Struct bevy::ecs::system::FunctionSystem

pub struct FunctionSystem<Marker, F>where
    F: SystemParamFunction<Marker>,{ /* private fields */ }
Expand description

The System counter part of an ordinary function.

You get this by calling IntoSystem::into_system on a function that only accepts SystemParams. The output of the system becomes the functions return type, while the input becomes the functions In tagged parameter or () if no such parameter exists.

FunctionSystem must be .initialized before they can be run.

Trait Implementations§

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impl<Marker, F> System for FunctionSystem<Marker, F>where Marker: 'static, F: SystemParamFunction<Marker>,

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type In = <F as SystemParamFunction<Marker>>::In

The system’s input. See In for FunctionSystems.
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type Out = <F as SystemParamFunction<Marker>>::Out

The system’s output.
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fn name(&self) -> Cow<'static, str>

Returns the system’s name.
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fn type_id(&self) -> TypeId

Returns the TypeId of the underlying system type.
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fn component_access(&self) -> &Access<ComponentId>

Returns the system’s component Access.
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fn archetype_component_access(&self) -> &Access<ArchetypeComponentId>

Returns the system’s archetype component Access.
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fn is_send(&self) -> bool

Returns true if the system is Send.
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fn is_exclusive(&self) -> bool

Returns true if the system must be run exclusively.
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unsafe fn run_unsafe( &mut self, input: <FunctionSystem<Marker, F> as System>::In, world: &World ) -> <FunctionSystem<Marker, F> as System>::Out

Runs the system with the given input in the world. Unlike System::run, this function takes a shared reference to World and may therefore break Rust’s aliasing rules, making it unsafe to call. Read more
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fn get_last_change_tick(&self) -> u32

Gets the system’s last change tick
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fn set_last_change_tick(&mut self, last_change_tick: u32)

Sets the system’s last change tick Read more
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fn apply_buffers(&mut self, world: &mut World)

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fn initialize(&mut self, world: &mut World)

Initialize the system.
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fn update_archetype_component_access(&mut self, world: &World)

Update the system’s archetype component Access.
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fn check_change_tick(&mut self, change_tick: u32)

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fn default_system_sets( &self ) -> Vec<Box<dyn SystemSet + 'static, Global>, Global>

Returns the system’s default system sets.
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fn run(&mut self, input: Self::In, world: &mut World) -> Self::Out

Runs the system with the given input in the world.
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impl<Marker, F> ReadOnlySystem for FunctionSystem<Marker, F>where Marker: 'static, F: SystemParamFunction<Marker>, <F as SystemParamFunction<Marker>>::Param: ReadOnlySystemParam,

SAFETY: F’s param is ReadOnlySystemParam, so this system will only read from the world.

Auto Trait Implementations§

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impl<Marker, F> RefUnwindSafe for FunctionSystem<Marker, F>where F: RefUnwindSafe, <<F as SystemParamFunction<Marker>>::Param as SystemParam>::State: RefUnwindSafe,

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impl<Marker, F> Send for FunctionSystem<Marker, F>

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impl<Marker, F> Sync for FunctionSystem<Marker, F>

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impl<Marker, F> Unpin for FunctionSystem<Marker, F>where F: Unpin, <<F as SystemParamFunction<Marker>>::Param as SystemParam>::State: Unpin,

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impl<Marker, F> UnwindSafe for FunctionSystem<Marker, F>where F: UnwindSafe, <<F as SystemParamFunction<Marker>>::Param as SystemParam>::State: UnwindSafe,

Blanket Implementations§

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impl<T> Any for Twhere T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T, U> AsBindGroupShaderType<U> for Twhere U: ShaderType, &'a T: for<'a> Into<U>,

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fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U

Return the T ShaderType for self. When used in AsBindGroup derives, it is safe to assume that all images in self exist.
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impl<T> Borrow<T> for Twhere T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for Twhere T: ?Sized,

const: unstable · source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<Marker, F> Condition<Marker> for Fwhere F: Condition<Marker>,

