pub struct UiEvent {Show 19 fields
pub id: NodeId,
pub kind: String,
pub x: Option<f32>,
pub y: Option<f32>,
pub client_x: Option<f32>,
pub client_y: Option<f32>,
pub button: Option<u8>,
pub value: Option<String>,
pub selection_start: Option<usize>,
pub selection_end: Option<usize>,
pub selection_direction: Option<String>,
pub composing: Option<bool>,
pub scroll_top: Option<f32>,
pub scroll_left: Option<f32>,
pub delta_x: Option<f32>,
pub delta_y: Option<f32>,
pub delta_mode: Option<String>,
pub width: Option<f32>,
pub height: Option<f32>,
}Expand description
An interaction event sent from Bevy back into JS, where the reconciler dispatches it to the matching React handler.
Fields§
§id: NodeId§kind: String"click", a pointer kind ("pointerDown" / "pointerMove" /
"pointerUp" / "pointerEnter" / "pointerLeave"), "scroll",
"wheel", a canvas’s "resize", or one of an editableText’s
"change" / "select" / "focus" / "blur" events.
x: Option<f32>Cursor x within the node, normalized to 0..1 (left→right). Present only
for pointer events; None for "click".
y: Option<f32>Cursor y within the node, normalized to 0..1 (top→bottom). Present only
for pointer events; None for "click".
client_x: Option<f32>Absolute cursor x in window logical pixels (left→right, top-left origin).
Present only for pointer events; lets a handler drag a node across the
screen (the normalized x/y are clamped to the node and can’t).
client_y: Option<f32>Absolute cursor y in window logical pixels (top→bottom). Present only for
pointer events; see client_x.
Which mouse button fired, in DOM MouseEvent.button numbering:
0 left/primary, 1 middle/auxiliary, 2 right/secondary. Present for
"pointerDown"/"pointerMove"/"pointerUp"; absent for "click"
(primary-only, like DOM click) and hover/scroll/text events.
value: Option<String>The new text of an editableText. Present only for "change" events.
selection_start: Option<usize>Selection anchor, a UTF-8 byte offset. Present only for "select".
selection_end: Option<usize>Selection focus, a UTF-8 byte offset. Present only for "select".
selection_direction: Option<String>"forward" (anchor ≤ focus), "backward", or "none" (collapsed).
Present only for "select".
composing: Option<bool>Whether an IME composition is in progress. Present on an editableText’s
"change" / "select" events.
scroll_top: Option<f32>Vertical scroll offset (logical px) → ScrollPosition.y. Present only for
"scroll" events.
scroll_left: Option<f32>Horizontal scroll offset (logical px) → ScrollPosition.x. Present only for
"scroll" events.
delta_x: Option<f32>Raw horizontal wheel delta (the frame’s accumulated scroll). Present only
for "wheel" events; interpret with delta_mode.
delta_y: Option<f32>Raw vertical wheel delta. Present only for "wheel" events; positive is a
wheel-down / scroll-forward gesture, matching DOM WheelEvent.deltaY.
delta_mode: Option<String>How to read the wheel deltas: "line" (mouse notches — scale by your own
per-line distance) or "pixel" (trackpad — already in pixels). Mirrors
DOM WheelEvent.deltaMode. Present only for "wheel" events.
width: Option<f32>New logical (CSS px) width of a canvas’s laid-out box. Present only for
"resize" events, which fire on first layout (0 → W×H) and whenever the
physical pixel size changes (including a DPR change at constant logical
size). The surface was cleared — redraw.
height: Option<f32>New logical height of a canvas’s laid-out box. Present only for
"resize" events; see width.
Trait Implementations§
Source§impl<'de> Deserialize<'de> for UiEvent
impl<'de> Deserialize<'de> for UiEvent
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Auto Trait Implementations§
impl Freeze for UiEvent
impl RefUnwindSafe for UiEvent
impl Send for UiEvent
impl Sync for UiEvent
impl Unpin for UiEvent
impl UnsafeUnpin for UiEvent
impl UnwindSafe for UiEvent
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