pub enum AnimationNodeType {
Clip(Handle<AnimationClip>),
Blend,
Add,
}Expand description
Animation node data specific to the type of node (clip, blend, or add).
In the case of clip nodes, this contains the actual animation clip associated with the node.
Variants§
Clip(Handle<AnimationClip>)
A clip node, which plays an animation clip.
These are always the leaves of the graph.
Blend
A blend node, which blends its children according to their weights.
The weights of all the children of this node are normalized to 1.0.
Add
An additive blend node, which combines the animations of its children additively.
The weights of all the children of this node are not normalized to 1.0. Rather, each child is multiplied by its respective weight and added in sequence.
Add nodes are primarily useful for superimposing an animation for a portion of a rig on top of the main animation. For example, an add node could superimpose a weapon attack animation for a character’s limb on top of a running animation to produce an animation of a character attacking while running.
Trait Implementations§
Source§impl Clone for AnimationNodeType
impl Clone for AnimationNodeType
Source§fn clone(&self) -> AnimationNodeType
fn clone(&self) -> AnimationNodeType
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for AnimationNodeType
impl Debug for AnimationNodeType
Source§impl Default for AnimationNodeType
impl Default for AnimationNodeType
Source§fn default() -> AnimationNodeType
fn default() -> AnimationNodeType
Source§impl Enum for AnimationNodeTypewhere
AnimationNodeType: Any + Send + Sync,
Handle<AnimationClip>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl Enum for AnimationNodeTypewhere
AnimationNodeType: Any + Send + Sync,
Handle<AnimationClip>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§fn field(&self, __name_param: &str) -> Option<&(dyn PartialReflect + 'static)>
fn field(&self, __name_param: &str) -> Option<&(dyn PartialReflect + 'static)>
Source§fn field_at(
&self,
__index_param: usize,
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fn field_at( &self, __index_param: usize, ) -> Option<&(dyn PartialReflect + 'static)>
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&mut self,
__name_param: &str,
) -> Option<&mut (dyn PartialReflect + 'static)>
fn field_mut( &mut self, __name_param: &str, ) -> Option<&mut (dyn PartialReflect + 'static)>
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&mut self,
__index_param: usize,
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fn index_of(&self, __name_param: &str) -> Option<usize>
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fn name_at(&self, __index_param: usize) -> Option<&str>
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fn iter_fields(&self) -> VariantFieldIter<'_>
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fn variant_name(&self) -> &str
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fn variant_index(&self) -> usize
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fn variant_type(&self) -> VariantType
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fn is_variant(&self, variant_type: VariantType) -> bool
Source§fn variant_path(&self) -> String
fn variant_path(&self) -> String
Source§impl FromReflect for AnimationNodeTypewhere
AnimationNodeType: Any + Send + Sync,
Handle<AnimationClip>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl FromReflect for AnimationNodeTypewhere
AnimationNodeType: Any + Send + Sync,
Handle<AnimationClip>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§fn from_reflect(
__param0: &(dyn PartialReflect + 'static),
) -> Option<AnimationNodeType>
fn from_reflect( __param0: &(dyn PartialReflect + 'static), ) -> Option<AnimationNodeType>
Self from a reflected value.Source§fn take_from_reflect(
reflect: Box<dyn PartialReflect>,
) -> Result<Self, Box<dyn PartialReflect>>
fn take_from_reflect( reflect: Box<dyn PartialReflect>, ) -> Result<Self, Box<dyn PartialReflect>>
Self using,
constructing the value using from_reflect if that fails. Read moreSource§impl GetTypeRegistration for AnimationNodeTypewhere
AnimationNodeType: Any + Send + Sync,
Handle<AnimationClip>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl GetTypeRegistration for AnimationNodeTypewhere
AnimationNodeType: Any + Send + Sync,
