pub struct PointerButtonState {
pub pressing: HashMap<Entity, (Location, Instant, HitData)>,
pub dragging: HashMap<Entity, DragEntry>,
pub dragging_over: HashMap<Entity, HitData>,
}Expand description
An entry in the cache that drives the pointer_events system, storing additional data
about pointer button presses.
Fields§
§pressing: HashMap<Entity, (Location, Instant, HitData)>Stores the press location and start time for each button currently being pressed by the pointer.
dragging: HashMap<Entity, DragEntry>Stores the starting and current locations for each entity currently being dragged by the pointer.
dragging_over: HashMap<Entity, HitData>Stores the hit data for each entity currently being dragged over by the pointer.
Trait Implementations§
Source§impl Clone for PointerButtonState
impl Clone for PointerButtonState
Source§fn clone(&self) -> PointerButtonState
fn clone(&self) -> PointerButtonState
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for PointerButtonState
impl Debug for PointerButtonState
Source§impl Default for PointerButtonState
impl Default for PointerButtonState
Source§fn default() -> PointerButtonState
fn default() -> PointerButtonState
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl Freeze for PointerButtonState
impl !RefUnwindSafe for PointerButtonState
impl Send for PointerButtonState
impl Sync for PointerButtonState
impl Unpin for PointerButtonState
impl !UnwindSafe for PointerButtonState
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