DynamicList::default();
        dynamic_list.push(1u32);
        dynamic_list.push(2u32);
        dynamic_list.push(3u32);

        let mut my_list: Vec<u32> = Vec::new();
        my_list.apply(&dynamic_list);
        assert_eq!(my_list, vec![1, 2, 3]);
    }

    // 4. `DynamicMap`
    {
        let mut dynamic_map = DynamicMap::default();
        dynamic_map.insert("x", 1u32);
        dynamic_map.insert("y", 2u32);
        dynamic_map.insert("z", 3u32);

        let mut my_map: HashMap<&str, u32> = HashMap::new();
        my_map.apply(&dynamic_map);
        assert_eq!(my_map.get("x"), Some(&1));
        assert_eq!(my_map.get("y"), Some(&2));
        assert_eq!(my_map.get("z"), Some(&3));
    }

    // 5. `DynamicStruct`
    {
        #[derive(Reflect, Default, Debug, PartialEq)]
        struct MyStruct {
            x: u32,
            y: u32,
            z: u32,
        }

        let mut dynamic_struct = DynamicStruct::default();
        dynamic_struct.insert("x", 1u32);
        dynamic_struct.insert("y", 2u32);
        dynamic_struct.insert("z", 3u32);

        let mut my_struct = MyStruct::default();
        my_struct.apply(&dynamic_struct);
        assert_eq!(my_struct, MyStruct { x: 1, y: 2, z: 3 });
    }

    // 6. `DynamicTupleStruct`
    {
        #[derive(Reflect, Default, Debug, PartialEq)]
        struct MyTupleStruct(u32, u32, u32);

        let mut dynamic_tuple_struct = DynamicTupleStruct::default();
        dynamic_tuple_struct.insert(1u32);
        dynamic_tuple_struct.insert(2u32);
        dynamic_tuple_struct.insert(3u32);

        let mut my_tuple_struct = MyTupleStruct::default();
        my_tuple_struct.apply(&dynamic_tuple_struct);
        assert_eq!(my_tuple_struct, MyTupleStruct(1, 2, 3));
    }

    // 7. `DynamicEnum`
    {
        #[derive(Reflect, Default, Debug, PartialEq)]
        enum MyEnum {
            #[default]
            Empty,
            Xyz(u32, u32, u32),
        }

        let mut values = DynamicTuple::default();
        values.insert(1u32);
        values.insert(2u32);
        values.insert(3u32);

        let dynamic_variant = DynamicVariant::Tuple(values);
        let dynamic_enum = DynamicEnum::new("Xyz", dynamic_variant);

        let mut my_enum = MyEnum::default();
        my_enum.apply(&dynamic_enum);
        assert_eq!(my_enum, MyEnum::Xyz(1, 2, 3));
    }
}
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pub fn index_of(&self, name: &str) -> Option<usize>

Gets the index of the field with the given name.

Trait Implementations§

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impl Debug for DynamicStruct

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for DynamicStruct

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fn default() -> DynamicStruct

Returns the “default value” for a type. Read more
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impl From<DynamicStruct> for DynamicVariant

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fn from(dyn_struct: DynamicStruct) -> DynamicVariant

Converts to this type from the input type.
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impl Reflect for DynamicStruct

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fn get_represented_type_info(&self) -> Option<&'static TypeInfo>

Returns the TypeInfo of the type represented by this value. Read more
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fn into_any(self: Box<DynamicStruct>) -> Box<dyn Any>

Returns the value as a Box<dyn Any>.
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fn as_any(&self) -> &(dyn Any + 'static)

Returns the value as a &dyn Any.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Returns the value as a &mut dyn Any.
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fn into_reflect(self: Box<DynamicStruct>) -> Box<dyn Reflect>

Casts this type to a boxed reflected value.
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fn as_reflect(&self) -> &(dyn Reflect + 'static)

Casts this type to a reflected value.
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fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)

Casts this type to a mutable reflected value.
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fn try_apply( &mut self, value: &(dyn Reflect + 'static), ) -> Result<(), ApplyError>

Tries to apply a reflected value to this value. Read more
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fn set(&mut self, value: Box<dyn Reflect>) -> Result<(), Box<dyn Reflect>>

Performs a type-checked assignment of a reflected value to this value. Read more
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fn reflect_kind(&self) -> ReflectKind

Returns a zero-sized enumeration of “kinds” of type. Read more
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fn reflect_ref(&self) -> ReflectRef<'_>

Returns an immutable enumeration of “kinds” of type. Read more
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fn reflect_mut(&mut self) -> ReflectMut<'_>

Returns a mutable enumeration of “kinds” of type. Read more
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fn reflect_owned(self: Box<DynamicStruct>) -> ReflectOwned

Returns an owned enumeration of “kinds” of type. Read more
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fn clone_value(&self) -> Box<dyn Reflect>

Clones the value as a Reflect trait object. Read more
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fn reflect_partial_eq(&self, value: &(dyn Reflect + 'static)) -> Option<bool>

Returns a “partial equality” comparison result. Read more
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fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Debug formatter for the value. Read more
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fn is_dynamic(&self) -> bool

Indicates whether or not this type is a dynamic type. Read more
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fn apply(&mut self, value: &(dyn Reflect + 'static))

