Struct bevy::pbr::wireframe::WireframePipeline
pub struct WireframePipeline { /* private fields */ }
Trait Implementations§
§impl Clone for WireframePipeline
impl Clone for WireframePipeline
§fn clone(&self) -> WireframePipeline
fn clone(&self) -> WireframePipeline
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl FromWorld for WireframePipeline
impl FromWorld for WireframePipeline
§fn from_world(render_world: &mut World) -> WireframePipeline
fn from_world(render_world: &mut World) -> WireframePipeline
Creates
Self
using data from the given World§impl SpecializedMeshPipeline for WireframePipeline
impl SpecializedMeshPipeline for WireframePipeline
type Key = MeshPipelineKey
fn specialize( &self, key: <WireframePipeline as SpecializedMeshPipeline>::Key, layout: &Hashed<InnerMeshVertexBufferLayout, FixedState> ) -> Result<RenderPipelineDescriptor, SpecializedMeshPipelineError>
impl Resource for WireframePipelinewhere WireframePipeline: Send + Sync + 'static,
Auto Trait Implementations§
impl RefUnwindSafe for WireframePipeline
impl Send for WireframePipeline
impl Sync for WireframePipeline
impl Unpin for WireframePipeline
impl UnwindSafe for WireframePipeline
Blanket Implementations§
§impl<T, U> AsBindGroupShaderType<U> for Twhere
U: ShaderType,
&'a T: for<'a> Into<U>,
impl<T, U> AsBindGroupShaderType<U> for Twhere U: ShaderType, &'a T: for<'a> Into<U>,
§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
Return the
T
ShaderType
for self
. When used in AsBindGroup
derives, it is safe to assume that all images in self
exist.§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere T: Any,
§fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
Convert
Box<dyn Trait>
(where Trait: Downcast
) to Box<dyn Any>
. Box<dyn Any>
can
then be further downcast
into Box<ConcreteType>
where ConcreteType
implements Trait
.§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Convert
Rc<Trait>
(where Trait: Downcast
) to Rc<Any>
. Rc<Any>
can then be
further downcast
into Rc<ConcreteType>
where ConcreteType
implements Trait
.§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &Any
’s vtable from &Trait
’s.§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait
(where Trait: Downcast
) to &Any
. This is needed since Rust cannot
generate &mut Any
’s vtable from &mut Trait
’s.