Handle<AnimationClip>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§fn get_type_registration() -> TypeRegistration
fn get_type_registration() -> TypeRegistration
TypeRegistration for this type.Source§fn register_type_dependencies(registry: &mut TypeRegistry)
fn register_type_dependencies(registry: &mut TypeRegistry)
Source§impl PartialReflect for AnimationNodeTypewhere
AnimationNodeType: Any + Send + Sync,
Handle<AnimationClip>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl PartialReflect for AnimationNodeTypewhere
AnimationNodeType: Any + Send + Sync,
Handle<AnimationClip>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
fn get_represented_type_info(&self) -> Option<&'static TypeInfo>
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&mut self,
__value_param: &(dyn PartialReflect + 'static),
) -> Result<(), ApplyError>
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fn reflect_kind(&self) -> ReflectKind
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fn reflect_ref(&self) -> ReflectRef<'_>
Source§fn reflect_mut(&mut self) -> ReflectMut<'_>
fn reflect_mut(&mut self) -> ReflectMut<'_>
Source§fn reflect_owned(self: Box<AnimationNodeType>) -> ReflectOwned
fn reflect_owned(self: Box<AnimationNodeType>) -> ReflectOwned
Source§fn try_into_reflect(
self: Box<AnimationNodeType>,
) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
fn try_into_reflect( self: Box<AnimationNodeType>, ) -> Result<Box<dyn Reflect>, Box<dyn PartialReflect>>
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fn try_as_reflect_mut(&mut self) -> Option<&mut (dyn Reflect + 'static)>
Source§fn into_partial_reflect(self: Box<AnimationNodeType>) -> Box<dyn PartialReflect>
fn into_partial_reflect(self: Box<AnimationNodeType>) -> Box<dyn PartialReflect>
Source§fn as_partial_reflect(&self) -> &(dyn PartialReflect + 'static)
fn as_partial_reflect(&self) -> &(dyn PartialReflect + 'static)
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&self,
value: &(dyn PartialReflect + 'static),
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fn apply(&mut self, value: &(dyn PartialReflect + 'static))
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fn clone_value(&self) -> Box<dyn PartialReflect>
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Source§fn is_dynamic(&self) -> bool
fn is_dynamic(&self) -> bool
Source§impl Reflect for AnimationNodeTypewhere
AnimationNodeType: Any + Send + Sync,
Handle<AnimationClip>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl Reflect for AnimationNodeTypewhere
AnimationNodeType: Any + Send + Sync,
Handle<AnimationClip>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Source§fn into_any(self: Box<AnimationNodeType>) -> Box<dyn Any>
fn into_any(self: Box<AnimationNodeType>) -> Box<dyn Any>
Box<dyn Any>. Read moreSource§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut dyn Any. Read moreSource§fn into_reflect(self: Box<AnimationNodeType>) -> Box<dyn Reflect>
fn into_reflect(self: Box<AnimationNodeType>) -> Box<dyn Reflect>
Source§fn as_reflect(&self) -> &(dyn Reflect + 'static)
fn as_reflect(&self) -> &(dyn Reflect + 'static)
Source§fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
fn as_reflect_mut(&mut self) -> &mut (dyn Reflect + 'static)
Source§impl TypePath for AnimationNodeType
impl TypePath for AnimationNodeType
Source§fn type_path() -> &'static str
fn type_path() -> &'static str
Source§fn short_type_path() -> &'static str
fn short_type_path() -> &'static str
Source§fn type_ident() -> Option<&'static str>
fn type_ident() -> Option<&'static str>
Source§fn crate_name() -> Option<&'static str>
fn crate_name() -> Option<&'static str>
Source§impl Typed for AnimationNodeTypewhere
AnimationNodeType: Any + Send + Sync,
Handle<AnimationClip>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
impl Typed for AnimationNodeTypewhere
AnimationNodeType: Any + Send + Sync,
Handle<AnimationClip>: FromReflect + TypePath + MaybeTyped + RegisterForReflection,
Auto Trait Implementations§
impl Freeze for AnimationNodeType
impl !RefUnwindSafe for AnimationNodeType
impl Send for AnimationNodeType
impl Sync for AnimationNodeType
impl Unpin for AnimationNodeType
impl !UnwindSafe for AnimationNodeType
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