Applies a reflected value to this value. Read more
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fn reflect_hash(&self) -> Option<u64>

Returns a hash of the value (which includes the type). Read more
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fn serializable(&self) -> Option<Serializable<'_>>

Returns a serializable version of the value. Read more
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impl Struct for DynamicStruct

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fn field(&self, name: &str) -> Option<&(dyn Reflect + 'static)>

Returns a reference to the value of the field named name as a &dyn Reflect.
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fn field_mut(&mut self, name: &str) -> Option<&mut (dyn Reflect + 'static)>

Returns a mutable reference to the value of the field named name as a &mut dyn Reflect.
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fn field_at(&self, index: usize) -> Option<&(dyn Reflect + 'static)>

Returns a reference to the value of the field with index index as a &dyn Reflect.
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fn field_at_mut(&mut self, index: usize) -> Option<&mut (dyn Reflect + 'static)>

Returns a mutable reference to the value of the field with index index as a &mut dyn Reflect.
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fn name_at(&self, index: usize) -> Option<&str>

Returns the name of the field with index index.
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fn field_len(&self) -> usize

Returns the number of fields in the struct.
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fn iter_fields(&self) -> FieldIter<'_>

Returns an iterator over the values of the reflectable fields for this struct.
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fn clone_dynamic(&self) -> DynamicStruct

Clones the struct into a DynamicStruct.
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impl TypePath for DynamicStruct

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fn type_path() -> &'static str

Returns the fully qualified path of the underlying type. Read more
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fn short_type_path() -> &'static str

Returns a short, pretty-print enabled path to the type. Read more
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fn type_ident() -> Option<&'static str>

Returns the name of the type, or None if it is anonymous. Read more
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fn crate_name() -> Option<&'static str>

Returns the name of the crate the type is in, or None if it is anonymous. Read more
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fn module_path() -> Option<&'static str>

Returns the path to the module the type is in, or None if it is anonymous. Read more

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T, U> AsBindGroupShaderType<U> for T
where U: ShaderType, &'a T: for<'a> Into<U>,

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fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U

Return the T ShaderType for self. When used in AsBindGroup derives, it is safe to assume that all images in self exist.
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> Downcast for T
where T: Any,

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fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> DowncastSync for T
where T: Any + Send + Sync,

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fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Sync + Send>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
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impl<T> DynamicTypePath for T
where T: TypePath,

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<S> FromSample<S> for S

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fn from_sample_(s: S) -> S

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impl<T> FromWorld for T
where T: Default,

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fn from_world(_world: &mut World) -> T

Creates Self using data from the given World.
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impl<S> GetField for S
where S: Struct,

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fn get_field<T>(&self, name: &str) -> Option<&T>
where T: Reflect,

Returns a reference to the value of the field named name, downcast to T.
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fn get_field_mut<T>(&mut self, name: &str) -> Option<&mut T>
where T: Reflect,

Returns a mutable reference to the value of the field named name, downcast to T.
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impl<T> GetPath for T
where T: Reflect + ?Sized,

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fn reflect_path<'p>( &self, path: impl ReflectPath<'p>, ) -> Result<&(dyn Reflect + 'static), ReflectPathError<'p>>

Returns a reference to the value specified by path. Read more
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fn reflect_path_mut<'p>( &mut self, path: impl ReflectPath<'p>, ) -> Result<&mut (dyn Reflect + 'static), ReflectPathError<'p>>

Returns a mutable reference to the value specified by path. Read more
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fn path<'p, T>( &self, path: impl ReflectPath<'p>, ) -> Result<&T, ReflectPathError<'p>>
where T: Reflect,

Returns a statically typed reference to the value specified by path. Read more
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fn path_mut<'p, T>( &mut self, path: impl ReflectPath<'p>, ) -> Result<&mut T, ReflectPathError<'p>>
where T: Reflect,

Returns a statically typed mutable reference to the value specified by path. Read more
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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<F, T> IntoSample<T> for F
where T: FromSample<F>,

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fn into_sample(self) -> T

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impl<T> NoneValue for T
where T: Default,

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type NoneType = T

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fn null_value() -> T

The none-equivalent value.
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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<R, P> ReadPrimitive<R> for P
where R: Read + ReadEndian<P>, P: Default,

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fn read_from_little_endian(read: &mut R) -> Result<Self, Error>

Read this value from the supplied reader. Same as ReadEndian::read_from_little_endian().
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fn read_from_big_endian(read: &mut R) -> Result<Self, Error>

Read this value from the supplied reader. Same as ReadEndian::read_from_big_endian().
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fn read_from_native_endian(read: &mut R) -> Result<Self, Error>

Read this value from the supplied reader. Same as ReadEndian::read_from_native_endian().
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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T, U> ToSample<U> for T
where U: FromSample<T>,

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fn to_sample_(self) -> U

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Upcast<T> for T

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fn upcast(&self) -> Option<&T>

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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
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impl<T> ConditionalSend for T
where T: Send,

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impl<S, T> Duplex<S> for T
where T: FromSample<S> + ToSample<S>,

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impl<T> Settings for T
where T: 'static + Send + Sync,

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impl<T> WasmNotSend for T
where T: Send,

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impl<T> WasmNotSendSync for T

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impl<T> WasmNotSync for T
where T: Sync,