Struct bevy_ui_navigation::systems::InputMapping
source · [−]pub struct InputMapping {Show 29 fields
pub keyboard_navigation: bool,
pub gamepads: Vec<Gamepad>,
pub joystick_ui_deadzone: f32,
pub move_x: GamepadAxisType,
pub move_y: GamepadAxisType,
pub left_button: GamepadButtonType,
pub right_button: GamepadButtonType,
pub up_button: GamepadButtonType,
pub down_button: GamepadButtonType,
pub action_button: GamepadButtonType,
pub cancel_button: GamepadButtonType,
pub previous_button: GamepadButtonType,
pub next_button: GamepadButtonType,
pub free_button: GamepadButtonType,
pub key_left: KeyCode,
pub key_right: KeyCode,
pub key_up: KeyCode,
pub key_down: KeyCode,
pub key_left_alt: KeyCode,
pub key_right_alt: KeyCode,
pub key_up_alt: KeyCode,
pub key_down_alt: KeyCode,
pub key_action: KeyCode,
pub key_cancel: KeyCode,
pub key_next: KeyCode,
pub key_next_alt: KeyCode,
pub key_previous: KeyCode,
pub key_free: KeyCode,
pub mouse_action: MouseButton,
}Expand description
Control default ui navigation input buttons
Fields
Whether to use keybaord keys for navigation (instead of just actions).
gamepads: Vec<Gamepad>The gamepads to use for the UI. If empty, default to gamepad 0
joystick_ui_deadzone: f32Deadzone on the gamepad left stick for ui navigation
move_x: GamepadAxisTypeX axis of gamepad stick
move_y: GamepadAxisTypeY axis of gamepad stick
Gamepad button for Direction::West NavRequest::Move
Gamepad button for Direction::East NavRequest::Move
Gamepad button for Direction::North NavRequest::Move
Gamepad button for Direction::South NavRequest::Move
Gamepad button for NavRequest::Action
Gamepad button for NavRequest::Cancel
Gamepad button for ScopeDirection::Previous NavRequest::ScopeMove
Gamepad button for ScopeDirection::Next NavRequest::ScopeMove
Gamepad button for NavRequest::Free
key_left: KeyCodeKeyboard key for Direction::West NavRequest::Move
key_right: KeyCodeKeyboard key for Direction::East NavRequest::Move
key_up: KeyCodeKeyboard key for Direction::North NavRequest::Move
key_down: KeyCodeKeyboard key for Direction::South NavRequest::Move
key_left_alt: KeyCodeAlternative keyboard key for Direction::West NavRequest::Move
key_right_alt: KeyCodeAlternative keyboard key for Direction::East NavRequest::Move
key_up_alt: KeyCodeAlternative keyboard key for Direction::North NavRequest::Move
key_down_alt: KeyCodeAlternative keyboard key for Direction::South NavRequest::Move
key_action: KeyCodeKeyboard key for NavRequest::Action
key_cancel: KeyCodeKeyboard key for NavRequest::Cancel
key_next: KeyCodeKeyboard key for ScopeDirection::Next NavRequest::ScopeMove
key_next_alt: KeyCodeAlternative keyboard key for ScopeDirection::Next NavRequest::ScopeMove
key_previous: KeyCodeKeyboard key for ScopeDirection::Previous NavRequest::ScopeMove
key_free: KeyCodeKeyboard key for NavRequest::Free
mouse_action: MouseButtonMouse button for NavRequest::Action
Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for InputMapping
impl Send for InputMapping
impl Sync for InputMapping
impl Unpin for InputMapping
impl UnwindSafe for InputMapping
Blanket Implementations
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