pub struct AnimatedBindings(pub BTreeMap<AnimatableProperty, Binding>);Expand description
The per-node animatedStyle: which style properties are animation-driven and
by what. An open property→Binding map (mirrors the JS object shape: every
camelCase style key maps to a binding). Decodes the same opaque-object way
Style does — unknown keys are skipped (warn-and-continue) so a newer JS
bundle never breaks an older binary’s whole node. A BTreeMap keeps iteration
deterministic (stable transform-group rebuild and test assertions).
Tuple Fields§
§0: BTreeMap<AnimatableProperty, Binding>Implementations§
Source§impl AnimatedBindings
impl AnimatedBindings
Sourcepub fn get(&self, property: AnimatableProperty) -> Option<&Binding>
pub fn get(&self, property: AnimatableProperty) -> Option<&Binding>
The binding for a property, if bound.
Sourcepub fn contains(&self, property: AnimatableProperty) -> bool
pub fn contains(&self, property: AnimatableProperty) -> bool
Whether a property is bound.
Sourcepub fn has_transform(&self) -> bool
pub fn has_transform(&self) -> bool
Whether any transform channel is bound (so the orchestrator only writes
UiTransform when something actually drives it).
Sourcepub fn iter(&self) -> impl Iterator<Item = (&AnimatableProperty, &Binding)>
pub fn iter(&self) -> impl Iterator<Item = (&AnimatableProperty, &Binding)>
Iterate the bound (property, binding) pairs in property order.
Trait Implementations§
Source§impl Clone for AnimatedBindings
impl Clone for AnimatedBindings
Source§fn clone(&self) -> AnimatedBindings
fn clone(&self) -> AnimatedBindings
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for AnimatedBindings
impl Debug for AnimatedBindings
Source§impl Default for AnimatedBindings
impl Default for AnimatedBindings
Source§fn default() -> AnimatedBindings
fn default() -> AnimatedBindings
Returns the “default value” for a type. Read more
Source§impl<'de> Deserialize<'de> for AnimatedBindings
impl<'de> Deserialize<'de> for AnimatedBindings
Source§fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>where
D: Deserializer<'de>,
fn deserialize<D>(deserializer: D) -> Result<Self, D::Error>where
D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for AnimatedBindings
impl RefUnwindSafe for AnimatedBindings
impl Send for AnimatedBindings
impl Sync for AnimatedBindings
impl Unpin for AnimatedBindings
impl UnsafeUnpin for AnimatedBindings
impl UnwindSafe for AnimatedBindings
Blanket Implementations§
Source§impl<T, U> AsBindGroupShaderType<U> for T
impl<T, U> AsBindGroupShaderType<U> for T
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