Struct bevy_scene_hook::HookPlugin
source · pub struct HookPlugin;Expand description
Plugin to run hooks associated with spawned scenes.
Trait Implementations§
source§impl Plugin for HookPlugin
impl Plugin for HookPlugin
§fn setup(&self, _app: &mut App)
fn setup(&self, _app: &mut App)
Runs after all plugins are built, but before the app runner is called.
This can be useful if you have some resource that other plugins need during their build step,
but after build you want to remove it and send it to another thread.
Auto Trait Implementations§
impl RefUnwindSafe for HookPlugin
impl Send for HookPlugin
impl Sync for HookPlugin
impl Unpin for HookPlugin
impl UnwindSafe for HookPlugin
Blanket Implementations§
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§fn as_bind_group_shader_type(&self, _images: &RenderAssets<Image>) -> U
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T [ShaderType] for self. When used in [AsBindGroup]
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T: Any,
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