pub enum FocusState {
Prioritized,
Focused,
Active,
Blocked,
Inert,
}
Expand description
State of a Focusable
.
Variants§
Prioritized
An entity that was previously FocusState::Active
from a branch of the menu tree that is currently not focused.
When focus comes back to the MenuSetting
containing this Focusable
,
the Prioritized
element will be the FocusState::Focused
entity.
Focused
The currently highlighted/used entity, there is only a signle focused entity.
All navigation requests start from it.
To set an arbitrary Focusable
to focused, you should send a
NavRequest::FocusOn
request.
Active
This Focusable
is on the path in the menu tree
to the current FocusState::Focused
entity.
FocusState::Active
focusables are the Focusable
s
from previous menus that were activated
in order to reach the MenuSetting
containing
the currently focused element.
It’s the “breadcrumb” of buttons to activate to reach the currently focused element from the root menu.
Blocked
Prevents all interactions with this Focusable
.
This is equivalent to removing the Focusable
component
from the entity, but without the latency.
Inert
None of the above:
This Focusable
is neither Prioritized
, Focused
or Active
.
Trait Implementations§
Source§impl Clone for FocusState
impl Clone for FocusState
Source§fn clone(&self) -> FocusState
fn clone(&self) -> FocusState
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreSource§impl Debug for FocusState
impl Debug for FocusState
Source§impl Enum for FocusState
impl Enum for FocusState
Source§fn field(&self, __name_param: &str) -> Option<&dyn Reflect>
fn field(&self, __name_param: &str) -> Option<&dyn Reflect>
Source§fn field_at(&self, __index_param: usize) -> Option<&dyn Reflect>
fn field_at(&self, __index_param: usize) -> Option<&dyn Reflect>
Source§fn field_mut(&mut self, __name_param: &str) -> Option<&mut dyn Reflect>
fn field_mut(&mut self, __name_param: &str) -> Option<&mut dyn Reflect>
Source§fn field_at_mut(&mut self, __index_param: usize) -> Option<&mut dyn Reflect>
fn field_at_mut(&mut self, __index_param: usize) -> Option<&mut dyn Reflect>
Source§fn index_of(&self, __name_param: &str) -> Option<usize>
fn index_of(&self, __name_param: &str) -> Option<usize>
Source§fn name_at(&self, __index_param: usize) -> Option<&str>
fn name_at(&self, __index_param: usize) -> Option<&str>
Source§fn iter_fields(&self) -> VariantFieldIter<'_>
fn iter_fields(&self) -> VariantFieldIter<'_>
Source§fn variant_name(&self) -> &str
fn variant_name(&self) -> &str
Source§fn variant_index(&self) -> usize
fn variant_index(&self) -> usize
Source§fn variant_type(&self) -> VariantType
fn variant_type(&self) -> VariantType
fn clone_dynamic(&self) -> DynamicEnum
Source§fn is_variant(&self, variant_type: VariantType) -> bool
fn is_variant(&self, variant_type: VariantType) -> bool
Source§fn variant_path(&self) -> String
fn variant_path(&self) -> String
Source§impl FromReflect for FocusState
impl FromReflect for FocusState
Source§fn from_reflect(__param0: &dyn Reflect) -> Option<Self>
fn from_reflect(__param0: &dyn Reflect) -> Option<Self>
Self
from a reflected value.Source§fn take_from_reflect(
reflect: Box<dyn Reflect>,
) -> Result<Self, Box<dyn Reflect>>
fn take_from_reflect( reflect: Box<dyn Reflect>, ) -> Result<Self, Box<dyn Reflect>>
Self
using,
constructing the value using from_reflect
if that fails. Read moreSource§impl PartialEq for FocusState
impl PartialEq for FocusState
Source§impl Reflect for FocusState
impl Reflect for FocusState
Source§fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
Source§fn as_any_mut(&mut self) -> &mut dyn Any
fn as_any_mut(&mut self) -> &mut dyn Any
&mut dyn Any
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fn into_reflect(self: Box<Self>) -> Box<dyn Reflect>
Source§fn as_reflect(&self) -> &dyn Reflect
fn as_reflect(&self) -> &dyn Reflect
Source§fn as_reflect_mut(&mut self) -> &mut dyn Reflect
fn as_reflect_mut(&mut self) -> &mut dyn Reflect
Source§fn clone_value(&self) -> Box<dyn Reflect>
fn clone_value(&self) -> Box<dyn Reflect>
Reflect
trait object. Read moreSource§fn set(
&mut self,
__value_param: Box<dyn Reflect>,
) -> Result<(), Box<dyn Reflect>>
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fn apply(&mut self, __value_param: &dyn Reflect)
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fn reflect_ref(&self) -> ReflectRef<'_>
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fn reflect_owned(self: Box<Self>) -> ReflectOwned
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fn reflect_partial_eq(&self, value: &dyn Reflect) -> Option<bool>
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fn type_name(&self) -> &str
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fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
Source§fn serializable(&self) -> Option<Serializable<'_>>
fn serializable(&self) -> Option<Serializable<'_>>
Source§fn is_dynamic(&self) -> bool
fn is_dynamic(&self) -> bool
Source§impl TypePath for FocusState
impl TypePath for FocusState
Source§fn type_path() -> &'static str
fn type_path() -> &'static str
Source§fn short_type_path() -> &'static str
fn short_type_path() -> &'static str
Source§fn type_ident() -> Option<&'static str>
fn type_ident() -> Option<&'static str>
Source§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
Source§impl Typed for FocusState
impl Typed for FocusState
impl Copy for FocusState
impl Eq for FocusState
impl StructuralPartialEq for FocusState
Auto Trait Implementations§
impl Freeze for FocusState
impl RefUnwindSafe for FocusState
impl Send for FocusState
impl Sync for FocusState
impl Unpin for FocusState
impl UnwindSafe for FocusState
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impl<T, U> AsBindGroupShaderType<U> for T
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