Struct bevy::render::view::ColorGrading
pub struct ColorGrading {
pub exposure: f32,
pub gamma: f32,
pub pre_saturation: f32,
pub post_saturation: f32,
}
Expand description
Configures basic color grading parameters to adjust the image appearance. Grading is applied just before/after tonemapping for a given Camera
entity.
Fields§
§exposure: f32
Exposure value (EV) offset, measured in stops.
gamma: f32
Non-linear luminance adjustment applied before tonemapping. y = pow(x, gamma)
pre_saturation: f32
Saturation adjustment applied before tonemapping. Values below 1.0 desaturate, with a value of 0.0 resulting in a grayscale image with luminance defined by ITU-R BT.709. Values above 1.0 increase saturation.
post_saturation: f32
Saturation adjustment applied after tonemapping. Values below 1.0 desaturate, with a value of 0.0 resulting in a grayscale image with luminance defined by ITU-R BT.709 Values above 1.0 increase saturation.
Trait Implementations§
§impl Clone for ColorGrading
impl Clone for ColorGrading
§fn clone(&self) -> ColorGrading
fn clone(&self) -> ColorGrading
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Component for ColorGradingwhere
ColorGrading: Send + Sync + 'static,
impl Component for ColorGradingwhere ColorGrading: Send + Sync + 'static,
type Storage = TableStorage
§impl CreateFrom for ColorGradingwhere
ColorGrading: ShaderType<ExtraMetadata = StructMetadata<4>>,
f32: CreateFrom,
impl CreateFrom for ColorGradingwhere ColorGrading: ShaderType<ExtraMetadata = StructMetadata<4>>, f32: CreateFrom,
fn create_from<B>(reader: &mut Reader<B>) -> ColorGradingwhere B: BufferRef,
§impl Debug for ColorGrading
impl Debug for ColorGrading
§impl Default for ColorGrading
impl Default for ColorGrading
§fn default() -> ColorGrading
fn default() -> ColorGrading
Returns the “default value” for a type. Read more
§impl GetTypeRegistration for ColorGradingwhere
f32: Reflect,
impl GetTypeRegistration for ColorGradingwhere f32: Reflect,
§impl ReadFrom for ColorGradingwhere
ColorGrading: ShaderType<ExtraMetadata = StructMetadata<4>>,
f32: ReadFrom,
impl ReadFrom for ColorGradingwhere ColorGrading: ShaderType<ExtraMetadata = StructMetadata<4>>, f32: ReadFrom,
§impl Reflect for ColorGradingwhere
f32: Reflect,
impl Reflect for ColorGradingwhere f32: Reflect,
§fn get_type_info(&self) -> &'static TypeInfo
fn get_type_info(&self) -> &'static TypeInfo
§fn into_any(self: Box<ColorGrading, Global>) -> Box<dyn Any + 'static, Global>
fn into_any(self: Box<ColorGrading, Global>) -> Box<dyn Any + 'static, Global>
Returns the value as a
Box<dyn Any>
.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Returns the value as a
&mut dyn Any
.§fn into_reflect(
self: Box<ColorGrading, Global>
) -> Box<dyn Reflect + 'static, Global>
fn into_reflect( self: Box<ColorGrading, Global> ) -> Box<dyn Reflect + 'static, Global>
Casts this type to a boxed reflected value.
§fn as_reflect(&self) -> &(dyn Reflect + 'static)
fn as_reflect(&self) -> &(dyn Reflect + 'static)
Casts this type to a reflected value.
§fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
Casts this type to a mutable reflected value.
§fn clone_value(&self) -> Box<dyn Reflect + 'static, Global>
fn clone_value(&self) -> Box<dyn Reflect + 'static, Global>
Clones the value as a
Reflect
trait object. Read more§fn set(
&mut self,
value: Box<dyn Reflect + 'static, Global>
) -> Result<(), Box<dyn Reflect + 'static, Global>>
fn set( &mut self, value: Box<dyn Reflect + 'static, Global> ) -> Result<(), Box<dyn Reflect + 'static, Global>>
Performs a type-checked assignment of a reflected value to this value. Read more
§fn apply(&mut self, value: &(dyn Reflect + 'static))
fn apply(&mut self, value: &(dyn Reflect + 'static))
Applies a reflected value to this value. Read more
§fn reflect_ref(&self) -> ReflectRef<'_>
fn reflect_ref(&self) -> ReflectRef<'_>
Returns an enumeration of “kinds” of type. Read more
§fn reflect_mut(&mut self) -> ReflectMut<'_>
fn reflect_mut(&mut self) -> ReflectMut<'_>
Returns a mutable enumeration of “kinds” of type. Read more
§fn reflect_owned(self: Box<ColorGrading, Global>) -> ReflectOwned
fn reflect_owned(self: Box<ColorGrading, Global>) -> ReflectOwned
Returns an owned enumeration of “kinds” of type. Read more
§fn reflect_partial_eq(&self, value: &(dyn Reflect + 'static)) -> Option<bool>
fn reflect_partial_eq(&self, value: &(dyn Reflect + 'static)) -> Option<bool>
Returns a “partial equality” comparison result. Read more
§fn reflect_hash(&self) -> Option<u64>
fn reflect_hash(&self) -> Option<u64>
Returns a hash of the value (which includes the type). Read more
§fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
Debug formatter for the value. Read more
§fn serializable(&self) -> Option<Serializable<'_>>
fn serializable(&self) -> Option<Serializable<'_>>
Returns a serializable version of the value. Read more
§impl ShaderSize for ColorGradingwhere
