Struct bevy_sequential_actions::ActionFinished
source · pub struct ActionFinished { /* private fields */ }
Expand description
Component for counting how many active actions have finished.
Implementations§
source§impl ActionFinished
impl ActionFinished
sourcepub fn confirm_and_reset(&mut self)
pub fn confirm_and_reset(&mut self)
Confirms that an Action
is finished by incrementing a counter.
This should be called every frame,
as the counter is reset every frame.
By default, the reset occurs in CoreStage::Last
.
If you want to schedule the reset yourself, see SequentialActionsPlugin::get_systems
.
sourcepub fn confirm_and_persist(&mut self)
pub fn confirm_and_persist(&mut self)
Trait Implementations§
source§impl Component for ActionFinishedwhere
Self: Send + Sync + 'static,
impl Component for ActionFinishedwhere Self: Send + Sync + 'static,
type Storage = TableStorage
source§impl Default for ActionFinished
impl Default for ActionFinished
source§fn default() -> ActionFinished
fn default() -> ActionFinished
Returns the “default value” for a type. Read more
Auto Trait Implementations§
impl RefUnwindSafe for ActionFinished
impl Send for ActionFinished
impl Sync for ActionFinished
impl Unpin for ActionFinished
impl UnwindSafe for ActionFinished
Blanket Implementations§
source§impl<C> Bundle for Cwhere
C: Component,
impl<C> Bundle for Cwhere C: Component,
fn component_ids( components: &mut Components, storages: &mut Storages, ids: &mut impl FnMut(ComponentId) )
unsafe fn from_components<T, F>(ctx: &mut T, func: &mut F) -> Cwhere F: for<'a> FnMut(&'a mut T) -> OwningPtr<'a, Aligned>,
fn get_components( self, func: &mut impl FnMut(StorageType, OwningPtr<'_, Aligned>) )
§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere T: Any,
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Convert
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(where Trait: Downcast
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fn as_any(&self) -> &(dyn Any + 'static)
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’s.source§impl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere T: Default,
source§fn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Creates
Self
using data from the given World