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fn and_then<M, C>( self, and_then: C ) -> CombinatorSystem<AndThenMarker, Self::System, <C as IntoSystem<(), bool, M>>::System>where C: Condition<M>,

Returns a new run condition that only returns true if both this one and the passed and_then return true. Read more
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fn or_else<M, C>( self, or_else: C ) -> CombinatorSystem<OrElseMarker, Self::System, <C as IntoSystem<(), bool, M>>::System>where C: Condition<M>,

Returns a new run condition that returns true if either this one or the passed or_else return true. Read more
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> Downcast for Twhere T: Any,

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fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
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fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
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fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
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impl<T> DowncastSync for Twhere T: Any + Send + Sync,

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fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Sync + Send + 'static>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
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impl<T> From<T> for T

const: unstable · source§

fn from(t: T) -> T

Returns the argument unchanged.

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impl<S> FromSample<S> for S

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fn from_sample_(s: S) -> S

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for Twhere U: From<T>,

const: unstable · source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<SystemA, ParamA, Payload, SystemB, ParamB, Out> IntoPipeSystem<ParamA, Payload, SystemB, ParamB, Out> for SystemAwhere SystemA: IntoSystem<(), Payload, ParamA>, SystemB: IntoSystem<Payload, Out, ParamB>,

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fn pipe( self, system: SystemB ) -> CombinatorSystem<Pipe, <SystemA as IntoSystem<(), Payload, ParamA>>::System, <SystemB as IntoSystem<Payload, Out, ParamB>>::System>

Pass the output of this system A into a second system B, creating a new compound system.
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impl<In, Out, Sys> IntoSystem<In, Out, ()> for Syswhere Sys: System<In = In, Out = Out>,

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type System = Sys

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fn into_system(this: Sys) -> Sys

Turns this value into its corresponding System.
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impl<Marker, T> IntoSystemAppConfig<Marker> for Twhere T: IntoSystemConfig<Marker, SystemConfig>,

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fn into_app_config(self) -> SystemAppConfig

Converts into a SystemAppConfig.
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fn in_schedule(self, schedule: impl ScheduleLabel) -> SystemAppConfig

Adds the system to the provided schedule. Read more
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fn on_startup(self) -> SystemAppConfig

Adds the system to CoreSchedule::Startup. This is a shorthand for self.in_schedule(CoreSchedule::Startup). Read more
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impl<Marker, F> IntoSystemConfig<Marker, SystemConfig> for Fwhere F: IntoSystem<(), (), Marker>,

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fn into_config(self) -> SystemConfig

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fn in_set(self, set: impl FreeSystemSet) -> Config

Add to set membership.
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fn in_base_set(self, set: impl BaseSystemSet) -> Config

Add to the provided “base” set. For more information on base sets, see SystemSet::is_base.
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fn no_default_base_set(self) -> Config

Don’t add this system to the schedules’s default set.
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fn before<M>(self, set: impl IntoSystemSet<M>) -> Config

Run before all systems in set.
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fn after<M>(self, set: impl IntoSystemSet<M>) -> Config

Run after all systems in set.
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fn run_if<M>(self, condition: impl Condition<M>) -> Config

Run only if the Condition is true. Read more
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fn ambiguous_with<M>(self, set: impl IntoSystemSet<M>) -> Config

Suppress warnings and errors that would result from this system having ambiguities (conflicting access but indeterminate order) with systems in set.
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fn ambiguous_with_all(self) -> Config

Suppress warnings and errors that would result from this system having ambiguities (conflicting access but indeterminate order) with any other system.
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impl<T, U> ToSample<U> for Twhere U: FromSample<T>,

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fn to_sample_(self) -> U

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impl<T, U> TryFrom<U> for Twhere U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for Twhere U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
const: unstable · source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Upcast<T> for T

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fn upcast(&self) -> Option<&T>

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
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impl<S, T> Duplex<S> for Twhere T: FromSample<S> + ToSample<S>,

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impl<T> Event for Twhere T: Send + Sync + 'static,