pub struct LayerComponents {
pub layer: Layer,
pub transform: Transform,
pub global: GlobalTransform,
pub children: Children,
pub material: Handle<ColorMaterial>,
pub sprite: Sprite,
}
Fields§
§layer: Layer
§transform: Transform
§global: GlobalTransform
§children: Children
§material: Handle<ColorMaterial>
§sprite: Sprite
Trait Implementations§
Source§impl Default for LayerComponents
impl Default for LayerComponents
Source§fn default() -> LayerComponents
fn default() -> LayerComponents
Returns the “default value” for a type. Read more
impl Bundle for LayerComponents
impl DynamicBundle for LayerComponents
Auto Trait Implementations§
impl Freeze for LayerComponents
impl RefUnwindSafe for LayerComponents
impl Send for LayerComponents
impl Sync for LayerComponents
impl Unpin for LayerComponents
impl UnwindSafe for LayerComponents
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
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fn borrow_mut(&mut self) -> &mut T
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T: Any,
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