pub struct MinimalPlugins;Expand description
This plugin group will add the minimal plugins for a Bevy application:
TaskPoolPluginFrameCountPluginTimePluginScheduleRunnerPluginCiTestingPlugin- with featurebevy_ci_testing
This plugin group represents the absolute minimum, bare-bones, bevy application. Use this if you want to have absolute control over the plugins used.
It includes a schedule runner (ScheduleRunnerPlugin)
to provide functionality that would otherwise be driven by a windowed application’s
event loop or message loop.
By default, this loop will run as fast as possible, which can result in high CPU usage.
You can add a delay using run_loop,
or remove the loop using run_once.
§Example:
App::new().add_plugins(MinimalPlugins.set(ScheduleRunnerPlugin::run_loop(
// Run 60 times per second.
Duration::from_secs_f64(1.0 / 60.0),
))).run();Trait Implementations§
Source§impl PluginGroup for MinimalPlugins
impl PluginGroup for MinimalPlugins
Source§fn build(self) -> PluginGroupBuilder
fn build(self) -> PluginGroupBuilder
Configures the
Plugins that are to be added.Source§fn name() -> String
fn name() -> String
Configures a name for the
PluginGroup which is primarily used for debugging.Auto Trait Implementations§
impl Freeze for MinimalPlugins
impl RefUnwindSafe for MinimalPlugins
impl Send for MinimalPlugins
impl Sync for MinimalPlugins
impl Unpin for MinimalPlugins
impl UnwindSafe for MinimalPlugins
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Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
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fn into_either(self, into_left: bool) -> Either<Self, Self>
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