SpatialEmitter

Struct SpatialEmitter 

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pub struct SpatialEmitter {
    pub attenuation: Option<Easing>,
    pub enable_spatialization: bool,
    pub distances: EmitterDistances,
}
Expand description

Marker component setting this entity as a spatial emitter. It must have a GlobalTransform attached for the spatial systems to pick it up.

Note that these settings are only used in the setup of the spatial emitter, and not kept in sync afterwards.

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§attenuation: Option<Easing>

Function describing the attenuation in volume depending on the distance of this emitter to the listener.

§enable_spatialization: bool

Enables the panning effect that depends on the orientation of the listener.

§distances: EmitterDistances

Range of distances describing the distance at which the sound will be playing at full volume, and the maximum distance at which the sound will be able to be heard.

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impl Component for SpatialEmitter
where Self: Send + Sync + 'static,

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type Storage = TableStorage

A marker type indicating the storage type used for this component. This must be either TableStorage or SparseStorage.
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impl Default for SpatialEmitter

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fn default() -> Self

Returns the “default value” for a type. Read more

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fn component_ids( components: &mut Components, storages: &mut Storages, ids: &mut impl FnMut(ComponentId), )

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