pub struct BatchRenderRequest {
pub object_dir: PathBuf,
pub viewpoint: Transform,
pub object_rotation: ObjectRotation,
pub render_config: RenderConfig,
}Expand description
A single render request in a batch.
Fields§
§object_dir: PathBufPath to YCB object directory (e.g., “/tmp/ycb/003_cracker_box”)
viewpoint: TransformCamera transform (position and orientation)
object_rotation: ObjectRotationObject rotation to apply
render_config: RenderConfigRender configuration (resolution, lighting, etc.)
Trait Implementations§
Source§impl Clone for BatchRenderRequest
impl Clone for BatchRenderRequest
Source§fn clone(&self) -> BatchRenderRequest
fn clone(&self) -> BatchRenderRequest
Returns a duplicate of the value. Read more
1.0.0§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreAuto Trait Implementations§
impl Freeze for BatchRenderRequest
impl RefUnwindSafe for BatchRenderRequest
impl Send for BatchRenderRequest
impl Sync for BatchRenderRequest
impl Unpin for BatchRenderRequest
impl UnwindSafe for BatchRenderRequest
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
Source§fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
fn as_bind_group_shader_type(&self, _images: &RenderAssets<GpuImage>) -> U
Return the
T ShaderType for self. When used in AsBindGroup
derives, it is safe to assume that all images in self exist.§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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§impl<T> CloneToUninit for Twhere
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impl<T> CloneToUninit for Twhere
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§unsafe fn clone_to_uninit(&self, dest: *mut u8)
unsafe fn clone_to_uninit(&self, dest: *mut u8)
🔬This is a nightly-only experimental API. (
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