pub struct FilterUniforms {
pub time: f32,
pub pad_a: f32,
pub resolution: Vec2,
pub texel_size: Vec2,
pub pad_b: Vec2,
pub params: [Vec4; 8],
}Expand description
The Rust mirror of the prelude’s FilterUniforms
(layer/filter_prelude.wgsl) — one entry per staged filter pass in
LayerFilterMeta::uniforms. The explicit pad fields reproduce the
WGSL uniform-address-space layout byte for byte (160 bytes total; asserted
by filter_uniforms_match_the_documented_wgsl_layout). The digit-free
pad_a/pad_b names are load-bearing on the WGSL side: naga’s namer
appends _ to identifiers ending in a digit, which naga_oil rejects in
composable modules — and the mirror matches field for field.
Fields§
§time: f32Seconds since startup (render-world Time), for USES_TIME filters.
pad_a: f32§resolution: Vec2The pass target’s size in physical px.
texel_size: Vec21.0 / resolution: one texel step in UV.
pad_b: Vec2§params: [Vec4; 8]The packed filter params (ExtractedFilterPass::params).
Trait Implementations§
Source§impl Clone for FilterUniforms
impl Clone for FilterUniforms
Source§fn clone(&self) -> FilterUniforms
fn clone(&self) -> FilterUniforms
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for FilterUniforms
Source§impl CreateFrom for FilterUniformswhere
Self: ShaderType<ExtraMetadata = StructMetadata<6usize>>,
for<'__, '__> f32: CreateFrom,
for<'__, '__, '__> Vec2: CreateFrom,
for<'__> [Vec4; 8]: CreateFrom,
impl CreateFrom for FilterUniformswhere
Self: ShaderType<ExtraMetadata = StructMetadata<6usize>>,
for<'__, '__> f32: CreateFrom,
for<'__, '__, '__> Vec2: CreateFrom,
for<'__> [Vec4; 8]: CreateFrom,
fn create_from<B: BufferRef>(reader: &mut Reader<B>) -> Self
Source§impl ReadFrom for FilterUniforms
impl ReadFrom for FilterUniforms
Source§impl ShaderSize for FilterUniforms
impl ShaderSize for FilterUniforms
Source§const SHADER_SIZE: NonZero<u64> = _
const SHADER_SIZE: NonZero<u64> = _
Represents WGSL Size (equivalent to
ShaderType::min_size)Source§impl ShaderType for FilterUniforms
impl ShaderType for FilterUniforms
Source§fn size(&self) -> NonZeroU64
fn size(&self) -> NonZeroU64
Returns the size of
Self at runtime Read moreSource§fn assert_uniform_compat()
fn assert_uniform_compat()
Asserts that
Self meets the requirements of the
uniform address space restrictions on stored values and the
uniform address space layout constraints Read moreAuto Trait Implementations§
impl Freeze for FilterUniforms
impl RefUnwindSafe for FilterUniforms
impl Send for FilterUniforms
impl Sync for FilterUniforms
impl Unpin for FilterUniforms
impl UnsafeUnpin for FilterUniforms
impl UnwindSafe for FilterUniforms
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