pub struct EventWriter<'w, E>where
E: Event,{ /* private fields */ }Expand description
Sends events of type T.
§Usage
EventWriters are usually declared as a SystemParam.
#[derive(Event)]
pub struct MyEvent; // Custom event type.
fn my_system(mut writer: EventWriter<MyEvent>) {
writer.write(MyEvent);
}
§Observers
“Buffered” Events, such as those sent directly in Events or written using EventWriter, do not automatically
trigger any Observers watching for that event, as each Event has different requirements regarding if it will
be triggered, and if so, when it will be triggered in the schedule.
§Concurrency
EventWriter param has ResMut<Events<T>> inside. So two systems declaring EventWriter<T> params
for the same event type won’t be executed concurrently.
§Untyped events
EventWriter can only write events of one specific type, which must be known at compile-time.
This is not a problem most of the time, but you may find a situation where you cannot know
ahead of time every kind of event you’ll need to send. In this case, you can use the “type-erased event” pattern.
fn send_untyped(mut commands: Commands) {
// Send an event of a specific type without having to declare that
// type as a SystemParam.
//
// Effectively, we're just moving the type parameter from the /type/ to the /method/,
// which allows one to do all kinds of clever things with type erasure, such as sending
// custom events to unknown 3rd party plugins (modding API).
//
// NOTE: the event won't actually be sent until commands get applied during
// apply_deferred.
commands.queue(|w: &mut World| {
w.send_event(MyEvent);
});
}Note that this is considered non-idiomatic, and should only be used when EventWriter will not work.
Implementations§
Source§impl<'w, E> EventWriter<'w, E>where
E: Event,
impl<'w, E> EventWriter<'w, E>where
E: Event,
Sourcepub fn write(&mut self, event: E) -> EventId<E>
pub fn write(&mut self, event: E) -> EventId<E>
Writes an event, which can later be read by EventReaders.
This method returns the ID of the written event.
See Events for details.
Sourcepub fn write_batch(
&mut self,
events: impl IntoIterator<Item = E>,
) -> SendBatchIds<E>
pub fn write_batch( &mut self, events: impl IntoIterator<Item = E>, ) -> SendBatchIds<E>
Sends a list of events all at once, which can later be read by EventReaders.
This is more efficient than sending each event individually.
This method returns the IDs of the written events.
See Events for details.
Sourcepub fn write_default(&mut self) -> EventId<E>where
E: Default,
pub fn write_default(&mut self) -> EventId<E>where
E: Default,
Sourcepub fn send(&mut self, event: E) -> EventId<E>
👎Deprecated since 0.16.0: Use EventWriter::write instead.
pub fn send(&mut self, event: E) -> EventId<E>
EventWriter::write instead.Sends an event, which can later be read by EventReaders.
This method returns the ID of the sent event.
See Events for details.
Sourcepub fn send_batch(
&mut self,
events: impl IntoIterator<Item = E>,
) -> SendBatchIds<E>
👎Deprecated since 0.16.0: Use EventWriter::write_batch instead.
pub fn send_batch( &mut self, events: impl IntoIterator<Item = E>, ) -> SendBatchIds<E>
EventWriter::write_batch instead.Sends a list of events all at once, which can later be read by EventReaders.
This is more efficient than sending each event individually.
This method returns the IDs of the sent events.
See Events for details.
Trait Implementations§
Source§impl<E> SystemParam for EventWriter<'_, E>where
E: Event,
impl<E> SystemParam for EventWriter<'_, E>where
E: Event,
Source§type Item<'w, 's> = EventWriter<'w, E>
type Item<'w, 's> = EventWriter<'w, E>
Self, instantiated with new lifetimes. Read moreSource§fn init_state(
world: &mut World,
system_meta: &mut SystemMeta,
) -> <EventWriter<'_, E> as SystemParam>::State
fn init_state( world: &mut World, system_meta: &mut SystemMeta, ) -> <EventWriter<'_, E> as SystemParam>::State
World access used by this SystemParam
and creates a new instance of this param’s State.Source§unsafe fn new_archetype(
state: &mut <EventWriter<'_, E> as SystemParam>::State,
archetype: &Archetype,
system_meta: &mut SystemMeta,
)
unsafe fn new_archetype( state: &mut <EventWriter<'_, E> as SystemParam>::State, archetype: &Archetype, system_meta: &mut SystemMeta, )
Archetype, registers the components accessed by this SystemParam (if applicable).a Read moreSource§fn apply(
state: &mut <EventWriter<'_, E> as SystemParam>::State,
system_meta: &SystemMeta,
world: &mut World,
)
fn apply( state: &mut <EventWriter<'_, E> as SystemParam>::State, system_meta: &SystemMeta, world: &mut World, )
SystemParam’s state.
This is used to apply Commands during ApplyDeferred.Source§fn queue(
state: &mut <EventWriter<'_, E> as SystemParam>::State,
system_meta: &SystemMeta,
world: DeferredWorld<'_>,
)
fn queue( state: &mut <EventWriter<'_, E> as SystemParam>::State, system_meta: &SystemMeta, world: DeferredWorld<'_>, )
ApplyDeferred.Source§unsafe fn validate_param<'w, 's>(
state: &'s <EventWriter<'_, E> as SystemParam>::State,
_system_meta: &SystemMeta,
_world: UnsafeWorldCell<'w>,
) -> Result<(), SystemParamValidationError>
unsafe fn validate_param<'w, 's>( state: &'s <EventWriter<'_, E> as SystemParam>::State, _system_meta: &SystemMeta, _world: UnsafeWorldCell<'w>, ) -> Result<(), SystemParamValidationError>
Source§unsafe fn get_param<'w, 's>(
state: &'s mut <EventWriter<'_, E> as SystemParam>::State,
system_meta: &SystemMeta,
world: UnsafeWorldCell<'w>,
change_tick: Tick,
) -> <EventWriter<'_, E> as SystemParam>::Item<'w, 's>
unsafe fn get_param<'w, 's>( state: &'s mut <EventWriter<'_, E> as SystemParam>::State, system_meta: &SystemMeta, world: UnsafeWorldCell<'w>, change_tick: Tick, ) -> <EventWriter<'_, E> as SystemParam>::Item<'w, 's>
SystemParamFunction. Read moreimpl<'w, 's, E> ReadOnlySystemParam for EventWriter<'w, E>
Auto Trait Implementations§
impl<'w, E> Freeze for EventWriter<'w, E>
impl<'w, E> RefUnwindSafe for EventWriter<'w, E>where
E: RefUnwindSafe,
impl<'w, E> Send for EventWriter<'w, E>
impl<'w, E> Sync for EventWriter<'w, E>
impl<'w, E> Unpin for EventWriter<'w, E>
impl<'w, E> !UnwindSafe for EventWriter<'w, E>
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
T ShaderType for self. When used in AsBindGroup
derives, it is safe to assume that all images in self exist.Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>, which can then be
downcast into Box<dyn ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Rc<Trait> (where Trait: Downcast) to Rc<Any>, which can then be further
downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.Source§impl<T> DowncastSend for T
impl<T> DowncastSend for T
Source§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
fn from_sample_(s: S) -> S
Source§impl<T, W> HasTypeWitness<W> for Twhere
W: MakeTypeWitness<Arg = T>,
T: ?Sized,
impl<T, W> HasTypeWitness<W> for Twhere
W: MakeTypeWitness<Arg = T>,
T: ?Sized,
Source§impl<T> Identity for Twhere
T: ?Sized,
impl<T> Identity for Twhere
T: ?Sized,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more