pub enum GamepadAxis {
LeftStickX,
LeftStickY,
LeftZ,
RightStickX,
RightStickY,
RightZ,
Other(u8),
}Expand description
Variants§
LeftStickX
The horizontal value of the left stick.
LeftStickY
The vertical value of the left stick.
LeftZ
Generally the throttle axis of a HOTAS setup.
Refer to GamepadButton::LeftTrigger2 for the analog trigger on a gamepad controller.
RightStickX
The horizontal value of the right stick.
RightStickY
The vertical value of the right stick.
RightZ
The yaw of the main joystick, not supported on common gamepads.
Refer to GamepadButton::RightTrigger2 for the analog trigger on a gamepad controller.
Other(u8)
Non-standard support for other axis types (i.e. HOTAS sliders, potentiometers, etc).
Implementations§
Source§impl GamepadAxis
impl GamepadAxis
Sourcepub const fn all() -> [GamepadAxis; 6]
pub const fn all() -> [GamepadAxis; 6]
Returns an array of all the standard GamepadAxis.
Trait Implementations§
Source§impl Clone for GamepadAxis
impl Clone for GamepadAxis
Source§fn clone(&self) -> GamepadAxis
fn clone(&self) -> GamepadAxis
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for GamepadAxis
impl Debug for GamepadAxis
Source§impl Enum for GamepadAxiswhere
GamepadAxis: Any + Send + Sync,
u8: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl Enum for GamepadAxiswhere
GamepadAxis: Any + Send + Sync,
u8: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
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Source§impl FromReflect for GamepadAxiswhere
GamepadAxis: Any + Send + Sync,
u8: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl FromReflect for GamepadAxiswhere
GamepadAxis: Any + Send + Sync,
u8: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§fn from_reflect(
__param0: &(dyn PartialReflect + 'static),
) -> Option<GamepadAxis>
fn from_reflect( __param0: &(dyn PartialReflect + 'static), ) -> Option<GamepadAxis>
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GamepadAxis: Any + Send + Sync,
u8: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl GetTypeRegistration for GamepadAxiswhere
GamepadAxis: Any + Send + Sync,
u8: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
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Source§impl Hash for GamepadAxis
impl Hash for GamepadAxis
Source§impl PartialEq for GamepadAxis
impl PartialEq for GamepadAxis
Source§impl PartialReflect for GamepadAxiswhere
GamepadAxis: Any + Send + Sync,
u8: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl PartialReflect for GamepadAxiswhere
GamepadAxis: Any + Send + Sync,
u8: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
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fn reflect_mut(&mut self) -> ReflectMut<'_>
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Source§fn reflect_owned(self: Box<GamepadAxis>) -> ReflectOwned
fn reflect_owned(self: Box<GamepadAxis>) -> ReflectOwned
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self: Box<GamepadAxis>,
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fn into_partial_reflect(self: Box<GamepadAxis>) -> Box<dyn PartialReflect>
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Source§impl Reflect for GamepadAxiswhere
GamepadAxis: Any + Send + Sync,
u8: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl Reflect for GamepadAxiswhere
GamepadAxis: Any + Send + Sync,
u8: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§fn into_any(self: Box<GamepadAxis>) -> Box<dyn Any>
fn into_any(self: Box<GamepadAxis>) -> Box<dyn Any>
Returns the value as a
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fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
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Casts this type to a boxed, fully-reflected value.
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Source§impl TypePath for GamepadAxis
impl TypePath for GamepadAxis
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Source§impl Typed for GamepadAxiswhere
GamepadAxis: Any + Send + Sync,
u8: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl Typed for GamepadAxiswhere
GamepadAxis: Any + Send + Sync,
u8: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl Copy for GamepadAxis
impl Eq for GamepadAxis
impl StructuralPartialEq for GamepadAxis
Auto Trait Implementations§
impl Freeze for GamepadAxis
impl RefUnwindSafe for GamepadAxis
impl Send for GamepadAxis
impl Sync for GamepadAxis
impl Unpin for GamepadAxis
impl UnwindSafe for GamepadAxis
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