f32: ShaderSize,
impl ShaderSize for ColorGradingwhere f32: ShaderSize,
§const SHADER_SIZE: NonZeroU64 = Self::METADATA.min_size().0
const SHADER_SIZE: NonZeroU64 = Self::METADATA.min_size().0
Represents WGSL Size (equivalent to
ShaderType::min_size
)§impl ShaderType for ColorGradingwhere
f32: ShaderType + ShaderSize,
impl ShaderType for ColorGradingwhere f32: ShaderType + ShaderSize,
§fn size(&self) -> NonZeroU64
fn size(&self) -> NonZeroU64
Returns the size of
Self
at runtime Read more§fn min_size() -> NonZeroU64
fn min_size() -> NonZeroU64
§fn assert_uniform_compat()
fn assert_uniform_compat()
Asserts that
Self
meets the requirements of the
uniform address space restrictions on stored values and the
uniform address space layout constraints Read more§impl Struct for ColorGradingwhere
f32: Reflect,
impl Struct for ColorGradingwhere f32: Reflect,
§fn field(&self, name: &str) -> Option<&(dyn Reflect + 'static)>
fn field(&self, name: &str) -> Option<&(dyn Reflect + 'static)>
Returns a reference to the value of the field named
name
as a &dyn Reflect
.§fn field_mut(&mut self, name: &str) -> Option<&mut (dyn Reflect + 'static)>
fn field_mut(&mut self, name: &str) -> Option<&mut (dyn Reflect + 'static)>
Returns a mutable reference to the value of the field named
name
as a
&mut dyn Reflect
.§fn field_at(&self, index: usize) -> Option<&(dyn Reflect + 'static)>
fn field_at(&self, index: usize) -> Option<&(dyn Reflect + 'static)>
Returns a reference to the value of the field with index
index
as a
&dyn Reflect
.§fn field_at_mut(&mut self, index: usize) -> Option<&mut (dyn Reflect + 'static)>
fn field_at_mut(&mut self, index: usize) -> Option<&mut (dyn Reflect + 'static)>
Returns a mutable reference to the value of the field with index
index
as a &mut dyn Reflect
.§fn iter_fields(&self) -> FieldIter<'_> ⓘ
fn iter_fields(&self) -> FieldIter<'_> ⓘ
Returns an iterator over the values of the reflectable fields for this struct.
§fn clone_dynamic(&self) -> DynamicStruct
fn clone_dynamic(&self) -> DynamicStruct
Clones the struct into a
DynamicStruct
.§impl Typed for ColorGradingwhere
f32: Reflect,
impl Typed for ColorGradingwhere f32: Reflect,
§impl WriteInto for ColorGradingwhere
ColorGrading: ShaderType<ExtraMetadata = StructMetadata<4>>,
f32: WriteInto,
impl WriteInto for ColorGradingwhere ColorGrading: ShaderType<ExtraMetadata = StructMetadata<4>>, f32: WriteInto,
fn write_into<B>(&self, writer: &mut Writer<B>)where B: BufferMut,
impl Copy for ColorGrading
Auto Trait Implementations§
impl RefUnwindSafe for ColorGrading
impl Send for ColorGrading
impl Sync for ColorGrading
impl Unpin for ColorGrading
impl UnwindSafe for ColorGrading
Blanket Implementations§
§impl<T, U> AsBindGroupShaderType<U> for Twhere
U: ShaderType,
&'a T: for<'a> Into<U>,
impl<T, U> AsBindGroupShaderType<U> for Twhere U: ShaderType, &'a T: for<'a> Into<U>,
§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.§impl<C> Bundle for Cwhere
C: Component,
impl<C> Bundle for Cwhere C: Component,
fn component_ids( components: &mut Components, storages: &mut Storages, ids: &mut impl FnMut(ComponentId) )
unsafe fn from_components<T, F>(ctx: &mut T, func: &mut F) -> Cwhere F: for<'a> FnMut(&'a mut T) -> OwningPtr<'a, Aligned>,
fn get_components( self, func: &mut impl FnMut(StorageType, OwningPtr<'_, Aligned>) )
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere T: Any,
§fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
Convert
Box<dyn Trait>
(where Trait: Downcast
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. Box<dyn Any>
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then be further downcast
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where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert
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) to Rc<Any>
. Rc<Any>
can then be
further downcast
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where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
fn from_sample_(s: S) -> S
§impl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere T: Default,
§fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates
Self
using data from the given World§impl<T> GetPath for Twhere
T: Reflect,
impl<T> GetPath for Twhere T: Reflect,
§fn reflect_path<'r, 'p>(
&'r self,
path: &'p str
) -> Result<&'r (dyn Reflect + 'static), ReflectPathError<'p>>
fn reflect_path<'r, 'p>( &'r self, path: &'p str ) -> Result<&'r (dyn Reflect + 'static), ReflectPathError<'p>>
Returns a reference to the value specified by
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. Read more§fn reflect_path_mut<'r, 'p>(
&'r mut self,
path: &'p str
) -> Result<&'r mut (dyn Reflect + 'static), ReflectPathError<'p>>
fn reflect_path_mut<'r, 'p>( &'r mut self, path: &'p str ) -> Result<&'r mut (dyn Reflect + 'static), ReflectPathError<'p>>
Returns a mutable reference to the value specified by
path
. Read more