Function bevy_parallax::sprite::sprite_frame_update_system
source · pub fn sprite_frame_update_system(
time: Res<'_, Time>,
query: Query<'_, '_, (&mut TextureAtlas, &mut SpriteFrameUpdate)>
)pub fn sprite_frame_update_system(
time: Res<'_, Time>,
query: Query<'_, '_, (&mut TextureAtlas, &mut SpriteFrameUpdate)>
)